ZappoMan
816fd41624
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-07-17 17:10:52 -07:00
Brad Hefta-Gaub
2423d25839
Merge pull request #5355 from ctrlaltdavid/20620
...
QA for #20620 - Make renderGrid handle changing position and dimensions
2015-07-17 17:10:43 -07:00
ZappoMan
9c52f28ff4
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-07-17 17:05:13 -07:00
Stephen Birarda
f8c832e50b
resolve conflicts on merge with upstream master
2015-07-17 16:48:46 -07:00
ZappoMan
26e8090ec1
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 16:48:42 -07:00
Niraj Venkat
0580c8477e
3-step groundwork for AO in the pipeline
2015-07-17 16:42:03 -07:00
ericrius1
a44e5f949c
Merge branch 'master' into polyLineInProgress
2015-07-17 15:01:40 -07:00
Seth Alves
d287817829
give SkeletonModel created by MyAvatar a Rig pointer
2015-07-17 14:52:37 -07:00
Seth Alves
bcd6b30ec3
move AnimationHandle from render-utils to animation. give Rig some jointstates and animation lists
2015-07-17 13:31:48 -07:00
Brad Davis
ea74aac1d6
Working on cleaning up diff
2015-07-17 11:02:32 -07:00
ZappoMan
efa2001325
Merge branch 'master' of https://github.com/highfidelity/hifi into removeNakeGL
2015-07-17 09:25:37 -07:00
David Rowe
c46533d9a6
Make renderGrid handle changing position and dimensions
...
So that audio scope grid moves when Interface window is resized.
2015-07-16 21:05:14 -07:00
Brad Davis
ae10d58142
Fixing font class
2015-07-16 16:42:29 -07:00
Brad Davis
ae882c8347
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Application.h
interface/src/Menu.cpp
interface/src/Menu.h
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationCompositor.cpp
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-16 16:37:55 -07:00
ZappoMan
398075e45a
hacking on more naked GL
2015-07-16 16:26:28 -07:00
Stephen Birarda
6d7b659dff
remove the environment data process from header
2015-07-16 16:24:26 -07:00
Stephen Birarda
eb0ed438ec
remove environment data packet
2015-07-16 16:23:57 -07:00
Brad Davis
89faf85ad9
Working on text rendering overlays
2015-07-16 15:56:01 -07:00
Stephen Birarda
61f23f6a5e
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2015-07-16 11:56:26 -07:00
Niraj Venkat
022529f03f
Render depth buffer to quad
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Useful for graphics debugging
2015-07-16 09:46:28 -07:00
samcake
b7ac84e174
Merge pull request #5342 from ZappoMan/removeNakeGL
...
remove some more dead code and naked gl
2015-07-15 17:07:55 -07:00
Stephen Birarda
05dde9d8f5
resolve conflicts on merge with upstream/master
2015-07-15 16:18:47 -07:00
Sam Gateau
9657d146f7
Clearing Model.cpp from naked gl call references
2015-07-15 16:09:53 -07:00
Stephen Birarda
97936c82f2
add a missing library link
2015-07-15 15:58:05 -07:00
ZappoMan
d1e511efcb
more naked gl cleanup, deleting dead code, tweaking comments so they don't give false positives in searching for more naked gl
2015-07-15 15:52:12 -07:00
ZappoMan
2ad2c4d554
remove some dead code
2015-07-15 15:33:28 -07:00
ZappoMan
293ccc1713
remove some dead code
2015-07-15 15:32:02 -07:00
samcake
de7aed1abc
Merge pull request #5338 from ZappoMan/removeGlowEffect
...
Remove the glow effect.
2015-07-15 14:50:15 -07:00
Niraj Venkat
0ee916fb6f
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar
2015-07-15 14:10:42 -07:00
Niraj Venkat
1b13f837bd
Porting AO to new pipeline
2015-07-15 14:10:17 -07:00
ZappoMan
c17794849d
more GlowEctomy
2015-07-15 12:58:15 -07:00
ZappoMan
819fa852b8
first pass at GlowEctomy
2015-07-15 12:47:59 -07:00
Stephen Birarda
8b5026a817
cleanup some warnings
2015-07-15 11:20:55 -07:00
Ryan Huffman
44c99ef89a
Replace bytesAvailable with bytesLefToRead
2015-07-15 10:44:51 -07:00
samcake
9df26c8488
removing naked glViewport from DeferredLightingEffect by adding the current viewport in renderArgs
2015-07-15 00:24:43 -07:00
samcake
a6148ab73d
Remove naked gl call
2015-07-14 22:59:55 -07:00
ZappoMan
47dad82d50
removed dead code
2015-07-14 18:09:58 -07:00
ZappoMan
d19c7125da
remove naked gl calls
2015-07-14 16:49:43 -07:00
Atlante45
fbb6a94579
Merge branch 'receive_packets' of https://github.com/huffman/hifi into protocol
2015-07-14 16:36:28 -07:00
Atlante45
bbb00b9d3a
Merge branch 'protocol' of https://github.com/birarda/hifi into protocol
2015-07-14 14:11:41 -07:00
Atlante45
8fb69ecc96
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 13:50:58 -07:00
Clément Brisset
17c6f41db6
Merge pull request #5306 from ctrlaltdavid/20606
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CR for 20606 - If an external texture isn't found, still display the model
2015-07-14 13:49:00 -07:00
Atlante45
7bf45308b6
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-14 12:31:37 -07:00
Ryan Huffman
0edc909818
Merge branch 'protocol' of github.com:birarda/hifi into receive_packets
...
Conflicts:
assignment-client/src/audio/AudioMixer.cpp
interface/src/Application.cpp
libraries/networking/src/Packet.cpp
2015-07-14 10:21:31 -07:00
Brad Davis
f8144e4ee2
Merge branch 'master' into plugins
2015-07-13 19:52:53 -07:00
David Rowe
2bab7d1c03
Add parentheses
2015-07-13 16:38:51 -07:00
Sam Gateau
5555ccd225
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-13 16:19:09 -07:00
Sam Gateau
4743bbad80
Adding shaders to the lib for rendering simple textured quad and solve the ImageOverlay issue for edit.js
2015-07-13 16:18:39 -07:00
Clément Brisset
24eb4c8263
Merge pull request #5309 from sethalves/quiet-compiler
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quiet compiler
2015-07-13 15:55:35 -07:00
Atlante45
c80df94b06
Update includes for moved files
2015-07-13 15:28:55 -07:00
Stephen Birarda
d990420565
repairs to octree packet receiving in interface
2015-07-13 13:10:57 -07:00
Brad Davis
9eb15d3d55
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/GLCanvas.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
libraries/render-utils/src/DeferredLightingEffect.cpp
2015-07-13 12:54:19 -07:00
ericrius1
0ce6737b34
merged and normals flipping
2015-07-13 09:43:15 -07:00
David Rowe
d44743563b
Merge branch 'master' into 20606
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Conflicts:
libraries/render-utils/src/Model.cpp
2015-07-13 07:53:04 -07:00
Seth Alves
fb23eb0faf
Merge pull request #5301 from samcake/yellow
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Rename gpu::Batch::setUniformTexture into gpu::Batch::setResourceTexture
2015-07-12 11:36:03 -07:00
Seth Alves
c17c9f1818
quiet compiler
2015-07-12 10:29:43 -07:00
Atlante45
80fe090a94
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-10 20:20:03 -07:00
David Rowe
8ecefdfe39
If an external texture isn't found, still display the model
...
If the texture is present the next Interface is run then it will be used.
2015-07-10 16:03:27 -07:00
Atlante45
c11864acf3
Merge branch 'master' of https://github.com/highfidelity/hifi into clear_cache_and_restart
2015-07-10 15:57:40 -07:00
Atlante45
a3848f08d2
Conditionnal fixes.
2015-07-10 15:36:17 -07:00
Atlante45
49993695a5
Made geometry refresh safe
2015-07-10 15:20:19 -07:00
Atlante45
5cfa1605df
Made Texture safe with resource refresh
2015-07-10 12:28:06 -07:00
Atlante45
6c591131ba
Made Animations safe for resource reload
2015-07-10 12:01:51 -07:00
Sam Gateau
6c04e6d382
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-07-10 11:59:31 -07:00
samcake
014802fd45
Merge pull request #5277 from venkatn93/gpuquery
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GPU Query infrastructure
2015-07-10 11:59:08 -07:00
Sam Gateau
2c05349b06
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-10 11:10:07 -07:00
Sam Gateau
7fc9fd97ff
Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
2015-07-10 11:03:12 -07:00
Brad Davis
6c5d7b8789
Performance optimizations in transform buffers and geometry cache
2015-07-09 17:53:26 -07:00
Sam Gateau
11f2d74030
Simple cleaning to remove dependancies on the viewStateInterface in the deferredLightingEffect
2015-07-09 17:33:25 -07:00
Brad Hefta-Gaub
f0a1bc15a9
Merge pull request #5286 from samcake/daft
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Migrating the rendering openGL calls from DeferredLightingEffect to gpu::Batch
2015-07-09 15:23:45 -07:00
Sam Gateau
8c178d03df
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-09 15:16:52 -07:00
samcake
1f13106f51
FIxed the issue on mac due to the abs function not correctly executing
2015-07-09 15:05:03 -07:00
Brad Davis
06563264e2
Improve batched font rendering smoothing
2015-07-09 14:34:33 -07:00
Sam Gateau
2968286779
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-09 11:19:45 -07:00
Sam Gateau
110b009aa4
Less magic in this world
2015-07-09 09:55:25 -07:00
Sam Gateau
8f4a108441
Dead code and disable debug info
2015-07-09 09:37:35 -07:00
Sam Gateau
fb37af3e04
Removing dead code
2015-07-09 09:25:07 -07:00
Sam Gateau
e901d5cad0
Uncommented a block left behind...
2015-07-09 09:21:53 -07:00
Brad Hefta-Gaub
fb07956689
Merge pull request #5284 from hyperlogic/ajt/mirror-view-fix
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fix for mirror rendering on windows
2015-07-09 08:38:55 -07:00
Sam Gateau
6b229d8d2d
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-09 03:45:55 -07:00
Sam Gateau
8314fe8c7f
FInally getting a nice spot light volume working for all angles
2015-07-09 03:45:19 -07:00
Anthony J. Thibault
1be0e7ebc3
fix for mirror rendering on windows
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* added preScale to Transform class.
* preScale by -1 about the xAxis instead of post scale.
I think this was working on Mac due to the different code paths in
GLBackendTransform::updateTransform for core vs legacy gl profile.
2015-07-08 21:33:27 -07:00
Niraj Venkat
1894b42773
Added EXT support for Mac GL Query calls
2015-07-08 16:11:36 -07:00
Sam Gateau
4c44eb63da
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-08 14:25:41 -07:00
Sam Gateau
f992e875b4
Adding intrsumentation for nsight and hiding the nsight specific code in cpp
2015-07-08 14:25:13 -07:00
Niraj Venkat
7e59be6196
First take oon the query for the gpu
2015-07-08 10:00:58 -07:00
Brad Davis
a04921e74b
Merge branch 'master' into plugins
2015-07-07 11:10:51 -07:00
samcake
5557dc4da2
clean and release the new deferredLIghtingEffect
2015-07-07 10:00:05 -07:00
Atlante45
541d9ae431
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_billboard
2015-07-06 18:05:43 -07:00
Brad Davis
95000eec3c
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-06 16:22:03 -07:00
Sam Gateau
fe633cd545
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-06 15:04:02 -07:00
samcake
a2f6693bd7
getting the deferred lighting to work
2015-07-06 14:40:10 -07:00
samcake
76e661f88d
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-05 12:08:56 -07:00
Atlante45
0093403bba
Add depth bias option to simple programs
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Simple programs are now lazily generated and stored in a hash
2015-07-04 18:33:03 -07:00
samcake
84b70fbaca
Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass
2015-07-03 11:36:19 -07:00
ZappoMan
29a7584ee6
remove dead code
2015-07-03 11:29:59 -07:00
Brad Davis
b529901b1a
Attempting to protect against infinite recursion
2015-07-03 07:09:57 -07:00
Brad Davis
2a1776303d
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-07-03 06:17:35 -07:00
Bradley Austin Davis
0034a14fc1
Working on mac functionality
2015-07-02 18:14:12 -07:00
Sam Gateau
8d8a902328
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-02 15:06:32 -07:00
Sam Gateau
be8fe25338
Trying to finalize the look and behavior of th estatus indicators
2015-07-02 15:06:07 -07:00
Brad Hefta-Gaub
2a03f62bf2
Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
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Actions over wire and improved simulation ownership
2015-07-02 14:57:27 -07:00
ericrius1
c4b780d922
added accessors for deferred lighting shaders
2015-07-02 11:14:06 -07:00
ericrius1
ad97b28734
fixed merge conflicts
2015-07-02 11:01:40 -07:00
samcake
faea97d3c7
Merge pull request #5221 from Atlante45/web
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Fix Web entities
2015-07-02 10:45:20 -07:00
Atlante45
7b5a5a339a
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
Sam Gateau
e8b11f1198
Exposing the display Item Status to js to turn it on/off
2015-07-01 17:27:41 -07:00
Sam Gateau
2f04a9d3da
refining the shader pipeline and trying to pass a Status Getter from the model and fails
2015-07-01 07:47:46 -07:00
Sam Gateau
20cb519c14
first draft at using the status of the item for representing stats and current data about it in the DrawStatus phase
2015-06-30 08:19:00 -07:00
Brad Davis
196a92c1b4
A little bit of display plugin API cleanup
2015-06-29 10:55:13 -07:00
ericrius1
cf720f9e2e
merged master
2015-06-29 09:27:40 -07:00
samcake
fefe34e558
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-27 06:48:55 -07:00
samcake
1b69b38835
fix shader issue on mac
2015-06-27 06:34:58 -07:00
Seth Alves
5ecc39b811
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-26 20:06:10 -07:00
Brad Davis
5ce79d6800
Merge remote-tracking branch 'upstream/master' into plugins
2015-06-26 17:14:45 -07:00
Brad Davis
4417c00ae4
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.h
interface/src/Menu.h
2015-06-26 17:02:16 -07:00
Atlante45
d02c69111b
Fix compile error in text shader
2015-06-26 16:56:47 -07:00
Atlante45
27a1a55275
Don't cull text background/Text is emissive
2015-06-26 16:17:41 -07:00
Atlante45
efd805bea7
Introduce new emissive simple program
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Also fixes the shading on web entities using that program
2015-06-26 16:17:41 -07:00
Sam Gateau
51eab1bd39
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-26 15:45:47 -07:00
Sam Gateau
c41ebcae78
Covering all the case for rendering the light passes
2015-06-26 15:40:08 -07:00
ericrius1
0a7c787109
created a custom pipeline that is a static class variable for renderable quad entity item
2015-06-26 13:44:54 -07:00
Stephen Birarda
c6df573933
fix some OS X warnings, add description to tooltip
2015-06-26 10:50:31 -07:00
Brad Davis
230cafe21b
GL 4
2015-06-25 18:52:34 -07:00
Brad Davis
1d79e42dbb
Merge branch 'master' into gl4_1
2015-06-25 17:46:24 -07:00
Seth Alves
7c26641560
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-25 17:40:27 -07:00
Anthony J. Thibault
3853395298
Bug fixes for switching between head/body and full body avatars
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The head model visibility is now updated in preRender()
Moved the near clip plane in a bit more
Invalidate head bone vector on LOD switching.
Removed _currentSkeletonModel pointer, instead use _prevShouldDrawHead to detect when we should flip the visibility bit.
2015-06-24 16:10:47 -07:00
Anthony J. Thibault
99a03bac21
Render a different model when in first person view.
...
Currently this model is identical to the third person model, except
that the head bones have been 'cauterized' by applying a zero scale transform.
This allows us to set the near clip back to a reasonable value.
2015-06-24 16:10:47 -07:00
Clément Brisset
6db4184748
Merge pull request #5171 from huffman/fix-edit-rotate
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Fix edit.js rotation display
2015-06-24 15:35:15 -07:00
Brad Davis
8f8bda327c
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/OculusManager.h
2015-06-23 16:54:32 -07:00
Brad Davis
d4b9a739f5
Still working on GL update
2015-06-23 09:49:10 -07:00
Brad Davis
fbf3a0cbe6
Working on GL 4
2015-06-23 09:48:16 -07:00
Bradley Austin Davis
0000b5a8c8
Working on GL 4.1 core
2015-06-23 09:48:15 -07:00
Brad Davis
f51c43f90d
Working on GL 4.1
2015-06-23 09:47:18 -07:00
Sam Gateau
2fb4ed06c0
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-23 10:18:56 +02:00
Seth Alves
20f173a474
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-22 19:36:09 -07:00
Brad Hefta-Gaub
a3e1987078
Merge pull request #5176 from huffman/fix-raypicking-crash
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DO NOT MERGE - Fix recalculateMeshBoxes being called outside of mutex
2015-06-22 19:03:31 -07:00
Seth Alves
f75506bf1b
Merge branch 'master' of github.com:highfidelity/hifi into actions-over-wire
2015-06-22 15:37:10 -07:00
Brad Davis
9f98547390
Merge branch 'master' into plugins
2015-06-22 13:35:40 -07:00
Sam Gateau
9994cb7540
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-22 20:00:48 +02:00
Brad Davis
1b44c220a7
Prep work for procedural stars & stuff
2015-06-22 09:43:12 -07:00
Seth Alves
f284e9d070
quiet compiler
2015-06-22 07:18:30 -07:00
Sam Gateau
f7ca1f608f
Migrating the deferred lighting effect to Batch and in doing so, introducing the StandardShaderLib to gpu and the first 2 shaders
2015-06-22 14:06:14 +02:00
Ryan Huffman
1371f775ee
Add mutex lock around access to Model::_calculatedMeshPartOffset
2015-06-19 16:51:13 -07:00
Ryan Huffman
a7f291154b
Add lock around recalculateMeshPartOffsets call
2015-06-19 16:28:58 -07:00
Seth Alves
5381e6e9bb
entity server has its own version of actions which simply remember the encoded arguments. Entities with actions don't experience simulateKinematicMotion
2015-06-19 16:20:07 -07:00
Ryan Huffman
1734d5e584
Fix recalculateMeshBoxes being called outside of mutex
2015-06-19 15:05:55 -07:00
Brad Davis
cc6b589ae5
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-19 14:48:38 -07:00
Ryan Huffman
35f9d49c06
Fix DrawOverlay3D::getOpaquePipeline invalid signature
2015-06-19 10:47:25 -07:00
Ryan Huffman
665baff665
Merge branch 'master' of github.com:highfidelity/hifi into fix-edit-rotate
...
Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/render-utils/src/RenderDeferredTask.cpp
libraries/render-utils/src/RenderDeferredTask.h
2015-06-19 10:07:57 -07:00
Ryan Huffman
690e2e38f2
Move circle3d and text overlays to batches
2015-06-19 09:45:13 -07:00
Sam Gateau
873955b17e
Merge branch 'master' of https://github.com/highfidelity/hifi into punk
2015-06-19 18:02:56 +02:00
Clément Brisset
5192796851
Merge pull request #5168 from samcake/daft
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Improving the rendering job architecture
2015-06-19 18:00:39 +02:00
Atlante45
9c7f24eeb6
Add culled option for simple programs
2015-06-19 16:50:38 +02:00
Sam Gateau
5a2d2485c0
Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
2015-06-19 16:30:48 +02:00
Sam Gateau
31633eca10
IMproving the probe system and cleaning the engine script
2015-06-19 10:41:40 +02:00
Sam Gateau
b09991d75b
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-19 09:35:40 +02:00
Brad Davis
48b27acc79
Merge remote-tracking branch 'upstream/master' into overlay
...
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.cpp
2015-06-18 18:17:59 -07:00
Seth Alves
021dc64789
merge from upstream
2015-06-18 15:03:09 -07:00
Sam Gateau
fb42613344
Fixing transparency that i just broke
2015-06-18 20:25:51 +02:00
Brad Hefta-Gaub
b008b810e1
Merge pull request #5145 from Atlante45/text
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Bring back display names
2015-06-18 11:25:45 -07:00
Seth Alves
b258aeaa3d
merge from master
2015-06-18 10:04:14 -07:00
ZappoMan
383a2c3d63
another attempt
2015-06-18 09:43:39 -07:00
ZappoMan
673e1ee0cc
first cut and removing openGl dependency in shared
2015-06-18 09:30:34 -07:00
Atlante45
26e8c490c3
constexpr not handled on windows
2015-06-18 15:23:54 +02:00
Atlante45
5166d833a7
Make array size a constexpr
2015-06-18 15:23:53 +02:00
Atlante45
30fbd37645
Transmit normal to text rendering shader
2015-06-18 15:23:52 +02:00
Atlante45
8a3a7e5b7f
Reorder triangle strip
2015-06-18 15:23:50 +02:00
Atlante45
70a020c7e3
BevelRect use triangle strips
2015-06-18 15:23:49 +02:00
Atlante45
d7b9a1b032
Cleanup TextRenderer3D methods args
2015-06-18 15:23:49 +02:00
Atlante45
ca98b378df
Adjust sdf frag shader alpha correctly
2015-06-18 15:22:49 +02:00
Atlante45
bdaf8a8a32
Fix bevel quads
2015-06-18 15:22:48 +02:00
samcake
89fe1c47be
preping for debug the jobs
2015-06-18 13:02:06 +02:00
Bradley Austin Davis
1705eb8f80
Reverting some changes, putting overlay rendering in its own state manager
2015-06-17 16:08:19 -07:00
Brad Davis
ae1c9603b9
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-17 15:13:04 -07:00
ZappoMan
58ee5217e3
fix some warnings
2015-06-17 14:08:02 -07:00
Brad Davis
5ded9e7eb9
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-17 10:50:01 -07:00
ZappoMan
e9bf553254
CR feedback
2015-06-17 09:59:38 -07:00
ZappoMan
af5a910f58
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereBatchFix
2015-06-17 09:36:16 -07:00
ZappoMan
8162c37013
cleanup
2015-06-17 09:33:15 -07:00
ZappoMan
0e18c75b0b
cleanup
2015-06-17 09:23:12 -07:00
ZappoMan
ea98581d22
reorganize files to cleanup headers
2015-06-17 09:18:00 -07:00
Sam Gateau
3176c8e93c
polish before PR
2015-06-17 17:09:33 +02:00
samcake
febc3333cd
Solving the rendering of textured overlay3d
2015-06-17 16:50:35 +02:00
samcake
d703748ec3
trying to solve the rendering of overlay3d
2015-06-17 16:44:02 +02:00
Sam Gateau
5c547037f2
Migrating the overaly 3d rendering in their own job and their own shader
2015-06-17 15:54:20 +02:00
samcake
cc65ad3ffb
IMproving the JOb interface
2015-06-17 15:52:11 +02:00
Brad Davis
2bf53b625e
Working on overlays and stats
2015-06-17 02:00:13 -07:00
Brad Davis
4762e1a00c
Merge remote-tracking branch 'upstream/master' into overlay
...
Conflicts:
interface/src/Application.cpp
2015-06-16 21:01:00 -07:00
Brad Davis
659fa2387c
Working on overlays / stats
2015-06-16 21:00:13 -07:00
Seth Alves
2ad25a2386
Merge branch 'master' of github.com:highfidelity/hifi into float-vs-double
2015-06-16 18:25:38 -07:00
Seth Alves
508ae276c6
enable -Wdouble-promotion
2015-06-16 18:23:10 -07:00
ZappoMan
6f0ae96f56
fix warning
2015-06-16 16:01:01 -07:00
ZappoMan
5abd608ccc
fix typo
2015-06-16 15:55:37 -07:00
ZappoMan
1beb95cfe7
fix FPS while still maintaining ray picking
2015-06-16 15:38:16 -07:00
Brad Davis
02d33f6086
Working on overlay rendering
2015-06-16 12:14:42 -07:00
Brad Davis
ba13b7820c
Working on overlay refactor
2015-06-16 09:58:03 -07:00
Sam Gateau
d1ac3148f0
migrating the transparent pipeline
2015-06-16 17:33:53 +02:00
Sam Gateau
e4d0090939
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-16 15:01:24 +02:00
Sam Gateau
9be87758fd
Improving the design of the Jobs and varying
2015-06-16 15:00:47 +02:00
Brad Davis
07845df4dc
Merge remote-tracking branch 'upstream/master' into overlay
2015-06-15 16:13:51 -07:00
Brad Davis
1bae590389
Merge remote-tracking branch 'upstream/master' into plugins
...
Conflicts:
interface/src/Application.cpp
2015-06-15 16:13:02 -07:00
ZappoMan
1c3b484466
fix detailed ray picking against models
2015-06-15 12:48:51 -07:00
Brad Davis
00d8fe75ab
Breaking up overlay into rendering and compositing classes
2015-06-13 17:36:08 -07:00
Brad Davis
737e418878
Revert "Revert "Merge pull request #5106 from jherico/render_cursor""
...
This reverts commit 0cdc2b53fe
.
2015-06-13 10:02:54 -07:00
Philip Rosedale
c834937472
Merge pull request #5122 from huffman/fix-rear-view-mirror
...
Fix rear view mirror
2015-06-12 15:49:38 -07:00
Brad Davis
7955eeda28
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.h
2015-06-12 15:49:35 -07:00
Philip Rosedale
b628df45bc
Merge pull request #5121 from ZappoMan/attemptRevertOverlaysBork2
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REVERT recent changes to overlays that seem to be breaking stuff
2015-06-12 13:50:53 -07:00
Ryan Huffman
81d003bdb8
Add post-scale to view matrix when in mirror mode
2015-06-12 13:05:10 -07:00
Ryan Huffman
66a65e3675
Update model to select clockwise backface culling program when in mirror mode
2015-06-12 13:04:02 -07:00
Ryan Huffman
ad77374732
Fix setting of _renderMode
2015-06-12 13:03:33 -07:00
ZappoMan
0cdc2b53fe
Revert "Merge pull request #5106 from jherico/render_cursor"
...
This reverts commit 4d18bd7cec
, reversing
changes made to 24fda9a733
.
2015-06-12 12:57:24 -07:00
ZappoMan
becd9646f2
Merge branch 'master' of https://github.com/highfidelity/hifi into cullingBugs
2015-06-12 11:43:08 -07:00
ZappoMan
7d7db65fd1
fix avatar mesh boxes not staying in sync with avatar position
2015-06-12 11:42:38 -07:00
Brad Hefta-Gaub
a5b28660ad
Merge pull request #5113 from Atlante45/debug
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Fix text entities wrapping
2015-06-12 11:23:31 -07:00
Atlante45
30ae78e3b6
Rename getRowHeight
2015-06-12 19:50:32 +02:00
Atlante45
26dd067982
Advance with _leading on y
2015-06-12 19:44:40 +02:00
Atlante45
f3d3bd7bec
Remove _rowHeight
2015-06-12 19:44:15 +02:00
Clément Brisset
e4511e37f5
Merge pull request #5111 from ZappoMan/cullingBugs
...
hack to fix culling bugs for some subMesh parts in the windmill scene
2015-06-12 18:53:46 +02:00
ZappoMan
c17ae593f0
CR feedback
2015-06-12 09:04:16 -07:00
Atlante45
565bf8bcb2
Fix text entities wrapping
2015-06-12 15:41:37 +02:00
ZappoMan
2fc0233096
hack to fix culling bugs for some subMesh parts in the windmill scene
2015-06-11 20:50:31 -07:00
ZappoMan
feb3f68a00
hack to fix culling bugs for some subMesh parts in the windmill scene
2015-06-11 20:49:19 -07:00
Brad Davis
b7cd1ea72a
Merge remote-tracking branch 'upstream/master' into render_cursor
2015-06-11 15:04:56 -07:00
Sam Gateau
7685fe2229
Clean up on the item interface and introduction of the Layered concept, fixing the highliting box of the edit tool
2015-06-11 06:40:21 -07:00
Brad Davis
fa27550df4
Merge remote-tracking branch 'upstream/master' into render_cursor
2015-06-11 02:21:02 -07:00
ZappoMan
e06422825a
mostly getting attachments working again
2015-06-10 15:46:54 -07:00
Sam Gateau
1f62fb4b6f
Adding standard vertex and pixel shaders for drawing texture in applicationOverlay
2015-06-10 15:24:29 -07:00
Brad Davis
7f6a49688a
Merge branch 'master' into plugins
...
Conflicts:
interface/resources/qml/AddressBarDialog.qml
interface/src/Application.cpp
interface/src/Application.h
interface/src/Environment.cpp
interface/src/Environment.h
interface/src/devices/TV3DManager.cpp
interface/src/ui/ApplicationOverlay.h
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-06-10 14:21:48 -07:00
ZappoMan
aa05d9f67c
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-attachments
2015-06-10 08:53:33 -07:00
Brad Davis
94c414e4e8
Add unit quad, commonly used in compositing the overlays
2015-06-10 08:12:58 -07:00
Sam Gateau
dd84bf010b
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-10 00:32:22 -07:00
Sam Gateau
470e24820d
Back to clean state, just added the Material Key
2015-06-10 00:31:36 -07:00
ZappoMan
2c6ebcb06a
remove a bunch of cruft from Model
2015-06-09 12:57:14 -07:00
ZappoMan
ba0cecb356
remove attachments from Model - only supported at avatar layer
2015-06-09 12:32:37 -07:00
Sam Gateau
7de4c2eff7
first take on the materialKey
2015-06-09 12:17:10 -07:00
Brad Hefta-Gaub
759a4a323b
Merge pull request #5087 from Atlante45/debug
...
Reduce debug on domain connection
2015-06-09 07:54:21 -07:00
Atlante45
90c9a82aeb
Remove unnecesary debug
2015-06-09 15:27:08 +02:00
Seth Alves
fb7a0e7219
back out previous change, fix error where translucent is used instead of translucentMesh
2015-06-08 22:41:59 -07:00
Seth Alves
983ae5b2f0
quiet compiler, fix some whitespace
2015-06-08 21:19:37 -07:00
Sam Gateau
87536b2f9d
Fixing the skinning issue
2015-06-08 11:22:16 -07:00
samcake
d9b7a42f60
FIxing merge
2015-06-08 19:06:04 +02:00
samcake
5e351c0328
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
samcake
1bff9a17e1
Fixing compilation issues and shader issues on Mac, not fully fixing the transparency though
2015-06-08 17:05:28 +02:00
Sam Gateau
c47cee3f3b
clean code for PR
2015-06-08 05:59:10 -07:00
Sam Gateau
054809d570
clean code for PR
2015-06-08 05:51:23 -07:00
Sam Gateau
3196c5ca77
better highlights blending
2015-06-08 05:41:36 -07:00
Sam Gateau
5e04b399d8
fixing the wrong matrix used
2015-06-08 03:07:17 -07:00
Sam Gateau
de61f4ea0b
Gettting th ehighlight on transparent to work
2015-06-08 02:52:13 -07:00
Sam Gateau
8d3a3221b0
shuffling the rendering steps to get to render transparent and light it correctly
2015-06-06 09:50:56 -07:00
Ryan Huffman
b22ed34825
Merge pull request #5051 from ZappoMan/team-teaching-optimize-offset
...
TEAM TEACHING - improvements to avatar part clipping
2015-06-05 09:26:45 -07:00
ZappoMan
d60810e221
CR feedback
2015-06-05 09:10:38 -07:00
Clément Brisset
5f16b8752b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
...
Conflicts:
libraries/entities-renderer/src/RenderableEntityItem.cpp
libraries/render-utils/src/Model.cpp
2015-06-05 13:28:42 +01:00
Sam Gateau
aa5e6fa1b0
merging
2015-06-05 00:41:29 -07:00
Sam Gateau
3a93409080
Merging the day after the flight back to france, getting all the fixes
2015-06-04 23:02:05 -07:00
ZappoMan
5146e51d9f
improvements to avatar part clipping
2015-06-04 16:44:46 -07:00
Ryan Huffman
cafc5b7a7c
Merge pull request #5049 from ZappoMan/team-teaching-optimize-offset
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TEAM TEACHING - avatar changing model URLs
2015-06-04 14:29:44 -07:00
Brad Hefta-Gaub
5e6771d91a
Merge pull request #5048 from huffman/entity-visible
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Team Teaching - Update entity payload items to not render when entity.visible == false
2015-06-04 14:12:49 -07:00
Ryan Huffman
5af52048ec
Add render/Scene.h include to Model.h
2015-06-04 13:45:10 -07:00
ZappoMan
56ac987c9b
handle url reloading at the model level, this addresses avatars changing their models
2015-06-04 13:40:43 -07:00
Ryan Huffman
a62b55fcb2
Update entity payload items to correctly hide when not visible
2015-06-04 13:25:40 -07:00
ZappoMan
3593afea3b
optimize part offset calculation
2015-06-04 11:37:02 -07:00
Atlante45
94ba84a84c
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
2015-06-04 18:48:15 +02:00
Atlante45
93b44e6846
Collect stats on translucent/opaque mesh parts
2015-06-04 18:46:47 +02:00
ZappoMan
d2deef97cc
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-04 09:24:37 -07:00
Brad Hefta-Gaub
50f44c801a
Merge pull request #5045 from Atlante45/fix_world_box
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Team Teaching - Temporary fix for models index offset
2015-06-04 09:16:31 -07:00
Atlante45
8e21d9c14b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
2015-06-04 18:11:17 +02:00
Atlante45
31d257db09
Temporary fix for models index offset
2015-06-04 17:58:44 +02:00
ZappoMan
c4756f4816
remove dead code
2015-06-04 08:49:26 -07:00
Atlante45
a4340b17e9
Remove deprecated render stats
2015-06-04 14:47:04 +02:00
Brad Davis
edfb1305af
Merge remote-tracking branch 'upstream/master' into plugins
2015-06-04 00:29:39 -07:00
Sam Gateau
fabe8f1a7a
Fixing the skinned mesh rendering issue
2015-06-03 23:18:24 -07:00
Sam Gateau
dfa8cb5c80
Fixing the skinned mesh rendering issue
2015-06-03 23:11:14 -07:00
ZappoMan
54c4cb829a
fixed the shrunken avatar part bug
2015-06-03 21:49:48 -07:00
Brad Davis
a12fd5c3d0
Merge pull request #5023 from AndrewMeadows/bispinor
...
fix crash in ~OffscreenGlCanvas on linux shutdown
2015-06-03 17:21:39 -07:00
ZappoMan
c6fb22b915
make sure all entities are rendering in pipeline part 1
2015-06-03 17:16:45 -07:00
ZappoMan
7fde574a2a
make model overlays acutally use sub mesh payload items
2015-06-03 16:33:58 -07:00
Atlante45
7654533888
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into lod
2015-06-03 19:47:51 +02:00
ZappoMan
7c40b666e8
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-06-03 09:52:40 -07:00
Atlante45
9df1b05184
Introduce outsideEngineDetails
2015-06-03 18:08:43 +02:00
Atlante45
bbf1837796
Introduced RenderDetails/Stats don't pull details
...
- Regrouped everything stat in a struct
- Details are set into the stats
2015-06-03 16:14:23 +02:00
Brad Davis
a663771853
Merge remote-tracking branch 'upstream/master' into plugins
2015-06-03 00:17:52 -07:00
ZappoMan
9e7f60e6a3
add more guards against out of bounds
2015-06-02 22:17:39 -07:00
ZappoMan
a7feca0727
more work on making avatar models (face included) use render payloads
2015-06-02 22:10:00 -07:00
ZappoMan
647d132d57
store part boxes in model space and translate to world space on request
2015-06-02 21:50:33 -07:00
ZappoMan
c9c434bc8c
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-06-02 21:04:33 -07:00
ZappoMan
adcb62eb18
more hacking and cleanup
2015-06-02 21:03:34 -07:00
Sam Gateau
8bf08b34d7
Trying to get Ubuntu to build... again
2015-06-02 19:37:54 -07:00
Sam Gateau
eea7ddf491
Trying to get Ubuntu to build
2015-06-02 19:27:32 -07:00
Sam Gateau
640071dd35
Avoiding any setVIewTransform in payloadREnder and introducing monitoring values
2015-06-02 18:23:53 -07:00
ZappoMan
4ce27f1483
first cut at rendering avatars as individual model items
2015-06-02 16:54:47 -07:00
Sam Gateau
903837ab4f
exposing some controls on the engine to js for debugging
2015-06-02 15:57:37 -07:00
Sam Gateau
3c7eb4de6d
merging with upstream
2015-06-02 14:48:53 -07:00
Andrew Meadows
9e0c2a3c6c
fix crash in ~OffscreenGlCanvas on linux shutdown
2015-06-02 14:36:34 -07:00
Sam Gateau
453fa87654
making sure the proj and view matrix are correctly assigned
2015-06-02 14:31:40 -07:00
Sam Gateau
901717fb2c
trying to fix the issues of model disappearing
2015-06-02 11:52:22 -07:00
Sam Gateau
ef2d8a0dbe
tuesday morning rendering poor performances networking issue
2015-06-02 10:58:56 -07:00
Atlante45
6d234a20ad
Hack for unknown pipelines
2015-06-02 19:07:57 +02:00
Sam Gateau
cd7914ad9d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-06-01 17:31:39 -07:00
Brad Davis
a483dd27ba
Trying to get widgets / windows working
2015-06-01 17:31:18 -07:00
Sam Gateau
bd7c22e715
Trying to transfer the rnedering from displaySide to RenderDeferredTask
2015-06-01 17:31:00 -07:00
ZappoMan
d4af454834
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-06-01 14:42:35 -07:00
Sam Gateau
1b22f1f147
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-06-01 13:56:13 -07:00
samcake
50f3d2d12b
Merge pull request #5014 from ZappoMan/team-teaching-scene-api
...
TEAM TEACHING - report correct part bounds
2015-06-01 13:55:55 -07:00
ZappoMan
1e2d2a2a99
calculate the actual bounding box for the mesh parts
2015-06-01 13:31:42 -07:00
ZappoMan
750d9c0616
poor mans version of mesh part bounds
2015-06-01 12:53:09 -07:00
Sam Gateau
c8e30ef39e
On to a full rendered pipeline
2015-06-01 12:35:54 -07:00
samcake
98c0cd7d23
Merge pull request #5009 from ZappoMan/team-teaching-scene-api
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TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
Sam Gateau
4bcc71192d
Merge branch 'team-teaching-scene-api' of https://github.com/ZappoMan/hifi into punk
2015-06-01 12:07:16 -07:00
ZappoMan
ea31fdcc26
hacking on transparency
2015-06-01 11:53:40 -07:00
Eric Levin
5cce4edec8
fix merge conflicts attemp 1
2015-06-01 11:18:33 -07:00
ZappoMan
4b46fc3ad9
cleanup Model::renderPart()
2015-06-01 11:11:27 -07:00
ZappoMan
1b8572640b
more hacking sams tweaks
2015-06-01 09:07:32 -07:00
Sam Gateau
c10384f91b
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into punk
2015-05-31 23:20:49 -07:00
Sam Gateau
4c817547b7
Merging with Brad's branch and trying to get the rendering working
2015-05-31 14:02:20 -07:00
Brad Davis
23d6725a6a
Consolidating GL display plugins
2015-05-31 00:24:19 -07:00
ZappoMan
34fd1bd470
added debugging
2015-05-30 08:45:02 -07:00
ZappoMan
0124f98340
more hacking on rendering model parts
2015-05-29 21:56:24 -07:00
Sam Gateau
f04f3bda72
Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
2015-05-29 15:44:14 -07:00
Brad Davis
8686ffb781
Merge branch 'plugins_pt3' into plugins
2015-05-29 13:01:05 -07:00
Brad Davis
f98305dd55
CR comments
2015-05-29 12:45:03 -07:00
ZappoMan
dc62052a3c
more hacking on models
2015-05-29 11:07:25 -07:00
ZappoMan
78c701a89d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-29 08:40:46 -07:00
Atlante45
212007aa6f
Cleanup simple fragmen shaders
2015-05-29 16:53:53 +02:00
Atlante45
51570aac68
Add simple textured pipeline
2015-05-29 16:49:31 +02:00
ZappoMan
eb19b93433
render models in scene checkpoint
2015-05-28 17:19:30 -07:00
Eric Levin
533148f26d
line being sent as array
2015-05-28 15:48:31 -07:00
Eric Levin
72af4e4e67
latest pointer
2015-05-28 10:44:44 -07:00
Atlante45
bca80addef
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into text-renderer
2015-05-28 16:13:24 +02:00
Atlante45
b0cbf5c51a
Adjust wraping with offset
2015-05-28 16:06:18 +02:00
Atlante45
ca529e4bb8
Remove debug/tweak sampler
2015-05-28 15:58:40 +02:00
Atlante45
12d75481e5
Introducing TextRenderer3D
2015-05-28 15:43:16 +02:00
Atlante45
c4ab18736d
Restore TextRenderer and sdf_text
2015-05-28 15:20:40 +02:00
Atlante45
10c2f3f561
More TextRenderer work
2015-05-28 14:51:57 +02:00
ZappoMan
8c9cf480f3
more hacking
2015-05-27 13:23:59 -07:00
Brad Davis
09085f1cd9
Working towards display plugins
2015-05-26 18:42:38 -07:00
Brad Davis
b5e6b737c4
Working on display plugins
2015-05-26 17:32:41 -07:00
Atlante45
c9022212e8
More work on the text renderer
2015-05-26 20:34:23 +02:00
Atlante45
76fc59675b
Merge branch 'team-teaching' into text-renderer
2015-05-26 20:01:26 +02:00
Atlante45
62bb1a49e4
Fix inverted glyphs load check
2015-05-26 18:18:50 +02:00
Atlante45
bcee01b3a3
First pass at moving TextureRender to use a batch
2015-05-26 18:13:23 +02:00
Atlante45
88d42f931e
Remove unused Headers
2015-05-26 18:12:20 +02:00
Atlante45
c0725813b6
typo
2015-05-25 12:11:24 +02:00
Atlante45
a52c79c378
typo
2015-05-23 03:25:57 +02:00
Atlante45
a44054f9db
Make TextureCache::getImageTexture static
2015-05-23 03:24:26 +02:00
Brad Davis
e69362dadc
Working on stereo rendering
2015-05-22 17:51:59 -07:00
Ryan Huffman
822ae800c5
Update Model::endScene to require RenderArgs
2015-05-22 16:17:01 -07:00
Ryan Huffman
8380eec03b
Update Model::renderCore to use RenderArgs
2015-05-22 16:10:43 -07:00
Ryan Huffman
d1a5662ca7
Merge branch 'team-teaching' of github.com:highfidelity/hifi into ctx
...
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
2015-05-22 15:33:40 -07:00
Ryan Huffman
3f22b5f8b3
Add RenderArgs to more render methods
2015-05-22 15:25:53 -07:00
Ryan Huffman
491861c1db
Remove constness from GlowEffect RenderArgs params
2015-05-22 10:02:06 -07:00
Ryan Huffman
4a4c9c75fc
Add gpu::context to RenderArgs and start using RenderArgs in place of the flags
2015-05-22 09:50:51 -07:00
Clément Brisset
e980859059
Simple Program uses gpu API
2015-05-22 16:14:32 +01:00
Atlante45
5d2187cedf
Remove non batch call to bind/releaseSimpleProgram
2015-05-22 16:37:02 +02:00
Brad Davis
ac93d2c721
Working on display plugins
2015-05-21 18:50:11 -07:00
Atlante45
6b9f9a32bb
Merge branch 'yellow' of http://github.com/samcake/hifi into simple_program
2015-05-21 20:58:42 +02:00
Brad Davis
c0d84cfc54
Merge branch 'master' into plugins
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Conflicts:
interface/src/Application.cpp
2015-05-21 11:04:06 -07:00
ZappoMan
e1c5c5b12e
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-20 18:42:54 -07:00
ZappoMan
8b95b538e6
Merge branch 'render' of https://github.com/samcake/hifi into team-teaching-scene-api
2015-05-20 18:34:53 -07:00
ZappoMan
5b27bac72d
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching
2015-05-20 18:31:50 -07:00
Sam Gateau
2ed7aae8d5
merging and updating
2015-05-20 16:50:43 -07:00
Sam Gateau
1f1fd1362a
INcluding the texture for normal best fit
2015-05-20 16:16:22 -07:00
Sam Gateau
3ad7bdc79e
maybe ready for master
2015-05-20 14:34:02 -07:00
Atlante45
9c9aee667a
Header cleanup
2015-05-20 17:17:03 +02:00
Atlante45
ee264368c0
Add renderQuad to DeferredLighting
2015-05-20 16:45:21 +02:00
Sam Gateau
a649d9edb0
more fooling around
2015-05-19 18:02:20 -07:00
Atlante45
229f88617d
Header cleanup
2015-05-19 15:19:02 +02:00
Sam Gateau
3ec6ada29d
Introduce an official syncCache on the GLBackend to catch up with the glCOntext ttrue state
2015-05-19 00:32:36 -07:00
Sam Gateau
1e3a55d9d2
Stable status regarding normal and specular shading
2015-05-18 15:58:08 -07:00
Sam Gateau
ce09f73b5c
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-05-18 14:36:29 -07:00
Howard Stearns
bb4df26690
Fix indentation.
2015-05-18 14:25:35 -07:00
Howard Stearns
95be605233
Typo: unlock=>lock in rednerDebugMeshBoxes.
2015-05-18 14:05:13 -07:00
Howard Stearns
7e1b6a48c5
Merge branch 'master' of https://github.com/highfidelity/hifi into grab-picking-crash
2015-05-18 13:35:28 -07:00
Howard Stearns
f2a66f3106
Simplest fix for the grab crash that occurs with animated complex models.
...
(e.g., clicking on air hockey props in front of a spinning windmill).
2015-05-18 13:08:11 -07:00
Sam Cake
0d3f56e5f2
playing with the shader
2015-05-18 12:30:56 -07:00
ZappoMan
1bb682180c
workaround for segregateMeshGroups() crash
2015-05-18 12:24:18 -07:00
Brad Hefta-Gaub
1923eab93f
Merge pull request #4903 from highfidelity/master
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Update team-teaching branch
2015-05-18 08:25:27 -07:00
Atlante45
a7ee10001a
Remove used deprecated methods
...
Also added a warning on the single one in use right now,
so that it gets deleted once it is moved to the rendering pipeline
2015-05-18 16:37:28 +02:00
Atlante45
ede94e4248
Merge branch 'master' of https://github.com/highfidelity/hifi into remove_gl_transform
2015-05-18 11:39:17 +02:00
Sam Cake
ad99a0f053
Improving the quality of the normals with a better packing algorithm in th edeferred
2015-05-17 16:57:32 -07:00
Atlante45
4bbc5de39d
Remove "raw" gl calls
...
Removed calls to batch._gl*
Added init/killInput in glBackend ctor/dtor
This will disable client states and set buffers to 0
2015-05-17 11:58:39 +02:00
Brad Davis
7f2552c690
Merge branch 'master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
2015-05-16 22:38:15 -07:00
Atlante45
6e642ed040
Missing &
2015-05-16 04:32:20 +02:00
Atlante45
b8fffdb2ef
bind/releaseSimpleProgram takes Batch
2015-05-16 04:26:57 +02:00
Atlante45
4bb1b1a02f
TextureCache::setPrimaryDrawBuffers can take a Batch
2015-05-16 04:25:51 +02:00
Atlante45
b11525debf
Add missing batch args
2015-05-16 04:03:46 +02:00
Atlante45
c220435364
Restore gl* calls but record them with batch
2015-05-16 04:01:08 +02:00
Sam Cake
07fe43e175
moving forward with the void* hack for gpu::Texture
2015-05-15 15:26:40 -07:00
Ryan Huffman
776955b040
Move GeometryCache gl* calls to non-batch methods
2015-05-15 15:21:02 -07:00
Ryan Huffman
5abd4bb08e
Update GeometryCache to accept gpu::Batch
2015-05-15 15:20:50 -07:00
Sam Cake
765145b898
Moving the load of the texture and the generation of the cube map irradiance in the same thread
2015-05-15 11:28:59 -07:00
Sam Cake
ad9834283d
Fixing the magic numbers!
2015-05-14 15:54:40 -07:00
Sam Cake
40ee78195e
remove magic numbers
2015-05-14 15:21:57 -07:00
Brad Hefta-Gaub
d1f52231be
Merge pull request #4863 from samcake/orange
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Using the skymap for ambient lighting
2015-05-14 09:12:46 -07:00
Brad Davis
a77816617d
Make web entities interactive (via the mouse) if they're not locked.
2015-05-14 01:15:20 -07:00
Brad Hefta-Gaub
77019eafa7
Merge pull request #4831 from jherico/plugins_pt2
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Display plugins part 2
2015-05-13 20:40:33 -07:00
Sam Cake
238d3751c5
cleaning up the SH generation
2015-05-13 16:00:05 -07:00
Brad Davis
3b7e8a69b5
Attempting to fix threading issues with web entities
2015-05-13 14:00:41 -07:00
Bradley Austin Davis
a0097bcff8
Fixing offscreen rendering on retina display, even without a proxy window
2015-05-13 12:26:46 -07:00
Sam Cake
65e83df214
Generating the SH from the cube map!
2015-05-13 11:08:18 -07:00
Brad Davis
a8d343bbf1
Working on web entities
2015-05-13 00:27:57 -07:00
Brad Davis
e9b83e1c02
Working on web entities
2015-05-12 21:15:54 -07:00
Seth Alves
f647db3bf0
Merge branch 'master' of github.com:highfidelity/hifi into line-entity
2015-05-12 11:36:56 -07:00
Seth Alves
7a85bfa0d1
fix up grab.js to use line entity
2015-05-12 11:36:05 -07:00
Seth Alves
38caed00ca
Attempt to draw line entity item
2015-05-12 10:25:50 -07:00
Brad Hefta-Gaub
cbaa503934
Merge pull request #4838 from Atlante45/quiet_compiler
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Quiet compiler
2015-05-12 08:57:57 -07:00
Atlante45
00864afe53
Quiet compiler
2015-05-12 17:06:40 +02:00
Anthony Thibault
e1cbfcd901
Merge branch 'master' into ajt/particle-system-improvements
...
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-05-11 19:24:13 -07:00
samcake
67b9dd248d
Fix glsl failed compilation on Mac
2015-05-11 14:25:05 -07:00
Sam Gateau
f2c4e04a5a
clean up for pr
2015-05-11 14:06:10 -07:00
Sam Gateau
45e70c98f8
Fixed the cube map loading issue
2015-05-11 13:43:15 -07:00
Brad Davis
abab54aed8
Working on display plugins
2015-05-11 13:08:53 -07:00
Brad Davis
6a5c7b8b42
Merge remote-tracking branch 'upstream/master' into plugins_pt2
...
Conflicts:
libraries/script-engine/src/MenuItemProperties.cpp
2015-05-11 12:40:17 -07:00
Sam Gateau
72c3270ec6
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2015-05-11 10:48:29 -07:00
Sam Gateau
f1fcce3ea0
refactoring th ecube texure loading to support 2 different layouts
2015-05-11 10:47:45 -07:00
Atlante45
e51040db53
CR
2015-05-11 14:31:22 +02:00
Atlante45
f941ca9601
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_wireframe
2015-05-11 14:20:16 +02:00
Anthony J. Thibault
ede42285b1
Improvements to particle entity.
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* Changed particle geometry to billboarded quads
* Added texture support
* Added ajt-test.js particle test script.
* GeometryCache support for batched quads with texCoords.
* Bug fix for infinite loop if _lifetime was very large.
* Don't reset the simulation on animation loop.
* stop emitting particles on animation stop, but keep simulating until there are no more living particles.
* Removed some trailing whitespace
2015-05-10 17:13:46 -07:00
Sam Gateau
d51904b7b3
fixing file
2015-05-09 11:43:21 -07:00
Sam Gateau
5a11143a5d
Using the skybox cubemap for ambient lighting
2015-05-09 11:40:46 -07:00
Bradley Austin Davis
9f8a384c72
Merge branch 'plugins_pt2' into plugins
2015-05-08 16:05:51 -07:00
Brad Hefta-Gaub
bfb2b278ee
Merge pull request #4791 from jherico/scale
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Fixing scale resolution issues
2015-05-08 15:54:24 -07:00
Bradley Austin Davis
03bd17ed49
Rebasing onto scale changes
2015-05-08 15:09:46 -07:00
Bradley Austin Davis
0751443a01
Merge branch 'master' into scale
2015-05-08 15:03:24 -07:00
Bradley Austin Davis
5f12af75bd
Tweaking to match master
2015-05-08 11:11:46 -07:00
Bradley Austin Davis
9974eb0357
Merge branch 'master' into plugins
2015-05-08 10:49:28 -07:00
Atlante45
52397bf87a
Fix wireframe render for meshes with special properties
2015-05-08 15:59:39 +02:00
Bradley Austin Davis
5e821b4447
Updating plugins
2015-05-07 22:32:28 -07:00
Sam Gateau
ce5295a55f
THese is not final but we have a basic working framework so let's try to share
2015-05-07 17:06:15 -07:00
Bradley Austin Davis
efa88ba122
Merge branch 'scale' into plugins
2015-05-07 12:52:13 -07:00
Bradley Austin Davis
c31d36be59
Fixing scale resolution issues
2015-05-07 12:01:56 -07:00
Sam Gateau
54c47fe3f9
merging
2015-05-07 11:35:58 -07:00
Sam Gateau
653d2e72b1
Skybox kind of working
2015-05-07 11:23:11 -07:00
Atlante45
591548dc38
Missing comma
2015-05-07 20:15:40 +02:00
Atlante45
00571dad00
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-07 10:13:59 +02:00
Bradley Austin Davis
28c873ba59
Merge branch 'master' into plugins
2015-05-06 16:37:59 -07:00
Bradley Austin Davis
3b8108e887
Fix inverted icons
2015-05-06 16:09:17 -07:00
Brad Hefta-Gaub
5551997cdc
Merge pull request #4780 from samcake/blue
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Add support for Skybox and rendering path of background according to Zones
2015-05-06 14:41:06 -07:00
Bradley Austin Davis
b33842e34b
Merge branch 'master' into plugins
2015-05-06 14:33:04 -07:00
Seth Alves
719747ee2d
Merge pull request #4725 from howard-stearns/objReader
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Textures for .obj reader:
2015-05-06 14:30:29 -07:00
Bradley Austin Davis
77a9f7fa2a
Merge branch 'plugins_pt1' into plugins
2015-05-06 14:22:13 -07:00
Sam Gateau
1b5185abeb
fix the conditional on the texture pointer which was wrong and bring back atmosphere sky dome
2015-05-06 12:19:19 -07:00
samcake
06e1330e42
Clean up the includes in gpu, make the skybox shader works
2015-05-06 12:12:54 -07:00
Bradley Austin Davis
fc73676b4d
Merge branch 'master' into plugins_pt1
2015-05-06 11:43:25 -07:00
Howard Stearns
4090f892b2
Merge remote-tracking branch 'upstream/master' into objReader
2015-05-05 14:58:18 -07:00
Atlante45
8b2442ce6e
clear list after loop
2015-05-05 22:56:37 +02:00
Atlante45
863280300e
Fix pickMeshList incorrect arguments
2015-05-05 22:37:00 +02:00
Atlante45
73b7530ec6
Add wireframe pipelines
2015-05-05 21:50:06 +02:00
Atlante45
429c1e1231
Merge branch 'master' of https://github.com/highfidelity/hifi into display_zones
2015-05-05 21:33:55 +02:00
Sam Gateau
13482575d2
merge
2015-05-05 12:03:45 -07:00
Atlante45
e0f3a8212f
Add wireframe arg to render fct
2015-05-05 17:23:10 +02:00
Atlante45
bc04685dbf
Add isWireframe to RenderKey
2015-05-05 15:15:18 +02:00
Atlante45
0e3061f052
Add isWireframe to model class
2015-05-05 15:14:29 +02:00
ZappoMan
77232e35f8
Merge branch 'master' of https://github.com/highfidelity/hifi into atmosphereInZones
2015-05-04 17:16:33 -07:00
Sam Gateau
73177cd81d
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2015-05-04 14:07:59 -07:00
ZappoMan
4561c59203
wire up zone to environment atmosphere rendering
2015-05-04 13:49:43 -07:00
Sam Gateau
ade404a74d
getting rid of QSHaredPointer in favor of std::shared_ptr
2015-05-04 13:43:30 -07:00
Bradley Austin Davis
8119e3d629
Merging back from part 1
2015-05-04 11:35:28 -07:00
Stephen Birarda
6cff75f7c1
resolve conflicts on merge with upstream/master
2015-05-04 10:05:44 -07:00
Atlante45
fc1519c078
Quiet compiler
2015-05-04 16:49:33 +02:00
Brad Davis
e72756ab99
Merge remote-tracking branch 'upstream/master' into plugins_pt1
...
Conflicts:
libraries/render-utils/src/TextureCache.cpp
2015-05-02 00:51:50 -07:00
Brad Davis
302aa9db47
Removing access to the gl widget and display managers
2015-05-02 00:49:52 -07:00
Howard Stearns
e1d47413cc
Material library handling.
...
This is now functionally complete, but it needs testing, and the some tidying up.
2015-05-01 20:54:25 -07:00
Stephen Birarda
b9c9ff6a14
clean up various warnings
2015-05-01 16:49:13 -07:00
Sam Gateau
f9802a1072
IMprove the message
2015-05-01 16:39:25 -07:00
Stephen Birarda
edade7baba
resolve conflicts on merge with upstream master
2015-05-01 16:24:16 -07:00
Sam Gateau
2382183075
FIxed the bug about the tga not loading by recognizing the file format type from the filename extension and passing the info to the QImage::fromData()
2015-05-01 16:09:41 -07:00
Brad Davis
e6c241b75b
Merge branch 'master' into plugins
2015-05-01 15:16:06 -07:00
Sam Gateau
1b558e7390
investigating the semi transparent textured bug
2015-05-01 13:37:04 -07:00
Howard Stearns
e0a4909b22
Merge branch 'master' of https://github.com/highfidelity/hifi into objReader
2015-05-01 13:32:05 -07:00
Stephen Birarda
94739cf8d3
move number constants out of SharedUtil to NumericalConstants
2015-05-01 10:26:53 -07:00
samcake
2b631efb5d
shader not compiling properly have been fixed
2015-05-01 00:21:58 -07:00
samcake
e560687371
fixing the shader not compiling
2015-05-01 00:14:23 -07:00
Brad Davis
ba4ae3762d
Working on merging in master
2015-04-30 22:01:03 -07:00
Brad Davis
031b294ae5
Merge branch 'master' into plugins
...
Conflicts:
interface/src/Application.cpp
interface/src/Camera.cpp
interface/src/Camera.h
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/ApplicationOverlay.h
libraries/render-utils/src/GlowEffect.cpp
libraries/render-utils/src/GlowEffect.h
libraries/render-utils/src/TextureCache.cpp
2015-04-30 12:14:07 -07:00
Howard Stearns
2da8e1ab30
Pick up an upstream/master change that didn't get picked up in a merge of my fork/branch.
2015-04-30 08:53:19 -07:00
Howard Stearns
1255d46140
coding standard: type formatting and variable names
2015-04-29 15:19:40 -07:00
Howard Stearns
59ed63027b
coding standard: magic numbers
2015-04-29 14:22:31 -07:00
Howard Stearns
bd5272d677
Textures for .obj reader:
...
Refactor so that uv coordinates can be associated with vertices that might otherwise be on different materials.
Defer the assignment vertex/normal/uv assignment until later so that it could potentially be moved directly to model geometry instead of fbx geometry.
Handle the actual uv coordinates.
This version does not handle explicit .mtl files, but it does handle those .obj files that follow the convention that there is a .jpg with the same name as the .obj file.
2015-04-29 13:35:21 -07:00
Brad Hefta-Gaub
50eecb15b3
Merge pull request #4712 from Atlante45/compound_zones_fix
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Compound zones fix
2015-04-28 09:48:05 -07:00
Atlante45
ab9d81b5e2
Correct comments
2015-04-28 18:09:09 +02:00
Atlante45
b7263eeacf
Added a more efficient convexHullContains to Model
...
New version computes each submesh's bounding box once and checks against it
before checking against triangles.
2015-04-28 17:05:38 +02:00
Atlante45
4911aa58bc
Fix Model setURL with delayload
...
Without this condition the model stays in a state where the geometry
is downloaded but not referenced
That way, another call to setURL with update the geometry reference
instead of returning.
2015-04-28 17:02:32 +02:00
Andrew Meadows
72deb2e49b
merge upstream/master into andrew/thermonuclear
...
Conflicts:
libraries/entities/src/EntityItem.h
libraries/physics/src/EntityMotionState.cpp
2015-04-27 12:54:21 -07:00
Seth Alves
bdc6bb3c2d
Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic
2015-04-27 12:20:58 -07:00
Brad Davis
a12bfd95f4
Merge remote-tracking branch 'upstream/master' into ui-refactor
...
Conflicts:
libraries/render-utils/src/MatrixStack.h
2015-04-27 10:59:57 -07:00
Seth Alves
2cdbe8bf7b
merge from upstream
2015-04-27 09:57:36 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
Brad Davis
3071be162a
Coding standards
2015-04-26 20:11:27 -07:00
Brad Davis
7c16fd05c1
Merge branch 'master' into ui-refactor
2015-04-25 16:35:43 -07:00
Seth Alves
2eebfb9cf1
merge from upstream
2015-04-25 12:50:16 -07:00
Seth Alves
d1d4b0f0ee
merge from upstream
2015-04-25 12:50:00 -07:00
Seth Alves
b69cba1aba
respond to code-review
2015-04-25 10:50:18 -07:00
Seth Alves
0fb1a83e3b
quiet compiler, remove some trailing control-Ms
2015-04-25 09:20:00 -07:00
Atlante45
ba507cef98
Fix a few warnings
2015-04-25 11:01:02 +02:00
Andrew Meadows
79cb55eabc
rename setJointStates() --> initJointStates()
2015-04-24 13:26:26 -07:00
Brad Davis
0a9398808f
CR comments
2015-04-24 13:25:30 -07:00
Brad Davis
99a6e1f86c
Breaking up offscreen UI work
2015-04-24 13:21:21 -07:00
Brad Davis
ae804357d8
Attempting to fix backspace issue in new UI
2015-04-23 14:10:54 -07:00
Brad Davis
d0af5580c8
Fix mouse wheel and clickthrough bugs in offscreen UI
2015-04-23 10:28:03 -07:00
Brad Davis
de179256d3
Kill all the whitespace
2015-04-22 20:19:19 -07:00
Brad Davis
eab4ad9ea9
More coding standard stuff
2015-04-22 20:16:41 -07:00
Brad Davis
44efcdf82a
More coding standard
2015-04-22 20:08:49 -07:00
Brad Davis
c4d2bd2cda
More coding standard fixes
2015-04-22 19:18:09 -07:00
Brad Davis
8d8c4babba
Coding standard fixes
2015-04-22 19:06:22 -07:00
Brad Davis
7a33474245
Merge remote-tracking branch 'upstream/master' into offscreen
...
Conflicts:
interface/src/Menu.cpp
2015-04-21 13:02:38 -07:00
Sam Gateau
58c1827f69
bring back the glPushPop in transform legacy mode
2015-04-20 15:56:44 -07:00
Brad Davis
16efa2a46f
Improving toggle visibility and loading behavior
2015-04-17 16:59:04 -07:00
Sam Gateau
11879f6142
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-04-17 13:04:00 -07:00
Sam Gateau
edb388ed83
Fixing the function with no implementation
2015-04-17 11:32:05 -07:00
Bradley Austin Davis
4b73481604
Respond to changes in the device pixel ratio in the test window
2015-04-17 10:19:31 -07:00
Brad Davis
fd0c130dc2
Working on simplifying new dialog creation
2015-04-16 22:20:49 -07:00
Bradley Austin Davis
759acfa175
Working on getting the offscreen UI working on retina
2015-04-16 19:30:31 -07:00
Sam Gateau
b5b146b81b
Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
...
Expose these to javascript
2015-04-16 17:35:37 -07:00
Sam Gateau
3872c01340
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-04-16 14:38:18 -07:00
Sam Gateau
f06556ba12
migrate the various list to sort the rendering from explicit names to a more generic key based map
2015-04-16 14:37:39 -07:00
Brad Davis
ce6b7e7aec
Merge branch 'master' into offscreen
...
Conflicts:
interface/src/Menu.cpp
2015-04-16 14:02:40 -07:00
Brad Davis
d72bb71030
Merge pull request #4636 from samcake/orange
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Introduce the gpu::Framebuffer and its sidekick the gpu::Swapchain
2015-04-16 13:39:04 -07:00
Andrew Meadows
83d54eb46b
merge upstream/master into andrew/bispinor
2015-04-16 12:07:22 -07:00
Bradley Austin Davis
36ca9132cc
More build failure fixes
2015-04-16 01:02:13 -07:00
Bradley Austin Davis
f700607a65
Working on OSX functionality
2015-04-15 23:08:55 -07:00
Brad Davis
aba2b395a6
Working on testing the QML ui
2015-04-15 12:35:30 -07:00
Sam Gateau
cd1bbb2855
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-04-15 10:16:28 -07:00
Brad Davis
d14d5f3d29
Working on new-UI implementations of address bar and login
2015-04-15 00:36:04 -07:00
Sam Gateau
fec52f6b10
Removing almost all the QFramebufferObject (instead in overlay layer) in favor of gpu::Framebuffer, eveyrthing seems to work properly
2015-04-14 18:27:24 -07:00
David Rowe
85e5216fc1
Condense logic
2015-04-14 16:54:29 -07:00
David Rowe
2c5201f116
Fix animation not automatically starting at start-up
2015-04-14 16:54:14 -07:00
Sam Gateau
87030236cb
working version with the gpu::SAmpler and the gpu::Framebuffer
2015-04-14 15:53:24 -07:00
Andrew Meadows
9388ae4212
fix warning about unused variable
2015-04-14 14:52:21 -07:00
Sam Gateau
c34c5f6075
adding the Fremabuffer to be used for shadows and main rendering
2015-04-14 08:47:52 -07:00
Brad Davis
9f0d410387
Working on decoupling rendering
2015-04-13 23:15:51 -07:00
Clément Brisset
36631dd3a3
Merge pull request #4608 from ctrlaltdavid/fix-animation-not-starting
...
CR for Animation fixes
2015-04-09 11:39:13 +02:00
Sam Gateau
ad9129b552
Fixing all the shaders for entities to work correctly with the now supported color attribute field
2015-04-07 14:26:45 -07:00
David Rowe
43a130dabe
Fix Stop button not working at the end of a non-looped animation
2015-04-07 14:02:42 -07:00
Sam Gateau
f0efade06d
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2015-04-07 12:56:21 -07:00
Andrew Meadows
a47170b02c
Merge pull request #4601 from samcake/temp1
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Introducing gpu::State and using it in the Model rendering path and more...
2015-04-07 12:48:42 -07:00
Sam Gateau
9d6839e6a1
Merge branch 'temp1' of https://github.com/samcake/hifi into orange
2015-04-07 11:45:57 -07:00
Sam Gateau
25643479c9
Fixed the memory leak, due to the location pointer in the Model::RenderPipelineLib which was not smart pointed correctly
2015-04-07 11:20:55 -07:00
Sam Gateau
88afb3cedc
solution to the color attribute case
2015-04-07 10:04:51 -07:00
Seth Alves
ef5dffecf6
fix filenames in comments
2015-04-07 10:03:14 -07:00
Sam Gateau
dee651069c
adding support for color attribute in FBX, and displaying it correctly
2015-04-06 23:33:13 -07:00
Seth Alves
cd5245d0d6
logging group for render-utils
2015-04-06 18:16:01 -07:00
Sam Gateau
7f46736bb4
playing with the shadwos
2015-04-06 17:17:25 -07:00
Sam Gateau
07e7f6ea1d
FIx review comments
2015-04-06 15:40:29 -07:00
Sam Gateau
4aa695d5f3
fixed an issue with skinned normaled map models not doing the correct transformation
2015-04-06 12:24:01 -07:00
Sam Gateau
7de54917b8
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-04-06 10:20:23 -07:00
Sam Gateau
ecdffadcb7
trying to debug the indirect sh lighting going wrong, the noraml on avatar is not correct
2015-04-06 10:17:31 -07:00
Sam Gateau
a85daaee41
COmmented the review questions in code
2015-04-06 10:03:47 -07:00
Sam Gateau
00817ab64f
MErging with origin/orange, brinign the fix for shadows
2015-04-05 18:36:39 -07:00
Sam Gateau
17743c6013
FIxed the broken shadows
2015-04-03 17:58:21 -07:00
Sam Gateau
38d1e29a1d
getting ready for pr for a few syntax issues
2015-04-03 17:16:18 -07:00
Sam Gateau
2dcabb97b4
getting ready for pr for a few syntax issues
2015-04-03 17:10:51 -07:00
Sam Gateau
b8db0ff2d7
getting ready for pr for a few syntax issues
2015-04-03 17:05:08 -07:00
Sam Gateau
423434af10
FInd one of the issue with shadows for avatars
2015-04-03 12:34:30 -07:00
Sam Gateau
3f581d03d2
mirror means we render the Closkwise side
2015-04-03 10:45:30 -07:00
Sam Gateau
6f5c411a46
Fixing a few issues and syntax, trying to understand why the shadows are not rendering correctly
2015-04-03 10:32:20 -07:00
samcake
4b66b1e6ca
Merge branch 'master' of https://github.com/highfidelity/hifi
2015-04-02 14:15:56 -07:00
Seth Alves
57a4f3abe3
clear _saveNonCollisionGeometry when it's not needed, remove some debug prints
2015-04-02 06:57:27 -07:00
Seth Alves
eb78fa0f85
if switching to the mode where collision hulls are drawn, updateGeometry and simulate
2015-04-01 18:24:25 -07:00
Seth Alves
78af7f900e
don't need _collisionGeometryScale
2015-04-01 18:23:25 -07:00
Seth Alves
8940ba0c2a
new member variables related to rendering collision hulls
2015-04-01 17:52:18 -07:00
Sam Gateau
0d721ec1e9
merging
2015-03-31 17:47:05 -07:00
Sam Gateau
9b63739a72
Trying to clen up the REnderMode usage in connection with the needed gpu::State for all the different variations
2015-03-31 17:35:34 -07:00
Stephen Birarda
86174d6a29
Merge pull request #4551 from ZappoMan/neverCullAvatarParts
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never cull mesh parts for avatars
2015-03-31 16:29:01 -07:00
Brad Hefta-Gaub
b43761a6c1
Merge pull request #4545 from samcake/orange
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No more FLat global lighting, always use one of the SPherical harmonics presets
2015-03-31 15:52:49 -07:00
Sam Gateau
74f04c0c84
remove useless comment
2015-03-31 14:57:51 -07:00
ZappoMan
a889191916
never cull mesh parts for avatars
2015-03-31 14:27:34 -07:00
Seth Alves
ea2c5ff622
formatting
2015-03-31 14:04:33 -07:00
Sam Gateau
edf0ca2b06
Forbifd the global ambient lighting to go the simple global value and instead fallback to the first Spherical harmonics preset
2015-03-31 10:29:03 -07:00
samcake
1a18719031
and make it compile on mac... remove the field map from state just because it's unecessary
2015-03-30 21:53:59 -07:00
Philip Rosedale
5325478940
Merge pull request #4528 from ZappoMan/avatarUI
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Support for Auto-detecting FST type, and adding type hint to FST files when packaged
2015-03-30 21:31:22 -07:00
Bradley Austin Davis
87c4f8433c
Fixing consecutive spaces issue with text renderer
2015-03-30 16:21:57 -07:00
Andrew Meadows
10af59296d
Merge pull request #4499 from sethalves/multi-hull-collisions
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Multi hull collisions
2015-03-30 12:11:56 -07:00
Sam Gateau
2a58a65a8f
back to the office monday morning, State almost working in the full piupeline
2015-03-30 10:10:39 -07:00
Seth Alves
a47ae9212b
quiet compiler
2015-03-28 17:13:31 -07:00
Sam Gateau
21b5d6f404
refining the state interface and the GLBackend for it with a true cache
2015-03-28 11:26:06 -07:00
ZappoMan
baa2f947e5
classifying FSTReader and moving ModelType into that class
2015-03-27 16:30:00 -07:00
Seth Alves
fd69a54f10
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
2015-03-27 15:55:20 -07:00
Sam Gateau
f1a0783347
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-03-27 10:34:17 -07:00
Sam Gateau
9c44100bb8
cleaning the State class code
2015-03-27 10:33:29 -07:00
Seth Alves
7da87d6e15
set up a way to request ResourceCache downloads from a non-networking thread.
2015-03-26 18:37:55 -07:00
Sam Gateau
c9e0360394
using gpu::Pipeline it s mostly working but still glUniforms to get rid of
2015-03-26 13:48:49 -07:00
Atlante45
716e9bfe4f
Hint order for FST files
2015-03-26 15:40:48 +01:00
Sam Gateau
8938a6297f
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-03-25 10:16:43 -07:00
Sam Gateau
c9377d0811
the model renderer now uses the map of renderPIpeline and the pipeline object of gpu, yeah. fixed the state to do the basics glState stuff correctly
2015-03-25 10:16:18 -07:00
Sam Gateau
6284159892
Revisiting the rendering pipeline pick and trying to use our brand new gpu::Pipeline
2015-03-24 14:58:41 -07:00
ZappoMan
168e8e8b80
more fixes to avatar parts not rendering
2015-03-24 08:31:45 -07:00
Sam Gateau
d857a36557
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-03-23 22:37:38 -07:00
Sam Gateau
19a96c4815
Adding the State to gpu and wiring the pipeline in glBackend to potentially make it work soon :)
2015-03-23 22:33:25 -07:00
ZappoMan
3e8508f149
CR feedback
2015-03-23 11:13:35 -07:00
ZappoMan
b705d76336
total hack to ignore frustum culling in case of avatar mesh parts with no transform
2015-03-23 10:43:21 -07:00
Sam Gateau
69667fb5ca
making the state work
2015-03-23 10:21:35 -07:00
ZappoMan
fe8ad9517f
added debugging for model mesh boxes
2015-03-23 10:08:08 -07:00
ZappoMan
19c8e526e1
add guards to _jointStates array size
2015-03-23 08:47:06 -07:00
Sam Gateau
07bcd115c2
trying to remove useless glsl code for Legacy path
2015-03-20 13:28:42 -07:00
Sam Gateau
68de91c80a
cleaning code for review
2015-03-20 13:17:32 -07:00
Sam Gateau
1babf53643
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-03-20 11:55:30 -07:00
Sam Gateau
65727dd613
clean up code
2015-03-19 15:23:50 -07:00
Sam Gateau
619a323196
Using Scribe preprocessor @func@ instead of regular glsl function to solve the intel bug with the transform stack
2015-03-19 14:46:50 -07:00
Sam Gateau
b33ba64e05
trying to tweek the transform equation to find the intel bug
2015-03-18 17:20:27 -07:00
samcake
0f22d64802
compilation on MacOSX
2015-03-18 16:28:42 -07:00
Sam Gateau
dc27bfb6ef
Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
2015-03-18 15:59:50 -07:00
Sam Gateau
0bd78be7f4
Transition model shaders to gpu:Shader
2015-03-18 15:57:01 -07:00
Seth Alves
36e0a5afc5
cleanups
2015-03-18 13:04:27 -07:00
Seth Alves
9161cc8b83
attempt to handle collision models in the same way as render models
2015-03-18 13:00:09 -07:00
Sam Gateau
5a40fcee17
set the defines for GPU profile correctly AGAIN
2015-03-17 16:51:59 -07:00
Sam Gateau
03da3aeab4
Clean up on the GPU Profile defines in order to control features
2015-03-17 16:15:10 -07:00
Seth Alves
069c358aa3
Work around a deadlock:
...
thread 15 locks Octree
thread 1 blocks waiting for Octree lock
thread 15 tries to pass a message to thread 1 with QMetaObject::invokeMethod, and hangs
thread 15 is blocked on qt message passing to thread 1
ResourceCache::getResource libraries/networking/src/ResourceCache.cpp:57
GeometryCache::getGeometry libraries/render-utils/src/GeometryCache.cpp:1774
ModelEntityItem::isReadyToComputeShape libraries/entities/src/ModelEntityItem.cpp:431
PhysicsEngine::addEntityInternal libraries/physics/src/PhysicsEngine.cpp:67
EntitySimulation::addEntity libraries/entities/src/EntitySimulation.cpp:129
EntityTree::postAddEntity libraries/entities/src/EntityTree.cpp:91
^ locks simulation
EntityTreeElement::readElementDataFromBuffer libraries/entities/src/EntityTreeElement.cpp:773
Octree::readElementData libraries/octree/src/Octree.cpp:301
Octree::readElementData libraries/octree/src/Octree.cpp:354
...
Octree::readBitstreamToTree libraries/octree/src/Octree.cpp:439
OctreeRenderer::processDatagram libraries/octree/src/OctreeRenderer.cpp:136
^ lockForWrite Octree::_lock
OctreePacketProcessor::processPacket interface/src/octree/OctreePacketProcessor.cpp:91
ReceivedPacketProcessor::process libraries/networking/src/ReceivedPacketProcessor.cpp:51
thread 1 is blocked on lockForWrite of Octree::_lock
Octree::lockForWrite libraries/octree/src/Octree.h:292
EntityTree::update libraries/entities/src/EntityTree.cpp:668
^ lockForWrite on Octree:_lock
EntityTreeRenderer::update libraries/entities-renderer/src/EntityTreeRenderer.cpp:258
Application::update interface/src/Application.cpp:2189
^ calls _physicsEngine.stepSimulation() before this
Application::idle interface/src/Application.cpp:1535
timer
2015-03-17 11:38:42 -07:00
Seth Alves
250567e315
formatting, diff minimization
2015-03-14 12:09:23 -07:00
Seth Alves
87cc710efc
more merge madness, calculate 2nd PhysicsEngine hash with qChecksum if url is set
2015-03-13 18:43:24 -07:00
Seth Alves
bf1cb951a3
move PhysicsEntity so that ModelEntityItem can initiate a model download
2015-03-11 18:34:27 -07:00
Seth Alves
3a3e723f4e
trying to figureo out where to download hull models
2015-03-11 14:26:30 -07:00
Seth Alves
20a22ff42c
Merge branch 'master' of github.com:highfidelity/hifi into avatars-can-collide
2015-03-11 07:17:19 -07:00
Seth Alves
1c73f50dbc
started to hook up geometry downloader to ShapeInfo
2015-03-11 07:17:13 -07:00
Seth Alves
844085b514
started on hull collisions
2015-03-10 15:30:08 -07:00
Sam Gateau
7c3257009c
Merge with upstream
2015-03-10 12:24:56 -07:00
Sam Gateau
da16baf0ca
removing the atmosphere effect from the directional lighting
2015-03-10 10:24:16 -07:00
Sam Gateau
853cf75f60
adding the atmosphere in the directional lighting pass, debug
2015-03-10 09:37:13 -07:00
Sam Gateau
d9c071a2a9
trying to put the atmospheric effect in a shader header and use it on the directional lighting pass
2015-03-10 00:47:27 -07:00
Sam Gateau
cc85f468d6
splitting the code of GLBackend into separate .cpp, adding the PIpeline,adn the state to gpu
2015-03-09 11:14:42 -07:00
Seth Alves
a180eadc91
remove stray control-Ms
2015-03-08 18:07:07 -07:00
Sam Gateau
23a6326aa1
testing the shader features in Model and refining the shader making workflow
2015-03-08 10:53:29 -07:00
Seth Alves
4a7dd2b3e6
allow downloading of obj files
2015-03-07 07:53:25 -08:00
Seth Alves
858d15d0ba
obj reader sort-of works
2015-03-06 13:15:53 -08:00
Sam Gateau
d5f6129082
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0bis
2015-03-06 10:44:15 -08:00
Sam Gateau
c097c6aad2
Adding the self introspection of shaders
2015-03-06 10:41:53 -08:00
Sam Gateau
26c7d63ee3
Merge branch 'master' of https://github.com/highfidelity/hifi into render
2015-03-05 16:58:43 -08:00
Sam Gateau
c6bd1ee671
drafting the render engine
2015-03-05 16:57:10 -08:00
Clément Brisset
da6db93508
Merge pull request #4375 from ctrlaltdavid/20370
...
More parentheses to address Xcode compiler warnings
2015-03-04 10:06:54 -08:00
David Rowe
4c959e8d82
More parentheses to address Xcode compiler warnings
2015-03-04 09:17:19 -08:00
samcake
6b1f42df83
Merge pull request #4366 from ZappoMan/removeMetavoxels
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remove metavoxels
2015-03-03 15:50:53 -08:00
Sam Gateau
66894a8fda
Adding the render library that will provide the base rendering engine and scene description
2015-03-03 14:55:26 -08:00
Sam Gateau
651c9bdf7a
Merge branch 'render' of https://github.com/samcake/hifi into render
2015-03-03 13:39:37 -08:00
Brad Hefta-Gaub
b118912708
Merge pull request #4361 from samcake/temp0
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evolve the Transform stack away from the legacy GL to the brand new shader way
2015-03-03 11:43:01 -08:00
Brad Hefta-Gaub
29340b6586
Merge pull request #4369 from ctrlaltdavid/20370
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CR for Job #20370 - Talk bubble fix - from a suggestion in https://worklist.net/20361
2015-03-03 11:17:31 -08:00
Sam Gateau
598b791aee
FIxing the compilation issue for linux
2015-03-03 11:01:47 -08:00
ZappoMan
5c3c94a618
remove metavoxels
2015-03-02 17:21:43 -08:00
Sam Gateau
5ab3cbb7ec
Fixed the 2 remianing issues before PR, the shadow program needed to have the binding assigned and the Head of the avatar isn't getting it's BBox evaluated
2015-02-27 17:11:16 -08:00
Sam Gateau
ea88cbd75f
Merge with upstream master
2015-02-27 13:19:50 -08:00
Brad Hefta-Gaub
08dc883b0e
Merge pull request #4351 from huffman/update-light-properties
...
Update light properties (primarily for editEntities.js)
2015-02-27 10:54:19 -08:00
Philip Rosedale
35205fbbf3
Merge pull request #4347 from samcake/temp1
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Introducing the SunSkyStage
2015-02-27 10:37:02 -08:00
Sam Gateau
c7eeebe52c
and fixing a bug with shadowing of lightmapped surface
2015-02-26 18:07:43 -08:00
Ryan Huffman
dc2b670fa8
Remove extraneous comments
2015-02-26 14:46:05 -08:00
Sam Gateau
d8ebb0c5b9
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2015-02-26 14:19:23 -08:00
David Rowe
21f12c1d6c
Use cache ID when rendering talk bubble sphere
2015-02-26 13:50:43 -08:00
Ryan Huffman
e42b708b56
Update deferredLightingEffect::add*Light methods
2015-02-26 11:03:47 -08:00
Virendra Singh
b3fdb19cad
Merge branch 'master' of https://github.com/highfidelity/hifi into 20305
...
Conflicts:
BUILD.md
BUILD_WIN.md
2015-02-26 22:16:35 +05:30
Sam Gateau
65a3e3618a
Trying to setup correctly the projection matrix for all the different cases...
2015-02-23 17:06:46 -08:00
Sam Gateau
04a39275ef
Trying to setup correctly the projection matrix for all the different cases...
2015-02-23 16:47:43 -08:00
Sam Gateau
6594f963d1
Merge branch 'master' of https://github.com/samcake/hifi
2015-02-23 14:59:17 -08:00