Seth Alves
a67f8ac0ed
Merge pull request #9807 from Menithal/21166-remove-limit
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#9761 Cloneable Improvement
2017-03-08 07:15:06 -08:00
Anthony J. Thibault
836c701cb3
More accurate and responsive stylus and finger touching.
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The algorithm used to detect when and where the stylus or finger is touching the tablet has been improved.
* hovering the finger/stylus over the surface of the tablet should cause buttons to highlight.
* flicking or using the stylus like a drum stick, should more accurately click buttons on the tablet.
* stabbing the tablet quickly, should also more accurately trigger button presses.
* moving the hand/stylus from behind the tablet should be less likely to cause press events.
2017-03-07 18:19:32 -08:00
Seth Alves
4886f1cbfc
don't run stylus-on-overlay code unless the overlay is a web3d overlay
2017-03-06 12:38:19 -08:00
Seth Alves
27066e89a6
Merge branch 'dont-auto-ungrab-overlays' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-06 11:46:19 -08:00
Seth Alves
a2d2c41f02
remove debug print
2017-03-06 11:45:49 -08:00
Seth Alves
eb47db4441
Merge branch 'dont-auto-ungrab-overlays' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-06 11:07:22 -08:00
Seth Alves
19a31d7630
don't automatically unhook overlays from hands unless they were grabbable overlays
2017-03-06 10:15:53 -08:00
Seth Alves
93246b24b0
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-06 08:54:49 -08:00
Seth Alves
c677326025
Merge pull request #9754 from hyperlogic/feature/fingers-on-tablet
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Touch the tablet with your finger
2017-03-04 11:58:47 -08:00
Menithal
d85cb645b0
Changed limit logic, default limit is now 0
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Clones now have a named based on the original entity id
Limit is now calculated from the source instance, instead of just clone
name to avoid a single box being calculated as something else
Default limit is now 0, which disables limit
2017-03-04 11:42:43 +02:00
Anthony J. Thibault
e56f02d94f
Changed default for preferFingerOverStylus to false.
2017-03-03 14:12:04 -08:00
Seth Alves
bccfa79e8b
Merge pull request #9749 from ctrlaltdavid/21176
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If someone else is grabbing entity you want to grab show their grab beam
2017-03-03 13:43:28 -08:00
Anthony J. Thibault
45febe8565
Merge branch 'master' into feature/fingers-on-tablet
2017-03-03 09:04:43 -08:00
Seth Alves
40caa1ea49
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-03-03 09:01:57 -08:00
David Rowe
388a144af1
Tidying after merge
2017-03-03 18:44:50 +13:00
David Rowe
482c23ead5
Merge branch 'master' into 21186
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# Conflicts:
# scripts/system/controllers/handControllerGrab.js
2017-03-03 18:38:42 +13:00
Brad Hefta-Gaub
e655e442a0
Merge pull request #9799 from sethalves/steady-hand-lasers
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Steady hand lasers
2017-03-02 18:27:39 -08:00
Seth Alves
3b581a8dfe
merge from upstream
2017-03-02 16:35:44 -08:00
Seth Alves
155a310852
Merge pull request #9761 from Menithal/21166
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WL#21166 Cloneable Equipment
2017-03-02 16:33:13 -08:00
Anthony J. Thibault
644e29a43d
disable WANT_STATE_DEBUG in handControllerGrab.js
2017-03-02 14:15:05 -08:00
Seth Alves
bbfd373887
Merge branch 'steady-hand-lasers' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-02 12:51:52 -08:00
Seth Alves
9b3c16d489
get handControllerGrab overlay lines working again
2017-03-02 12:48:37 -08:00
Seth Alves
2047e0194d
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 12:44:10 -08:00
Seth Alves
94b5e6333c
get handControllerGrab overlay lines working again
2017-03-02 11:02:06 -08:00
Seth Alves
9d4445fd61
Merge branch 'steady-hand-lasers' of github.com:sethalves/hifi into tablet-ui-edit-js
2017-03-02 10:07:37 -08:00
Seth Alves
8893c4770e
Merge branch 'master' of github.com:highfidelity/hifi into steady-hand-lasers
2017-03-02 10:02:33 -08:00
Seth Alves
93055a67a8
use new-style hand-lasers for both hands
2017-03-02 10:01:08 -08:00
Anthony J. Thibault
4f03c06a94
Added General Preference to control stylus vs finger usage
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By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
Seth Alves
7f6b803652
3d-line-overlays can now have an endParentID and endParentJointIndex
2017-03-01 17:27:32 -08:00
Seth Alves
7c4869eb73
fix up parenting for 3d line overlays, have handControllerGrab use a child overlay for search/far-grab so the updates are smoother
2017-03-01 16:10:07 -08:00
Menithal
fd1fded276
Fixed Clone instancing issues
2017-03-02 00:59:45 +02:00
Anthony J. Thibault
d142c3d69b
eslint fix
2017-03-01 13:29:24 -08:00
Anthony J. Thibault
f418457100
Index finger touch support for the tablet-ui.
2017-03-01 13:28:17 -08:00
Ryan Huffman
1c3840dc78
Add Hifi-Hand-Drop so scripts can cause grabbed items to be dropped
2017-03-01 10:25:16 -08:00
Matti Lahtinen
d0c2c26a8e
One last gotcha from the conflict resolution.
2017-02-28 16:37:08 +02:00
Matti Lahtinen
e21785d5ec
Merge branch 'master' into 21166
2017-02-28 16:34:28 +02:00
David Rowe
d8d17be0e0
Rotate about translation grab position
2017-02-28 23:22:07 +13:00
David Rowe
e3f2f3c5bc
Tidying
2017-02-28 23:04:23 +13:00
David Rowe
28768d4a78
Rotate the entity by twice the rotating controller's rotation
2017-02-28 22:22:34 +13:00
David Rowe
5b6f953ac2
Add hand controller state of distance-rotating for second grab hand
2017-02-28 17:35:13 +13:00
Menithal
9fbde41dc4
Styling formating and Rebuild attempt
2017-02-27 23:27:48 +02:00
David Rowe
6fcc096bcf
Fix JavaScript error
2017-02-28 10:14:38 +13:00
David Rowe
08cae1d3f2
Make other avatar's grab beam finish at entity's centroid
2017-02-28 10:02:06 +13:00
David Rowe
f4a3627b76
Make other avatar's grab beam start at more natural position
2017-02-28 09:47:36 +13:00
Menithal
1d8be2aeaa
Added missing dynamic
2017-02-26 19:17:46 +02:00
Menithal
69949cd6b5
Finalized Grab-Clone action
2017-02-26 18:49:13 +02:00
Seth Alves
fcd3c09404
Merge branch 'tablet-ui-tablet-is-overlay' of github.com:sethalves/hifi into tablet-ui-edit-js-tablet-as-overlay
2017-02-24 14:27:30 -08:00
Seth Alves
eedc5c1647
don't allow tablet to get stuck to a hand when passing it back and forth between hands
2017-02-24 12:10:52 -08:00
Seth Alves
71ab6a1a84
fix a couple of problems related to grabbing tablet while edit.js is active
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Conflicts:
scripts/system/controllers/handControllerGrab.js
2017-02-24 11:38:42 -08:00
Seth Alves
f208f5e2d1
fix a couple of problems related to grabbing tablet while edit.js is active
2017-02-24 11:34:10 -08:00
David Rowe
a98824f483
Code review
2017-02-25 08:13:15 +13:00
David Rowe
d9a716bf3d
If someone else is grabbing entity you want to grab show their grab beam
2017-02-24 18:42:52 +13:00
Seth Alves
ce717d04e9
merge in tablet-as-overlay code
2017-02-23 18:40:20 -08:00
Seth Alves
610c20e01a
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-23 17:41:38 -08:00
Seth Alves
b4be942348
trying to get tablet overlay to show up in the right place
2017-02-22 19:18:03 -08:00
Seth Alves
273f0130f3
fix sphere vs box check for grabbing overlays. fix newly introduced equipping bug.
2017-02-22 17:43:09 -08:00
Seth Alves
bfc4853947
make overlays near-grabbable. make tablet be an overlay
2017-02-22 16:50:02 -08:00
Seth Alves
aed1d69377
don't do a haptic pulse when av's hand goes near grabbable tablet
2017-02-22 14:14:10 -08:00
Seth Alves
92580a977b
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-20 13:54:12 -08:00
David Rowe
6827a28807
Fix grab position
2017-02-18 16:36:14 +13:00
David Rowe
2c5782e4bb
Fix laser beam jumping upon grabbing entity
2017-02-18 09:11:04 +13:00
Seth Alves
3ea0f6d2d2
allow lasers to scroll tablet while in edit-mode
2017-02-15 11:34:48 -08:00
Seth Alves
219e569014
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-edit-js
2017-02-15 07:25:39 -08:00
Seth Alves
3a23ec86d5
handles etc work better
2017-02-14 13:57:48 -08:00
David Rowe
2672b8d10a
Fix tabs
2017-02-14 17:30:56 +13:00
David Rowe
61f8631a2b
Fix far grabbing making entity jump upon grab
2017-02-14 17:30:20 +13:00
Seth Alves
44aa3e044b
make it so near grabbing while edit is active doesn't select a new entity
2017-02-10 16:56:53 -08:00
Philip Rosedale
e94e41698e
remove debug
2017-02-08 18:04:55 -08:00
Philip Rosedale
dc957d09d8
remove comment
2017-02-08 15:45:29 -08:00
Philip Rosedale
fe92d38b60
Fixed scaling of self
2017-02-08 15:42:10 -08:00
Seth Alves
47976406fc
Merge pull request #9607 from hyperlogic/bug-fix/better-haptics
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More consistent haptics on web overlays and entities
2017-02-08 05:47:05 -08:00
Anthony J. Thibault
244437d971
set WANT_DEBUG_STATE back to false
2017-02-07 23:50:06 -08:00
Anthony J. Thibault
6738c0eade
More consistent haptics on web overlays and entities
2017-02-03 12:05:30 -08:00
Dante Ruiz
2a3d0b6b17
enforce more button clicking logic
2017-02-03 19:13:57 +00:00
Chris Collins
bac5bd5c0e
Merge pull request #9595 from hyperlogic/bug-fix/tablet-ui-bugfixes
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tablet-ui: Bug fixes
2017-02-02 17:53:47 -08:00
Anthony J. Thibault
6bef9e888b
Merge branch 'master' into bug-fix/tablet-ui-no-domain
2017-02-02 17:21:20 -08:00
Dante Ruiz
0ec8071288
better scrolling and fixed button touching
2017-02-02 23:16:39 +00:00
Anthony J. Thibault
9df887de2a
You can no longer scale the tablet with double-grab
2017-02-02 10:16:02 -08:00
Anthony J. Thibault
e2e19884bb
Tablet should work even when not connected to any domain.
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handControllerGrab.js and WebTablet.js now parents objects to the
AVATAR_SELF_ID parentID, instead of using MyAvatar.sessionUUID, which
is unavailable when not connected to any domain.
I removed several early returns handControllerGrab.js that prevented
grabbing from working if MyAvatar.sessionUUID was invalid.
There were places in the EntityItem.cpp and EntityScriptingInterface.cpp
C++ that would log an error if parentID was set to AVATAR_SELF_ID.
This was to prevent AVATAR_SELF_ID from ever going over the network.
Instead, we now prevent this by replacing all outgoing references of
AVATAR_SELF_ID with the sessionID of the current node.
2017-01-31 13:52:12 -08:00
Dante Ruiz
b264d84385
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
57a9d34cda
minimize git diff
2017-01-30 13:27:25 -08:00
Dante Ruiz
8879727d88
ability to grab tablet in edit mode
2017-01-30 13:27:25 -08:00
Seth Alves
95d5c64e83
put a schmitt trigger in place to de-bounce tablet clicks
2017-01-26 15:09:35 -08:00
Seth Alves
c0f169e242
allow tablet-stabbers to more easily click buttons
2017-01-26 14:54:32 -08:00
Seth Alves
f2ff6fd9e7
allow stylus to work when edit.js is running
2017-01-23 15:52:40 -08:00
Seth Alves
9d77e9937c
only make the last cm of the stylus active to avoid accidently closing tablet when grabbing base
2017-01-23 14:38:48 -08:00
Seth Alves
c958314918
merge from upstream
2017-01-23 13:52:01 -08:00
Dante Ruiz
d5427f8722
close tablet bug fix
2017-01-23 17:33:33 +00:00
humbletim
d20ac20ff2
move isInEditMode guard to setState
2017-01-23 01:31:11 -05:00
humbletim
15394056eb
* add isInEditMode to utils.js
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* update grab.js to use the latest Settings edit mode detection approach
* add edit guards to handControllerGrab.js and grab.js
* update edit.js to consistently initialize Setting's edit flag
2017-01-20 22:29:40 -05:00
Dante Ruiz
5c55b86be6
fix bug
2017-01-21 01:56:06 +00:00
Seth Alves
87ea9161e4
avoid bad interaction between far-grab and equip
2017-01-20 14:49:49 -08:00
Seth Alves
7f25135633
try again on haptics from touching tablet overlay with stylus
2017-01-20 11:06:35 -08:00
Seth Alves
6641f9bafd
Merge pull request #9444 from druiz17/homeButtonFix
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Home button is now an overlay
2017-01-20 10:32:31 -08:00
Seth Alves
caae804318
re-enable haptic pulse when stylus touches tablet overlay
2017-01-20 10:12:15 -08:00
Dante Ruiz
a319db3cb4
removed duplicate code
2017-01-20 00:57:48 +00:00
Dante Ruiz
1e7e4576cc
comparing with ID instead of strings
2017-01-19 16:38:55 -08:00
Anthony J. Thibault
2c3c96b600
Fix for broken entity scrolling introduced by 23ea65e2
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this.grabbedEntity was being cleared before entityTouchingExit transition could send the release event.
2017-01-19 14:23:43 -08:00
Seth Alves
18e9b476c5
Merge pull request #9439 from hyperlogic/tablet-ui
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Improved stylus and laser input deadspot
2017-01-19 12:43:02 -08:00
Seth Alves
41ddfbfd27
clean up grab.js. provide a way to delete old tablets that got saved into Settings on exit
2017-01-19 11:34:38 -08:00
Anthony J. Thibault
2fd691d844
Improved stylus and laser input deadspot
2017-01-18 18:23:00 -08:00
Seth Alves
7c938728e5
don't do constant haptics if stylus touches tablet frame. home button triggers only once per click
2017-01-18 16:56:39 -08:00
Anthony J. Thibault
56c897cc2f
Process the tablet stylus even when reticle is over 2d HUD overlay.
2017-01-18 15:36:09 -08:00
Anthony J. Thibault
fc5c2c8def
Fix for glitchy scrolling
2017-01-18 15:32:38 -08:00
Anthony J. Thibault
28dac9d802
Lasers now interact with the tablet in edit mode.
2017-01-18 15:32:36 -08:00
Seth Alves
a8038ce64e
cleanups
2017-01-18 10:50:02 -08:00
Seth Alves
1f92b57bf2
switch to model stylus
2017-01-18 10:46:18 -08:00
Seth Alves
89d7b8bfc6
call releaseEquip when an equipped entity is dropped with a secondary press
2017-01-17 13:27:01 -08:00
Seth Alves
5c205f5800
avoid an unhook loop if two different hands have passed something back and forth more than once
2017-01-17 10:24:30 -08:00
Seth Alves
6bace4f451
merge from upstream
2017-01-17 09:29:30 -08:00
howard-stearns
0a3236dcc9
handControllerGrab update loop change
2017-01-16 14:54:32 -08:00
Seth Alves
23ea65e2b5
more changes to handle camera-relative-controller joints.
2017-01-16 10:26:16 -08:00
Seth Alves
b617b3a114
put code to delete prim-stylus tip back in
2017-01-16 07:50:36 -08:00
Seth Alves
756d96c368
fix search ray getting left on. started adding stylus models
2017-01-16 07:46:12 -08:00
Seth Alves
4a451e95dc
don't call release when off state is entered. don't attempt to unhook stylus as a stray child
2017-01-15 11:29:29 -08:00
Seth Alves
b8234ad75c
try a different way of keeping track of original parentIDs of grabbed entities
2017-01-15 10:16:28 -08:00
Seth Alves
e00814dd53
auto-end a near-grab if the parentID is changed to something else
2017-01-13 14:21:44 -08:00
Seth Alves
611a926894
if something dynamic is release and it's not moving, give it a little velocity so that it doesn't end up non-active in bullet
2017-01-12 13:45:03 -08:00
Seth Alves
c93d83dadd
update lasers when distance-scrolling a web entity/overlay
2017-01-10 16:41:07 -08:00
Dante Ruiz
0b3a7d90f1
removed committed code
2017-01-10 23:26:37 +00:00
Dante Ruiz
d0baa0e303
home button works with the stylus
2017-01-10 14:51:46 -08:00
Seth Alves
0fc1abc068
remember previous parentID in the script and try to put it back when releasing
2017-01-10 13:00:49 -08:00
Seth Alves
bff9e9be38
put back code that replaces previous parentID on release
2017-01-10 09:22:36 -08:00
Seth Alves
61f0c56a36
remove code that remembers previous state in userData
2017-01-09 14:20:03 -08:00
Seth Alves
fa803aebe9
use /~/ style to reference includes
2017-01-09 10:21:07 -08:00
Seth Alves
195b92d05d
lasers on webpage work again
2017-01-05 14:35:02 -08:00
Seth Alves
5e9c37777c
Merge branch 'fixMouseLasers' of github.com:ZappoMan/hifi into tablet-ui-reenable-web-lasers
2017-01-05 12:50:07 -08:00
Seth Alves
52ef22770b
make showing of stylus be proximity based rather than raypick based
2017-01-05 12:49:50 -08:00
Brad Hefta-Gaub
368f48f0a7
Merge pull request #9247 from huffman/feat/tutorial-touch-grip
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Add support for new Touch grip mappings to tutorial
2017-01-04 17:58:05 -08:00
Seth Alves
a585d43a5e
attempt to get laser-based web scrolling to work, again
2017-01-04 16:51:47 -08:00
Seth Alves
ed934c37ae
put code that allows lasers vs web entities or overlays back in
2017-01-04 15:23:55 -08:00
Brad Hefta-Gaub
d440532cff
make sure RPC is timely
2017-01-03 11:10:07 -08:00
Anthony Thibault
c201b6a7f9
Merge pull request #9256 from druiz17/moreButtons
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all hub button now on tablet
2017-01-03 10:44:19 -08:00
Anthony J. Thibault
00980366d6
Merge branch 'master' into tablet-ui
2017-01-03 09:45:23 -08:00
Brad Hefta-Gaub
82ab8635d7
debugging
2016-12-30 12:02:48 -08:00
Brad Hefta-Gaub
7c7d239e00
first cut at using wait signals to improve RPC timing
2016-12-30 09:13:21 -08:00
Dante Ruiz
61277c0605
Stylus now works in edit mode
2016-12-22 17:33:25 +00:00
Ryan Huffman
df0dfc761d
Add ability to disable avatar and object scaling in handController grab
2016-12-20 18:01:53 -08:00
Stephen Birarda
ebd347fc15
only respect release of secondary for hold once pressed
2016-12-20 14:46:55 -08:00
Stephen Birarda
4fcccb5455
check for release of equip in this.nearGrabbing
2016-12-20 14:32:47 -08:00
Stephen Birarda
c3d736dd16
return after release, duh
2016-12-20 14:30:08 -08:00
Stephen Birarda
8cd13eaedf
always unequip on secondary release
2016-12-20 14:25:26 -08:00
Stephen Birarda
0a024616cc
add special equip for oculus style grab
2016-12-20 14:21:23 -08:00
Philip Rosedale
13e03b35cc
removed initial delay for seek beams
2016-12-20 14:11:52 -08:00
Philip Rosedale
938734d3fc
Grip controllers can grab objects, slight delay on search beam
2016-12-20 14:11:33 -08:00
Seth Alves
36e843178a
diff minimization
2016-12-20 09:21:41 -08:00
Seth Alves
e5804dade0
get stylus working with web entities
2016-12-20 07:43:48 -08:00
Seth Alves
ae7af3e227
don't hide stylus so quickly
2016-12-20 07:43:48 -08:00
Seth Alves
e9c848bfe8
stylus for web overlays
2016-12-20 07:43:48 -08:00
David Rowe
25651800dd
Code review
2016-12-20 07:43:48 -08:00