This commit is contained in:
ZappoMan 2015-07-17 17:10:52 -07:00
commit 816fd41624
2 changed files with 18 additions and 9 deletions

View file

@ -392,7 +392,6 @@ void GeometryCache::renderGrid(int x, int y, int width, int height, int rows, in
gpu::GLBackend::renderBatch(batch);
}
// TODO: properly handle the x,y,w,h changing for an ID
// TODO: why do we seem to create extra BatchItemDetails when we resize the window?? what's that??
void GeometryCache::renderGrid(gpu::Batch& batch, int x, int y, int width, int height, int rows, int cols, const glm::vec4& color, int id) {
#ifdef WANT_DEBUG
@ -410,8 +409,23 @@ void GeometryCache::renderGrid(gpu::Batch& batch, int x, int y, int width, int h
Vec3Pair colorKey(glm::vec3(color.x, color.y, rows), glm::vec3(color.z, color.y, cols));
int vertices = (cols + 1 + rows + 1) * 2;
if ((registered && !_registeredAlternateGridBuffers.contains(id)) || (!registered && !_alternateGridBuffers.contains(key))) {
if ((registered && (!_registeredAlternateGridBuffers.contains(id) || _lastRegisteredAlternateGridBuffers[id] != key))
|| (!registered && !_alternateGridBuffers.contains(key))) {
if (registered && _registeredAlternateGridBuffers.contains(id)) {
_registeredAlternateGridBuffers[id].reset();
#ifdef WANT_DEBUG
qCDebug(renderutils) << "renderGrid()... RELEASING REGISTERED VERTICES BUFFER";
#endif
}
gpu::BufferPointer verticesBuffer(new gpu::Buffer());
if (registered) {
_registeredAlternateGridBuffers[id] = verticesBuffer;
_lastRegisteredAlternateGridBuffers[id] = key;
} else {
_alternateGridBuffers[key] = verticesBuffer;
}
GLfloat* vertexData = new GLfloat[vertices * 2];
GLfloat* vertex = vertexData;
@ -443,12 +457,6 @@ void GeometryCache::renderGrid(gpu::Batch& batch, int x, int y, int width, int h
verticesBuffer->append(sizeof(GLfloat) * vertices * 2, (gpu::Byte*) vertexData);
delete[] vertexData;
if (registered) {
_registeredAlternateGridBuffers[id] = verticesBuffer;
} else {
_alternateGridBuffers[key] = verticesBuffer;
}
}
if (!_gridColors.contains(colorKey)) {

View file

@ -337,8 +337,9 @@ private:
QHash<int, BatchItemDetails> _registeredDashedLines;
QHash<IntPair, gpu::BufferPointer> _gridBuffers;
QHash<int, gpu::BufferPointer> _registeredAlternateGridBuffers;
QHash<Vec3Pair, gpu::BufferPointer> _alternateGridBuffers;
QHash<int, gpu::BufferPointer> _registeredAlternateGridBuffers;
QHash<int, Vec3Pair> _lastRegisteredAlternateGridBuffers;
QHash<Vec3Pair, gpu::BufferPointer> _gridColors;
QHash<Vec2Pair, gpu::BufferPointer> _sphereVertices;