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Merge pull request #3025 from talentraspel/19753
replaced usleep for windows
This commit is contained in:
commit
5b62733a36
3 changed files with 52 additions and 9 deletions
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@ -1419,7 +1419,7 @@ bool Audio::switchOutputToAudioDevice(const QAudioDeviceInfo& outputDeviceInfo)
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// proportional to the accelerator ratio.
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#ifdef Q_OS_WIN
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const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.4f;
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const float Audio::CALLBACK_ACCELERATOR_RATIO = 0.1f;
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#endif
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#ifdef Q_OS_MAC
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@ -21,6 +21,8 @@
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#include <SharedUtil.h>
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#include <QThread>
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#include "InterfaceConfig.h"
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#include "ui/TextRenderer.h"
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#include "VoxelConstants.h"
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@ -409,8 +411,44 @@ void runTimingTests() {
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float NSEC_TO_USEC = 1.0f / 1000.0f;
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("QElapsedTimer::nsecElapsed() usecs: %f", elapsedUsecs / (float) numTests);
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qDebug("QElapsedTimer::nsecElapsed() usecs: %f", elapsedUsecs);
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// Test sleep functions for accuracy
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startTime.start();
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QThread::msleep(1);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("QThread::msleep(1) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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QThread::sleep(1);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("QThread::sleep(1) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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usleep(1);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("usleep(1) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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usleep(10);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("usleep(10) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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usleep(100);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("usleep(100) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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usleep(1000);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("usleep(1000) ms: %f", elapsedUsecs / 1000.0f);
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startTime.start();
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usleep(15000);
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elapsedUsecs = (float)startTime.nsecsElapsed() * NSEC_TO_USEC;
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qDebug("usleep(15000) ms: %f", elapsedUsecs / 1000.0f);
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// Random number generation
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startTime.start();
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for (int i = 0; i < numTests; i++) {
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@ -26,6 +26,7 @@
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#include <QtCore/QDebug>
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#include <QDateTime>
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#include <QElapsedTimer>
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#include <QThread>
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#include "OctalCode.h"
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#include "SharedUtil.h"
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@ -415,13 +416,17 @@ void printVoxelCode(unsigned char* voxelCode) {
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#ifdef _WIN32
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void usleep(int waitTime) {
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__int64 time1 = 0, time2 = 0, sysFreq = 0;
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QueryPerformanceCounter((LARGE_INTEGER *)&time1);
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QueryPerformanceFrequency((LARGE_INTEGER *)&sysFreq);
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do {
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QueryPerformanceCounter((LARGE_INTEGER *)&time2);
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} while( (time2 - time1) < waitTime);
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const quint64 BUSY_LOOP_USECS = 2000;
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quint64 compTime = waitTime + usecTimestampNow();
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quint64 compTimeSleep = compTime - BUSY_LOOP_USECS;
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while (true) {
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if (usecTimestampNow() < compTimeSleep) {
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QThread::msleep(1);
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}
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if (usecTimestampNow() >= compTime) {
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break;
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}
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}
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}
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#endif
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