Commit graph

79 commits

Author SHA1 Message Date
Anthony J. Thibault
75b3523c33 Simplify grab animation logic
Moved all animation control out of the handControllerGrab.js script and back into
squeezeHands.js

Deleted old hydra/squeezeHands.js to avoid confusion.

Added new sqeezeHands.js script to the default scripts.
2016-01-13 17:57:51 -08:00
Brad Hefta-Gaub
88ba6cda24 Merge pull request #6177 from jherico/guns
Controller Branch - Fix gun.js
2015-10-26 10:51:08 -07:00
Brad Davis
75b2ee94b2 PR feedback 2015-10-25 19:37:41 -07:00
Brad Davis
3e50174114 Updating gun.js to new controller API 2015-10-24 16:26:50 -07:00
Brad Hefta-Gaub
394511ac1b fix frisbee.js to work with new API 2015-10-24 09:50:09 -07:00
Brad Hefta-Gaub
6cffe8cb6a Merge pull request #6169 from EdgarPironti/controllers2
fix toyball.js
2015-10-23 20:21:00 -07:00
EdgarPironti
0959c98132 Fixed tab 2015-10-23 17:26:44 -07:00
EdgarPironti
c64290b5cd Removed unused variables 2015-10-23 17:13:29 -07:00
EdgarPironti
5c09391170 fix toyball.js 2015-10-23 16:19:40 -07:00
AlessandroSigna
5d8d8c8f0d Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers 2015-10-23 15:50:39 -07:00
AlessandroSigna
37e1e43ce0 Fix paddleBall.js 2015-10-23 15:48:29 -07:00
Brad Hefta-Gaub
7e3192d0f6 fix drumstick.js
fix drumstick.js
2015-10-23 14:22:50 -07:00
AlessandroSigna
6001968d92 Fix paddleBall.js 2015-10-23 13:52:22 -07:00
AlessandroSigna
c2078aca3f Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers 2015-10-23 11:27:16 -07:00
Brad Davis
63df9fb959 Fixing raw sound playback and air guitar 2015-10-22 22:37:18 -07:00
AlessandroSigna
ae2f7f6ff6 Fix paddleBall.js 2015-10-22 18:50:23 -07:00
Brad Davis
103fe3c545 Merge pull request #6155 from ZappoMan/fixScripts
fix airGuitar.js
2015-10-22 18:19:26 -07:00
samcake
2db87e0d2d Remove hydramove.js and expose the velocity and angular Velocity for hydra 2015-10-22 15:55:36 -07:00
Brad Hefta-Gaub
c826b48c92 fix airGuitar.js 2015-10-22 15:05:59 -07:00
ericrius1
7133fc94f5 hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey 2015-09-08 12:54:02 -07:00
ericrius1
ebe5818c84 relative path 2015-09-03 14:09:01 -07:00
ericrius1
fa42334430 added userData manipulations to grab script 2015-09-03 11:30:44 -07:00
ericrius1
d303c7e119 only add actions to physical objects 2015-09-02 16:45:50 -07:00
ericrius1
1e6198cf59 update dhydra grab to grab near and far objects, and removed grabbing logic from toybox.js 2015-09-02 11:29:37 -07:00
Brad Davis
380b0cb23c Removing tabs from our javascript and C++ 2015-08-24 15:26:46 -07:00
Howard Stearns
5114f82dca Fix https://app.asana.com/0/32622044445063/38213714069516 2015-06-23 12:07:01 -07:00
ericrius1
cf579ab275 fixed bullet size to be smaller 2015-06-23 09:52:29 -07:00
Howard Stearns
e6bafb9bf1 Draggable toolBar.js, with persistence, and update some scripts for it. 2015-06-11 16:19:54 -07:00
Howard Stearns
d214f128cd Miniumum change for gun to use per-entity collisions.
I have *not* updated this script for other recent changes (e.g., to entityIDs).
2015-05-25 17:39:15 -07:00
Seth Alves
f9d46b0cb5 interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
Eric Levin
7a12a4d58e added support for both right and left hydras for hydra scripts, and made picking accurate 2015-05-14 17:00:40 -07:00
Eric Levin
ebb590e58a added new hydragrab script which works similarly to mouse grab script, and added header to hydraGrabHockey script 2015-05-14 11:46:52 -07:00
Thijs Wenker
bd8ea7bfc0 Merge branch 'master' of github.com:PhilipRosedale/hifi into 20423
Conflicts:
	examples/controllers/hydra/gun.js
2015-04-01 19:13:46 +02:00
Thijs Wenker
f22c739642 updated gunscript 2015-04-01 16:26:55 +02:00
Philip Rosedale
9642bd199d Buttons at bottom 2015-03-31 22:12:06 -07:00
Philip Rosedale
b7f0be761c gun buildings fall on creation, dice stops correctly 2015-03-31 16:27:09 -07:00
Philip Rosedale
182a1a726d remove debug 2015-03-10 13:34:16 -07:00
Philip Rosedale
2d6c51ac77 Detect moving objects before catching them 2015-03-10 13:32:56 -07:00
Andrew Meadows
5b854857c1 fix JS scripts to use radians per second
in entity properties
2015-03-07 18:02:41 -08:00
Philip Rosedale
9d021a1a1e remove unused line 2015-02-24 11:49:12 -08:00
Philip Rosedale
7489b468f3 give angular velocity to the thrown ball 2015-02-24 11:48:35 -08:00
Stephen Birarda
70e085009b use injector restart in airGuitar script 2015-02-12 11:44:14 -08:00
Stephen Birarda
05b7cd819e use isPlaying property instead of getter 2015-02-11 16:21:45 -08:00
Stephen Birarda
d8646f6ea0 repairs for new injector API in air guitar script 2015-02-11 16:17:10 -08:00
Philip Rosedale
0c3f4b894c Menu for handedness, that really works. 2015-01-29 10:53:50 -08:00
Philip Rosedale
a85c6aa956 fix tabs? 2015-01-28 09:49:45 -08:00
Philip Rosedale
b515a0468b Merge branch 'master' of https://github.com/worklist/hifi 2015-01-28 09:35:07 -08:00
Andrew Meadows
6b6e846378 Merge pull request #4177 from ZappoMan/fixGlitches
Some physics improvements
2015-01-27 13:02:11 -08:00
Philip Rosedale
e8f4783bea border, new size for blocks, smoother hydra grab action 2015-01-26 22:06:59 -08:00
Philip Rosedale
8b5a451886 Grab now correctly adds linear velocity so that you can grab and throw things 2015-01-26 21:09:21 -08:00