Raffi Bedikian
6b2897ca8f
Fix AA bugs with display plugins and mini-mirror
2015-09-03 23:11:53 -07:00
Brad Davis
c8069ba73c
Working on magballs polish
2015-09-03 20:09:54 -07:00
Anthony J. Thibault
30264e9c3d
Added animation debug draw items to menu.
...
* Debug Draw Bind Pose - used to display the current avatar's bind pose
* Debug Draw Animation - used to display the current avatar's AnimGraph animation.
Currently does not work with old animation so it's only valid when Enable Anim Graph is true.
* Draw Mesh - used to hide or display the avatar mesh.
2015-09-02 21:04:29 -07:00
Raffi Bedikian
2d95d1c236
Fix various whitespace issues
2015-09-02 13:49:21 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Raffi Bedikian
9318661bc3
Add algorithm comments to FXAA shader
2015-09-01 23:54:48 -07:00
Howard Stearns
8cf71f285d
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-09-01 16:03:40 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Andrew Meadows
fe2d03fd37
merge
...
Conflicts:
libraries/display-plugins/src/display-plugins/OpenGLDisplayPlugin.cpp
libraries/display-plugins/src/display-plugins/stereo/StereoDisplayPlugin.cpp
libraries/shared/src/GLMHelpers.cpp
2015-09-01 11:17:08 -07:00
Anthony J. Thibault
2401e6cc4b
Merge branch 'master' into ajt/new-anim-system
2015-09-01 10:58:38 -07:00
Seth Alves
7b6d267c06
Merge pull request #5675 from AndrewMeadows/darmstadtium
...
remove PhysicsEntity class
2015-09-01 10:06:01 -07:00
Stephen Birarda
fa0abe2972
resolve conflicts on merge with upstream/master
2015-08-31 10:51:12 -07:00
Anthony J. Thibault
54aa0677f6
Merge branch 'master' into ajt/new-anim-system
2015-08-31 10:47:50 -07:00
Raffi Bedikian
ff2a58b3eb
Add FXAA effect class, modeled after AO effect
2015-08-30 20:49:03 -07:00
Raffi Bedikian
1001cf9000
Add shader files for FXAA
2015-08-30 20:48:06 -07:00
Sam Gateau
4e944645fe
more cleaning for showing a cleaner pr
2015-08-28 16:58:36 -07:00
Sam Gateau
b845fcaff9
Cleanup
2015-08-28 16:38:07 -07:00
Sam Gateau
e2fce12713
Splitting the FBXREader.cpp file into sub files
2015-08-28 09:51:03 -07:00
Sam Gateau
8ea8eea08d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-28 08:13:10 -07:00
Sam Gateau
85f230bf17
Getting rid of the NetworkMEshPart and simplifying the thinking around the MOdel regarding its RenderItems
2015-08-28 08:12:50 -07:00
Andrew Meadows
614fad0811
remove warnings from linux build
2015-08-27 19:12:25 -07:00
Stephen Birarda
8ea20b5e5e
fix warning on string literal call to qFatal
2015-08-27 18:26:55 -07:00
Andrew Meadows
d3f06af892
remove PhysicsEntity class
2015-08-27 18:22:12 -07:00
Stephen Birarda
8ee27bca2b
remove urlAsString from Model
2015-08-27 16:00:21 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Ryan Huffman
755c33e551
Remove unused variable
2015-08-27 14:11:40 -07:00
Ryan Huffman
24eef654e0
Remove unnecessary debug
2015-08-27 14:11:29 -07:00
Ryan Huffman
750080fe66
Remove early return in Model::restoreJointPosition
2015-08-27 12:52:01 -07:00
Anthony J. Thibault
778521f664
Improvement to bone link rendering when bones are large.
2015-08-27 10:21:23 -07:00
Sam Gateau
4f7b857130
Merge
2015-08-27 10:01:39 -07:00
Sam Gateau
f6953f8e02
REfining th eTextureMap design but still with the issue of the lightmapped model
2015-08-27 09:52:07 -07:00
Anthony J. Thibault
a04f356857
Merge branch 'master' into ajt/new-anim-system
2015-08-27 09:32:53 -07:00
Anthony J. Thibault
b7a9b54628
Better AnimDebugDraw rendering
2015-08-26 16:42:08 -07:00
Howard Stearns
8e3d8cd31c
Merge branch 'master' of https://github.com/highfidelity/hifi into decouple-avatar-updates
2015-08-26 16:08:42 -07:00
Howard Stearns
475331a97d
Sprinkle locks everywhere.
2015-08-26 16:08:07 -07:00
Ryan Huffman
269d5bb6da
Resolve bugs with *Cache changes
2015-08-26 14:04:55 -07:00
Ryan Huffman
aa7d8678e1
Merge branch 'protocol' of github.com:birarda/hifi into atp-server
2015-08-26 12:26:11 -07:00
Seth Alves
695ffa29c7
call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
2015-08-26 11:09:59 -07:00
Anthony J. Thibault
46c1e008bc
Merge branch 'master' into ajt/new-anim-system
2015-08-26 10:37:39 -07:00
Sam Gateau
84d0be134e
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-25 22:13:22 -07:00
Sam Gateau
1e9fce2a61
Drafting the materials for FBXReader
2015-08-25 22:12:51 -07:00
Brad Davis
d311e4f2ea
Fixing problems reported by static analysis tool
2015-08-25 19:18:55 -07:00
Anthony J. Thibault
bde75e9e51
AnimDebugDraw rendering works again.
...
I had to port AnimDebugDraw shader to GLSL 4.1.
2015-08-24 17:36:21 -07:00
Brad Davis
380b0cb23c
Removing tabs from our javascript and C++
2015-08-24 15:26:46 -07:00
Anthony J. Thibault
fa5256eefd
Merge branch 'master' into ajt/new-anim-system
2015-08-24 14:32:28 -07:00
Sam Gateau
e06e50cb5c
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-08-24 14:01:29 -07:00
Sam Gateau
a6db88f257
converting material and mesh from srgb to linear in pipeline
2015-08-24 14:00:48 -07:00
Brad Davis
78a08ed7c7
Merge pull request #5641 from thoys/20660
...
CR for Job #20660 - Render the world Axis markers into negative space, add view option
2015-08-24 10:16:56 -07:00
Howard Stearns
bb91b17314
Merge pull request #5634 from hyperlogic/tony/animation-resource-fix
...
Fix for animation resources
2015-08-24 08:13:33 -07:00
Nex Pro
8d8a9535a0
Merge branch '20660' of github.com:thoys/hifi into 20660
2015-08-24 16:07:38 +01:00
Nex Pro
3f4323e084
Added overload for renderDashedLine
2015-08-24 16:07:07 +01:00
Thijs Wenker
0f8cf80d45
Merge branch 'master' of https://github.com/worklist/hifi into 20660
2015-08-23 19:53:50 +02:00
Nex Pro
ad315cf68a
Merge branch '20660' of github.com:thoys/hifi into 20660
...
Conflicts:
interface/src/Util.cpp
2015-08-23 16:30:46 +01:00
Nex Pro
1f08444369
Modified the world box to render axes in negative space
...
Also Modified renderDashedLine to accept params for dash len and gap len so we can display negative axes as dashed lines with 500mm dashes and gaps.
2015-08-23 16:21:20 +01:00
Brad Hefta-Gaub
fe44442ffe
Merge pull request #5577 from vastcharade/horizAmbOcclPerf
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Horiz amb occl performance updates
2015-08-22 12:39:51 -07:00
Anthony J. Thibault
04e7084743
Resource fix for textures in FBX files.
...
The baseTexturePath url for textures in FBXGeometry
should default to the same base url as the fbx file itself.
This error was introduced in my recent refactoring.
Textures embedded in FBXGeometries should be un-affected
by this change.
2015-08-21 21:44:15 -07:00
Sam Gateau
01f4807239
Merging and getting back original files
2015-08-21 16:51:57 -07:00
Sam Gateau
4fabc25b3e
Fixing conflicts in shaders
2015-08-21 16:49:01 -07:00
Sam Gateau
a388ba7b00
fix conflicts
2015-08-21 16:45:52 -07:00
Sam Gateau
5a8e20ec77
merging
2015-08-21 16:34:13 -07:00
Anthony J. Thibault
b7009b4631
Fix for animation resources
...
The problem was that the invokeMethod between the AnimationReader thread
and the main thread was failing, because FBXGeometry* wasn't a registered meta type.
So, I ended up normalizing the AnimationReader class to be more like GeometryReader,
in that it uses singles and slots to communicate success and failure, rather then
invokeMethod.
2015-08-21 16:09:06 -07:00
ZappoMan
75aff2f281
fix atmosphere rendering
2015-08-21 00:29:28 -07:00
Brad Davis
76f236adf6
New stereo rendering implementation
2015-08-21 00:29:24 -07:00
Brad Davis
c3991dbb8c
Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor
...
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
2015-08-20 23:57:16 -07:00
Anthony J. Thibault
1b3d7fabc8
ResourceCache, NetworkGeometry and Model refactoring and optimizations.
...
* Removed validation logic from Resource class, Qt does this internally and is more
standards compliant. This should result in more accurate caching and faster resource
fetching when cache is stale and validation fails.
* Added loaded and failed slots to Resource class, so it does not have to be polled.
* NetworkGeometry now uses multiple Resource objects to download
the fst/mapping file and the fbx/obj models.
* NetworkGeometry is no longer a subclass of Resource
* NetworkGeometry now has signals for success and failure, you no longer
have to poll it to determine when loading is complete (except for textures *sigh*)
Some functionality was removed
* NetworkGeometry no longer has a fallback
* NetworkGeometry no longer loads LODs or has lod logic.
* The number of FBXGeometry copies is greatly reduced.
* Model::setURL no supports fallback URL, delayLoad or retainCurrent option.
This can result in a pop when switching avatars, and there's no longer a default
if avatar loading fails.
2015-08-20 18:59:51 -07:00
Seth Alves
c25082d86f
use -fsanitize=address in all code rather than just the top-level links
2015-08-20 10:14:16 -07:00
Ryan Huffman
5884fcb17b
Merge branch 'ordered-sending' into atp-server
2015-08-19 12:23:31 -07:00
Ryan Huffman
330a6bb279
Update TextureCache to work with ResourceCache updates
2015-08-19 12:17:36 -07:00
Ryan Huffman
e1f8b6700c
Update GeometryCache to work with ResourceCache updates
2015-08-19 12:17:19 -07:00
Howard Stearns
0a8c1846e9
This assert causes dev builds to fail when starting interface.
2015-08-19 10:24:31 -07:00
Andrew Meadows
9ee49c3e1e
Merge pull request #5551 from sethalves/quiet-compiler
...
Quiet compiler
2015-08-18 09:54:29 -07:00
Seth Alves
1c8030472a
back out the more controversial changes
2015-08-17 12:40:56 -07:00
Christopher Root
21dc58eb85
Improving readability in shader
2015-08-15 14:40:34 -07:00
Christopher Root
8ea6048ec7
Removing commented out code
2015-08-15 14:31:03 -07:00
Christopher Root
81ea8e8874
Updating some comments and removing unnecessary code
2015-08-15 14:27:08 -07:00
Christopher Root
708190bfd6
horiz amb occl performance upgrades
2015-08-15 14:10:25 -07:00
Brad Davis
82310bb499
Attempting to fix rendering issues on 2015 Macs
2015-08-14 23:57:10 -07:00
Brad Davis
208e41efd1
WebEntity keyboard input with mouse hover
2015-08-14 16:18:38 -07:00
Brad Davis
0fa3044231
QML framerate improvments
2015-08-12 16:24:34 -07:00
Seth Alves
d6322903a2
quiet compiler
2015-08-11 10:12:46 -07:00
Brad Davis
19d31938d3
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-10 21:25:35 -07:00
ericrius1
0f7c21ddd7
rearranged entity props and added check in setNormals to avoid uninitialized binormal values
2015-08-10 11:55:47 -07:00
Brad Davis
caf93d1aff
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Menu.h
2015-08-08 13:18:13 -07:00
Andrew Meadows
48c5a227a7
Merge pull request #5528 from ZappoMan/removeBrokenShadows
...
remove shadow menu items
2015-08-07 16:09:00 -07:00
Bradley Austin Davis
cd6667303e
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-07 15:32:33 -07:00
Brad Davis
64fcd2da96
Merge pull request #5530 from ZappoMan/RenderableModelEntityItemOptimization
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optimizations to RenderableModelEntityItem::render()
2015-08-07 15:32:07 -07:00
Bradley Austin Davis
fb2c84484e
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-07 15:26:43 -07:00
Seth Alves
b1e69537f3
Merge pull request #5524 from howard-stearns/cleanup-jointstate
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Clean Up JointState
2015-08-07 13:50:02 -07:00
ZappoMan
f4c3c30f6a
quick optimization to RenderableModelEntityItem::render()
2015-08-07 12:49:48 -07:00
Howard Stearns
145b730f80
Clean up instantiation.
2015-08-07 12:27:26 -07:00
ZappoMan
87f609b9af
remove shadow menu items, left in the dead code for now, until we have a plan for replacing shadows
2015-08-07 11:26:07 -07:00
Sam Gateau
fdb370e798
cleaning th ecode
2015-08-07 10:59:56 -07:00
Sam Gateau
30900cb802
SImple fix to the case of multiple material in a mesh with different opacity
2015-08-07 10:59:55 -07:00
samcake
6864c7bcb4
Ready for release
2015-08-07 10:59:51 -07:00
Sam Gateau
0e3e0d05f1
Introducing the Normal fitting algorithm for better normal in the deferred buffer
2015-08-07 10:59:51 -07:00
ericrius1
3910cb0d69
Merge branch 'master' into polyLineInProgress
2015-08-07 10:12:02 -07:00
Sam Gateau
e4ce1002ea
cleaning th ecode
2015-08-06 18:54:58 -07:00
Sam Gateau
f0f141a2b4
SImple fix to the case of multiple material in a mesh with different opacity
2015-08-06 18:51:44 -07:00
Brad Hefta-Gaub
0947bf2cd0
Merge pull request #5517 from samcake/punk
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Improving the quality of the normal encoding in the Deferred Buffer
2015-08-06 15:13:08 -07:00
Sam Gateau
3c9eed6e01
merging
2015-08-06 11:38:50 -07:00
Bradley Austin Davis
7e60aee1bf
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/Head.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/avatar/MyAvatar.h
interface/src/avatar/SkeletonModel.cpp
interface/src/avatar/SkeletonModel.h
interface/src/devices/3DConnexionClient.cpp
interface/src/ui/overlays/Overlays.cpp
2015-08-06 11:03:37 -07:00
samcake
07a9dd3404
Ready for release
2015-08-05 17:41:23 -07:00
Sam Gateau
95682e6270
Introducing the Normal fitting algorithm for better normal in the deferred buffer
2015-08-05 17:17:00 -07:00
Atlante45
3dc8bd47ae
Fix warning and remove unused headers
2015-08-05 16:46:44 -07:00
Sam Gondelman
513c652ab3
merge from master and attempt to fix connexion conflicts
2015-08-05 12:42:39 -07:00
samcake
6783ec300a
Merge pull request #5499 from jherico/homer
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CORE PROFILE: Fix star point smoothing... sort of
2015-08-04 20:15:09 -07:00
Anthony J. Thibault
5d83976e2a
Added AnimBlendLinear + tests.
...
MyAvatar now does a sine wave blend between a walk
and a walk animation.
2015-08-04 18:14:50 -07:00
Anthony J. Thibault
559367db4a
Got to the bottom of the bind pose question.
...
When TRUST_BIND_TRANSFORM is defined in AnimSkeleton, the bind pose is taken
from the FBXJoint::bindTransform field, which is correct for all joints
bound to actual geometry. Basically it's not trust worthy for bones NOT bound to anything.
When TRUST_BIND_TRANSFORM is not defined, the bind pose is taken from the other
FBXJoint fields. Unfortunatly these poses are NOT the bind pose, but instead
are taken from the FBX files 'resting' pose. i.e. frame 0.
2015-08-04 18:14:49 -07:00
Anthony J. Thibault
d8a20340a0
Found and fix source of memory corruption.
...
std::vector.reserve() and raw access do not mix.
raw access will only work if you push_back elements onto the vector
first. However this worked fine on MacOSX, probably due to differences
in STL implementations.
Some code clean up and some commented out debugging lines.
Debug rendering of animaions of fight club model is not working.
Not sure what frame these transformations are in.
2015-08-04 18:14:49 -07:00
Anthony J. Thibault
69cc270802
removed scale for fight club model
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
55da34f713
Better debug rendering of animations.
...
* added mat4 cast and mat4 ctors to AnimPose.
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
df79463750
WIP, animNode rendering
2015-08-04 18:14:48 -07:00
Anthony J. Thibault
d1fdbe32d2
optimizations for debug rendering of AnimSkeleton
2015-08-04 18:14:47 -07:00
Anthony J. Thibault
b8bae7cc3f
Debug rendering of MyAvatar’s skeletonModel skeleton
2015-08-04 18:14:47 -07:00
Anthony J. Thibault
91ca13c66d
Added AnimDebugDraw to render-utils
2015-08-04 18:14:46 -07:00
Bradley Austin Davis
fc5ec22810
Fix diagonal slashes in text
2015-08-04 17:28:42 -07:00
Sam Gateau
730ad2da2f
removing dead code
2015-08-04 16:37:01 -07:00
Sam Gateau
d2360d1406
Merge branch 'core' of https://github.com/highfidelity/hifi into punk
2015-08-04 16:31:33 -07:00
Sam Gateau
fc0ee28b84
FIx the mirror rendering bugs by replacing the prvious technique by a simple true mirror during the final blit for both rear view mirror and full screen mirror, not working for HMD
2015-08-04 16:31:20 -07:00
Bradley Austin Davis
2221c839c3
Fix star point smoothing... sort of
2015-08-04 16:29:07 -07:00
Bradley Austin Davis
4f759ee46a
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 16:26:16 -07:00
Seth Alves
9171033f21
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-08-04 16:06:38 -07:00
Bradley Austin Davis
c454bc96a0
Fix bug in lightmap and specular map fragment shaders
2015-08-04 14:36:42 -07:00
Bradley Austin Davis
89aa596717
Fix white rendering of many primitives
2015-08-04 14:05:05 -07:00
Bradley Austin Davis
3c76c0d4b6
Merge remote-tracking branch 'upstream/master' into core
2015-08-04 10:23:54 -07:00
Bradley Austin Davis
7593a134db
Moving oglplus to rely on glew on all platforms
2015-08-04 00:57:55 -07:00
Bradley Austin Davis
29c9e6e45e
Updating plugins to core profile
2015-08-04 00:33:03 -07:00
Bradley Austin Davis
53ccbfc4fa
Merge branch 'core' into plugins
2015-08-03 22:25:50 -07:00
Bradley Austin Davis
1a589160f4
Fixing the skinning shaders sizing problems
2015-08-03 18:44:51 -07:00
Ryan Huffman
027adf73bb
Merge branch 'master' of github.com:highfidelity/hifi into asset-server
2015-08-03 16:41:24 -07:00
Ryan Huffman
3a2ef35a3b
Update Geometry and Texture caches to use updated ResourceCache
2015-08-03 16:26:51 -07:00
Sam Gateau
44e7223547
Fixing the skinning by simply reverting the change to the format for the inSkinIndex
2015-08-03 16:05:04 -07:00
ericrius1
12770edbe1
Merge branch 'master' into polyLineInProgress
2015-08-03 15:52:26 -07:00
ericrius1
98a5d1e759
fixed merge conflics in hit effect
2015-08-03 11:25:18 -07:00
Andrew Meadows
b00d47d62e
merge master into cleanup of legacy shapes
2015-08-03 11:19:29 -07:00
samcake
d3fc05e99f
FIxed a few shaders varyings, problem identified on MAC to be solved
2015-08-03 11:18:08 -07:00
Andrew Meadows
acfc907704
Merge pull request #5438 from howard-stearns/rig
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Rig: Bottleneck animation management through a Rig class
2015-08-03 11:14:21 -07:00
samcake
85077604dc
Merge pull request #5478 from jherico/marge
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CORE BRANCH - More shader fixes
2015-08-03 10:25:33 -07:00
ericrius1
f50c482451
Merge branch 'master' into polyLineInProgress
2015-08-03 08:46:01 -07:00
ericrius1
47bc8f50ab
cleaning
2015-08-03 08:45:14 -07:00
Brad Davis
5c07a7d85b
Merge remote-tracking branch 'upstream/master' into plugins
2015-08-01 21:58:05 -07:00
Brad Davis
53feaf2ab6
More shader fixes
2015-08-01 20:17:57 -07:00
Bradley Austin Davis
f19653f3e2
Integrate glew
2015-08-01 20:08:19 -07:00
Brad Davis
180f912924
Merge remote-tracking branch 'upstream/master' into core
...
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/gpu/src/gpu/Format.h
libraries/render-utils/src/GeometryCache.cpp
libraries/render-utils/src/Model.cpp
libraries/render-utils/src/text/Font.cpp
2015-08-01 20:01:59 -07:00
ZappoMan
b02f751830
diff redux
2015-08-01 16:53:35 -07:00
ZappoMan
b138c16c7f
use Austins QUAD to TRIANGLE_STRIP approach
2015-08-01 16:50:36 -07:00
Brad Davis
b84eef93c9
Core profile shader work and test code
2015-08-01 14:43:52 -07:00
ZappoMan
05a4a6aa9b
implement on-the-fly conversion of FBXMeshParts that are quads, into their triangle equivalents
2015-08-01 13:07:56 -07:00
ZappoMan
452225ddaf
removed QUADS from Font::drawString()
2015-08-01 11:51:07 -07:00
ZappoMan
1dd6c1117d
change GeometryCache::renderQuad() to use TRIANGLES as lower level render primitive
2015-08-01 11:29:28 -07:00
Howard Stearns
0dad1adf7d
Speculative guard against crashing.
2015-07-31 18:05:14 -07:00
Sam Gateau
ca4dbdb996
Merging with upstream and compiling on windows
2015-07-31 16:14:53 -07:00
Brad Davis
aea07fe671
Merge branch 'master' into gl4_1
...
Conflicts:
libraries/gpu/src/gpu/Config.slh
libraries/render-utils/src/deferred_light_limited.slv
libraries/render-utils/src/simple.slf
libraries/render-utils/src/simple_textured.slf
tests/render-utils/src/main.cpp
tools/scribe/src/main.cpp
2015-07-31 15:08:37 -07:00
Andrew Meadows
661a916ebd
merge rig into cleanup (removal of legacy shapes)
...
Conflicts:
interface/src/avatar/Avatar.h
tests/physics/src/ShapeColliderTests.cpp
tests/physics/src/ShapeColliderTests.h
2015-07-31 13:40:51 -07:00
samcake
1dba28860a
Merge master
2015-07-31 10:29:51 -07:00
Brad Davis
155f88e267
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/devices/TV3DManager.h
libraries/gpu/src/gpu/GPUConfig.h
2015-07-31 10:28:06 -07:00
Howard Stearns
b685378ab0
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-31 10:08:30 -07:00
Seth Alves
c1f777e18f
move setHandPosition from SkeletonModel to AvatarRig. Tell Rig::initJointStates joint-indexes for hands and elbows and shoulders
2015-07-30 18:39:01 -07:00
samcake
fbf21cb089
FIxed the problem on Mac, by removing all of the gpuConfig includesgit status
...
q
:q
wq
2015-07-30 18:27:47 -07:00
Anthony J. Thibault
e52bf2e12d
Fix for head cauterization.
...
When rendering rigidly bound mesh clusters were not properly using
the cauterization matrix set.
2015-07-30 15:51:34 -07:00
Sam Gateau
14f4c9c6c0
REmove more of the unnecessary GLBacken .h and GPUCOnfig.h include, The gpu::Context is now completely agnostic of the True Backend
2015-07-30 15:07:36 -07:00
Anthony J. Thibault
7a10b31dd9
Clear translation on root joint.
...
Also, delete/rename all instances of updateJointState except for the one in Rig
and derived classes.
2015-07-30 15:04:27 -07:00
Brad Davis
f7a2513f26
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/MyAvatar.h
tests/ui/src/main.cpp
2015-07-30 12:55:22 -07:00
Sam Gateau
d84e2d31ea
Merge with master
2015-07-30 11:20:00 -07:00
Howard Stearns
06aa107762
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-30 09:57:02 -07:00
Brad Hefta-Gaub
96fdb32edc
Merge pull request #5461 from venkatn93/avatar
...
HBAO implementation
2015-07-30 08:46:55 -07:00
Brad Hefta-Gaub
b95e4e1e93
Merge pull request #5323 from MarcelEdward/20605
...
Removed the line where the directory is stripped off the RelativeFile
2015-07-30 07:30:01 -07:00
Niraj Venkat
291e0e21ae
HBAO final implementation
2015-07-29 18:47:27 -07:00
Sam Gateau
ab4b940d83
merge with upstream
2015-07-29 17:11:13 -07:00
Niraj Venkat
4f2630c561
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-29 16:54:37 -07:00
Howard Stearns
d73f133daa
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-29 15:45:00 -07:00
Sam Gateau
8c96096a67
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-29 14:04:20 -07:00
ericrius1
65e04337bf
removed synccache line
2015-07-29 11:15:20 -07:00
Niraj Venkat
d76cda396f
HBAO implementation ported from NVidia HLSL
2015-07-29 11:05:19 -07:00
Howard Stearns
a9f76324b5
Merge branch 'rig' of https://github.com/sethalves/hifi into sethalves-rig2
2015-07-29 10:49:27 -07:00
ericrius1
697cb4c9d0
fixed merge conflicts and refactored hit effect to catch up with refactored rendering engine
2015-07-29 10:02:06 -07:00
Andrew Meadows
2c66af67e9
Merge howard/rig into andrew/caesium
2015-07-29 09:04:32 -07:00
Andrew Meadows
0a5ada3c09
remove legacy shapes
2015-07-29 09:02:24 -07:00
Brad Davis
3fa7c7b516
Fixing GL window header
2015-07-28 23:22:28 -07:00
Brad Davis
e109bd42d2
Fixing cleanup of glwindow
2015-07-28 23:14:33 -07:00
Anthony J. Thibault
22d63b7697
Compilation fix for GLWindow
2015-07-28 18:10:59 -07:00
Andrew Meadows
77a12eb50e
compile on linux with GLEW
2015-07-28 17:53:01 -07:00
Anthony J. Thibault
b06485c266
Remove cauterize code from Rig and move it back into Model.
...
* cauterize code is used as at render time and is not dependent on
the jointStates.
* MyAvatar now initialize the bone set used for cauterization and
makes the decision to perform cauterization or not in preRender.
2015-07-28 17:45:33 -07:00
Brad Davis
8202862750
Working on display plugins stability
2015-07-28 16:22:22 -07:00
ericrius1
469bace7ca
removed unnessary computations from hit effect fragment shader
2015-07-28 15:15:34 -07:00
Howard Stearns
4754615159
Fix NPC animations.
2015-07-28 12:34:10 -07:00
Howard Stearns
e7516aab02
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-28 11:17:35 -07:00
Sam Gateau
22e70ee691
merged master
2015-07-28 10:13:05 -07:00
Brad Davis
a049b14d13
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-28 10:04:19 -07:00
Sam Gateau
baf7873ce1
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-27 17:40:19 -07:00
Seth Alves
6e5aca6da4
merge from upstream
2015-07-27 16:52:36 -07:00
Seth Alves
5ae15d46b4
add some javascript callable stuff back to MyAvatar
2015-07-27 16:42:54 -07:00
Howard Stearns
1bb734aec0
Kill warnings.
2015-07-27 15:26:03 -07:00
Sam Gateau
a5ad40bee9
INtroduce the resetStage command to clear up all cache and state in the gpu::Conference and make sure no more resource are linked
2015-07-27 14:07:28 -07:00
Howard Stearns
ef52c0703f
Merge pull request #8 from AndrewMeadows/cadmium
...
remove unused legacy Shapes from Model and friends
2015-07-27 13:20:41 -07:00
Howard Stearns
990f0d6d07
Pass correct position/velocity/orientation to Rig simulation.
2015-07-27 12:57:39 -07:00
Niraj Venkat
d2ee74f7c7
Shader code indentation
2015-07-27 12:20:41 -07:00
Niraj Venkat
1193b89918
Coding standard and tab fixes
2015-07-27 12:14:29 -07:00
Niraj Venkat
92595583ec
Coding standard and building
2015-07-27 11:55:17 -07:00
Andrew Meadows
73ac941230
remove unused legacy Shapes from Model and friends
2015-07-27 11:15:33 -07:00
Howard Stearns
dac6667ee6
Start of state.
2015-07-27 09:21:24 -07:00
Howard Stearns
1ec0518d05
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-27 09:20:30 -07:00
Niraj Venkat
83e0856279
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-27 09:20:19 -07:00
Bradley Austin Davis
0cbc12af8b
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-27 10:15:10 -04:00
Bradley Austin Davis
7be33dcb58
Limit the amount of time consumed by rendering QML
2015-07-25 11:40:58 -04:00
Niraj Venkat
6bc3d65bf4
Fixing build errors
2015-07-24 16:16:18 -07:00
Niraj Venkat
5dd16d9f80
Blend function applied to reduce one FBO
2015-07-24 16:07:30 -07:00
Howard Stearns
1663d095a1
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-24 14:08:51 -07:00
Niraj Venkat
fc612ab8cd
Merge conflict fix
2015-07-24 11:29:52 -07:00
Niraj Venkat
e036602726
Fixing merge conflicts
2015-07-24 11:08:40 -07:00
Howard Stearns
f9f8b0ffc1
Merge branch 'rig' of https://github.com/howard-stearns/hifi into rig
2015-07-24 10:40:19 -07:00
Bradley Austin Davis
a60e669d3d
Merge branch 'master' into plugins
2015-07-24 13:38:18 -04:00
Andrew Meadows
1bf49d72f1
Merge branch 'rig' of github.com:howard-stearns/hifi into bromine
...
Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-07-24 10:06:02 -07:00
samcake
52ac5b3ef6
On mac cannot get ther erendering to properly display the overlay if the rear view mirror is active on resize
2015-07-24 03:38:21 -07:00
Sam Gateau
cb375e8ece
FIund a nasty bug with the scissor which was the reason for many issues, tried to integrate the framebuffer setup and clear as part of the enginepipeline so calling display side is simpler
2015-07-24 02:15:50 -07:00
Sam Gateau
66cd17ec66
REmove the crappy solution for drawing transparent texture into overlay by a proper shader
2015-07-23 23:09:40 -07:00
Niraj Venkat
216c499d14
HAO (Horrendous Ambient Occlusion)
2015-07-23 18:53:43 -07:00
Sam Gateau
a002560003
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-23 16:32:00 -07:00
Howard Stearns
05fae0e977
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-23 16:12:42 -07:00
ZappoMan
8007fba909
add type to shader include
2015-07-23 15:37:56 -07:00
Andrew Meadows
f40feba36d
Merge remote-tracking branch 'andrew/boron' into bromine
...
Conflicts:
interface/src/avatar/Hand.cpp
interface/src/avatar/Hand.h
interface/src/avatar/SkeletonModel.cpp
2015-07-23 15:29:53 -07:00
Seth Alves
1e19e46aa6
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-23 15:14:19 -07:00
Seth Alves
33c97a1833
get rid of _firstPersonSkeletonModel in MyAvatar. add flag in Rig for joints being dirty so Model knows when to recompute meshes
2015-07-23 15:14:10 -07:00
Bradley Austin Davis
901dd77f05
Merge remote-tracking branch 'upstream/master' into plugins
2015-07-23 18:11:25 -04:00
Sam Gateau
dc10f30d3d
Merged
2015-07-23 15:10:42 -07:00
ZappoMan
e6262de864
CR feedback
2015-07-23 14:56:52 -07:00
Sam Gateau
a561874ce3
Render the rear view mirror in a separate target and then display it during overlay pass
2015-07-23 14:56:14 -07:00
ZappoMan
1177ffd439
more hacking
2015-07-23 14:12:52 -07:00
ZappoMan
96e83e3ed4
remove gl_FrontMaterial
2015-07-23 14:11:28 -07:00
ZappoMan
9496b6c024
more hacking
2015-07-23 13:56:59 -07:00
ZappoMan
5774af0856
more hacking
2015-07-23 13:38:08 -07:00
ZappoMan
a0666d5e99
testing windows render bug
2015-07-23 13:17:12 -07:00
Seth Alves
4566d16402
move Model's AnimationHandles to Rig. Move a bunch of Model methods from public to protected
2015-07-23 13:03:38 -07:00
ZappoMan
91d317f964
testing windows render bug
2015-07-23 12:42:55 -07:00
samcake
fecb0e3675
Merge pull request #5398 from ZappoMan/removeTextureRescale
...
remove rescaling of textures
2015-07-23 11:22:38 -07:00
samcake
805e7326e0
Merge pull request #5396 from ZappoMan/deadCodeRemoval
...
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 11:11:35 -07:00
Bradley Austin Davis
1db4162371
Merge branch 'master' into plugins
2015-07-23 13:42:03 -04:00
Niraj Venkat
9ccf316513
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-23 10:36:46 -07:00
Bradley Austin Davis
f19800f0de
Don't overwrite the normals buffer when copying the resolved lighting back to the primary FBO
2015-07-23 12:37:58 -04:00
ZappoMan
06b6c49b9a
remove rescaling of textures
2015-07-23 08:56:59 -07:00
Andrew Meadows
6657026a12
remove cruft: legacy shapes for skeleton bones
2015-07-23 08:34:44 -07:00
ZappoMan
c2113ea96b
remove non-batch versions of GeometryCache renderXYZ() methods
2015-07-23 07:42:58 -07:00
Seth Alves
ee334ff826
JointStates are owned by Rig objects. Model, FaceModel, SkeletonModel call into their Rig pointer to access JointStates.
2015-07-22 18:43:10 -07:00
Seth Alves
47965bc39c
merge from upstream
2015-07-22 13:48:19 -07:00
Seth Alves
7c8d52cbd1
back out some changes to Model.cpp, change how rig pointer is delivered to model initilizer
2015-07-22 13:41:31 -07:00
Marcel Verhagen
8f0893ba21
Added fileOnUrl to check if a texture exist at the location. It return the correct filename of where the texture lives.
...
Added the url of the fix file to extractFBXGeometry and readFBX and updated the calls to readFBX to include the url of the fix file.
So it now does not break existing content.
Found a second place in the FBXReader.cpp where the RelativeFileName stripped out the dir location.
2015-07-22 22:34:45 +02:00
Howard Stearns
a6395a2351
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 12:29:27 -07:00
Howard Stearns
dbb4a8b767
Merge branch 'master' of https://github.com/highfidelity/hifi into rig
2015-07-22 11:40:25 -07:00
Sam Gateau
f70553ec95
Fixing merge
2015-07-22 11:31:46 -07:00
Sam Gateau
837ff45763
Removing code aroung the selfie fremebuffer
2015-07-22 10:57:08 -07:00
Sam Gateau
7ac2030862
Preparing for first pr
2015-07-22 10:43:50 -07:00
Niraj Venkat
adf7a1098d
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-22 10:27:39 -07:00
Bradley Austin Davis
408bb082d7
Merge fixes, OSX compile fixes
2015-07-22 13:24:47 -04:00
Bradley Austin Davis
114ab9e47f
Merge branch 'master' into plugins
2015-07-22 11:47:56 -04:00
Bradley Austin Davis
2f13488f11
Fixing FBO bug on resizing windows
2015-07-22 11:28:36 -04:00
Bradley Austin Davis
65732d874c
Merge branch 'maggie' into marge
2015-07-22 09:07:50 -04:00
Bradley Austin Davis
9596452c32
Trying to fix oculus rendering
2015-07-22 08:07:44 -04:00
Bradley Austin Davis
d6994c6dfd
Restoring star size and color variation
2015-07-21 19:22:10 -04:00
Niraj Venkat
e0634de403
Turn on/off debug AO from menu item
2015-07-21 12:14:09 -07:00
Seth Alves
fecdc08720
merge from upstream
2015-07-21 09:53:51 -07:00
Seth Alves
cdc26526b4
merge from upstream
2015-07-21 09:51:16 -07:00
Bradley Austin Davis
fda1cb6f7b
Merge remote-tracking branch 'upstream/master' into marge
2015-07-21 08:59:29 -07:00
Brad Davis
9016f437a8
Merge pull request #5371 from Atlante45/smart_pointers
...
Smart pointers fixes
2015-07-21 08:52:29 -07:00
Brad Davis
6d4c7cd4f2
Merge pull request #5374 from ZappoMan/warningFixes
...
Warning fixes and removing dead code
2015-07-21 07:23:40 -07:00
Brad Davis
5744200f64
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/avatar/MyAvatar.h
2015-07-20 19:21:02 -07:00
Seth Alves
abfe60aa20
whenever Model class uses _jointState, use the Rig version if there is a Rig.
2015-07-20 18:31:42 -07:00
Brad Davis
c3a2b72c13
Breaking framebuffer ops out of texture cache
2015-07-20 17:26:26 -07:00
Niraj Venkat
075c9f05de
Introducing blend stage in the AO pipeline
2015-07-20 16:34:02 -07:00
Sam Gateau
b5090883a0
merge with latest network pr
2015-07-20 15:49:10 -07:00
Sam Gateau
59666f664a
merging my changes to remove cruff from application to AUstin;s latest
2015-07-20 15:37:17 -07:00
ericrius1
9fc54a6040
getting closer to texturing properly
2015-07-20 15:33:21 -07:00
ZappoMan
648d0f6d43
fix a bunch of warnings
2015-07-20 15:12:27 -07:00
Niraj Venkat
eaf75c01b9
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
...
Conflicts:
libraries/render-utils/src/AmbientOcclusionEffect.cpp
libraries/render-utils/src/AmbientOcclusionEffect.h
2015-07-20 14:55:27 -07:00
Niraj Venkat
85c9ee0feb
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
...
Conflicts:
libraries/render-utils/src/AmbientOcclusionEffect.cpp
2015-07-20 14:53:19 -07:00
Atlante45
8d6ff2d9f9
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 14:50:44 -07:00
ZappoMan
d41d86c33c
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-07-20 14:31:58 -07:00
Andrew Meadows
7578a70c4c
Merge pull request #5359 from birarda/protocol
...
Network Protocol Refactor
2015-07-20 14:30:58 -07:00
Brad Davis
9fafc920ee
Merge branch 'homer' into plugins
...
Conflicts:
interface/src/Application.cpp
libraries/render-utils/src/AmbientOcclusionEffect.cpp
2015-07-20 13:53:15 -07:00
Atlante45
59acfc9f47
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 13:51:51 -07:00
Brad Davis
359abd6474
Merge branch 'master' into plugins
...
Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Application.h
interface/src/GLCanvas.cpp
interface/src/GLCanvas.h
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
libraries/render-utils/src/OffscreenGlCanvas.cpp
libraries/render-utils/src/OffscreenGlCanvas.h
libraries/render-utils/src/text/EffectType.h
2015-07-20 13:33:24 -07:00
Stephen Birarda
0177513285
resolve conflicts on merge with upstream/master
2015-07-20 12:29:38 -07:00
Sam Gateau
1a9f6e12a5
something not compiling but just before merge with upstream
2015-07-20 12:20:04 -07:00
Brad Davis
3d09e772f9
Merge branch 'marge' into homer
2015-07-20 12:09:51 -07:00
ericrius1
dcb2012070
can toggle hit effect on and off from a script
2015-07-20 12:02:01 -07:00
ericrius1
e75a6feafe
can toggle hit effect on and off from a script
2015-07-20 11:58:26 -07:00
Brad Davis
23b058e4eb
Removing starfield tilt and reducing grid alpha
2015-07-20 11:40:12 -07:00
ericrius1
3439d45e0e
adding hit effect logic
2015-07-20 11:02:15 -07:00
Brad Davis
dcaaeec593
Removing AO effect (temporarily) and wireframe mode
2015-07-20 10:55:11 -07:00
ericrius1
1e34de1c51
adding in screen space effect for getting hit
2015-07-20 10:44:38 -07:00
Atlante45
fc2956342e
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-20 10:39:16 -07:00
Brad Davis
cd677ccb18
Removing animation from star grid
2015-07-20 10:18:14 -07:00
Seth Alves
9af104f745
Merge branch 'master' of github.com:highfidelity/hifi into rig
2015-07-20 09:47:23 -07:00
Stephen Birarda
6b11495a20
resolve conflicts on merge with upstream master
2015-07-20 08:51:48 -07:00
Brad Davis
4c3cfe1e82
Starfield jazz hands
2015-07-19 20:53:50 -07:00
Brad Davis
35f7307f30
More header cleanup
2015-07-18 22:15:50 -07:00
Bradley Austin Davis
5e0a0409bf
Removing setupWorldLight from viewstateinterface
2015-07-18 12:16:51 -07:00
Brad Davis
d68618e206
Removing GL headers from most files, and some naked GL from application.cpp
2015-07-18 00:46:09 -07:00
Atlante45
1c965736e8
Remove merge error
2015-07-17 18:15:11 -07:00
Atlante45
052c3c987b
Fix some more smart pointer
2015-07-17 18:10:34 -07:00
Atlante45
256c786e28
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-17 17:59:19 -07:00
ZappoMan
816fd41624
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-07-17 17:10:52 -07:00
Brad Hefta-Gaub
2423d25839
Merge pull request #5355 from ctrlaltdavid/20620
...
QA for #20620 - Make renderGrid handle changing position and dimensions
2015-07-17 17:10:43 -07:00
ZappoMan
9c52f28ff4
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-07-17 17:05:13 -07:00
Stephen Birarda
f8c832e50b
resolve conflicts on merge with upstream master
2015-07-17 16:48:46 -07:00
ZappoMan
26e8090ec1
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 16:48:42 -07:00
Niraj Venkat
0580c8477e
3-step groundwork for AO in the pipeline
2015-07-17 16:42:03 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
Seth Alves
d287817829
give SkeletonModel created by MyAvatar a Rig pointer
2015-07-17 14:52:37 -07:00
Seth Alves
bcd6b30ec3
move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists
2015-07-17 13:31:48 -07:00
Brad Davis
ea74aac1d6
Working on cleaning up diff
2015-07-17 11:02:32 -07:00
ZappoMan
efa2001325
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 09:25:37 -07:00
David Rowe
c46533d9a6
Make renderGrid handle changing position and dimensions
...
So that audio scope grid moves when Interface window is resized.
2015-07-16 21:05:14 -07:00
Brad Davis
ae10d58142
Fixing font class
2015-07-16 16:42:29 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
ZappoMan
398075e45a
hacking on more naked GL
2015-07-16 16:26:28 -07:00
Stephen Birarda
6d7b659dff
remove the environment data process from header
2015-07-16 16:24:26 -07:00
Stephen Birarda
eb0ed438ec
remove environment data packet
2015-07-16 16:23:57 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
Stephen Birarda
61f23f6a5e
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-16 11:56:26 -07:00
Niraj Venkat
022529f03f
Render depth buffer to quad
...
Useful for graphics debugging
2015-07-16 09:46:28 -07:00
samcake
b7ac84e174
Merge pull request #5342 from ZappoMan/removeNakeGL
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remove some more dead code and naked gl
2015-07-15 17:07:55 -07:00
Stephen Birarda
05dde9d8f5
resolve conflicts on merge with upstream/master
2015-07-15 16:18:47 -07:00
Sam Gateau
9657d146f7
Clearing Model.cpp from naked gl call references
2015-07-15 16:09:53 -07:00
Stephen Birarda
97936c82f2
add a missing library link
2015-07-15 15:58:05 -07:00
ZappoMan
d1e511efcb
more naked gl cleanup, deleting dead code, tweaking comments so they don't give false positives in searching for more naked gl
2015-07-15 15:52:12 -07:00
ZappoMan
2ad2c4d554
remove some dead code
2015-07-15 15:33:28 -07:00
ZappoMan
293ccc1713
remove some dead code
2015-07-15 15:32:02 -07:00
samcake
de7aed1abc
Merge pull request #5338 from ZappoMan/removeGlowEffect
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Remove the glow effect.
2015-07-15 14:50:15 -07:00
Niraj Venkat
0ee916fb6f
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-15 14:10:42 -07:00
Niraj Venkat
1b13f837bd
Porting AO to new pipeline
2015-07-15 14:10:17 -07:00
ZappoMan
c17794849d
more GlowEctomy
2015-07-15 12:58:15 -07:00
ZappoMan
819fa852b8
first pass at GlowEctomy
2015-07-15 12:47:59 -07:00
Stephen Birarda
8b5026a817
cleanup some warnings
2015-07-15 11:20:55 -07:00
Ryan Huffman
44c99ef89a
Replace bytesAvailable with bytesLefToRead
2015-07-15 10:44:51 -07:00
samcake
9df26c8488
removing naked glViewport from DeferredLightingEffect by adding the current viewport in renderArgs
2015-07-15 00:24:43 -07:00
samcake
a6148ab73d
Remove naked gl call
2015-07-14 22:59:55 -07:00
ZappoMan
47dad82d50
removed dead code
2015-07-14 18:09:58 -07:00
ZappoMan
d19c7125da
remove naked gl calls
2015-07-14 16:49:43 -07:00
Atlante45
fbb6a94579
Merge branch 'receive_packets' of https://github.com/huffman/hifi into protocol
2015-07-14 16:36:28 -07:00
Atlante45
bbb00b9d3a
Merge branch 'protocol' of https://github.com/birarda/hifi into protocol
2015-07-14 14:11:41 -07:00
Atlante45
8fb69ecc96
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 13:50:58 -07:00
Clément Brisset
17c6f41db6
Merge pull request #5306 from ctrlaltdavid/20606
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CR for 20606 - If an external texture isn't found, still display the model
2015-07-14 13:49:00 -07:00
Atlante45
7bf45308b6
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 12:31:37 -07:00
Ryan Huffman
0edc909818
Merge branch 'protocol' of github.com:birarda/hifi into receive_packets
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Conflicts:
assignment-client/src/audio/AudioMixer.cpp
interface/src/Application.cpp
libraries/networking/src/Packet.cpp
2015-07-14 10:21:31 -07:00
Brad Davis
f8144e4ee2
Merge branch 'master' into plugins
2015-07-13 19:52:53 -07:00
David Rowe
2bab7d1c03
Add parentheses
2015-07-13 16:38:51 -07:00
Sam Gateau
5555ccd225
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-13 16:19:09 -07:00
Sam Gateau
4743bbad80
Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
2015-07-13 16:18:39 -07:00
Clément Brisset
24eb4c8263
Merge pull request #5309 from sethalves/quiet-compiler
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quiet compiler
2015-07-13 15:55:35 -07:00
Atlante45
c80df94b06
Update includes for moved files
2015-07-13 15:28:55 -07:00