Fix paddleBall.js

This commit is contained in:
AlessandroSigna 2015-10-23 15:48:29 -07:00
parent 6001968d92
commit 37e1e43ce0

View file

@ -20,10 +20,11 @@ var BALL_SIZE = 0.08;
var PADDLE_SIZE = 0.20;
var PADDLE_THICKNESS = 0.06;
var PADDLE_COLOR = { red: 184, green: 134, blue: 11 };
var BALL_COLOR = { red: 255, green: 0, blue: 0 };
var BALL_COLOR = { red: 0, green: 255, blue: 0 };
var LINE_COLOR = { red: 255, green: 255, blue: 0 };
var PADDLE_BOX_OFFSET = { x: 0.05, y: 0.0, z: 0.0 };
//probably we need to fix these initial values (offsets and orientation)
var HOLD_POSITION_LEFT_OFFSET = { x: -0.15, y: 0.05, z: -0.05 };
var HOLD_POSITION_RIGHT_OFFSET = { x: -0.15, y: 0.05, z: 0.05 };
var PADDLE_ORIENTATION = Quat.fromPitchYawRollDegrees(0,0,0);
@ -32,26 +33,7 @@ var SPRING_FORCE = 15.0;
var lastSoundTime = 0;
var gameOn = false;
var leftHanded = true;
var hand;
function setControllerID() {
if (leftHanded) {
hand = MyAvatar.getLeftHandPose();
} else {
hand = MyAvatar.rightHandPosition;
}
}
function getHandPose(){
if (leftHanded) {
return MyAvatar.getLeftHandPose();
} else {
return MyAvatar.rightHandPosition;
}
}
setControllerID();
Menu.addMenu("PaddleBall");
Menu.addMenuItem({ menuName: "PaddleBall", menuItemName: "Left-Handed", isCheckable: true, isChecked: true });
@ -71,7 +53,7 @@ var ball, paddle, paddleModel, line;
function createEntities() {
ball = Entities.addEntity(
{ type: "Sphere",
position: getHandPose().translation,
position: leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
dimensions: { x: BALL_SIZE, y: BALL_SIZE, z: BALL_SIZE },
color: BALL_COLOR,
gravity: { x: 0, y: GRAVITY, z: 0 },
@ -81,30 +63,28 @@ function createEntities() {
paddle = Entities.addEntity(
{ type: "Box",
position: getHandPose().translation,
position: leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
dimensions: { x: PADDLE_SIZE, y: PADDLE_THICKNESS, z: PADDLE_SIZE * 0.80 },
color: PADDLE_COLOR,
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: false,
damping: 0.10,
visible: false,
//rotation: Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(hand).rotation,
rotation : getHandPose().rotation,
collisionsWillMove: false });
rotation : leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation,
collisionsWillMove: false });
modelURL = "http://public.highfidelity.io/models/attachments/pong_paddle.fbx";
paddleModel = Entities.addEntity(
{ type: "Model",
position: Vec3.sum(hand, PADDLE_BOX_OFFSET),
position: Vec3.sum( leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation, PADDLE_BOX_OFFSET),
dimensions: { x: PADDLE_SIZE * 1.5, y: PADDLE_THICKNESS, z: PADDLE_SIZE * 1.25 },
color: PADDLE_COLOR,
gravity: { x: 0, y: 0, z: 0 },
ignoreCollisions: true,
modelURL: modelURL,
damping: 0.10,
//rotation: Quat.multiply(MyAvatar.orientation, Controller.getPoseValue(hand).rotation,
rotation : getHandPose().rotation,
collisionsWillMove: false });
rotation : leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation,
collisionsWillMove: false });
line = Overlays.addOverlay("line3d", {
start: { x: 0, y: 0, z: 0 },
@ -128,7 +108,7 @@ function deleteEntities() {
}
function update(deltaTime) {
var palmPosition = getHandPose().translation;
var palmPosition = leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation;
var controllerActive = (Vec3.length(palmPosition) > 0);
if (!gameOn && controllerActive) {
@ -143,8 +123,8 @@ function update(deltaTime) {
}
var paddleOrientation = leftHanded ? PADDLE_ORIENTATION : Quat.multiply(PADDLE_ORIENTATION, Quat.fromPitchYawRollDegrees(0, 180, 0));
var paddleWorldOrientation = Quat.multiply(getHandPose().rotation, paddleOrientation);
var holdPosition = Vec3.sum(leftHanded ? MyAvatar.getLeftPalmPosition() : MyAvatar.getRightPalmPosition(),
var paddleWorldOrientation = Quat.multiply(leftHanded ? MyAvatar.leftHandPose.rotation : MyAvatar.rightHandPose.rotation, paddleOrientation);
var holdPosition = Vec3.sum(leftHanded ? MyAvatar.leftHandPose.translation : MyAvatar.rightHandPose.translation,
Vec3.multiplyQbyV(paddleWorldOrientation, leftHanded ? HOLD_POSITION_LEFT_OFFSET : HOLD_POSITION_RIGHT_OFFSET ));
var props = Entities.getEntityProperties(ball);
@ -156,10 +136,10 @@ function update(deltaTime) {
Entities.editEntity(ball, { velocity: ballVelocity });
Overlays.editOverlay(line, { start: props.position, end: holdPosition });
Entities.editEntity(paddle, { position: holdPosition,
velocity: getHandPose().velocity, //fix this maybe
velocity: leftHanded ? MyAvatar.leftHandPose.velocity : MyAvatar.rightHandPose.velocity,
rotation: paddleWorldOrientation });
Entities.editEntity(paddleModel, { position: Vec3.sum(holdPosition, Vec3.multiplyQbyV(paddleWorldOrientation, PADDLE_BOX_OFFSET)),
velocity: getHandPose().velocity, //fix this maybe
velocity: leftHanded ? MyAvatar.leftHandPose.velocity : MyAvatar.rightHandPose.velocity,
rotation: paddleWorldOrientation });
}
@ -192,7 +172,6 @@ function menuItemEvent(menuItem) {
leftHanded = Menu.isOptionChecked("Left-Handed");
}
if ((leftHanded != oldHanded) && gameOn) {
setControllerID();
deleteEntities();
createEntities();
}