Merge pull request #3737 from birarda/lobby

fix for Camera.getPosition() calls
This commit is contained in:
Stephen Birarda 2014-11-04 12:40:08 -08:00
commit fab3a61f1b

View file

@ -56,7 +56,6 @@ public:
void setEyeOffsetOrientation(const glm::quat& o) { _eyeOffsetOrientation = o; }
void setScale(const float s) { _scale = s; }
glm::vec3 getPosition() const { return _position + _hmdPosition; }
glm::quat getRotation() const { return _rotation * _hmdRotation; }
const glm::vec3& getHmdPosition() const { return _hmdPosition; }
const glm::quat& getHmdRotation() const { return _hmdRotation; }
@ -73,6 +72,7 @@ public slots:
QString getModeString() const;
void setModeString(const QString& mode);
glm::vec3 getPosition() const { return _position + _hmdPosition; }
void setPosition(const glm::vec3& position) { _position = position; }
void setOrientation(const glm::quat& orientation) { setRotation(orientation); }