Introduce outsideEngineDetails

This commit is contained in:
Atlante45 2015-06-03 18:08:43 +02:00
parent bbf1837796
commit 9df1b05184
8 changed files with 20 additions and 24 deletions

View file

@ -74,7 +74,6 @@ namespace render {
if (avatarPtr->isInitialized() && args) {
avatarPtr->render(args, Application::getInstance()->getCamera()->getPosition());
args->_details._elementsTouched++;
}
}
}

View file

@ -55,8 +55,6 @@ namespace render {
}
template <> void payloadRender(const Overlay::Pointer& overlay, RenderArgs* args) {
if (args) {
args->_details._elementsTouched++;
glPushMatrix();
if (overlay->getAnchor() == Overlay::MY_AVATAR) {
MyAvatar* avatar = DependencyManager::get<AvatarManager>()->getMyAvatar();

View file

@ -654,7 +654,7 @@ void EntityTreeRenderer::renderProxies(EntityItemPointer entity, RenderArgs* arg
}
void EntityTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args) {
args->_details._elementsTouched++;
args->_outsideEngineDetails._elementsTouched++;
// actually render it here...
// we need to iterate the actual entityItems of the element
EntityTreeElement* entityTreeElement = static_cast<EntityTreeElement*>(element);
@ -719,15 +719,15 @@ void EntityTreeRenderer::renderElement(OctreeElement* element, RenderArgs* args)
glower = new Glower(args, entityItem->getGlowLevel());
}
entityItem->render(args);
args->_details._itemsRendered++;
args->_outsideEngineDetails._itemsRendered++;
if (glower) {
delete glower;
}
} else {
args->_details._itemsTooSmall++;
args->_outsideEngineDetails._itemsTooSmall++;
}
} else {
args->_details._itemsOutOfView++;
args->_outsideEngineDetails._itemsOutOfView++;
}
}
}

View file

@ -30,7 +30,6 @@ namespace render {
}
template <> void payloadRender(const RenderableEntityItemProxy::Pointer& payload, RenderArgs* args) {
if (args) {
args->_details._elementsTouched++;
if (payload && payload->entity) {
if (payload->entity->getType() != EntityTypes::Model) {
payload->entity->render(args);

View file

@ -159,7 +159,6 @@ namespace render {
}
template <> void payloadRender(const RenderableModelEntityItemMeta::Pointer& payload, RenderArgs* args) {
if (args) {
args->_details._elementsTouched++;
if (payload && payload->entity) {
payload->entity->render(args);
}

View file

@ -834,7 +834,6 @@ namespace render {
}
template <> void payloadRender(const TransparentMeshPart::Pointer& payload, RenderArgs* args) {
if (args) {
args->_details._elementsTouched++;
return payload->model->renderPart(args, payload->meshIndex, payload->partIndex, true);
}
}
@ -866,7 +865,6 @@ namespace render {
}
template <> void payloadRender(const OpaqueMeshPart::Pointer& payload, RenderArgs* args) {
if (args) {
args->_details._elementsTouched++;
return payload->model->renderPart(args, payload->meshIndex, payload->partIndex, false);
}
}
@ -1121,8 +1119,8 @@ bool Model::renderCore(RenderArgs* args, float alpha) {
_viewState->setupWorldLight();
if (args) {
args->_details._translucentMeshPartsRendered = translucentMeshPartsRendered;
args->_details._opaqueMeshPartsRendered = opaqueMeshPartsRendered;
args->_outsideEngineDetails._translucentMeshPartsRendered = translucentMeshPartsRendered;
args->_outsideEngineDetails._opaqueMeshPartsRendered = opaqueMeshPartsRendered;
}
#ifdef WANT_DEBUG_MESHBOXES
@ -2192,8 +2190,8 @@ void Model::endScene(RenderArgs* args) {
GLBATCH(glUseProgram)(0);
if (args) {
args->_details._translucentMeshPartsRendered = translucentParts;
args->_details._opaqueMeshPartsRendered = opaqueMeshPartsRendered;
args->_outsideEngineDetails._translucentMeshPartsRendered = translucentParts;
args->_outsideEngineDetails._opaqueMeshPartsRendered = opaqueMeshPartsRendered;
}
}
@ -2683,7 +2681,7 @@ int Model::renderMeshesFromList(QVector<int>& list, gpu::Batch& batch, RenderMod
// if we got here, then check to see if this mesh is in view
if (args) {
bool shouldRender = true;
args->_details._meshesConsidered++;
args->_outsideEngineDetails._meshesConsidered++;
if (args->_viewFrustum) {
@ -2695,15 +2693,15 @@ int Model::renderMeshesFromList(QVector<int>& list, gpu::Batch& batch, RenderMod
shouldRender = !_viewState ? false : _viewState->shouldRenderMesh(_calculatedMeshBoxes.at(i).getLargestDimension(),
distance);
if (!shouldRender) {
args->_details._meshesTooSmall++;
args->_outsideEngineDetails._meshesTooSmall++;
}
} else {
args->_details._meshesOutOfView++;
args->_outsideEngineDetails._meshesOutOfView++;
}
}
if (shouldRender) {
args->_details._meshesRendered++;
args->_outsideEngineDetails._meshesRendered++;
} else {
continue; // skip this mesh
}
@ -2797,7 +2795,7 @@ int Model::renderMeshesFromList(QVector<int>& list, gpu::Batch& batch, RenderMod
}
if (args) {
args->_details._materialSwitches++;
args->_outsideEngineDetails._materialSwitches++;
}
}
@ -2833,8 +2831,8 @@ int Model::renderMeshesFromList(QVector<int>& list, gpu::Batch& batch, RenderMod
if (args) {
const int INDICES_PER_TRIANGLE = 3;
const int INDICES_PER_QUAD = 4;
args->_details._trianglesRendered += part.triangleIndices.size() / INDICES_PER_TRIANGLE;
args->_details._quadsRendered += part.quadIndices.size() / INDICES_PER_QUAD;
args->_outsideEngineDetails._trianglesRendered += part.triangleIndices.size() / INDICES_PER_TRIANGLE;
args->_outsideEngineDetails._quadsRendered += part.quadIndices.size() / INDICES_PER_QUAD;
}
}
}

View file

@ -63,6 +63,8 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
auto& scene = sceneContext->_scene;
RenderArgs* args = renderContext->args;
int startingSize = outItems.size();
// Culling / LOD
for (auto id : inItems) {
@ -71,7 +73,6 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
if (bound.isNull()) {
outItems.push_back(id); // One more Item to render
args->_details._itemsRendered++;
continue;
}
@ -83,7 +84,6 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
if (bigEnoughToRender) {
outItems.push_back(id); // One more Item to render
args->_details._itemsRendered++;
} else {
args->_details._itemsTooSmall++;
}
@ -91,6 +91,8 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
args->_details._itemsOutOfView++;
}
}
args->_details._itemsRendered += (outItems.size() - startingSize);
}
struct ItemBound {

View file

@ -89,6 +89,7 @@ public:
ShoudRenderFunctor _shouldRender;
RenderDetails _details;
RenderDetails _outsideEngineDetails;
float _alphaThreshold = 0.5f;
};