DaveDubUK
7a1f7bd418
Update to walk.js v 1.1
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Revised code structure (see /libraries for new files), walk animation
completely overhauled (now using geometric wave generators, Fourier
synthesis and Butterworth LP filtering for selected motion curve
construction), redesigned sidestepping animations, tweaked flying
animations, decreased maximum walk speed in Interface to more natural
human value, improved Hydra support, added support for Leap motion,
animation file sizes optimised, cleared out code used to work around now
fixed bugs, lots of minor tweaks and improvements. walk.js is now under
100,000 characters, but I had to use tabs instead of 4 spaces to get it
below the threshold.
2014-11-05 20:11:11 +00:00
Brad Hefta-Gaub
4d7dac97c5
Merge pull request #3743 from birarda/injector-crash
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fix for double definition in ScriptEngine
2014-11-05 11:23:36 -08:00
Stephen Birarda
2e8118300f
fix for two member variable declarations on same line
2014-11-05 11:11:37 -08:00
Philip Rosedale
8fb3baa8fb
Merge pull request #3742 from birarda/injector-crash
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cleanup stray AudioInjectors when interface is being shut down
2014-11-05 11:02:29 -08:00
Stephen Birarda
663167d684
wait on AudioInjectors when shutting down interface
2014-11-05 10:37:22 -08:00
Stephen Birarda
f8874daab6
remove the voxel drumming script
2014-11-05 10:10:22 -08:00
Stephen Birarda
2c667d209d
make the AudioInjectorScriptingInterface a singleton
2014-11-05 10:10:05 -08:00
Sam Gateau
2b27af51f1
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-11-05 09:35:26 -08:00
Atlante45
b2b27a07d4
Merge branch 'master' of https://github.com/highfidelity/hifi into ignore_penumbra
2014-11-05 16:35:12 +01:00
Atlante45
4b73a5ac35
Modify injected audio stream to send the ignore penumbra option
2014-11-05 16:22:06 +01:00
Atlante45
49526e69f8
Added ignorePenumbra option to injected stream
2014-11-05 16:21:06 +01:00
Atlante45
85a59249df
Move ignorePenumbra to positional audio
2014-11-05 16:19:26 +01:00
Philip Rosedale
7e36c51edc
Merge pull request #3741 from ey6es/master
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Use 3D geometry (cones, spheres) for rendering point and spot lights for deferred shading, exiting the fragment shaders early on depth fail.
2014-11-05 07:17:22 -08:00
Atlante45
617bb23206
Merge branch 'master' of https://github.com/highfidelity/hifi into ignore_penumbra
2014-11-05 15:42:50 +01:00
Andrzej Kapolka
fb4c1d38eb
Set Oculus camera fov/aspect ratio.
2014-11-04 19:04:31 -08:00
Andrzej Kapolka
a0e0c47701
Depth value tweak.
2014-11-04 18:27:24 -08:00
Sam Gateau
562ecc8e3a
fix glLight attenuation bad values by filtering before glcall
2014-11-04 18:18:24 -08:00
Andrzej Kapolka
52d0b15979
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-11-04 18:13:58 -08:00
Andrzej Kapolka
892987d68a
Increase tesselation to minimize artifacts.
2014-11-04 18:13:33 -08:00
Andrzej Kapolka
feabd1d5b3
Use a fullscreen quad when we're actually inside the light influence.
2014-11-04 18:08:56 -08:00
Sam Gateau
a344d46871
fix std::bitset method
2014-11-04 18:05:04 -08:00
Sam Gateau
1eb49d3763
fixing template bracket issues
2014-11-04 17:54:54 -08:00
Andrzej Kapolka
1763d8f7f0
Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
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testing for light geometry.
2014-11-04 17:29:19 -08:00
Sam Gateau
99eb46f218
Removed any checkGLError so they do not show
2014-11-04 17:10:17 -08:00
Sam Gateau
27aadd24b3
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-11-04 16:43:26 -08:00
Sam Gateau
441d09a460
debugiing the mysterious glError coming from glFrustum
2014-11-04 16:42:58 -08:00
Sam Gateau
4afa0b4188
more GL error checking
2014-11-04 15:52:25 -08:00
Brad Hefta-Gaub
24c324fd1d
Merge pull request #3735 from ctrlaltdavid/20126
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CR for Job #20126 - Rift HUD shouldn't move with head
2014-11-04 15:52:10 -08:00
Brad Hefta-Gaub
583b7b1267
Merge pull request #3732 from thoys/20166
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CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
2014-11-04 15:51:05 -08:00
Andrzej Kapolka
576ac23e71
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-11-04 15:10:19 -08:00
Sam Gateau
66d732fc33
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
2014-11-04 14:52:22 -08:00
Sam Gateau
c842060dc5
fix names for stream and Batch interface
2014-11-04 14:51:57 -08:00
Philip Rosedale
a6c8fb7449
Merge branch 'master' of https://github.com/worklist/hifi
2014-11-04 14:12:24 -08:00
Philip Rosedale
803686c2ce
Merge pull request #3739 from birarda/lobby
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fix for ice server lookup from DomainHandler
2014-11-04 14:12:18 -08:00
Stephen Birarda
beb350d1e7
fix for HifiSockAddr lookup for ice server from DomainHandler
2014-11-04 13:53:56 -08:00
Philip Rosedale
b971089ba8
Merge pull request #3738 from birarda/lobby
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fix for ice server sock addr in domain-server
2014-11-04 13:26:56 -08:00
Stephen Birarda
d46f775f20
async and sync nomenclature flip
2014-11-04 13:23:53 -08:00
Andrzej Kapolka
3b56f613e2
Cone render function, some cleanup of GeometryCache methods.
2014-11-04 13:21:51 -08:00
Stephen Birarda
d671dec61b
fix for ice server sock addr in domain-server
2014-11-04 13:21:48 -08:00
Philip Rosedale
cdad40faec
Merge pull request #3736 from ZappoMan/entityBugs
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reset the QElapsedTimer in usecTimestampNow() periodically to prevent error
2014-11-04 12:59:13 -08:00
Philip Rosedale
c4eeebe03e
Merge branch 'master' of https://github.com/worklist/hifi
2014-11-04 12:44:31 -08:00
Stephen Birarda
fab3a61f1b
Merge pull request #3737 from birarda/lobby
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fix for Camera.getPosition() calls
2014-11-04 12:40:08 -08:00
Stephen Birarda
72f80d4a0f
make camera getPosition() callable from js
2014-11-04 12:39:50 -08:00
Philip Rosedale
558aa52d30
Merge branch 'master' of https://github.com/worklist/hifi
2014-11-04 12:14:08 -08:00
Philip Rosedale
6b8476a87f
Merge pull request #3734 from birarda/lobby
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bubble up a PickRay with action event, camera cleanup
2014-11-04 12:03:29 -08:00
Philip Rosedale
2a84149d15
Merge pull request #3728 from ey6es/master
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Fix for lights/shadows on Oculus, as well as a couple fixes for 3DTV mode.
2014-11-04 12:01:03 -08:00
Stephen Birarda
b968f05123
use a new cursor for selection in lobby
2014-11-04 11:54:14 -08:00
Andrzej Kapolka
f00c54c23c
Merge branch 'master' of https://github.com/highfidelity/hifi
2014-11-04 11:45:23 -08:00
Andrzej Kapolka
03ce8081a4
Oh, when will I learn not to use "near" and "far" as variable names?
2014-11-04 11:44:47 -08:00
Stephen Birarda
f53455ee55
use a ray from the near clip for action ray
2014-11-04 11:40:47 -08:00