fixing template bracket issues

This commit is contained in:
Sam Gateau 2014-11-04 17:54:54 -08:00
parent 99eb46f218
commit 1eb49d3763
2 changed files with 4 additions and 4 deletions

View file

@ -243,7 +243,7 @@ public:
class Vector {
public:
std::vector<Cache<T>> _pointers;
std::vector< Cache<T> > _pointers;
uint32 cache(const Pointer& pointer) {
uint32 offset = _pointers.size();
@ -277,7 +277,7 @@ public:
return (_resources.data() + offset);
}
template < typename T >
template <typename T>
T* editResourcePointer(uint32 offset) {
if (offset >= _resources.size())
return 0;

View file

@ -178,8 +178,8 @@ void GLBackend::checkGLError() {
}
}
//#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError()
#define CHECK_GL_ERROR()
#define CHECK_GL_ERROR() ::gpu::GLBackend::checkGLError()
//#define CHECK_GL_ERROR()
void GLBackend::do_draw(Batch& batch, uint32 paramOffset) {
updateInput();