Commit graph

7170 commits

Author SHA1 Message Date
David Rowe
c40c5d78c8 Fix default audio devices on Windows
Windows 8 provides the full friendly device name, not just the first 31 characters.
2014-06-24 08:50:39 -07:00
Brad Hefta-Gaub
19195f9119 Merge pull request #3056 from birarda/master
fix rounding of credit balance in application title
2014-06-23 14:48:37 -07:00
Andrew Meadows
415dfd98aa remove one line of cuft 2014-06-23 13:40:50 -07:00
Stephen Birarda
ed5c05a61b fix rounding of credit balance in application title 2014-06-23 13:25:32 -07:00
Andrew Meadows
b5aca45ab6 smaller timescale for slaving shapes to skeleton 2014-06-23 12:59:38 -07:00
Brad Hefta-Gaub
18cd794542 Merge pull request #3055 from wangyix/master
Audio jitter buffer resizes depending on max inter-frame time gaps of incoming audio packets
2014-06-23 12:45:04 -07:00
Andrew Meadows
7f4ffb363b merge upstream/master into andrew/ragdoll 2014-06-23 12:33:21 -07:00
Andrew Meadows
add556719c fixed perf stats on phys simulation 2014-06-23 12:31:36 -07:00
Andrew Meadows
9713e3d513 remove some unused var warnings in Release build 2014-06-23 12:30:53 -07:00
Brad Hefta-Gaub
29a8307825 Merge pull request #3050 from ctrlaltdavid/fix_fullscreen_shortcut
Fix fullscreen toggle shortcut
2014-06-23 11:42:20 -07:00
Andrew Meadows
8ad2a679c4 move code to SkeletonModel::stepRagdollForward() 2014-06-23 11:16:18 -07:00
Andrew Meadows
9a2197a23c draw skeleton shapes at at correct positions 2014-06-23 10:55:34 -07:00
wangyix
e5d7d471e3 removed debug code 2014-06-23 10:55:30 -07:00
Andrew Meadows
5e4d757e4e merge upstream/master into andrew/ragdoll 2014-06-23 10:43:40 -07:00
Andrew Meadows
8986be5f1c remove old collideAgaintsOurself() code 2014-06-23 10:36:31 -07:00
Andrew Meadows
eba03ddb8a re-enable some basic avatar collisions 2014-06-23 10:05:51 -07:00
Andrew Meadows
8b24e9cd67 Update SkeletonModel::_boundingShape position 2014-06-23 09:39:14 -07:00
Andrew Meadows
b2ea8c0bf9 Compute more correct masses for ragdoll parts
also pin root ragdoll shape at the local-frame origin
for stability
2014-06-23 08:37:11 -07:00
Mohammed Nafees
803ea28f99 Do not close the Models Browser if double clicked on the loading message 2014-06-21 23:01:22 +05:30
Mohammed Nafees
1b186c3b92 Remove unnecessary lines of code. 2014-06-21 17:57:11 +05:30
Mohammed Nafees
1368c72725 Keep the filter line edit of the Models Browser disabled until the models list has been populated. This fixes interface from crashing in case the user types in the line edit and the list is not populated. 2014-06-21 17:55:19 +05:30
Ryan Huffman
108fa36d24 Disable the ability to load a script multiple times
It won't show up correctly in running scripts, and can cause it to end up running
in the background unnoticed.

Also added an error message for when a script doesn't load.
2014-06-20 16:32:42 -07:00
Andrew Meadows
c17b8fdb60 collisions update shapes
VerletShapes keep pointers to VerletPoints (rather than to glm::vec3's)
VerletShapes compute lagrangian coefficients
VerletShapes send their movement accumulations to their VerletPoints
2014-06-20 16:31:39 -07:00
Ryan Huffman
0e6abe3359 Update inactive chat window opacity to 0.8 2014-06-20 16:31:22 -07:00
wangyix
a5457eb86b fixed bug in Audio.cpp where numSilentSamples was written to wrong place in packet
added more debug stuff, other minor changes and fixes
2014-06-20 14:43:18 -07:00
David Rowe
633746ab16 Different fullscreen shortcuts for Mac and Windows
Revert to the original Mac OSX key combination and provide alternative for Windows.
2014-06-20 13:30:04 -07:00
Ryan Huffman
0c87f0aabc Update chat window behavior
Lower opacity when inactive
Move focus to main window when pressing escape, instead of hiding
2014-06-19 19:45:43 -07:00
Andrew Meadows
4a0ce7a9ae support disabling collisions btw adjacent joints 2014-06-19 17:39:50 -07:00
Andrew Meadows
f0c2417206 Split PhysicsSimulation::stepForward() into parts 2014-06-19 15:50:16 -07:00
Andrew Meadows
716ae3e479 add MyAvatar's skeleton to its PhysicsSimulation 2014-06-19 12:32:17 -07:00
Andrew Meadows
fbafcb6fd8 Fix distance constraint lengths 2014-06-19 11:46:09 -07:00
Mohammed Nafees
a69c6f8e29 Change pt to px to solve the Windows font size issue 2014-06-19 23:58:31 +05:30
David Rowe
2dbf8d7daf Fix fullscreen toggle shortcut
Remove the "Meta" modifier so that the shortcut works on Windows.
2014-06-19 11:08:21 -07:00
Andrew Meadows
2453e9c36a build ragdoll constraints again 2014-06-19 10:31:55 -07:00
Andrew Meadows
5e74ee8c05 VerletPoint has position, lastPosition, and mass 2014-06-19 09:54:32 -07:00
Andrew Meadows
10ee307752 merge upstream/master into andrew/ragdoll 2014-06-19 08:35:29 -07:00
Andrew Meadows
a8c2003fe6 namechange SimulationEngine --> PhysicsSimulation 2014-06-19 08:34:12 -07:00
David Rowe
afab5f1cbf Fix startup crash where Hydra controllers are not properly plugged in
Crash occurs if the left controller is plugged in but right one isn't.
2014-06-18 20:52:17 -07:00
Andrew Meadows
c98631f820 merge upstream/master into andrew/ragdoll 2014-06-18 17:23:24 -07:00
Andrew Meadows
d4b5550cda Skeleton now creates VerletShape 2014-06-18 17:22:39 -07:00
Brad Hefta-Gaub
f2b2784fa9 Merge pull request #3045 from wangyix/edit_nack_pull
Changed octree data NACK handling to repeatedly NACK missing seq numbers, like edit NACKs
2014-06-18 15:02:40 -07:00
wangyix
29723d0ef3 changed octree data nacks to repeatedly nack missing seq nums 2014-06-18 13:36:54 -07:00
Clément Brisset
7597191081 Merge pull request #3042 from ZappoMan/editModelFeatures
add support for changing the model URL of a model
2014-06-18 11:52:01 -07:00
Brad Hefta-Gaub
c49ff59725 Merge pull request #3037 from wangyix/edit_nack_pull
Edit nack pull
2014-06-18 11:43:25 -07:00
ZappoMan
26075d9d26 add support for changing the model URL of a model 2014-06-18 11:29:56 -07:00
Andrew Meadows
9e839f0980 Shape::getCenter() -> Shape::getTranslation() 2014-06-18 08:55:48 -07:00
Ryan Huffman
7a08ac76d2 Merge branch 'master' of git://github.com/highfidelity/hifi into 19644
Conflicts:
	interface/src/Menu.cpp
	interface/ui/preferencesDialog.ui
2014-06-17 20:27:16 -07:00
Ryan Huffman
0877f9f159 Fix issues with running scripts window on Windows
Replace running scripts table with a new widget that uses a proper
layout that doesn't rely on hard-coded sizing.  Custom painted lines
were replaced with a horizontal QFrame line.
2014-06-17 20:19:49 -07:00
Brad Hefta-Gaub
dead474e6b Merge pull request #3034 from Barnold1953/OculusOverlay
New Oculus Magnification Windows
2014-06-17 17:29:09 -07:00
Brad Hefta-Gaub
cee6f1be6a Merge pull request #3031 from stojce/19755
Code Review for Job #19755
2014-06-17 17:28:55 -07:00
barnold1953
64725dd21b Unneeded comment 2014-06-17 17:15:43 -07:00
barnold1953
fa32ad5b11 De-janked code by removing magic numbers 2014-06-17 17:14:26 -07:00
Andrew Meadows
b9d4545aef merge upstream/master into andrew/ragdoll
Conflicts:
	libraries/shared/src/Shape.h
	libraries/shared/src/ShapeCollider.h
2014-06-17 17:03:16 -07:00
barnold1953
9f66eeb37f Added a const variable for readability 2014-06-17 16:48:06 -07:00
barnold1953
7cbb19551a Switched time query method and fixed horrifying bug 2014-06-17 16:38:19 -07:00
Brad Hefta-Gaub
df27de3c73 Merge pull request #3036 from huffman/19788
Code Review for Job #19788
2014-06-17 16:28:03 -07:00
Andrew Meadows
ecbf5043d7 code out of Model into base and derived classes
PhysicalEntity (base class) gets some shape management stuff
SkeletonModel (derived class) gets some boundary shape and
joint-shape stuff
2014-06-17 16:22:18 -07:00
barnold1953
6c74650552 Attempt to fix build errors 2014-06-17 15:40:11 -07:00
Stojce Slavkovski
591ab448a1 remove unused variable 2014-06-17 23:54:55 +02:00
Stojce Slavkovski
9824072300 remove unused parameter in AccountScriptingInterface::updateBalance 2014-06-17 23:51:02 +02:00
Stojce Slavkovski
8b5e3486a3 Merge branch 'master' of https://github.com/highfidelity/hifi into 19755 2014-06-17 23:22:03 +02:00
barnold1953
bee84a064c Dont render red border for mouse magnifier 2014-06-17 12:41:53 -07:00
barnold1953
2eda35ff1d Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay
Conflicts:
	interface/src/ui/ApplicationOverlay.cpp
2014-06-17 12:25:09 -07:00
barnold1953
e775d645a7 Fixed NAN error with magnification windows 2014-06-17 12:19:15 -07:00
Andrew Meadows
b37b9fb097 remove warnings about unused variables 2014-06-17 11:59:26 -07:00
barnold1953
7bb8e4d571 Animated magnification opening and closing 2014-06-17 11:20:02 -07:00
wangyix
6e71523346 added OctreeEditPacketSender::nodeKilled(), no locks yet
also added nodeKilled() calls to the 3 editsenders in
Application::nodeKilled()
2014-06-17 10:58:44 -07:00
barnold1953
dc663dedf8 Fixed compiler warnings 2014-06-17 10:45:59 -07:00
barnold1953
3052996a9e Pressing trigger and bumper at same time toggles UI 2014-06-17 10:37:15 -07:00
Ryan Huffman
5843425db9 Fix scripts being loaded on start even if they don't exist
Application::loadScript should not store a reference to a script until
it has been successfully loaded.  Previously if a script didn't exist it
would be "loaded" and show up in the running scripts window, but
wouldn't have been successfully loaded, and wouldn't be running anything
at all.
2014-06-17 09:18:58 -07:00
Brad Hefta-Gaub
5b62733a36 Merge pull request #3025 from talentraspel/19753
replaced usleep for windows
2014-06-16 17:40:01 -07:00
barnold1953
b0e89c5810 Made magnification use only button 3 2014-06-16 17:34:18 -07:00
Philip Rosedale
0084c36cd0 Merge pull request #3024 from Barnold1953/OculusOverlay
Exposed sixense mouse options and oculus UI angle to prefs
2014-06-16 16:42:33 -07:00
wangyix
e3db60d1ef forgot to add "break;"s 2014-06-16 16:42:04 -07:00
wangyix
4d84e1fff1 added processNackPacket calls to DatagramProcessor 2014-06-16 16:41:00 -07:00
barnold1953
2b374470b0 Allow clicking on magnified controls 2014-06-16 15:24:53 -07:00
Andrew Meadows
118717d96a Shapes moved from Model into PhysicalEntity 2014-06-16 14:51:58 -07:00
barnold1953
84d183b2bc Switched Oculus magnify method to a manual mode 2014-06-16 14:46:40 -07:00
Ryan Huffman
9faf9d7749 Remove extra connect and disconnect for multipleDestinationsDecision 2014-06-16 11:43:04 -07:00
Ryan Huffman
a13810bd72 Merge branch 'master' of git://github.com/highfidelity/hifi into 19779
Conflicts:
	interface/src/location/LocationManager.cpp
2014-06-16 11:35:55 -07:00
Ryan Huffman
978b7521db Move connect call for multiple destinations to constructor 2014-06-16 11:30:47 -07:00
Ryan Huffman
af3b2a9d0f Update LocationManager::goTo to use new addresses API
The new API address is now used for goTo when # or @ isn't present
Fixed the multiple locations popup to show when multiple locations are
found
2014-06-16 10:43:13 -07:00
barnold1953
031fe323ea Got rid of some verbosity 2014-06-16 10:12:09 -07:00
barnold1953
94e58e9559 Fixed coding standard and made getCursorPixelRangeMultiplier more clear 2014-06-16 10:04:56 -07:00
Andrew Meadows
92159a7ed5 Shape::get/setCenter() instead of get/setPosition() 2014-06-16 08:43:27 -07:00
Andrew Meadows
d7a28e1441 enable shape collisions for MyAvatar skeleton
also some stubbery for main simulation loop
2014-06-15 18:07:47 -07:00
Andrew Meadows
7530f8ec1e add way to enable Model for collisions 2014-06-15 17:57:42 -07:00
Kai Ludwig
8c700d43f3 Modified CALLBACK_ACCELERATOR_RATIO for windows because some systems need larger input buffer to work fine. 2014-06-15 21:08:14 +02:00
Kai Ludwig
05900420a5 Replaced windows usleep version with a non busy waiting high accuracy version. This fixes the high CPU load for the windows servers too! 2014-06-15 21:07:03 +02:00
Stojce Slavkovski
f1e008853c Merge branch 'master' of https://github.com/highfidelity/hifi into 19755 2014-06-15 12:36:14 +02:00
barnold1953
bef625d237 Removed pointless Code 2014-06-13 16:14:03 -07:00
barnold1953
53d4cc795a Removed unused UI types that clutter code 2014-06-13 16:09:45 -07:00
barnold1953
587c0e5a9d Render Oculus pointers separate from texture for better quality 2014-06-13 16:01:59 -07:00
barnold1953
7e4317d5d2 Merge branch 'master' of https://github.com/highfidelity/hifi into OculusOverlay 2014-06-13 15:06:11 -07:00
barnold1953
cb1669653d Mouse reticle bigger in oculus 2014-06-13 15:05:23 -07:00
barnold1953
c593117ac5 New reticle for sixense and oculus mouse movement 2014-06-13 15:03:09 -07:00
barnold1953
230af7f5a7 Stopped clamping the magnification 2014-06-13 13:49:35 -07:00
barnold1953
3747a5eeae update hemisphere VBO on ui size change 2014-06-13 13:38:28 -07:00
Andrew Meadows
158c7de76e Ragdoll not an Entity. SkeletonModel is a Ragdoll 2014-06-13 12:27:58 -07:00
Andrew Meadows
5bd37acdb8 Changed RagDoll to Ragdoll 2014-06-13 11:55:39 -07:00