Remove dead code from Head

This commit is contained in:
David Rowe 2015-07-22 11:51:26 -07:00
parent f3fd5c9847
commit b515b163fb
4 changed files with 4 additions and 4 deletions

View file

@ -586,7 +586,7 @@ void Avatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, bool
getHand()->render(renderArgs, false);
}
}
getHead()->render(renderArgs, 1.0f, renderFrustum, postLighting);
getHead()->render(renderArgs, 1.0f, renderFrustum);
}
bool Avatar::shouldRenderHead(const RenderArgs* renderArgs) const {

View file

@ -293,7 +293,7 @@ void Head::relaxLean(float deltaTime) {
_deltaLeanForward *= relaxationFactor;
}
void Head::render(RenderArgs* renderArgs, float alpha, ViewFrustum* renderFrustum, bool postLighting) {
void Head::render(RenderArgs* renderArgs, float alpha, ViewFrustum* renderFrustum) {
if (_renderLookatVectors) {
renderLookatVectors(renderArgs, _leftEyePosition, _rightEyePosition, getCorrectedLookAtPosition());
}

View file

@ -33,7 +33,7 @@ public:
void init();
void reset();
void simulate(float deltaTime, bool isMine, bool billboard = false);
void render(RenderArgs* renderArgs, float alpha, ViewFrustum* renderFrustum, bool postLighting);
void render(RenderArgs* renderArgs, float alpha, ViewFrustum* renderFrustum);
void setScale(float scale);
void setPosition(glm::vec3 position) { _position = position; }
void setAverageLoudness(float averageLoudness) { _averageLoudness = averageLoudness; }

View file

@ -1236,7 +1236,7 @@ void MyAvatar::renderBody(RenderArgs* renderArgs, ViewFrustum* renderFrustum, bo
// Render head so long as the camera isn't inside it
if (shouldRenderHead(renderArgs)) {
getHead()->render(renderArgs, 1.0f, renderFrustum, postLighting);
getHead()->render(renderArgs, 1.0f, renderFrustum);
}
getHand()->render(renderArgs, true);
}