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Got rid of some verbosity
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parent
94e58e9559
commit
031fe323ea
3 changed files with 9 additions and 8 deletions
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@ -185,14 +185,15 @@ void SixenseManager::update(float deltaTime) {
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#endif // HAVE_SIXENSE
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}
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const float MAXIMUM_PIXEL_RANGE_MULT = 2.0f;
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const float MINIMUM_PIXEL_RANGE_MULT = 0.4f;
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const float RANGE_MULT = (MAXIMUM_PIXEL_RANGE_MULT - MINIMUM_PIXEL_RANGE_MULT) * 0.01;
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//Constants for getCursorPixelRangeMultiplier()
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const float MIN_PIXEL_RANGE_MULT = 0.4f;
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const float MAX_PIXEL_RANGE_MULT = 2.0f;
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const float RANGE_MULT = (MAX_PIXEL_RANGE_MULT - MIN_PIXEL_RANGE_MULT) * 0.01;
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//Returns a multiplier to be applied to the cursor range for the controllers
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float SixenseManager::getCursorPixelRangeMultiplier() const {
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float SixenseManager::getCursorPixelRangeMult() const {
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//scales (0,100) to (MINIMUM_PIXEL_RANGE_MULT, MAXIMUM_PIXEL_RANGE_MULT)
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return Menu::getInstance()->getSixenseReticleMoveSpeed() * RANGE_MULT + MINIMUM_PIXEL_RANGE_MULT;
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return Menu::getInstance()->getSixenseReticleMoveSpeed() * RANGE_MULT + MIN_PIXEL_RANGE_MULT;
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}
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#ifdef HAVE_SIXENSE
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@ -362,7 +363,7 @@ void SixenseManager::emulateMouse(PalmData* palm, int index) {
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float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
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// Get the pixel range over which the xAngle and yAngle are scaled
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float cursorRange = widget->width() * getCursorPixelRangeMultiplier();
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float cursorRange = widget->width() * getCursorPixelRangeMult();
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pos.setX(widget->width() / 2.0f + cursorRange * xAngle);
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pos.setY(widget->height() / 2.0f + cursorRange * yAngle);
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@ -42,7 +42,7 @@ public:
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~SixenseManager();
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void update(float deltaTime);
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float getCursorPixelRangeMultiplier() const;
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float getCursorPixelRangeMult() const;
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public slots:
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@ -276,7 +276,7 @@ void ApplicationOverlay::renderControllerPointers() {
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float yAngle = 0.5f - ((atan2(direction.z, direction.y) + M_PI_2));
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// Get the pixel range over which the xAngle and yAngle are scaled
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float cursorRange = glWidget->width() * application->getSixenseManager()->getCursorPixelRangeMultiplier();
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float cursorRange = glWidget->width() * application->getSixenseManager()->getCursorPixelRangeMult();
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int mouseX = glWidget->width() / 2.0f + cursorRange * xAngle;
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int mouseY = glWidget->height() / 2.0f + cursorRange * yAngle;
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