Brad Hefta-Gaub
0f8967970a
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546
more work on extra lasers
2016-10-24 07:46:04 -07:00
Anthony J. Thibault
53864abaf2
edit.js: Fix for picking and manipulating objects via hand controllers.
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The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
Brad Hefta-Gaub
1a28732b64
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
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Conflicts:
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00
Anthony J. Thibault
55c062098a
Adjustment to position and visibility of grab sphere.
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* The grab sphere used to detect near grabbing is now 10cm in radius instead of 4cm.
* The visual representation of this grab sphere is always hidden, by default.
* This representation can be enabled in via the "Developer > Show Grab Sphere" menu item.
2016-10-19 17:33:05 -07:00
Anthony J. Thibault
bcd31e3d99
Adjust size and offset of grab balls to better align with hand controllers.
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(cherry picked from commit d97a8c2e7eace2494d3142e8187022a33aedc060)
2016-10-19 15:59:26 -07:00
Brad Hefta-Gaub
c082c74cc0
use head pose for controller in case there are no hand controllers available
2016-10-18 10:01:00 -07:00
howard-stearns
140caf84d8
never interact with hud elements while holding something
2016-10-14 18:30:52 -07:00
howard-stearns
d232d115d5
persist tablet data, and clean it up on startup
2016-10-13 16:53:44 -07:00
howard-stearns
b377127fc1
make marketplace tablet be clientOnly
2016-10-12 14:46:04 -07:00
Brad Hefta-Gaub
93d9cf7917
adjust grab indicators
2016-10-11 12:42:26 -07:00
howard-stearns
03a8af76e3
don't do hand-controller edit object-selection when pointed at a HUD
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element
2016-09-14 12:02:33 -07:00
Seth Alves
e5e9bb0052
Merge branch 'master' of github.com:highfidelity/hifi into grab-point-adjustments
2016-09-14 11:28:10 -07:00
David Rowe
fe8b3b4d0d
Merge branch 'master' into 21040
2016-09-13 09:12:47 +12:00
David Rowe
487cb7d893
Use findInFrustum in entities list and filter results per search radius
2016-09-09 18:58:38 +12:00
Seth Alves
9e99cc1f78
fix mod.js
2016-09-08 07:35:52 -07:00
David Rowe
28cfca993f
Add and wire up "search in view" JavaScript API stub
2016-09-08 14:58:48 +12:00
David Rowe
7d6ab77c16
Merge branch 'master' into 21040
2016-09-08 11:30:19 +12:00
Seth Alves
746d0cd91c
get various hand lasers to all line up with grab-point sphere
2016-09-07 16:10:37 -07:00
Anthony J. Thibault
9f0550ea7e
Raised dpi of WebTablet to fit 480 width keyboard
2016-09-07 10:59:54 -07:00
SamGondelman
88d0aa3737
removed showButtonDown, which didn't exist
2016-09-06 17:36:55 -07:00
David Rowe
c44bd902c3
Display render info values only if provided
2016-09-03 13:07:40 +12:00
David Rowe
980df19db1
Merge branch 'master' into 21040
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Conflicts:
libraries/entities/src/EntityItemProperties.cpp
2016-09-03 11:38:27 +12:00
Anthony J. Thibault
0f42943bfb
Marketplace tablet is a bit larger and lower DPI.
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Bug fix for grabbing/equipping large objects, they no longer will drop immediately
if your grab point is too far away from the grabbed entity position.
2016-08-29 11:55:04 -07:00
David Rowe
0d1daecf12
Provide count of textures for entity items
2016-08-27 12:13:34 +12:00
David Rowe
1147adae78
Add columns in entity list for render performance information
2016-08-26 15:16:23 +12:00
Anthony J. Thibault
c6ea64926c
Sensor space entity support
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You can do this by parenting an entity to an avatar's -2 joint index.
This will mean that the entity will follow the avatar as it moves in the world, but
will not follow the avatar's position as it moves in sensor space. Essentially, this
gives you the ability to place objects in the user's physical room.
WebTablets now are located in this feature and no longer jitter.
2016-08-23 10:13:06 -07:00
Anthony J. Thibault
af2c31f29b
Renamed WebBuddy to WebTablet
2016-08-23 10:10:29 -07:00
Anthony J. Thibault
eafae1fcf3
Added tablet shell around web-buddy
2016-08-23 10:10:28 -07:00
Anthony J. Thibault
31ed378dbf
Added dpi entity property for web-entities
2016-08-23 10:10:26 -07:00
Anthony J. Thibault
6704ae9ad4
Added dpi parameter to userData (this is temporary)
2016-08-23 10:09:17 -07:00
Anthony J. Thibault
9bafd82b2c
marketplace now pops up a marketplace web entity
2016-08-23 10:09:16 -07:00
SamGondelman
b23d3cd35a
fixed messed up transparency on edit selection of shapes
2016-08-05 18:35:16 -07:00
Brad Davis
091e798267
Make hand pointer lasers 'click' on fully pressing and clicking the vive controller
2016-07-14 10:30:35 -07:00
howard-stearns
b8e6572ebf
basic hand-controller editing
2016-07-05 17:00:54 -07:00
Ryan Downe Karpf
873b57219a
Merge pull request #8167 from hyperlogic/feature/equip-hotspots
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equip-hotspots feature
2016-07-01 09:55:49 -07:00
Brad Davis
dfb6cb1aa3
Updating entity list
2016-06-30 14:25:36 -07:00
Anthony J. Thibault
43d4dba4c0
iterate over hotspots not entities.
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This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
Anthony J. Thibault
1b98c73473
WIP, equip-points work but they don't use the proper attach point.
2016-06-29 13:53:06 -07:00
Brad Hefta-Gaub
1af455b8b9
Merge pull request #8135 from SamGondelman/fixEditLockHMD
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Prevent entering independent camera mode through edit.js in HMD mode
2016-06-27 15:50:25 -07:00
SamGondelman
d5feac94f4
coding standard fun
2016-06-24 16:23:15 -07:00
SamGondelman
5e69af83c6
can't enter independent mode through edit.js in HMD mode
2016-06-24 16:23:15 -07:00
Anthony J. Thibault
2a82dddc2b
Draw attach points as if they were equip-hotspots
2016-06-21 17:36:36 -07:00
David Rowe
b6cb5617d3
Save toolbar position when moving it only when stopped moving it
2016-06-05 08:55:27 +12:00
Seth Alves
419c744bd4
Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3
2016-05-19 09:49:18 -07:00
howard-stearns
acb56d0603
Larger edit handles, and more tolerance in click (vs drag).
2016-05-16 12:35:05 -07:00
Seth Alves
73c06b3bf4
updating attachedEntitiesManager to work with new system
2016-05-11 14:13:08 -07:00
Brad Hefta-Gaub
5314755e0d
Merge pull request #7782 from ctrlaltdavid/20898
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Automatically upgrade toolbar position to bottom center of window
2016-04-28 16:37:34 -07:00
James B. Pollack
795d866da9
re add locking/visibility tools to edit.js
2016-04-28 13:29:54 -07:00
David Rowe
1cf53829d3
Fix upgrading for all toolbar buttons
2016-04-29 08:20:20 +12:00
David Rowe
b7188bad30
Automatically upgrade toolbar position to bottom center of window
2016-04-29 07:13:56 +12:00
James B. Pollack
06171f6063
move default to system
2016-04-26 14:47:02 -07:00