fix std::bitset method

This commit is contained in:
Sam Gateau 2014-11-04 18:05:04 -08:00
parent 1eb49d3763
commit a344d46871

View file

@ -178,8 +178,8 @@ void GLBackend::checkGLError() {
}
}
#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError()
//#define CHECK_GL_ERROR()
//#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError()
#define CHECK_GL_ERROR()
void GLBackend::do_draw(Batch& batch, uint32 paramOffset) {
updateInput();
@ -308,7 +308,7 @@ void GLBackend::updateInput() {
if ((*channelIt).first < buffers.size()) {
int bufferNum = (*channelIt).first;
if (_inputBuffersState.at(bufferNum) || _needInputFormatUpdate) {
if (_inputBuffersState.test(bufferNum) || _needInputFormatUpdate) {
GLuint vbo = gpu::GLBackend::getBufferID((*buffers[bufferNum]));
glBindBuffer(GL_ARRAY_BUFFER, vbo);
CHECK_GL_ERROR();