overte/scripts/system/libraries
2016-10-24 08:11:31 -07:00
..
controllers.js more work on extra lasers 2016-10-24 07:46:04 -07:00
dataViewHelpers.js move default to system 2016-04-26 14:47:02 -07:00
entityCameraTool.js coding standard fun 2016-06-24 16:23:15 -07:00
entityList.js Use findInFrustum in entities list and filter results per search radius 2016-09-09 18:58:38 +12:00
entitySelectionTool.js edit.js: Fix for picking and manipulating objects via hand controllers. 2016-10-20 13:37:31 -07:00
globals.js move default to system 2016-04-26 14:47:02 -07:00
gridTool.js move default to system 2016-04-26 14:47:02 -07:00
lightOverlayManager.js move default to system 2016-04-26 14:47:02 -07:00
overlayUtils.js move default to system 2016-04-26 14:47:02 -07:00
progressDialog.js move default to system 2016-04-26 14:47:02 -07:00
soundArray.js move default to system 2016-04-26 14:47:02 -07:00
stringHelpers.js move default to system 2016-04-26 14:47:02 -07:00
toolBars.js removed showButtonDown, which didn't exist 2016-09-06 17:36:55 -07:00
ToolTip.js move default to system 2016-04-26 14:47:02 -07:00
Trigger.js Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
utils.js iterate over hotspots not entities. 2016-06-29 13:53:07 -07:00
WebTablet.js persist tablet data, and clean it up on startup 2016-10-13 16:53:44 -07:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00