overte/scripts/system/libraries
Anthony J. Thibault 43d4dba4c0 iterate over hotspots not entities.
This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
..
dataViewHelpers.js
entityCameraTool.js coding standard fun 2016-06-24 16:23:15 -07:00
entityList.js re add locking/visibility tools to edit.js 2016-04-28 13:29:54 -07:00
entitySelectionTool.js Larger edit handles, and more tolerance in click (vs drag). 2016-05-16 12:35:05 -07:00
globals.js
gridTool.js
lightOverlayManager.js
overlayUtils.js
progressDialog.js
soundArray.js
stringHelpers.js
toolBars.js Save toolbar position when moving it only when stopped moving it 2016-06-05 08:55:27 +12:00
ToolTip.js
utils.js iterate over hotspots not entities. 2016-06-29 13:53:07 -07:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00