David Rowe
c40c5d78c8
Fix default audio devices on Windows
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Windows 8 provides the full friendly device name, not just the first 31 characters.
2014-06-24 08:50:39 -07:00
Brad Hefta-Gaub
19195f9119
Merge pull request #3056 from birarda/master
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fix rounding of credit balance in application title
2014-06-23 14:48:37 -07:00
Andrew Meadows
415dfd98aa
remove one line of cuft
2014-06-23 13:40:50 -07:00
Stephen Birarda
ed5c05a61b
fix rounding of credit balance in application title
2014-06-23 13:25:32 -07:00
Andrew Meadows
b5aca45ab6
smaller timescale for slaving shapes to skeleton
2014-06-23 12:59:38 -07:00
Brad Hefta-Gaub
18cd794542
Merge pull request #3055 from wangyix/master
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Audio jitter buffer resizes depending on max inter-frame time gaps of incoming audio packets
2014-06-23 12:45:04 -07:00
Andrew Meadows
7f4ffb363b
merge upstream/master into andrew/ragdoll
2014-06-23 12:33:21 -07:00
Andrew Meadows
add556719c
fixed perf stats on phys simulation
2014-06-23 12:31:36 -07:00
Andrew Meadows
9713e3d513
remove some unused var warnings in Release build
2014-06-23 12:30:53 -07:00
Brad Hefta-Gaub
29a8307825
Merge pull request #3050 from ctrlaltdavid/fix_fullscreen_shortcut
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Fix fullscreen toggle shortcut
2014-06-23 11:42:20 -07:00
Andrew Meadows
8ad2a679c4
move code to SkeletonModel::stepRagdollForward()
2014-06-23 11:16:18 -07:00
Andrew Meadows
9a2197a23c
draw skeleton shapes at at correct positions
2014-06-23 10:55:34 -07:00
wangyix
e5d7d471e3
removed debug code
2014-06-23 10:55:30 -07:00
Andrew Meadows
5e4d757e4e
merge upstream/master into andrew/ragdoll
2014-06-23 10:43:40 -07:00
Andrew Meadows
8986be5f1c
remove old collideAgaintsOurself() code
2014-06-23 10:36:31 -07:00
Andrew Meadows
eba03ddb8a
re-enable some basic avatar collisions
2014-06-23 10:05:51 -07:00
Andrew Meadows
8b24e9cd67
Update SkeletonModel::_boundingShape position
2014-06-23 09:39:14 -07:00
Andrew Meadows
b2ea8c0bf9
Compute more correct masses for ragdoll parts
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also pin root ragdoll shape at the local-frame origin
for stability
2014-06-23 08:37:11 -07:00
Mohammed Nafees
803ea28f99
Do not close the Models Browser if double clicked on the loading message
2014-06-21 23:01:22 +05:30
Mohammed Nafees
1b186c3b92
Remove unnecessary lines of code.
2014-06-21 17:57:11 +05:30
Mohammed Nafees
1368c72725
Keep the filter line edit of the Models Browser disabled until the models list has been populated. This fixes interface from crashing in case the user types in the line edit and the list is not populated.
2014-06-21 17:55:19 +05:30
Ryan Huffman
108fa36d24
Disable the ability to load a script multiple times
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It won't show up correctly in running scripts, and can cause it to end up running
in the background unnoticed.
Also added an error message for when a script doesn't load.
2014-06-20 16:32:42 -07:00
Andrew Meadows
c17b8fdb60
collisions update shapes
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VerletShapes keep pointers to VerletPoints (rather than to glm::vec3's)
VerletShapes compute lagrangian coefficients
VerletShapes send their movement accumulations to their VerletPoints
2014-06-20 16:31:39 -07:00
Ryan Huffman
0e6abe3359
Update inactive chat window opacity to 0.8
2014-06-20 16:31:22 -07:00
wangyix
a5457eb86b
fixed bug in Audio.cpp where numSilentSamples was written to wrong place in packet
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added more debug stuff, other minor changes and fixes
2014-06-20 14:43:18 -07:00
David Rowe
633746ab16
Different fullscreen shortcuts for Mac and Windows
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Revert to the original Mac OSX key combination and provide alternative for Windows.
2014-06-20 13:30:04 -07:00
Ryan Huffman
0c87f0aabc
Update chat window behavior
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Lower opacity when inactive
Move focus to main window when pressing escape, instead of hiding
2014-06-19 19:45:43 -07:00
Andrew Meadows
4a0ce7a9ae
support disabling collisions btw adjacent joints
2014-06-19 17:39:50 -07:00
Andrew Meadows
f0c2417206
Split PhysicsSimulation::stepForward() into parts
2014-06-19 15:50:16 -07:00
Andrew Meadows
716ae3e479
add MyAvatar's skeleton to its PhysicsSimulation
2014-06-19 12:32:17 -07:00
Andrew Meadows
fbafcb6fd8
Fix distance constraint lengths
2014-06-19 11:46:09 -07:00
Mohammed Nafees
a69c6f8e29
Change pt to px to solve the Windows font size issue
2014-06-19 23:58:31 +05:30
David Rowe
2dbf8d7daf
Fix fullscreen toggle shortcut
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Remove the "Meta" modifier so that the shortcut works on Windows.
2014-06-19 11:08:21 -07:00
Andrew Meadows
2453e9c36a
build ragdoll constraints again
2014-06-19 10:31:55 -07:00
Andrew Meadows
5e74ee8c05
VerletPoint has position, lastPosition, and mass
2014-06-19 09:54:32 -07:00
Andrew Meadows
10ee307752
merge upstream/master into andrew/ragdoll
2014-06-19 08:35:29 -07:00
Andrew Meadows
a8c2003fe6
namechange SimulationEngine --> PhysicsSimulation
2014-06-19 08:34:12 -07:00
David Rowe
afab5f1cbf
Fix startup crash where Hydra controllers are not properly plugged in
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Crash occurs if the left controller is plugged in but right one isn't.
2014-06-18 20:52:17 -07:00
Andrew Meadows
c98631f820
merge upstream/master into andrew/ragdoll
2014-06-18 17:23:24 -07:00
Andrew Meadows
d4b5550cda
Skeleton now creates VerletShape
2014-06-18 17:22:39 -07:00
Brad Hefta-Gaub
f2b2784fa9
Merge pull request #3045 from wangyix/edit_nack_pull
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Changed octree data NACK handling to repeatedly NACK missing seq numbers, like edit NACKs
2014-06-18 15:02:40 -07:00
wangyix
29723d0ef3
changed octree data nacks to repeatedly nack missing seq nums
2014-06-18 13:36:54 -07:00
Clément Brisset
7597191081
Merge pull request #3042 from ZappoMan/editModelFeatures
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add support for changing the model URL of a model
2014-06-18 11:52:01 -07:00
Brad Hefta-Gaub
c49ff59725
Merge pull request #3037 from wangyix/edit_nack_pull
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Edit nack pull
2014-06-18 11:43:25 -07:00
ZappoMan
26075d9d26
add support for changing the model URL of a model
2014-06-18 11:29:56 -07:00
Andrew Meadows
9e839f0980
Shape::getCenter() -> Shape::getTranslation()
2014-06-18 08:55:48 -07:00
Ryan Huffman
7a08ac76d2
Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
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Conflicts:
interface/src/Menu.cpp
interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
Ryan Huffman
0877f9f159
Fix issues with running scripts window on Windows
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Replace running scripts table with a new widget that uses a proper
layout that doesn't rely on hard-coded sizing. Custom painted lines
were replaced with a horizontal QFrame line.
2014-06-17 20:19:49 -07:00
Brad Hefta-Gaub
dead474e6b
Merge pull request #3034 from Barnold1953/OculusOverlay
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New Oculus Magnification Windows
2014-06-17 17:29:09 -07:00
Brad Hefta-Gaub
cee6f1be6a
Merge pull request #3031 from stojce/19755
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Code Review for Job #19755
2014-06-17 17:28:55 -07:00
barnold1953
64725dd21b
Unneeded comment
2014-06-17 17:15:43 -07:00
barnold1953
fa32ad5b11
De-janked code by removing magic numbers
2014-06-17 17:14:26 -07:00
Andrew Meadows
b9d4545aef
merge upstream/master into andrew/ragdoll
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Conflicts:
libraries/shared/src/Shape.h
libraries/shared/src/ShapeCollider.h
2014-06-17 17:03:16 -07:00
barnold1953
9f66eeb37f
Added a const variable for readability
2014-06-17 16:48:06 -07:00
barnold1953
7cbb19551a
Switched time query method and fixed horrifying bug
2014-06-17 16:38:19 -07:00
Brad Hefta-Gaub
df27de3c73
Merge pull request #3036 from huffman/19788
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Code Review for Job #19788
2014-06-17 16:28:03 -07:00
Andrew Meadows
ecbf5043d7
code out of Model into base and derived classes
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PhysicalEntity (base class) gets some shape management stuff
SkeletonModel (derived class) gets some boundary shape and
joint-shape stuff
2014-06-17 16:22:18 -07:00
barnold1953
6c74650552
Attempt to fix build errors
2014-06-17 15:40:11 -07:00
Stojce Slavkovski
591ab448a1
remove unused variable
2014-06-17 23:54:55 +02:00
Stojce Slavkovski
9824072300
remove unused parameter in AccountScriptingInterface::updateBalance
2014-06-17 23:51:02 +02:00
Stojce Slavkovski
8b5e3486a3
Merge branch 'master' of https://github.com/highfidelity/hifi into 19755
2014-06-17 23:22:03 +02:00
barnold1953
bee84a064c
Dont render red border for mouse magnifier
2014-06-17 12:41:53 -07:00
barnold1953
2eda35ff1d
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
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Conflicts:
interface/src/ui/ApplicationOverlay.cpp
2014-06-17 12:25:09 -07:00
barnold1953
e775d645a7
Fixed NAN error with magnification windows
2014-06-17 12:19:15 -07:00
Andrew Meadows
b37b9fb097
remove warnings about unused variables
2014-06-17 11:59:26 -07:00
barnold1953
7bb8e4d571
Animated magnification opening and closing
2014-06-17 11:20:02 -07:00
wangyix
6e71523346
added OctreeEditPacketSender::nodeKilled(), no locks yet
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also added nodeKilled() calls to the 3 editsenders in
Application::nodeKilled()
2014-06-17 10:58:44 -07:00
barnold1953
dc663dedf8
Fixed compiler warnings
2014-06-17 10:45:59 -07:00
barnold1953
3052996a9e
Pressing trigger and bumper at same time toggles UI
2014-06-17 10:37:15 -07:00
Ryan Huffman
5843425db9
Fix scripts being loaded on start even if they don't exist
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Application::loadScript should not store a reference to a script until
it has been successfully loaded. Previously if a script didn't exist it
would be "loaded" and show up in the running scripts window, but
wouldn't have been successfully loaded, and wouldn't be running anything
at all.
2014-06-17 09:18:58 -07:00
Brad Hefta-Gaub
5b62733a36
Merge pull request #3025 from talentraspel/19753
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replaced usleep for windows
2014-06-16 17:40:01 -07:00
barnold1953
b0e89c5810
Made magnification use only button 3
2014-06-16 17:34:18 -07:00
Philip Rosedale
0084c36cd0
Merge pull request #3024 from Barnold1953/OculusOverlay
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Exposed sixense mouse options and oculus UI angle to prefs
2014-06-16 16:42:33 -07:00
wangyix
e3db60d1ef
forgot to add "break;"s
2014-06-16 16:42:04 -07:00
wangyix
4d84e1fff1
added processNackPacket calls to DatagramProcessor
2014-06-16 16:41:00 -07:00
barnold1953
2b374470b0
Allow clicking on magnified controls
2014-06-16 15:24:53 -07:00
Andrew Meadows
118717d96a
Shapes moved from Model into PhysicalEntity
2014-06-16 14:51:58 -07:00
barnold1953
84d183b2bc
Switched Oculus magnify method to a manual mode
2014-06-16 14:46:40 -07:00
Ryan Huffman
9faf9d7749
Remove extra connect and disconnect for multipleDestinationsDecision
2014-06-16 11:43:04 -07:00
Ryan Huffman
a13810bd72
Merge branch 'master' of git://github.com/highfidelity/hifi into 19779
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Conflicts:
interface/src/location/LocationManager.cpp
2014-06-16 11:35:55 -07:00
Ryan Huffman
978b7521db
Move connect call for multiple destinations to constructor
2014-06-16 11:30:47 -07:00
Ryan Huffman
af3b2a9d0f
Update LocationManager::goTo to use new addresses API
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The new API address is now used for goTo when # or @ isn't present
Fixed the multiple locations popup to show when multiple locations are
found
2014-06-16 10:43:13 -07:00
barnold1953
031fe323ea
Got rid of some verbosity
2014-06-16 10:12:09 -07:00
barnold1953
94e58e9559
Fixed coding standard and made getCursorPixelRangeMultiplier more clear
2014-06-16 10:04:56 -07:00
Andrew Meadows
92159a7ed5
Shape::get/setCenter() instead of get/setPosition()
2014-06-16 08:43:27 -07:00
Andrew Meadows
d7a28e1441
enable shape collisions for MyAvatar skeleton
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also some stubbery for main simulation loop
2014-06-15 18:07:47 -07:00
Andrew Meadows
7530f8ec1e
add way to enable Model for collisions
2014-06-15 17:57:42 -07:00
Kai Ludwig
8c700d43f3
Modified CALLBACK_ACCELERATOR_RATIO for windows because some systems need larger input buffer to work fine.
2014-06-15 21:08:14 +02:00
Kai Ludwig
05900420a5
Replaced windows usleep version with a non busy waiting high accuracy version. This fixes the high CPU load for the windows servers too!
2014-06-15 21:07:03 +02:00
Stojce Slavkovski
f1e008853c
Merge branch 'master' of https://github.com/highfidelity/hifi into 19755
2014-06-15 12:36:14 +02:00
barnold1953
bef625d237
Removed pointless Code
2014-06-13 16:14:03 -07:00
barnold1953
53d4cc795a
Removed unused UI types that clutter code
2014-06-13 16:09:45 -07:00
barnold1953
587c0e5a9d
Render Oculus pointers separate from texture for better quality
2014-06-13 16:01:59 -07:00
barnold1953
7e4317d5d2
Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
2014-06-13 15:06:11 -07:00
barnold1953
cb1669653d
Mouse reticle bigger in oculus
2014-06-13 15:05:23 -07:00
barnold1953
c593117ac5
New reticle for sixense and oculus mouse movement
2014-06-13 15:03:09 -07:00
barnold1953
230af7f5a7
Stopped clamping the magnification
2014-06-13 13:49:35 -07:00
barnold1953
3747a5eeae
update hemisphere VBO on ui size change
2014-06-13 13:38:28 -07:00
Andrew Meadows
158c7de76e
Ragdoll not an Entity. SkeletonModel is a Ragdoll
2014-06-13 12:27:58 -07:00
Andrew Meadows
5bd37acdb8
Changed RagDoll to Ragdoll
2014-06-13 11:55:39 -07:00