Merge branch 'master' of https://github.com/highfidelity/hifi into reduceFalsePositiveDeadlocks

This commit is contained in:
Brad Hefta-Gaub 2016-03-25 13:03:31 -07:00
commit 541c1e5c6f
46 changed files with 508 additions and 235 deletions

View file

@ -369,14 +369,6 @@ void AudioMixer::sendAudioEnvironmentPacket(SharedNodePointer node) {
reverbTime = _zoneReverbSettings[i].reverbTime;
wetLevel = _zoneReverbSettings[i].wetLevel;
// Modulate wet level with distance to wall
float MIN_ATTENUATION_DISTANCE = 2.0f;
float MAX_ATTENUATION = -12; // dB
glm::vec3 distanceToWalls = (box.getDimensions() / 2.0f) - glm::abs(streamPosition - box.calcCenter());
float distanceToClosestWall = glm::min(distanceToWalls.x, distanceToWalls.z);
if (distanceToClosestWall < MIN_ATTENUATION_DISTANCE) {
wetLevel += MAX_ATTENUATION * (1.0f - distanceToClosestWall / MIN_ATTENUATION_DISTANCE);
}
break;
}
}

View file

@ -7,8 +7,8 @@ string(TOUPPER ${EXTERNAL_NAME} EXTERNAL_NAME_UPPER)
ExternalProject_Add(
${EXTERNAL_NAME}
URL https://github.com/ValveSoftware/openvr/archive/v0.9.15.zip
URL_MD5 0ff8560b49b6da1150fcc47360e8ceca
URL https://github.com/ValveSoftware/openvr/archive/v0.9.19.zip
URL_MD5 843f9dde488584d8af1f3ecf2252b4e0
CONFIGURE_COMMAND ""
BUILD_COMMAND ""
INSTALL_COMMAND ""

View file

@ -308,7 +308,7 @@
"name": "reverb",
"type": "table",
"label": "Reverb Settings",
"help": "In this table you can set reverb levels for audio zones. For a medium-sized (e.g., 100 square meter) meeting room, try a decay time of around 1.5 seconds and a wet level of -10 db. For an airplane hangar or cathedral, try a decay time of 4 seconds and a wet level of -5 db.",
"help": "In this table you can set reverb levels for audio zones. For a medium-sized (e.g., 100 square meter) meeting room, try a decay time of around 1.5 seconds and a wet/dry mix of 25%. For an airplane hangar or cathedral, try a decay time of 4 seconds and a wet/dry mix of 50%.",
"numbered": true,
"columns": [
{
@ -325,9 +325,9 @@
},
{
"name": "wet_level",
"label": "Wet Level",
"label": "Wet/Dry Mix",
"can_set": true,
"placeholder": "(in db)"
"placeholder": "(in percent)"
}
]
}

View file

@ -451,6 +451,37 @@
var elPreviewCameraButton = document.getElementById("preview-camera-button");
var urlUpdaters = document.getElementsByClassName("update-url-version");
var PARAM_REGEXP = /(?:\?)(\S+)/; // Check if this has any parameters.
var TIMESTAMP_REGEXP = /(&?HFTime=\d+)/;
var refreshEvent = function(event){
var urlElement = event.target.parentElement.getElementsByClassName("url")[0];
var content = urlElement.value;
var date = new Date();
var timeStamp = date.getTime();
if(content.length > 0){
if(PARAM_REGEXP.test(content)){
// Has params, so lets remove existing definition and append again.
content = content.replace(TIMESTAMP_REGEXP,"") + "&";
}else{
content += "?";
}
content = content.replace("?&","?");
urlElement.value = content + "HFTime=" + timeStamp;
}
var evt = document.createEvent("HTMLEvents");
evt.initEvent("change", true, true );
urlElement.dispatchEvent(evt);
};
for(var index = 0; index < urlUpdaters.length; index++){
var urlUpdater = urlUpdaters[index];
urlUpdater.addEventListener("click", refreshEvent);
}
if (window.EventBridge !== undefined) {
var properties;
EventBridge.scriptEventReceived.connect(function(data) {
@ -1185,6 +1216,7 @@
<div class="label">Ambient URL</div>
<div class="value">
<input type="text" id="property-zone-key-ambient-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1262,6 +1294,7 @@
<div class="label">Skybox URL</div>
<div class="value">
<input type="text" id="property-zone-skybox-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1273,6 +1306,7 @@
<div class="label">Source URL</div>
<div class="value">
<input type="text" id="property-web-source-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1286,12 +1320,14 @@
<div class="label">Href - Hifi://address</div>
<div class="value">
<input id="property-hyperlink-href" class="url">
<div class="update-url-version"></div>
</div>
</div>
<div class="hyperlink-section property">
<div class="label">Description</div>
<div class="value">
<input id="property-hyperlink-description" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1375,16 +1411,19 @@
<div class="label">X-axis Texture URL</div>
<div class="value">
<input type="text" id="property-x-texture-url" class="url">
<div class="update-url-version"></div>
</div>
<div class="label">Y-axis Texture URL</div>
<div class="value">
<input type="text" id="property-y-texture-url" class="url">
<div class="update-url-version"></div>
</div>
<div class="label">Z-axis Texture URL</div>
<div class="value">
<input type="text" id="property-z-texture-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1566,6 +1605,7 @@
<div class="label">Collision Sound URL</div>
<div class="value">
<input id="property-collision-sound-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1583,6 +1623,7 @@
</div>
<div class="value">
<input id="property-script-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1595,6 +1636,7 @@
<div class="label">Model URL</div>
<div class="value">
<input type="text" id="property-model-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
@ -1613,12 +1655,14 @@
<div class="label">Compound Shape URL</div>
<div class="value">
<input type="text" id="property-compound-shape-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
<div class="model-section property">
<div class="label">Animation URL</div>
<div class="value">
<input type="text" id="property-model-animation-url" class="url">
<div class="update-url-version"></div>
</div>
</div>
<div class="model-section property">

View file

@ -134,8 +134,18 @@ textarea {
resize: vertical;
}
.update-url-version{
width:17px;
height:17px;
float:right;
background-image: url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABEAAAARCAQAAACRZI9xAAABAUlEQVQoz33RvyvEARjH8SdlUX6UbhFJfgwmE3aTxWEiitxqN/gH7IxCKTcymLiJFIOJsihiUKcrCYnuXoZv+F45n2d4lvfz6fPpCSFs6BO1JllvLmXk5F37dC0vJ5NGmlBxoFp7Rn6RDpRRtG5KtynrijhLoBBGQcllKkFWAXsyCbKEFxeGqmJmFZFLkE639vX+12hCSVft0nUR8RbLcRN/aSHGIqL2tVYPconL32qLtaiL88Rl0qtXc+pTDv1OPGMlidtgS8Wp2RR05FEFM98/GlRQ9mTHvB7jVt2rKGPAT9xh2z6qfnToHV1SjZpN23Tl051di1oco9W/pdttaBRfEhFXOZV7vEsAAAAASUVORK5CYII=);
padding:0 !important;
margin:0 2px 0 0 !important;
}
input.url {
width: 100%;
width:85%;
padding-right: 20px;
}
input.coord {

View file

@ -1467,7 +1467,7 @@ void Application::paintGL() {
_lastFramesPerSecondUpdate = now;
}
PROFILE_RANGE(__FUNCTION__);
PROFILE_RANGE_EX(__FUNCTION__, 0xff0000ff, (uint64_t)_frameCount);
PerformanceTimer perfTimer("paintGL");
if (nullptr == _displayPlugin) {
@ -2608,11 +2608,12 @@ void Application::idle(uint64_t now) {
return;
}
PROFILE_RANGE(__FUNCTION__);
// We're going to execute idle processing, so restart the last idle timer
_lastTimeUpdated.start();
{
PROFILE_RANGE(__FUNCTION__);
static uint64_t lastIdleStart{ now };
uint64_t idleStartToStartDuration = now - lastIdleStart;
if (idleStartToStartDuration != 0) {
@ -3200,6 +3201,9 @@ void Application::updateDialogs(float deltaTime) {
}
void Application::update(float deltaTime) {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff0000, (uint64_t)_frameCount + 1);
bool showWarnings = Menu::getInstance()->isOptionChecked(MenuOption::PipelineWarnings);
PerformanceWarning warn(showWarnings, "Application::update()");
@ -3300,9 +3304,13 @@ void Application::update(float deltaTime) {
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
if (_physicsEnabled) {
PROFILE_RANGE_EX("Physics", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("physics");
{
PROFILE_RANGE_EX("UpdateStats", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("updateStates)");
static VectorOfMotionStates motionStates;
_entitySimulation.getObjectsToRemoveFromPhysics(motionStates);
@ -3335,12 +3343,14 @@ void Application::update(float deltaTime) {
});
}
{
PROFILE_RANGE_EX("StepSimulation", 0xffff8000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("stepSimulation");
getEntities()->getTree()->withWriteLock([&] {
_physicsEngine->stepSimulation();
});
}
{
PROFILE_RANGE_EX("HarvestChanges", 0xffffff00, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("havestChanges");
if (_physicsEngine->hasOutgoingChanges()) {
getEntities()->getTree()->withWriteLock([&] {
@ -3375,17 +3385,24 @@ void Application::update(float deltaTime) {
qApp->setAvatarSimrateSample(1.0f / deltaTime);
avatarManager->updateOtherAvatars(deltaTime);
{
PROFILE_RANGE_EX("OtherAvatars", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
avatarManager->updateOtherAvatars(deltaTime);
}
qApp->updateMyAvatarLookAtPosition();
// update sensorToWorldMatrix for camera and hand controllers
myAvatar->updateSensorToWorldMatrix();
avatarManager->updateMyAvatar(deltaTime);
{
PROFILE_RANGE_EX("MyAvatar", 0xffff00ff, (uint64_t)getActiveDisplayPlugin()->presentCount());
avatarManager->updateMyAvatar(deltaTime);
}
}
{
PROFILE_RANGE_EX("Overlays", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("overlays");
_overlays.update(deltaTime);
}
@ -3405,6 +3422,7 @@ void Application::update(float deltaTime) {
// Update my voxel servers with my current voxel query...
{
PROFILE_RANGE_EX("QueryOctree", 0xffff0000, (uint64_t)getActiveDisplayPlugin()->presentCount());
PerformanceTimer perfTimer("queryOctree");
quint64 sinceLastQuery = now - _lastQueriedTime;
const quint64 TOO_LONG_SINCE_LAST_QUERY = 3 * USECS_PER_SECOND;
@ -4731,13 +4749,18 @@ qreal Application::getDevicePixelRatio() {
}
DisplayPlugin* Application::getActiveDisplayPlugin() {
std::unique_lock<std::recursive_mutex> lock(_displayPluginLock);
if (nullptr == _displayPlugin && QThread::currentThread() == thread()) {
updateDisplayMode();
Q_ASSERT(_displayPlugin);
DisplayPlugin* result = nullptr;
if (QThread::currentThread() == thread()) {
if (nullptr == _displayPlugin) {
updateDisplayMode();
Q_ASSERT(_displayPlugin);
}
result = _displayPlugin.get();
} else {
std::unique_lock<std::mutex> lock(_displayPluginLock);
result = _displayPlugin.get();
}
return _displayPlugin.get();
return result;
}
const DisplayPlugin* Application::getActiveDisplayPlugin() const {
@ -4855,20 +4878,26 @@ void Application::updateDisplayMode() {
return;
}
if (_displayPlugin) {
_displayPlugin->deactivate();
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
// FIXME probably excessive and useless context switching
_offscreenContext->makeCurrent();
newDisplayPlugin->activate();
_offscreenContext->makeCurrent();
offscreenUi->resize(fromGlm(newDisplayPlugin->getRecommendedUiSize()));
_offscreenContext->makeCurrent();
getApplicationCompositor().setDisplayPlugin(newDisplayPlugin);
_displayPlugin = newDisplayPlugin;
// Make the switch atomic from the perspective of other threads
{
std::unique_lock<std::mutex> lock(_displayPluginLock);
if (_displayPlugin) {
_displayPlugin->deactivate();
}
// FIXME probably excessive and useless context switching
_offscreenContext->makeCurrent();
newDisplayPlugin->activate();
_offscreenContext->makeCurrent();
offscreenUi->resize(fromGlm(newDisplayPlugin->getRecommendedUiSize()));
_offscreenContext->makeCurrent();
getApplicationCompositor().setDisplayPlugin(newDisplayPlugin);
_displayPlugin = newDisplayPlugin;
}
emit activeDisplayPluginChanged();

View file

@ -383,7 +383,7 @@ private:
OffscreenGLCanvas* _offscreenContext { nullptr };
DisplayPluginPointer _displayPlugin;
std::recursive_mutex _displayPluginLock;
std::mutex _displayPluginLock;
InputPluginList _activeInputPlugins;
bool _activatingDisplayPlugin { false };

View file

@ -187,7 +187,7 @@ void Avatar::simulate(float deltaTime) {
// simple frustum check
float boundingRadius = getBoundingRadius();
bool inView = qApp->getViewFrustum()->sphereIntersectsFrustum(getPosition(), boundingRadius);
bool inView = qApp->getDisplayViewFrustum()->sphereIntersectsFrustum(getPosition(), boundingRadius);
if (_shouldAnimate && !_shouldSkipRender && inView) {
{

View file

@ -231,6 +231,13 @@ void Head::simulate(float deltaTime, bool isMine, bool billboard) {
_leftEyePosition = _rightEyePosition = getPosition();
_eyePosition = calculateAverageEyePosition();
if (!billboard && _owningAvatar) {
auto skeletonModel = static_cast<Avatar*>(_owningAvatar)->getSkeletonModel();
if (skeletonModel) {
skeletonModel->getEyePositions(_leftEyePosition, _rightEyePosition);
}
}
}
void Head::calculateMouthShapes() {

View file

@ -897,7 +897,9 @@ void MyAvatar::updateLookAtTargetAvatar() {
// Scale by proportional differences between avatar and human.
float humanEyeSeparationInModelSpace = glm::length(humanLeftEye - humanRightEye) * ipdScale;
float avatarEyeSeparation = glm::length(avatarLeftEye - avatarRightEye);
gazeOffset = gazeOffset * humanEyeSeparationInModelSpace / avatarEyeSeparation;
if (avatarEyeSeparation > 0.0f) {
gazeOffset = gazeOffset * humanEyeSeparationInModelSpace / avatarEyeSeparation;
}
}
// And now we can finally add that offset to the camera.

View file

@ -611,7 +611,7 @@ AnimNode::Pointer AnimNodeLoader::load(const QByteArray& contents, const QUrl& j
return loadNode(rootVal.toObject(), jsonUrl);
}
void AnimNodeLoader::onRequestDone(const QByteArray& data) {
void AnimNodeLoader::onRequestDone(const QByteArray data) {
auto node = load(data, _url);
if (node) {
emit success(node);

View file

@ -36,7 +36,7 @@ protected:
static AnimNode::Pointer load(const QByteArray& contents, const QUrl& jsonUrl);
protected slots:
void onRequestDone(const QByteArray& data);
void onRequestDone(const QByteArray data);
void onRequestError(QNetworkReply::NetworkError error);
protected:

View file

@ -20,6 +20,7 @@
#include <GeometryUtil.h>
#include <NumericalConstants.h>
#include <DebugDraw.h>
#include <shared/NsightHelpers.h>
#include "AnimationLogging.h"
#include "AnimClip.h"
@ -852,6 +853,8 @@ void Rig::updateAnimationStateHandlers() { // called on avatar update thread (wh
void Rig::updateAnimations(float deltaTime, glm::mat4 rootTransform) {
PROFILE_RANGE_EX(__FUNCTION__, 0xffff00ff, 0);
setModelOffset(rootTransform);
if (_animNode) {

View file

@ -565,10 +565,10 @@ void AudioClient::updateReverbOptions() {
_zoneReverbOptions.setReverbTime(_receivedAudioStream.getRevebTime());
reverbChanged = true;
}
//if (_zoneReverbOptions.getWetLevel() != _receivedAudioStream.getWetLevel()) {
// _zoneReverbOptions.setWetLevel(_receivedAudioStream.getWetLevel());
// reverbChanged = true;
//}
if (_zoneReverbOptions.getWetDryMix() != _receivedAudioStream.getWetLevel()) {
_zoneReverbOptions.setWetDryMix(_receivedAudioStream.getWetLevel());
reverbChanged = true;
}
if (_reverbOptions != &_zoneReverbOptions) {
_reverbOptions = &_zoneReverbOptions;

View file

@ -21,7 +21,7 @@
#include <gl/GLWidget.h>
#include <NumericalConstants.h>
#include <DependencyManager.h>
#include <shared/NsightHelpers.h>
#include <plugins/PluginContainer.h>
#include <gl/Config.h>
#include <gl/GLEscrow.h>
@ -404,7 +404,11 @@ void OpenGLDisplayPlugin::submitOverlayTexture(const gpu::TexturePointer& overla
void OpenGLDisplayPlugin::updateTextures() {
// FIXME intrduce a GPU wait instead of a CPU/GPU sync point?
#if THREADED_PRESENT
if (_sceneTextureEscrow.fetchSignaledAndRelease(_currentSceneTexture)) {
#else
if (_sceneTextureEscrow.fetchAndReleaseWithGpuWait(_currentSceneTexture)) {
#endif
updateFrameData();
}
@ -527,6 +531,9 @@ void OpenGLDisplayPlugin::internalPresent() {
void OpenGLDisplayPlugin::present() {
incrementPresentCount();
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
updateTextures();
if (_currentSceneTexture) {
// Write all layers to a local framebuffer

View file

@ -17,9 +17,9 @@
#include <GLMHelpers.h>
#include <SimpleMovingAverage.h>
#include <gl/OglplusHelpers.h>
#include <gl/GLEscrow.h>
#define THREADED_PRESENT 1
#include <gl/GLEscrow.h>
class OpenGLDisplayPlugin : public DisplayPlugin {
protected:

View file

@ -19,6 +19,7 @@
#include <gpu/GLBackend.h>
#include <CursorManager.h>
#include <gl/GLWidget.h>
#include <shared/NsightHelpers.h>
#include "../Logging.h"
#include "../CompositorHelper.h"
@ -106,6 +107,9 @@ void HmdDisplayPlugin::compositePointer() {
}
void HmdDisplayPlugin::internalPresent() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)presentCount())
// Composite together the scene, overlay and mouse cursor
hmdPresent();
@ -149,6 +153,8 @@ void HmdDisplayPlugin::internalPresent() {
});
swapBuffers();
}
postPreview();
}
void HmdDisplayPlugin::setEyeRenderPose(uint32_t frameIndex, Eye eye, const glm::mat4& pose) {

View file

@ -31,6 +31,7 @@ public:
protected:
virtual void hmdPresent() = 0;
virtual bool isHmdMounted() const = 0;
virtual void postPreview() {};
void internalActivate() override;
void compositeOverlay() override;

View file

@ -113,14 +113,18 @@ QVariantMap RenderableModelEntityItem::parseTexturesToMap(QString textures) {
return _originalTexturesMap;
}
QString jsonTextures = "{\"" + textures.replace(":\"", "\":\"").replace(",\n", ",\"") + "}";
// Legacy: a ,\n-delimited list of filename:"texturepath"
if (*textures.cbegin() != '{') {
textures = "{\"" + textures.replace(":\"", "\":\"").replace(",\n", ",\"") + "}";
}
QJsonParseError error;
QJsonDocument texturesAsJson = QJsonDocument::fromJson(jsonTextures.toUtf8(), &error);
QJsonDocument texturesJson = QJsonDocument::fromJson(textures.toUtf8(), &error);
if (error.error != QJsonParseError::NoError) {
qCWarning(entitiesrenderer) << "Could not evaluate textures property value:" << _textures;
return _originalTexturesMap;
}
QJsonObject texturesAsJsonObject = texturesAsJson.object();
return texturesAsJsonObject.toVariantMap();
return texturesJson.object().toVariantMap();
}
void RenderableModelEntityItem::remapTextures() {

View file

@ -101,12 +101,15 @@ void EntitySimulation::expireMortalEntities(const quint64& now) {
prepareEntityForDelete(entity);
} else {
if (expiry < _nextExpiry) {
// remeber the smallest _nextExpiry so we know when to start the next search
// remember the smallest _nextExpiry so we know when to start the next search
_nextExpiry = expiry;
}
++itemItr;
}
}
if (_mortalEntities.size() < 1) {
_nextExpiry = -1;
}
}
}

View file

@ -293,7 +293,7 @@ void NetworkGeometry::requestModel(const QUrl& url) {
connect(_resource, &Resource::failed, this, &NetworkGeometry::modelRequestError);
}
void NetworkGeometry::mappingRequestDone(const QByteArray& data) {
void NetworkGeometry::mappingRequestDone(const QByteArray data) {
assert(_state == RequestMappingState);
// parse the mapping file
@ -325,7 +325,7 @@ void NetworkGeometry::mappingRequestError(QNetworkReply::NetworkError error) {
emit onFailure(*this, MappingRequestError);
}
void NetworkGeometry::modelRequestDone(const QByteArray& data) {
void NetworkGeometry::modelRequestDone(const QByteArray data) {
assert(_state == RequestModelState);
_state = ParsingModelState;

View file

@ -113,10 +113,10 @@ public slots:
void textureLoaded(const QWeakPointer<NetworkTexture>& networkTexture);
protected slots:
void mappingRequestDone(const QByteArray& data);
void mappingRequestDone(const QByteArray data);
void mappingRequestError(QNetworkReply::NetworkError error);
void modelRequestDone(const QByteArray& data);
void modelRequestDone(const QByteArray data);
void modelRequestError(QNetworkReply::NetworkError error);
void modelParseSuccess(FBXGeometry* geometry);

View file

@ -320,13 +320,12 @@ void ImageReader::run() {
}
QMetaObject::invokeMethod(texture.data(), "setImage",
Q_ARG(const QImage&, image),
Q_ARG(void*, theTexture),
Q_ARG(int, originalWidth), Q_ARG(int, originalHeight));
QThread::currentThread()->setPriority(originalPriority);
}
void NetworkTexture::setImage(const QImage& image, void* voidTexture, int originalWidth,
void NetworkTexture::setImage(void* voidTexture, int originalWidth,
int originalHeight) {
_originalWidth = originalWidth;
_originalHeight = originalHeight;

View file

@ -136,7 +136,7 @@ protected:
Q_INVOKABLE void loadContent(const QByteArray& content);
// FIXME: This void* should be a gpu::Texture* but i cannot get it to work for now, moving on...
Q_INVOKABLE void setImage(const QImage& image, void* texture, int originalWidth, int originalHeight);
Q_INVOKABLE void setImage(void* texture, int originalWidth, int originalHeight);
private:

View file

@ -423,12 +423,12 @@ void Resource::handleReplyFinished() {
auto result = _request->getResult();
if (result == ResourceRequest::Success) {
_data = _request->getData();
auto extraInfo = _url == _activeUrl ? "" : QString(", %1").arg(_activeUrl.toDisplayString());
qCDebug(networking).noquote() << QString("Request finished for %1%2").arg(_url.toDisplayString(), extraInfo);
emit loaded(_data);
downloadFinished(_data);
auto data = _request->getData();
emit loaded(data);
downloadFinished(data);
} else {
switch (result) {
case ResourceRequest::Result::Timeout: {

View file

@ -194,12 +194,11 @@ public:
Q_INVOKABLE void allReferencesCleared();
const QUrl& getURL() const { return _url; }
const QByteArray& getData() const { return _data; }
signals:
/// Fired when the resource has been downloaded.
/// This can be used instead of downloadFinished to access data before it is processed.
void loaded(const QByteArray& request);
void loaded(const QByteArray request);
/// Fired when the resource has finished loading.
void finished(bool success);
@ -235,7 +234,6 @@ protected:
QHash<QPointer<QObject>, float> _loadPriorities;
QWeakPointer<Resource> _self;
QPointer<ResourceCache> _cache;
QByteArray _data;
private slots:
void handleDownloadProgress(uint64_t bytesReceived, uint64_t bytesTotal);

View file

@ -201,7 +201,7 @@ void DefaultCC::onTimeout() {
void DefaultCC::stopSlowStart() {
_slowStart = false;
if (_receiveRate > 0) {
// Set the sending rate to the receiving rate.
setPacketSendPeriod(USECS_PER_SECOND / _receiveRate);

View file

@ -103,6 +103,7 @@ SendQueue& Connection::getSendQueue() {
QObject::connect(_sendQueue.get(), &SendQueue::packetRetransmitted, this, &Connection::recordRetransmission);
QObject::connect(_sendQueue.get(), &SendQueue::queueInactive, this, &Connection::queueInactive);
QObject::connect(_sendQueue.get(), &SendQueue::timeout, this, &Connection::queueTimeout);
QObject::connect(_sendQueue.get(), &SendQueue::shortCircuitLoss, this, &Connection::queueShortCircuitLoss);
// set defaults on the send queue from our congestion control object and estimatedTimeout()
_sendQueue->setPacketSendPeriod(_congestionControl->_packetSendPeriod);
@ -140,6 +141,12 @@ void Connection::queueTimeout() {
});
}
void Connection::queueShortCircuitLoss(quint32 sequenceNumber) {
updateCongestionControlAndSendQueue([this, sequenceNumber]{
_congestionControl->onLoss(SequenceNumber { sequenceNumber }, SequenceNumber { sequenceNumber });
});
}
void Connection::sendReliablePacket(std::unique_ptr<Packet> packet) {
Q_ASSERT_X(packet->isReliable(), "Connection::send", "Trying to send an unreliable packet reliably.");
getSendQueue().queuePacket(std::move(packet));

View file

@ -87,6 +87,7 @@ private slots:
void recordRetransmission();
void queueInactive();
void queueTimeout();
void queueShortCircuitLoss(quint32 sequenceNumber);
private:
void sendACK(bool wasCausedBySyncTimeout = true);

View file

@ -128,13 +128,13 @@ void SendQueue::stop() {
_emptyCondition.notify_one();
}
void SendQueue::sendPacket(const Packet& packet) {
_socket->writeDatagram(packet.getData(), packet.getDataSize(), _destination);
int SendQueue::sendPacket(const Packet& packet) {
return _socket->writeDatagram(packet.getData(), packet.getDataSize(), _destination);
}
void SendQueue::ack(SequenceNumber ack) {
// this is a response from the client, re-set our timeout expiry and our last response time
_lastReceiverResponse = uint64_t(QDateTime::currentMSecsSinceEpoch());
_lastReceiverResponse = QDateTime::currentMSecsSinceEpoch();
if (_lastACKSequenceNumber == (uint32_t) ack) {
return;
@ -164,7 +164,7 @@ void SendQueue::ack(SequenceNumber ack) {
void SendQueue::nak(SequenceNumber start, SequenceNumber end) {
// this is a response from the client, re-set our timeout expiry
_lastReceiverResponse = uint64_t(QDateTime::currentMSecsSinceEpoch());
_lastReceiverResponse = QDateTime::currentMSecsSinceEpoch();
{
std::lock_guard<std::mutex> nakLocker(_naksLock);
@ -177,8 +177,8 @@ void SendQueue::nak(SequenceNumber start, SequenceNumber end) {
void SendQueue::overrideNAKListFromPacket(ControlPacket& packet) {
// this is a response from the client, re-set our timeout expiry
_lastReceiverResponse = uint64_t(QDateTime::currentMSecsSinceEpoch());
_lastReceiverResponse = QDateTime::currentMSecsSinceEpoch();
{
std::lock_guard<std::mutex> nakLocker(_naksLock);
_naks.clear();
@ -232,15 +232,16 @@ SequenceNumber SendQueue::getNextSequenceNumber() {
return _currentSequenceNumber;
}
void SendQueue::sendNewPacketAndAddToSentList(std::unique_ptr<Packet> newPacket, SequenceNumber sequenceNumber) {
bool SendQueue::sendNewPacketAndAddToSentList(std::unique_ptr<Packet> newPacket, SequenceNumber sequenceNumber) {
// write the sequence number and send the packet
newPacket->writeSequenceNumber(sequenceNumber);
sendPacket(*newPacket);
// Save packet/payload size before we move it
auto packetSize = newPacket->getDataSize();
auto payloadSize = newPacket->getPayloadSize();
auto bytesWritten = sendPacket(*newPacket);
{
// Insert the packet we have just sent in the sent list
QWriteLocker locker(&_sentLock);
@ -249,8 +250,24 @@ void SendQueue::sendNewPacketAndAddToSentList(std::unique_ptr<Packet> newPacket,
entry.second.swap(newPacket);
}
Q_ASSERT_X(!newPacket, "SendQueue::sendNewPacketAndAddToSentList()", "Overriden packet in sent list");
emit packetSent(packetSize, payloadSize);
if (bytesWritten < 0) {
// this is a short-circuit loss - we failed to put this packet on the wire
// so immediately add it to the loss list
{
std::lock_guard<std::mutex> nakLocker(_naksLock);
_naks.append(sequenceNumber);
}
emit shortCircuitLoss(quint32(sequenceNumber));
return false;
} else {
return true;
}
}
void SendQueue::run() {
@ -285,12 +302,14 @@ void SendQueue::run() {
auto nextPacketTimestamp = p_high_resolution_clock::now();
while (_state == State::Running) {
bool sentAPacket = maybeResendPacket();
bool attemptedToSendPacket = maybeResendPacket();
// if we didn't find a packet to re-send AND we think we can fit a new packet on the wire
// (this is according to the current flow window size) then we send out a new packet
if (!sentAPacket) {
sentAPacket = maybeSendNewPacket();
auto newPacketCount = 0;
if (!attemptedToSendPacket) {
newPacketCount = maybeSendNewPacket();
attemptedToSendPacket = (newPacketCount > 0);
}
// since we're a while loop, give the thread a chance to process events
@ -300,12 +319,13 @@ void SendQueue::run() {
// If the send queue has been innactive, skip the sleep for
// Either _isRunning will have been set to false and we'll break
// Or something happened and we'll keep going
if (_state != State::Running || isInactive(sentAPacket)) {
if (_state != State::Running || isInactive(attemptedToSendPacket)) {
return;
}
// push the next packet timestamp forwards by the current packet send period
nextPacketTimestamp += std::chrono::microseconds(_packetSendPeriod);
auto nextPacketDelta = (newPacketCount == 2 ? 2 : 1) * _packetSendPeriod;
nextPacketTimestamp += std::chrono::microseconds(nextPacketDelta);
// sleep as long as we need until next packet send, if we can
const auto timeToSleep = duration_cast<microseconds>(nextPacketTimestamp - p_high_resolution_clock::now());
@ -314,7 +334,7 @@ void SendQueue::run() {
}
}
bool SendQueue::maybeSendNewPacket() {
int SendQueue::maybeSendNewPacket() {
if (!isFlowWindowFull()) {
// we didn't re-send a packet, so time to send a new one
@ -324,38 +344,43 @@ bool SendQueue::maybeSendNewPacket() {
// grab the first packet we will send
std::unique_ptr<Packet> firstPacket = _packets.takePacket();
Q_ASSERT(firstPacket);
std::unique_ptr<Packet> secondPacket;
bool shouldSendPairTail = false;
if (((uint32_t) nextNumber & 0xF) == 0) {
// the first packet is the first in a probe pair - every 16 (rightmost 16 bits = 0) packets
// pull off a second packet if we can before we unlock
shouldSendPairTail = true;
secondPacket = _packets.takePacket();
// attempt to send the first packet
if (sendNewPacketAndAddToSentList(move(firstPacket), nextNumber)) {
std::unique_ptr<Packet> secondPacket;
bool shouldSendPairTail = false;
if (((uint32_t) nextNumber & 0xF) == 0) {
// the first packet is the first in a probe pair - every 16 (rightmost 16 bits = 0) packets
// pull off a second packet if we can before we unlock
shouldSendPairTail = true;
secondPacket = _packets.takePacket();
}
// do we have a second in a pair to send as well?
if (secondPacket) {
sendNewPacketAndAddToSentList(move(secondPacket), getNextSequenceNumber());
} else if (shouldSendPairTail) {
// we didn't get a second packet to send in the probe pair
// send a control packet of type ProbePairTail so the receiver can still do
// proper bandwidth estimation
static auto pairTailPacket = ControlPacket::create(ControlPacket::ProbeTail);
_socket->writeBasePacket(*pairTailPacket, _destination);
}
// we attempted to send two packets, return 2
return 2;
} else {
// we attempted to send a single packet, return 1
return 1;
}
// definitely send the first packet
sendNewPacketAndAddToSentList(move(firstPacket), nextNumber);
// do we have a second in a pair to send as well?
if (secondPacket) {
sendNewPacketAndAddToSentList(move(secondPacket), getNextSequenceNumber());
} else if (shouldSendPairTail) {
// we didn't get a second packet to send in the probe pair
// send a control packet of type ProbePairTail so the receiver can still do
// proper bandwidth estimation
static auto pairTailPacket = ControlPacket::create(ControlPacket::ProbeTail);
_socket->writeBasePacket(*pairTailPacket, _destination);
}
// We sent our packet(s), return here
return true;
}
}
// No packets were sent
return false;
return 0;
}
bool SendQueue::maybeResendPacket() {
@ -375,8 +400,9 @@ bool SendQueue::maybeResendPacket() {
// see if we can find the packet to re-send
auto it = _sentPackets.find(resendNumber);
if (it != _sentPackets.end()) {
auto& entry = it->second;
// we found the packet - grab it
auto& resendPacket = *(entry.second);
@ -437,7 +463,7 @@ bool SendQueue::maybeResendPacket() {
return false;
}
bool SendQueue::isInactive(bool sentAPacket) {
bool SendQueue::isInactive(bool attemptedToSendPacket) {
// check for connection timeout first
// that will be the case if we have had 16 timeouts since hearing back from the client, and it has been
@ -447,7 +473,8 @@ bool SendQueue::isInactive(bool sentAPacket) {
auto sinceLastResponse = (QDateTime::currentMSecsSinceEpoch() - _lastReceiverResponse);
if (sinceLastResponse >= quint64(NUM_TIMEOUTS_BEFORE_INACTIVE * (_estimatedTimeout / USECS_PER_MSEC)) &&
if (sinceLastResponse > 0 &&
sinceLastResponse >= int64_t(NUM_TIMEOUTS_BEFORE_INACTIVE * (_estimatedTimeout / USECS_PER_MSEC)) &&
_lastReceiverResponse > 0 &&
sinceLastResponse > MIN_MS_BEFORE_INACTIVE) {
// If the flow window has been full for over CONSIDER_INACTIVE_AFTER,
@ -462,7 +489,7 @@ bool SendQueue::isInactive(bool sentAPacket) {
return true;
}
if (!sentAPacket) {
if (!attemptedToSendPacket) {
// During our processing above we didn't send any packets
// If that is still the case we should use a condition_variable_any to sleep until we have data to handle.

View file

@ -79,6 +79,7 @@ signals:
void queueInactive();
void shortCircuitLoss(quint32 sequenceNumber);
void timeout();
private slots:
@ -91,13 +92,13 @@ private:
void sendHandshake();
void sendPacket(const Packet& packet);
void sendNewPacketAndAddToSentList(std::unique_ptr<Packet> newPacket, SequenceNumber sequenceNumber);
int sendPacket(const Packet& packet);
bool sendNewPacketAndAddToSentList(std::unique_ptr<Packet> newPacket, SequenceNumber sequenceNumber);
bool maybeSendNewPacket(); // Figures out what packet to send next
int maybeSendNewPacket(); // Figures out what packet to send next
bool maybeResendPacket(); // Determines whether to resend a packet and which one
bool isInactive(bool sentAPacket);
bool isInactive(bool attemptedToSendPacket);
void deactivate(); // makes the queue inactive and cleans it up
bool isFlowWindowFull() const;
@ -122,7 +123,7 @@ private:
std::atomic<int> _estimatedTimeout { 0 }; // Estimated timeout, set from CC
std::atomic<int> _syncInterval { udt::DEFAULT_SYN_INTERVAL_USECS }; // Sync interval, set from CC
std::atomic<uint64_t> _lastReceiverResponse { 0 }; // Timestamp for the last time we got new data from the receiver (ACK/NAK)
std::atomic<int64_t> _lastReceiverResponse { 0 }; // Timestamp for the last time we got new data from the receiver (ACK/NAK)
std::atomic<int> _flowWindowSize { 0 }; // Flow control window size (number of packets that can be on wire) - set from CC

View file

@ -57,16 +57,18 @@ void PhysicalEntitySimulation::addEntityInternal(EntityItemPointer entity) {
}
void PhysicalEntitySimulation::removeEntityInternal(EntityItemPointer entity) {
EntitySimulation::removeEntityInternal(entity);
QMutexLocker lock(&_mutex);
_entitiesToAddToPhysics.remove(entity);
if (entity->isSimulated()) {
EntitySimulation::removeEntityInternal(entity);
QMutexLocker lock(&_mutex);
_entitiesToAddToPhysics.remove(entity);
EntityMotionState* motionState = static_cast<EntityMotionState*>(entity->getPhysicsInfo());
if (motionState) {
_outgoingChanges.remove(motionState);
_entitiesToRemoveFromPhysics.insert(entity);
} else {
_entitiesToDelete.insert(entity);
EntityMotionState* motionState = static_cast<EntityMotionState*>(entity->getPhysicsInfo());
if (motionState) {
_outgoingChanges.remove(motionState);
_entitiesToRemoveFromPhysics.insert(entity);
} else {
_entitiesToDelete.insert(entity);
}
}
}
@ -175,7 +177,7 @@ void PhysicalEntitySimulation::getObjectsToRemoveFromPhysics(VectorOfMotionState
_entitiesToRelease.insert(entity);
}
if (entity->isSimulated() && entity->isDead()) {
if (entity->isDead()) {
_entitiesToDelete.insert(entity);
}
}
@ -190,7 +192,7 @@ void PhysicalEntitySimulation::deleteObjectsRemovedFromPhysics() {
entity->setPhysicsInfo(nullptr);
delete motionState;
if (entity->isSimulated() && entity->isDead()) {
if (entity->isDead()) {
_entitiesToDelete.insert(entity);
}
}

View file

@ -114,6 +114,7 @@ void FetchSpatialTree::run(const SceneContextPointer& sceneContext, const Render
void CullSpatialSelection::configure(const Config& config) {
_justFrozeFrustum = _justFrozeFrustum || (config.freezeFrustum && !_freezeFrustum);
_freezeFrustum = config.freezeFrustum;
_skipCulling = config.skipCulling;
}
void CullSpatialSelection::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext,
@ -191,60 +192,112 @@ void CullSpatialSelection::run(const SceneContextPointer& sceneContext, const Re
// visibility cull if partially selected ( octree cell contianing it was partial)
// distance cull if was a subcell item ( octree cell is way bigger than the item bound itself, so now need to test per item)
// inside & fit items: easy, just filter
{
PerformanceTimer perfTimer("insideFitItems");
for (auto id : inSelection.insideItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
// inside & subcell items: filter & distance cull
{
PerformanceTimer perfTimer("insideSmallItems");
for (auto id : inSelection.insideSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.solidAngleTest(itemBound.bound)) {
if (_skipCulling) {
// inside & fit items: filter only, culling is disabled
{
PerformanceTimer perfTimer("insideFitItems");
for (auto id : inSelection.insideItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
}
// partial & fit items: filter & frustum cull
{
PerformanceTimer perfTimer("partialFitItems");
for (auto id : inSelection.partialItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.frustumTest(itemBound.bound)) {
// inside & subcell items: filter only, culling is disabled
{
PerformanceTimer perfTimer("insideSmallItems");
for (auto id : inSelection.insideSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
}
// partial & subcell items:: filter & frutum cull & solidangle cull
{
PerformanceTimer perfTimer("partialSmallItems");
for (auto id : inSelection.partialSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.frustumTest(itemBound.bound)) {
// partial & fit items: filter only, culling is disabled
{
PerformanceTimer perfTimer("partialFitItems");
for (auto id : inSelection.partialItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
// partial & subcell items: filter only, culling is disabled
{
PerformanceTimer perfTimer("partialSmallItems");
for (auto id : inSelection.partialSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
} else {
// inside & fit items: easy, just filter
{
PerformanceTimer perfTimer("insideFitItems");
for (auto id : inSelection.insideItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
outItems.emplace_back(itemBound);
}
}
}
// inside & subcell items: filter & distance cull
{
PerformanceTimer perfTimer("insideSmallItems");
for (auto id : inSelection.insideSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.solidAngleTest(itemBound.bound)) {
outItems.emplace_back(itemBound);
}
}
}
}
// partial & fit items: filter & frustum cull
{
PerformanceTimer perfTimer("partialFitItems");
for (auto id : inSelection.partialItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.frustumTest(itemBound.bound)) {
outItems.emplace_back(itemBound);
}
}
}
}
// partial & subcell items:: filter & frutum cull & solidangle cull
{
PerformanceTimer perfTimer("partialSmallItems");
for (auto id : inSelection.partialSubcellItems) {
auto& item = scene->getItem(id);
if (_filter.test(item.getKey())) {
ItemBound itemBound(id, item.getBound());
if (test.frustumTest(itemBound.bound)) {
if (test.solidAngleTest(itemBound.bound)) {
outItems.emplace_back(itemBound);
}
}
}
}
}
}
details._rendered += (int)outItems.size();

View file

@ -70,14 +70,16 @@ namespace render {
Q_OBJECT
Q_PROPERTY(int numItems READ getNumItems)
Q_PROPERTY(bool freezeFrustum MEMBER freezeFrustum WRITE setFreezeFrustum)
Q_PROPERTY(bool skipCulling MEMBER skipCulling WRITE setSkipCulling)
public:
int numItems{ 0 };
int getNumItems() { return numItems; }
bool freezeFrustum{ false };
bool skipCulling{ false };
public slots:
void setFreezeFrustum(bool enabled) { freezeFrustum = enabled; emit dirty(); }
void setSkipCulling(bool enabled) { skipCulling = enabled; emit dirty(); }
signals:
void dirty();
};
@ -85,6 +87,7 @@ namespace render {
class CullSpatialSelection {
bool _freezeFrustum{ false }; // initialized by Config
bool _justFrozeFrustum{ false };
bool _skipCulling{ false };
ViewFrustum _frozenFrutstum;
public:
using Config = CullSpatialSelectionConfig;

View file

@ -8,6 +8,7 @@
#include "NsightHelpers.h"
#ifdef _WIN32
#if defined(NSIGHT_FOUND)
#include "nvToolsExt.h"
@ -15,8 +16,28 @@ ProfileRange::ProfileRange(const char *name) {
nvtxRangePush(name);
}
ProfileRange::ProfileRange(const char *name, uint32_t argbColor, uint64_t payload) {
nvtxEventAttributes_t eventAttrib = {0};
eventAttrib.version = NVTX_VERSION;
eventAttrib.size = NVTX_EVENT_ATTRIB_STRUCT_SIZE;
eventAttrib.colorType = NVTX_COLOR_ARGB;
eventAttrib.color = argbColor;
eventAttrib.messageType = NVTX_MESSAGE_TYPE_ASCII;
eventAttrib.message.ascii = name;
eventAttrib.payload.llValue = payload;
eventAttrib.payloadType = NVTX_PAYLOAD_TYPE_UNSIGNED_INT64;
nvtxRangePushEx(&eventAttrib);
}
ProfileRange::~ProfileRange() {
nvtxRangePop();
}
#else
ProfileRange::ProfileRange(const char *name) {}
ProfileRange::ProfileRange(const char *name, uint32_t argbColor, uint64_t payload) {}
ProfileRange::~ProfileRange() {}
#endif
#endif // _WIN32

View file

@ -9,16 +9,21 @@
#ifndef hifi_gl_NsightHelpers_h
#define hifi_gl_NsightHelpers_h
#if defined(NSIGHT_FOUND)
class ProfileRange {
public:
ProfileRange(const char *name);
~ProfileRange();
};
#ifdef _WIN32
#include <stdint.h>
class ProfileRange {
public:
ProfileRange(const char *name);
ProfileRange(const char *name, uint32_t argbColor, uint64_t payload);
~ProfileRange();
};
#define PROFILE_RANGE(name) ProfileRange profileRangeThis(name);
#define PROFILE_RANGE_EX(name, argbColor, payload) ProfileRange profileRangeThis(name, argbColor, payload);
#else
#define PROFILE_RANGE(name)
#define PROFILE_RANGE_EX(name, argbColor, payload)
#endif
#endif
#endif

View file

@ -31,19 +31,18 @@ static const char* const URL_PROPERTY = "source";
// Method called by Qt scripts to create a new web window in the overlay
QScriptValue QmlWebWindowClass::constructor(QScriptContext* context, QScriptEngine* engine) {
return QmlWindowClass::internalConstructor("QmlWebWindow.qml", context, engine,
[&](QObject* object) { return new QmlWebWindowClass(object); });
[&](QObject* object) { return new QmlWebWindowClass(object); });
}
QmlWebWindowClass::QmlWebWindowClass(QObject* qmlWindow) : QmlWindowClass(qmlWindow) {
}
// FIXME remove.
void QmlWebWindowClass::handleNavigation(const QString& url) {
}
QString QmlWebWindowClass::getURL() const {
QVariant result = DependencyManager::get<OffscreenUi>()->returnFromUiThread([&]()->QVariant {
if (_qmlWindow.isNull()) {
return QVariant();
}
return _qmlWindow->property(URL_PROPERTY);
});
return result.toString();
@ -54,6 +53,8 @@ extern QString fixupHifiUrl(const QString& urlString);
void QmlWebWindowClass::setURL(const QString& urlString) {
DependencyManager::get<OffscreenUi>()->executeOnUiThread([=] {
_qmlWindow->setProperty(URL_PROPERTY, fixupHifiUrl(urlString));
if (!_qmlWindow.isNull()) {
_qmlWindow->setProperty(URL_PROPERTY, fixupHifiUrl(urlString));
}
});
}

View file

@ -26,9 +26,6 @@ public slots:
signals:
void urlChanged();
private slots:
void handleNavigation(const QString& url);
};
#endif

View file

@ -214,7 +214,7 @@ QmlWindowClass::QmlWindowClass(QObject* qmlWindow)
{
qDebug() << "Created window with ID " << _windowId;
Q_ASSERT(_qmlWindow);
Q_ASSERT(dynamic_cast<const QQuickItem*>(_qmlWindow));
Q_ASSERT(dynamic_cast<const QQuickItem*>(_qmlWindow.data()));
// Forward messages received from QML on to the script
connect(_qmlWindow, SIGNAL(sendToScript(QVariant)), this, SIGNAL(fromQml(const QVariant&)), Qt::QueuedConnection);
}
@ -240,7 +240,7 @@ QQuickItem* QmlWindowClass::asQuickItem() const {
if (_toolWindow) {
return DependencyManager::get<OffscreenUi>()->getToolWindow();
}
return dynamic_cast<QQuickItem*>(_qmlWindow);
return _qmlWindow.isNull() ? nullptr : dynamic_cast<QQuickItem*>(_qmlWindow.data());
}
void QmlWindowClass::setVisible(bool visible) {
@ -260,32 +260,34 @@ void QmlWindowClass::setVisible(bool visible) {
bool QmlWindowClass::isVisible() const {
// The tool window itself has special logic based on whether any tabs are enabled
if (_toolWindow) {
auto targetTab = dynamic_cast<QQuickItem*>(_qmlWindow);
return DependencyManager::get<OffscreenUi>()->returnFromUiThread([&] {
return QVariant::fromValue(targetTab->isEnabled());
}).toBool();
} else {
QQuickItem* targetWindow = asQuickItem();
return DependencyManager::get<OffscreenUi>()->returnFromUiThread([&] {
return QVariant::fromValue(targetWindow->isVisible());
}).toBool();
}
return DependencyManager::get<OffscreenUi>()->returnFromUiThread([&] {
if (_qmlWindow.isNull()) {
return QVariant::fromValue(false);
}
if (_toolWindow) {
return QVariant::fromValue(dynamic_cast<QQuickItem*>(_qmlWindow.data())->isEnabled());
} else {
return QVariant::fromValue(asQuickItem()->isVisible());
}
}).toBool();
}
glm::vec2 QmlWindowClass::getPosition() const {
QQuickItem* targetWindow = asQuickItem();
QVariant result = DependencyManager::get<OffscreenUi>()->returnFromUiThread([&]()->QVariant {
return targetWindow->position();
if (_qmlWindow.isNull()) {
return QVariant(QPointF(0, 0));
}
return asQuickItem()->position();
});
return toGlm(result.toPointF());
}
void QmlWindowClass::setPosition(const glm::vec2& position) {
QQuickItem* targetWindow = asQuickItem();
DependencyManager::get<OffscreenUi>()->executeOnUiThread([=] {
targetWindow->setPosition(QPointF(position.x, position.y));
if (!_qmlWindow.isNull()) {
asQuickItem()->setPosition(QPointF(position.x, position.y));
}
});
}
@ -299,17 +301,21 @@ glm::vec2 toGlm(const QSizeF& size) {
}
glm::vec2 QmlWindowClass::getSize() const {
QQuickItem* targetWindow = asQuickItem();
QVariant result = DependencyManager::get<OffscreenUi>()->returnFromUiThread([&]()->QVariant {
if (_qmlWindow.isNull()) {
return QVariant(QSizeF(0, 0));
}
QQuickItem* targetWindow = asQuickItem();
return QSizeF(targetWindow->width(), targetWindow->height());
});
return toGlm(result.toSizeF());
}
void QmlWindowClass::setSize(const glm::vec2& size) {
QQuickItem* targetWindow = asQuickItem();
DependencyManager::get<OffscreenUi>()->executeOnUiThread([=] {
targetWindow->setSize(QSizeF(size.x, size.y));
if (!_qmlWindow.isNull()) {
asQuickItem()->setSize(QSizeF(size.x, size.y));
}
});
}
@ -318,9 +324,10 @@ void QmlWindowClass::setSize(int width, int height) {
}
void QmlWindowClass::setTitle(const QString& title) {
QQuickItem* targetWindow = asQuickItem();
DependencyManager::get<OffscreenUi>()->executeOnUiThread([=] {
targetWindow->setProperty(TITLE_PROPERTY, title);
if (!_qmlWindow.isNull()) {
asQuickItem()->setProperty(TITLE_PROPERTY, title);
}
});
}
@ -345,7 +352,12 @@ void QmlWindowClass::hasClosed() {
}
void QmlWindowClass::raise() {
QMetaObject::invokeMethod(asQuickItem(), "raise", Qt::QueuedConnection);
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->executeOnUiThread([=] {
if (!_qmlWindow.isNull()) {
QMetaObject::invokeMethod(asQuickItem(), "raise", Qt::DirectConnection);
}
});
}
#include "QmlWindowClass.moc"

View file

@ -10,11 +10,13 @@
#define hifi_ui_QmlWindowClass_h
#include <QtCore/QObject>
#include <GLMHelpers.h>
#include <QtCore/QPointer>
#include <QtScript/QScriptValue>
#include <QtQuick/QQuickItem>
#include <QtWebChannel/QWebChannelAbstractTransport>
#include <GLMHelpers.h>
class QScriptEngine;
class QScriptContext;
class QmlWindowClass;
@ -38,14 +40,13 @@ private:
const QmlWindowClass* _webWindow { nullptr };
QWebSocket *_socket { nullptr };
};
// FIXME refactor this class to be a QQuickItem derived type and eliminate the needless wrapping
class QmlWindowClass : public QObject {
Q_OBJECT
Q_PROPERTY(QObject* eventBridge READ getEventBridge CONSTANT)
Q_PROPERTY(int windowId READ getWindowId CONSTANT)
Q_PROPERTY(glm::vec2 position READ getPosition WRITE setPosition)
Q_PROPERTY(glm::vec2 size READ getSize WRITE setSize)
Q_PROPERTY(glm::vec2 position READ getPosition WRITE setPosition NOTIFY positionChanged)
Q_PROPERTY(glm::vec2 size READ getSize WRITE setSize NOTIFY sizeChanged)
Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibilityChanged)
public:
@ -64,11 +65,8 @@ public slots:
glm::vec2 getSize() const;
void setSize(const glm::vec2& size);
void setSize(int width, int height);
void setTitle(const QString& title);
// Ugh.... do not want to do
Q_INVOKABLE void raise();
Q_INVOKABLE void close();
Q_INVOKABLE int getWindowId() const { return _windowId; };
@ -79,6 +77,8 @@ public slots:
signals:
void visibilityChanged(bool visible); // Tool window
void positionChanged();
void sizeChanged();
void moved(glm::vec2 position);
void resized(QSizeF size);
void closed();
@ -104,7 +104,7 @@ protected:
// for tool window panes in QML
bool _toolWindow { false };
const int _windowId;
QObject* _qmlWindow;
QPointer<QObject> _qmlWindow;
QString _source;
};

View file

@ -6,6 +6,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "OculusDisplayPlugin.h"
#include <shared/NsightHelpers.h>
#include "OculusHelpers.h"
const QString OculusDisplayPlugin::NAME("Oculus Rift");
@ -54,6 +55,9 @@ void OculusDisplayPlugin::updateFrameData() {
}
void OculusDisplayPlugin::hmdPresent() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentRenderFrameIndex)
if (!_currentSceneTexture) {
return;
}

View file

@ -21,7 +21,7 @@
#include <PerfStat.h>
#include <plugins/PluginContainer.h>
#include <ViewFrustum.h>
#include <shared/NsightHelpers.h>
#include "OpenVrHelpers.h"
Q_DECLARE_LOGGING_CATEGORY(displayplugins)
@ -69,6 +69,9 @@ void OpenVrDisplayPlugin::internalActivate() {
_compositor = vr::VRCompositor();
Q_ASSERT(_compositor);
// enable async time warp
// _compositor->ForceInterleavedReprojectionOn(true);
// set up default sensor space such that the UI overlay will align with the front of the room.
auto chaperone = vr::VRChaperone();
if (chaperone) {
@ -119,14 +122,11 @@ void OpenVrDisplayPlugin::updateHeadPose(uint32_t frameIndex) {
float vsyncToPhotons = _system->GetFloatTrackedDeviceProperty(vr::k_unTrackedDeviceIndex_Hmd, vr::Prop_SecondsFromVsyncToPhotons_Float);
#if THREADED_PRESENT
// TODO: this seems awfuly long, 44ms total, but it produced the best results.
// 3 frames of prediction + vsyncToPhotons = 44ms total
const float NUM_PREDICTION_FRAMES = 3.0f;
float predictedSecondsFromNow = NUM_PREDICTION_FRAMES * frameDuration + vsyncToPhotons;
#else
uint64_t frameCounter;
float timeSinceLastVsync;
_system->GetTimeSinceLastVsync(&timeSinceLastVsync, &frameCounter);
float predictedSecondsFromNow = 3.0f * frameDuration - timeSinceLastVsync + vsyncToPhotons;
float predictedSecondsFromNow = frameDuration + vsyncToPhotons;
#endif
vr::TrackedDevicePose_t predictedTrackedDevicePose[vr::k_unMaxTrackedDeviceCount];
@ -144,6 +144,9 @@ void OpenVrDisplayPlugin::updateHeadPose(uint32_t frameIndex) {
}
void OpenVrDisplayPlugin::hmdPresent() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentRenderFrameIndex)
// Flip y-axis since GL UV coords are backwards.
static vr::VRTextureBounds_t leftBounds{ 0, 0, 0.5f, 1 };
static vr::VRTextureBounds_t rightBounds{ 0.5f, 0, 1, 1 };
@ -152,6 +155,10 @@ void OpenVrDisplayPlugin::hmdPresent() {
_compositor->Submit(vr::Eye_Left, &texture, &leftBounds);
_compositor->Submit(vr::Eye_Right, &texture, &rightBounds);
}
void OpenVrDisplayPlugin::postPreview() {
PROFILE_RANGE_EX(__FUNCTION__, 0xff00ff00, (uint64_t)_currentRenderFrameIndex)
vr::TrackedDevicePose_t currentTrackedDevicePose[vr::k_unMaxTrackedDeviceCount];
_compositor->WaitGetPoses(currentTrackedDevicePose, vr::k_unMaxTrackedDeviceCount, nullptr, 0);

View file

@ -35,6 +35,7 @@ protected:
void hmdPresent() override;
bool isHmdMounted() const override;
void postPreview() override;
private:
vr::IVRSystem* _system { nullptr };

View file

@ -51,7 +51,7 @@ vr::IVRSystem* acquireOpenVrSystem() {
if (!activeHmd) {
qCDebug(displayplugins) << "openvr: No vr::IVRSystem instance active, building";
vr::EVRInitError eError = vr::VRInitError_None;
activeHmd = vr::VR_Init(&eError);
activeHmd = vr::VR_Init(&eError, vr::VRApplication_Scene);
qCDebug(displayplugins) << "openvr display: HMD is " << activeHmd << " error is " << eError;
}
if (activeHmd) {

View file

@ -44,6 +44,14 @@ ready = function() {
var domainServer = remote.getGlobal('domainServer');
var acMonitor = remote.getGlobal('acMonitor');
var pendingLines = {
'ds': new Array(),
'ac': new Array()
};
var UPDATE_INTERVAL = 16; // Update log at ~60 fps
var interval = setInterval(flushPendingLines, UPDATE_INTERVAL);
var logWatchers = {
'ds': {
},
@ -83,7 +91,7 @@ ready = function() {
var logTail = new Tail(cleanFilePath, '\n', { start: start, interval: 500 });
logTail.on('line', function(msg) {
appendLogMessage(msg, stream);
pendingLines[stream].push(msg);
});
logTail.on('error', function(error) {
@ -107,6 +115,7 @@ ready = function() {
}
window.onbeforeunload = function(e) {
clearInterval(interval);
domainServer.removeListener('logs-updated', updateLogFiles);
acMonitor.removeListener('logs-updated', updateLogFiles);
};
@ -164,14 +173,23 @@ ready = function() {
return !filter || message.toLowerCase().indexOf(filter) >= 0;
}
function appendLogMessage(msg, name) {
function appendLogMessages(name) {
var array = pendingLines[name];
if (array.length === 0) {
return;
}
if (array.length > maxLogLines) {
array = array.slice(-maxLogLines);
}
console.log(name, array.length);
var id = name == "ds" ? "domain-server" : "assignment-client";
var $pidLog = $('#' + id);
var size = ++tabStates[id].size;
var size = tabStates[id].size + array.length;
if (size > maxLogLines) {
$pidLog.find('div.log-line:first').remove();
removed = true;
$pidLog.find('div.log-line:lt(' + (size - maxLogLines) + ')').remove();
}
var wasAtBottom = false;
@ -179,17 +197,25 @@ ready = function() {
wasAtBottom = $pidLog[0].scrollTop >= ($pidLog[0].scrollHeight - $pidLog.height());
}
var $logLine = $('<div class="log-line">').text(msg);
if (!shouldDisplayLogMessage(msg)) {
$logLine.hide();
for (line in array) {
var $logLine = $('<div class="log-line">').text(array[line]);
if (!shouldDisplayLogMessage(array[line])) {
$logLine.hide();
}
$pidLog.append($logLine);
}
$pidLog.append($logLine);
delete pendingLines[name];
pendingLines[name] = new Array();
if (wasAtBottom) {
$pidLog.scrollTop($pidLog[0].scrollHeight);
}
}
function flushPendingLines() {
appendLogMessages('ds');
appendLogMessages('ac');
}
// handle filtering of table rows on input change

View file

@ -77,7 +77,7 @@ UDTTest::UDTTest(int& argc, char** argv) :
// randomize the seed for packet size randomization
srand(time(NULL));
_socket.bind(QHostAddress::AnyIPv4, _argumentParser.value(PORT_OPTION).toUInt());
qDebug() << "Test socket is listening on" << _socket.localPort();