Brad Hefta-Gaub
d99dcf5450
Merge pull request #7487 from hyperlogic/tony/animated-culling
...
Improved render bounding boxes for animated models
2016-03-30 09:27:43 -07:00
Brad Hefta-Gaub
6fdedb8f34
Merge pull request #7508 from howard-stearns/import-export-parents
...
Make export/import and copy/paste be parent/child-clean.
2016-03-30 09:06:33 -07:00
Brad Hefta-Gaub
c64b2bb236
Merge pull request #7495 from Atlante45/fix/audio-client
...
Fix crash in Audio Client
2016-03-30 09:00:07 -07:00
David Rowe
db72e3efbb
Increase maximum window height
2016-03-30 19:22:34 +13:00
howard-stearns
5381be6902
Whitespace
2016-03-29 17:06:19 -07:00
David Rowe
28d0fc677c
Update UIT QML control
2016-03-30 12:19:26 +13:00
howard-stearns
4ebf816166
cleanup
2016-03-29 16:17:19 -07:00
David Rowe
1cb08952ae
Merge branch 'master' into 20855
...
Conflicts:
interface/resources/qml/ToolWindow.qml
2016-03-30 12:01:45 +13:00
Seth Alves
537c6fa3c6
fix indentation
2016-03-29 15:39:42 -07:00
howard-stearns
bcb729eac2
Abstract out globalizeProperties.
2016-03-29 15:21:06 -07:00
Seth Alves
9d8e01f2a5
lock entity-tree before moving entity-children of avatars
2016-03-29 15:01:23 -07:00
howard-stearns
4a28dadae5
Working, but not cleaned up.
2016-03-29 13:26:50 -07:00
Anthony J. Thibault
a2c520a74a
ModelOverlay: use a shared_ptr<Model> not a model member
...
This is necessary for shared_ptr and weak_ptr to work for Models contained within a ModelOverlay.
2016-03-29 10:47:26 -07:00
Seth Alves
b88770228e
convert running-scripts window to use local script files
2016-03-29 10:40:56 -07:00
howard-stearns
3f18e0cd09
Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents
2016-03-29 09:20:07 -07:00
Howard Stearns
5db1c33e4d
kill offsets
2016-03-29 09:18:29 -07:00
Eric Levin
830d08c385
Merge pull request #7498 from Atlante45/fix/import-entities
...
Make svo loading use ResourceManager
2016-03-29 08:09:47 -07:00
Anthony J. Thibault
940f3e636d
Merge branch 'master' into tony/animated-culling
2016-03-28 19:58:38 -07:00
Anthony J. Thibault
115fd607a0
Address performance issues introduced with this PR.
...
* Prevent clusterMatrices from being invalidated and re-computed in each updateItem lambda.
We do this by not setting _model->_needsUpdateClusterMatrices = true;
* Prevent redundant work if Model::enqueueLocationChange is called multiple times per frame.
We do this by introducing a preRenderLambdas map in the Application class.
Instead of adding work directly to the scene PendingChanges queue Model::enqueueLocationChange
adds a lambda to the Application preRenderLambdas map. The Application ensures that only one lambda will
be invoked for each model per frame.
2016-03-28 19:47:30 -07:00
Atlante45
807698f0bb
Make svo loading use ResourceManager
2016-03-28 18:07:48 -07:00
howard-stearns
1b3d9d7ab6
Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents
2016-03-28 16:59:20 -07:00
Atlante45
238131014b
Fix avatar manager naming
2016-03-28 15:00:36 -07:00
Atlante45
92ef8cafb1
Make sure pos/rot getters don't crash
2016-03-28 14:37:06 -07:00
Zach Pomerantz
2de94e672b
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-28 14:08:30 -07:00
howard-stearns
d07967d6d8
Merge branch 'master' of https://github.com/highfidelity/hifi into import-export-parents
2016-03-28 14:02:20 -07:00
Brad Hefta-Gaub
7396fa1cc3
Merge pull request #7493 from zzmp/fix/plugin-check
...
Default to desktop when display plugins fail to load
2016-03-28 13:49:58 -07:00
howard-stearns
c6347eb92a
checkpoint for debugging/comparing edit.js
2016-03-28 13:39:43 -07:00
Zach Pomerantz
7bcef1d319
Fallback display to last, then desktop
2016-03-28 12:54:38 -07:00
Zach Pomerantz
37a725b06d
Fallback to desktop if display plugin fails
2016-03-28 12:12:52 -07:00
Brad Davis
ae82298e1b
Working on the App JS <-> HTML JS communication
2016-03-28 10:09:22 -07:00
David Rowe
ef4d67008b
Style x, y, z fields
2016-03-28 11:45:50 +13:00
David Rowe
b9ec5f39d9
Style color RGB fields
2016-03-27 22:12:10 +13:00
Anthony J. Thibault
49a4d104a6
Minimize diff with master
2016-03-26 13:27:05 -07:00
Anthony J. Thibault
bf433487fa
Dynamic bound update for skinned mesh
...
* Use all cluster matrices to compute bound for skinned mesh.
This is far less expensive then doing per-vertex work, but it's not free, for avatars especially.
* Remove skinnedMeshBound, compute it instead.
* Compute clusterMatrices in render update, because we need them to update bounds.
2016-03-26 12:22:02 -07:00
Anthony J. Thibault
b4e70d9101
WIP: checkpoint
...
* bug fix in AABox::operator+=
* added AABox::emiggen
* Avatar now has a default bound for it's skinned mesh.
* WIP: AABox tests; NEED MORE
* Model: split collision and model mesh render items.
Because ModelMeshRenderItems need special handling to update bounds for animated joints.
* Model: dynamically update the bound for rigidly bound animated meshes
* Rig: added access to geometryToRigTransform
* RenderableModelEntityItem: try to update bounds for skinned mesh to be the entity dimentions (this doesn't seem to be working)
* Geometry.cpp: removed unused bounds parameter in evalPartBounds
* ModelMeshPartPayload: bounds updating
* non-animated: use existing _localBound
* rigid bound mesh: use _localBound transformed by clusterMatrix joint transform
* fully skinned mesh: use _skinnedMeshBound provided by the application.
2016-03-25 21:29:20 -07:00
Brad Hefta-Gaub
f7e6f60e87
one more crack at fixing false deadlock
2016-03-25 19:04:01 -07:00
Brad Hefta-Gaub
9a66d779ae
Merge pull request #7463 from zzmp/guard/bugsplat-2177
...
Guard against lack of GL support to avoid crash
2016-03-25 16:31:14 -07:00
Philip Rosedale
44c6f81c0f
Merge pull request #7457 from ZappoMan/reduceFalsePositiveDeadlocks
...
make the deadlock watchdog more generous
2016-03-25 16:10:37 -07:00
Ryan Huffman
8d7670a4e8
Move system information logging to SharedUtil
2016-03-25 16:00:04 -07:00
Ryan Huffman
9efef21527
Fix indentation
2016-03-25 15:38:25 -07:00
Ryan Huffman
c4a87925e2
Add system information to log file
2016-03-25 15:34:53 -07:00
Zach Pomerantz
9f8848e833
Log on first login
2016-03-25 15:07:14 -07:00
Brad Hefta-Gaub
fe31be71eb
protect against unexpected rollover
2016-03-25 14:59:43 -07:00
Zach Pomerantz
b252139704
LMK when running with old GL version
2016-03-25 14:42:58 -07:00
Alan Z
cffbc2e1a4
Merge pull request #7478 from birarda/new-icons
...
replace interface/server-console icons with new set from Alan
2016-03-25 13:17:58 -07:00
Brad Hefta-Gaub
541c1e5c6f
Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks
2016-03-25 13:03:31 -07:00
Brad Hefta-Gaub
941821e2c7
add some extra debugging at deadlock detection to explain unreasonable numbers
2016-03-25 12:17:24 -07:00
Zach Pomerantz
c5e5195db1
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-25 12:07:00 -07:00
David Rowe
f85b7696b3
Merge branch 'master' into 20855
2016-03-26 07:53:55 +13:00
Stephen Birarda
bb95aec528
replace the interface icons
2016-03-25 11:42:48 -07:00
Andrew Meadows
7064b29a2d
Merge pull request #7473 from jherico/revert_webchannel
...
Revert "Build a better event bridge"
2016-03-25 11:29:06 -07:00
Zach Pomerantz
5d306a74d5
Merge branch 'master' of github.com:highfidelity/hifi into feat/geocaching
2016-03-25 10:09:37 -07:00
Brad Davis
a47614c9b6
Revert "Build a better event bridge"
...
This reverts commit a43fde0803
.
2016-03-25 09:48:25 -07:00
Brad Hefta-Gaub
fb09ad51b3
CR feedback
2016-03-24 21:14:07 -07:00
David Rowe
42af3ebc4a
Style the entity editor's "grid" tab
2016-03-25 14:15:03 +13:00
Brad Hefta-Gaub
7de8a2267f
one more try
2016-03-24 18:09:14 -07:00
Anthony J. Thibault
6a5a443eff
Avatar: Eye-tracking works again
...
This replaces the calculation of the Head left and right eye positions used for eye tracking.
Which was inadvertently removed in this commit 7483b8546b
2016-03-24 18:07:46 -07:00
Brad Davis
0ac70049c7
Merge pull request #7431 from hyperlogic/tony/vive-rendering-work
...
OpenVR rendering & Nsight instrumentation improvements
2016-03-24 17:44:30 -07:00
Brad Hefta-Gaub
cfaa97d8f3
one more try
2016-03-24 17:39:23 -07:00
Brad Hefta-Gaub
6d76a5872f
Merge pull request #7461 from hyperlogic/tony/avatar-culling-fix
...
Avatar: fix for Avatar animation updates while wearing HMD
2016-03-24 17:34:20 -07:00
Brad Hefta-Gaub
d26fe77803
Merge pull request #7454 from jherico/qml_crashes
...
Fix async issues related to JS <-> App <-> QML <-> HTML communication
2016-03-24 17:32:38 -07:00
Brad Hefta-Gaub
5b13ebf72b
more mac build busters
2016-03-24 17:19:11 -07:00
Brad Hefta-Gaub
2b595fb329
break out thread safe moving average to get around unix build hell
2016-03-24 16:26:28 -07:00
Brad Hefta-Gaub
8691aa6905
fix unix build and CR feedback
2016-03-24 15:45:44 -07:00
Brad Davis
520cccb219
Make display plugin switching atomic from other threads
2016-03-24 15:19:46 -07:00
David Rowe
46df386f0b
Fix edit tab display after script reload
2016-03-25 10:18:58 +13:00
Brad Hefta-Gaub
deed643ca7
add additional tracking of max elapsed
2016-03-24 13:30:39 -07:00
Anthony J. Thibault
ba4520fe56
Avatar: fix for Avatar animation updates while wearing HMD
...
The boundingSphere vs frustum check now uses the displayViewFrustum, which
more accurately reflects the actual projection matrix used for rendering.
2016-03-24 13:23:30 -07:00
David Rowe
9280443425
Merge branch 'master' into 20855
2016-03-25 09:06:20 +13:00
Brad Hefta-Gaub
208b594ef8
make the deadlock watchdog more generous and add some logging so we can see heatbeats on slow machines
2016-03-24 12:37:07 -07:00
Zach Pomerantz
3e9e083df5
Update users of NetworkGeometry
2016-03-24 11:35:41 -07:00
Brad Davis
a43fde0803
Build a better event bridge
2016-03-24 11:01:06 -07:00
Ozan
003af03b33
Merge pull request #7400 from Menithal/default-use-pre-post
...
Set UserAnimPreAndPostRotations true by Default
2016-03-24 09:57:03 -07:00
David Rowe
51728d14a7
Miscellaneous improvements to Attachments dialog
2016-03-24 21:17:36 +13:00
Brad Hefta-Gaub
2b0670718f
Merge pull request #7449 from howard-stearns/report-previous-session-data
...
Report previous session data
2016-03-23 20:58:51 -07:00
Brad Hefta-Gaub
3505c14552
Merge pull request #7444 from birarda/uncover-qml
...
Attachments Dialog QML updates (from contractor)
2016-03-23 20:45:50 -07:00
David Rowe
5541dd6732
Change edit window's title and default size
2016-03-24 15:38:26 +13:00
Anthony J. Thibault
de3144cde5
Merge branch 'master' into tony/vive-rendering-work
2016-03-23 18:13:59 -07:00
Anthony J. Thibault
0ef5c45815
DeadlockWatchdogThread: bumped up age from 10 to 15 seconds.
...
This will, hopefully, prevent false positives from people loading content on slow PCs.
2016-03-23 17:59:54 -07:00
Howard Stearns
a393f36978
Forgot important comment.
2016-03-23 17:31:21 -07:00
Howard Stearns
c09c1438f8
ivar init order.
2016-03-23 17:28:54 -07:00
Philip Rosedale
e1f3665185
Merge pull request #7435 from hyperlogic/tony/all-jitter-must-die
...
MyAvatar: fix jitter in hands when moving
2016-03-23 17:28:47 -07:00
Anthony J. Thibault
cec6e7dd8d
Application: reduced idle PROFILE_RANGE spam
2016-03-23 17:12:48 -07:00
howard-stearns
dbdf79f96f
Restore whitespace so there aren't superfluous diffs.
2016-03-23 17:01:50 -07:00
howard-stearns
c435ca212a
Report previous session time.
2016-03-23 16:59:17 -07:00
Anthony J. Thibault
0d37515784
Merge branch 'master' into tony/vive-rendering-work
2016-03-23 15:59:59 -07:00
howard-stearns
550738776c
Pass whether or not previous session crashed to the UserActivityLogger.
2016-03-23 15:56:29 -07:00
David Rowe
96ce912d3d
Fix up tab display post-merge
2016-03-24 11:07:48 +13:00
David Rowe
8d778141ef
Merge branch 'master' into 20855
...
Conflicts:
interface/resources/qml/ToolWindow.qml
2016-03-24 10:39:09 +13:00
David Rowe
454ba50dc1
Tidying
2016-03-24 10:03:47 +13:00
Stephen Birarda
34fb06a7bd
changes to attachments dialog from contractor
2016-03-23 13:52:47 -07:00
Anthony J. Thibault
df187499ff
MyAvatar: fix jitter in hands when moving
...
Store hand controller positions within the avatar in sensor space, not world space.
Before IK the sensorToWorld matrix is updated to reflect the world space motion of the
character controller during physics. This ensures the IK hand targets move properly with the character.
2016-03-22 19:19:52 -07:00
Zach Pomerantz
9c11474dd7
Expose qApp->updateHeartbeat
2016-03-22 17:17:36 -07:00
Anthony Thibault
50ac101d56
Avatar and Rig NSIGHT instrumentation
2016-03-22 10:36:32 -07:00
Andrew Meadows
114cb27c4f
Merge pull request #7422 from jherico/tabs
...
Fix occasional crash on creating overlay tool windows
2016-03-22 09:49:22 -07:00
Brad Davis
a30df07d53
PR feeback, precendence
2016-03-22 09:15:29 -07:00
David Rowe
7e7e421efa
Tidy some QML
2016-03-22 19:33:57 +13:00
David Rowe
42b606c09d
Merge branch 'master' into 20855
2016-03-22 18:51:07 +13:00
Anthony Thibault
9faccabf0d
Merge branch 'master' of https://github.com/highfidelity/hifi into tony/vive-rendering-work
2016-03-21 21:55:53 -07:00
Anthony Thibault
225c462685
Improved NSIGHT instrumentation
...
* Application::idle, physics and avatar processing are tracked
* Application::paintGL frameNumber payload is tracked
* OpenGLDisplayPlugin::present is profiled with corresponding frameNumber payload
* Added color and payload support to Nsight ProfileRange class.
2016-03-21 21:47:59 -07:00
Brad Davis
28f25489f8
Fix occasional crash on creating overlay tool windows
2016-03-21 19:17:31 -07:00
Philip Rosedale
6b3a4eb327
Merge pull request #7419 from hyperlogic/tony/no-locks-no-problem
...
Prevent deadlocks in AvatarUpdate
2016-03-21 17:54:27 -07:00
Stephen Birarda
6b28523cb5
don't release the OPP processed packet
2016-03-21 16:29:18 -07:00
Anthony J. Thibault
7cab8f63fb
Merge branch 'master' of github.com:highfidelity/hifi into tony/no-locks-no-problem
2016-03-21 16:03:33 -07:00
Brad Hefta-Gaub
a6bf84b90e
Merge pull request #7399 from zzmp/fix/qml-thread
...
Move QML rendering to a defined thread
2016-03-21 15:31:42 -07:00
Anthony J. Thibault
0f31c3da10
Application: guard idle from being called within paintGL()
2016-03-21 15:21:16 -07:00
Anthony J. Thibault
ce47f83288
Prevent deadlock if idle is called during rendering
...
This extraordinary event can occur if a MessageBox is popped up by the opengl driver.
* removed AvatarData::avatarLock
* removed AvatarUpdate
This code was left over from an earlier avatar threading experiment.
Removed AvatarData avatarLock and AvatarUpdate class
2016-03-21 15:11:15 -07:00
Andrew Meadows
0a00436700
Merge pull request #7411 from ZappoMan/fixBlenderCrashRedux
...
Fix blender crash redux
2016-03-21 15:04:22 -07:00
Andrew Meadows
47c4b226ea
Merge pull request #7395 from hyperlogic/tony/openvr-crash-on-exit
...
openvr crash on exit fix
2016-03-21 13:04:45 -07:00
Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
...
This reverts commit f274cdcc7f
.
2016-03-21 11:42:25 -07:00
Zach Pomerantz
d3d0f229aa
Merge branch 'master' of github.com:highfidelity/hifi into fix/qml-thread
2016-03-21 11:25:14 -07:00
Brad Hefta-Gaub
091e34e792
Merge pull request #7396 from AndrewMeadows/do-not-trust
...
prevent crash in SwingTwistConstraint
2016-03-21 11:13:41 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Andrew Meadows
d7d428d1b2
Merge pull request #7387 from ZappoMan/fixBlenderCrash
...
Fix ModelBlender crash
2016-03-21 09:14:11 -07:00
Anthony Thibault
5b2a050df7
display-plugins: Pulled getHeadPose into common base class.
...
* Moved getHeadPose and _headPoseCache out of each derived class and into HmdDisplayPlugin.
* updated comment in application.
2016-03-20 14:08:35 -07:00
Anthony Thibault
b71a56de38
Application: disable deadlock watchdog for debug builds
...
Cause it will cause a crash if you sit on a breakpoint for too long.
2016-03-20 12:18:33 -07:00
Menithal
cdbb7b2ad4
Set UserAnimPreAndPostRotations true by Default
...
If Blender avatars are animated by Blender animations, they have missing
Pre and Post rotations. This step is no longer necessary to have false,
and also makes sure all animations from Blender Work on all avatars (from
other platforms).
This commit make it default to be enabled:
2016-03-19 12:49:57 +02:00
David Rowe
3d2cb6554e
Fix QML binding loop
2016-03-19 15:50:16 +13:00
David Rowe
3fa678a652
Style tabs and background
2016-03-19 14:52:40 +13:00
Anthony J. Thibault
4321c5a62b
OculusLegacyDisplayPlugin: fixes for macosx and linux
2016-03-18 15:59:48 -07:00
Andrew Meadows
e81e49b32e
prevent crash in SwingTwistConstraint
2016-03-18 15:59:25 -07:00
Anthony J. Thibault
960ffd9c9e
DisplayPlugins: updateHeadPose() no longer returns a value.
...
Also, moved updateHeadPose so that the overlay and the main rendering use the same headPose.
Which should also be the same place the latencyMarker for the ovr_GetTrackingState is set.
2016-03-18 15:16:58 -07:00
Brad Hefta-Gaub
2ef5b3727e
Merge branch 'master' of https://github.com/highfidelity/hifi into fixBlenderCrash
2016-03-18 14:04:45 -07:00
Anthony J. Thibault
d218ca4960
openvr: fix for crash on exit
...
Before this fix, a script could call into HMD.getHUDLookAtPosition2D() while the app was shutting down, which in turn would call
getHeadPose() on the currently active display plugin. This call could cause a crash within the openvr plugin, because the SDK was either shutdown, or in the process of shutting down on the main thread.
This fixes this by spliting the previous DisplayPlugin::getHeadPose(int) into two parts:
* updateHeadPose(int) which is only called once a frame and only by the main thread.
* getHeadPose() which is thread-safe and will return a cached copy of the hmd pose sampled by the last updateHeadPose.
2016-03-18 12:26:11 -07:00
Brad Hefta-Gaub
481a75faca
Merge pull request #7366 from markej/ShowDownloadURLs
...
Show which URLs are being actively downloaded
2016-03-18 10:42:01 -07:00
Chris Collins
5ca1598572
Merge pull request #7388 from howard-stearns/os-window-vs-modal-overlay-in-script-editor
...
Os window vs modal overlay in script editor
2016-03-18 09:33:17 -07:00
timemarkov
160b4e7ba2
Implement new design of attachment dialog
2016-03-18 12:11:00 +01:00
David Rowe
7eb9420c92
Update tool window to use restyled frame
2016-03-18 16:33:55 +13:00
David Rowe
7ed30048a4
Set up files for restyling tool window frame
2016-03-18 16:27:13 +13:00
Howard Stearns
0cbddb217c
Don't ask about differences over after the user has said no -- until the external file changes again.
2016-03-17 19:58:28 -07:00
Brad Hefta-Gaub
eb8a6527c6
change ModelBlender to use a set<WeakPointers> to safely handle model lifetime
2016-03-17 19:44:42 -07:00
Brad Hefta-Gaub
917c4644a5
make SkeletonModel be shared_ptr friendly as well
2016-03-17 18:03:49 -07:00
Brad Hefta-Gaub
7483b8546b
remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
2016-03-17 17:05:35 -07:00
howard-stearns
d59d5549a1
Merge branch 'master' of https://github.com/highfidelity/hifi into os-window-vs-modal-overlay-in-script-editor
2016-03-17 17:04:54 -07:00
howard-stearns
a957716511
Disable script editor close and tab close when we have a modal dialog up
...
about external changes to the file.
2016-03-17 16:54:59 -07:00
Zach Pomerantz
5e953c9833
Rm Enable3DTVMode const
2016-03-17 15:56:57 -07:00
Brad Hefta-Gaub
edcf642410
Merge pull request #7374 from jherico/plugin_switch_crash
...
Reduce crashes on switching display plugins
2016-03-17 15:51:39 -07:00
Brad Hefta-Gaub
6f8f5ed15c
Merge pull request #7382 from hyperlogic/tony/crash-fix-focus-out-event
...
Application: prevent crash on startup when "Crashed" dialog is shown
2016-03-17 15:51:15 -07:00
Bradley Austin Davis
d6d7e67ca3
Fix OpenVR shutdown crash
2016-03-17 14:37:43 -07:00
Ryan Downe Karpf
8914406987
Merge pull request #7367 from ctrlaltdavid/20852
...
Restyle directory, edit, and marketplace toolbars
2016-03-17 14:32:48 -07:00
Ryan Huffman
d7d447c998
Add log to bugsplat report
2016-03-17 13:05:57 -07:00
Anthony J. Thibault
a8bc8a7843
Application: prevent crash on startup when "Interface Crashed" dialog is shown.
...
If the application "Interface Crashed" dialog is shown at startup, it can cause Application to receive events before it has been fully constructed.
In this case the QMainWindow _window pointer is uninitialized, causing Menu::getInstance() to de-reference an invalid pointer.
The fix for this is three fold.
1. Construct the QMainWindow before calling setupEssentials (which in turn spawns the "Interface Crashed" dialog).
2. Change Menu::getInstance() from a static_cast to a dynamic_cast. This will cause it to return a nullptr if [QMainWindow::menuBar()](http://doc.qt.io/qt-4.8/qmainwindow.html#menuBar ) returns an instance of QMenuBar and not a ui::Menu instance.
3. In Application::event return false if Menu::getInstance() returns a nullptr. This should prevent any code that relies on having a valid ui::Menu instance from running.
2016-03-17 12:13:01 -07:00
Bradley Austin Davis
1cf89f046c
Fix off by one error
2016-03-17 10:13:52 -07:00
Bradley Austin Davis
7045680bc7
Reduce crashes on switching display plugins
2016-03-17 10:13:52 -07:00
Andrew Meadows
4bb705360d
interface calls _exit() on Release shutdown
2016-03-17 09:48:50 -07:00
Brad Hefta-Gaub
10a0bac90b
Merge pull request #7375 from jherico/display_switch_shortcut
...
Allow display plugin switching by keyboard
2016-03-16 18:38:09 -07:00
Bradley Austin Davis
80e2025ebf
Allow display plugin switching by keyboard
2016-03-16 18:28:48 -07:00
Mark Johnson
66f9effd12
Update to match coding standards
...
- Single letter for loop variable names
- Preface bool variables with is/has/should/can/want
2016-03-16 15:15:42 -07:00
David Rowe
df870d6e82
Merge branch 'master' into 20852
2016-03-17 10:35:26 +13:00
David Rowe
bef8c5a807
Fix some QML warnings
2016-03-17 09:51:32 +13:00