overte/scripts/system/libraries
Anthony J. Thibault 53864abaf2 edit.js: Fix for picking and manipulating objects via hand controllers.
The ray picking was not using the proper grab sphere offset, so it became detached from the visual ray, making picking difficult.
2016-10-20 13:37:31 -07:00
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controllers.js Adjustment to position and visibility of grab sphere. 2016-10-19 17:33:05 -07:00
dataViewHelpers.js move default to system 2016-04-26 14:47:02 -07:00
entityCameraTool.js coding standard fun 2016-06-24 16:23:15 -07:00
entityList.js Use findInFrustum in entities list and filter results per search radius 2016-09-09 18:58:38 +12:00
entitySelectionTool.js edit.js: Fix for picking and manipulating objects via hand controllers. 2016-10-20 13:37:31 -07:00
globals.js move default to system 2016-04-26 14:47:02 -07:00
gridTool.js move default to system 2016-04-26 14:47:02 -07:00
lightOverlayManager.js move default to system 2016-04-26 14:47:02 -07:00
overlayUtils.js move default to system 2016-04-26 14:47:02 -07:00
progressDialog.js move default to system 2016-04-26 14:47:02 -07:00
soundArray.js move default to system 2016-04-26 14:47:02 -07:00
stringHelpers.js move default to system 2016-04-26 14:47:02 -07:00
toolBars.js removed showButtonDown, which didn't exist 2016-09-06 17:36:55 -07:00
ToolTip.js move default to system 2016-04-26 14:47:02 -07:00
Trigger.js Make hand pointer lasers 'click' on fully pressing and clicking the vive controller 2016-07-14 10:30:35 -07:00
utils.js iterate over hotspots not entities. 2016-06-29 13:53:07 -07:00
WebTablet.js persist tablet data, and clean it up on startup 2016-10-13 16:53:44 -07:00
Xform.js WIP, equip-points work but they don't use the proper attach point. 2016-06-29 13:53:06 -07:00