Zach Fox
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cbdffce88e
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Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619
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2017-06-19 13:53:29 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Zach Fox
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d7a9354b37
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More CR comments; rename function
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2017-06-15 13:25:16 -07:00 |
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Zach Fox
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1088d248e3
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Howard's CR comments
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2017-06-15 13:13:58 -07:00 |
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Zach Fox
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834a2a5c3b
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Ensure monitor never shows frozen SpectatorCamera preview
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2017-06-15 12:49:09 -07:00 |
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Zach Fox
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7d1a7f4c0b
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Merge branch 'master' of https://github.com/highfidelity/hifi into
spectator-camera - INCLUDING MERGE CONFLICT FIXES
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2017-06-13 09:42:14 -07:00 |
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howard-stearns
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d15657616a
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comments
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2017-06-08 10:40:20 -07:00 |
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howard-stearns
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bc1eb5c4a3
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sizing
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2017-06-07 16:18:04 -07:00 |
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samcake
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1b45276de2
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Adjust the preview to avoid seeing the masked pixels in HMD mode
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2017-06-07 15:55:38 -07:00 |
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howard-stearns
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51982b1294
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display textures in plugins
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2017-06-07 14:39:18 -07:00 |
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NeetBhagat
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c3621d7c32
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Resolved two issues:
1) While in HMD mode -> open Tablet -> Click Desktop. Desktop mode will be on.
2) Menu sync problem while switching modes.
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2017-06-06 22:31:14 +05:30 |
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NeetBhagat
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6228ff19bf
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Resolve the reviewed comments of @ZappoMan
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2017-06-02 15:23:21 +05:30 |
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volansystech
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0920dbc1a8
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Resolve the comments of @ZappoMan.
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2017-05-29 15:53:33 +05:30 |
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volansystech
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a2851b5bcb
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Put proper comments and indentation.
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2017-05-25 18:47:59 +05:30 |
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volansystech
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8d51be644d
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Merge branch 'master' into 21255
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2017-05-25 17:48:48 +05:30 |
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volansystech
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1f24e38585
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Initial Commit: Switching from Desktop mode to HMD [Oculus Rift] mode automatically when the user wear Oculus Rift.
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2017-05-25 14:56:06 +05:30 |
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samcake
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80b6fd65ae
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Cleaning up counters and naming schemes...
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2017-05-17 18:31:28 -07:00 |
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Atlante45
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ad16a935e9
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Texture::create returns shared pointer
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2017-04-25 15:56:23 -07:00 |
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Sam Cake
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29545f0918
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FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend
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2017-04-13 23:53:56 -07:00 |
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samcake
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c3c73b209a
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Fixing the bad rendering of the instanced primitives on 4.1
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2017-04-03 11:49:00 -07:00 |
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samcake
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b6504bba56
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Moving the num mips per texture to the creator so it s immutable and simpler
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2017-03-29 17:58:56 -07:00 |
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Brad Davis
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e94f803b84
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Merge remote-tracking branch 'upstream/master' into HEAD
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2017-03-08 09:03:21 -08:00 |
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Bradley Austin Davis
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ce9d637b3f
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Expose ASW activation status, provide normalized present rate information
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2017-03-03 10:46:05 -08:00 |
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Brad Davis
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27e8750b9b
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Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction
|
2017-02-19 18:11:56 -08:00 |
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Bradley Austin Davis
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7fb7aa87eb
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Working on new texture management strategy
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2017-02-17 07:53:16 -08:00 |
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Ryan Huffman
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f2638637f7
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Add thread names to traces
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2017-02-03 09:18:58 -08:00 |
|
Brad Davis
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1ef4ac9a6c
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Additional trace details for GPU timing, frame data updates
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2017-01-18 16:19:32 -08:00 |
|
Brad Davis
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27293c342c
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Change present rate to be an average over 1/10th of a second
|
2017-01-11 14:27:46 -08:00 |
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Brad Davis
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1dd2747ef9
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Push some tracing into 'detail' categories for easy filtering. Add new tracing categories, add counter change tracking.
|
2017-01-10 10:44:04 -08:00 |
|
Brad Davis
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9bf4804d3d
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Use a higher thread priority for Oculus present
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2017-01-05 11:04:50 -08:00 |
|
Brad Hefta-Gaub
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dbbed462b4
|
cleanup naked qDebug() calls
|
2016-12-19 22:24:25 -08:00 |
|
Brad Davis
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30a9961362
|
tracing polish
|
2016-12-16 14:02:27 -08:00 |
|
Ryan Huffman
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7bb2755913
|
Add chrome tracing support
|
2016-12-16 01:14:01 -08:00 |
|
Bradley Austin Davis
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2ca4d0ab29
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Fix drop in text rendering quality on texture memory constrained systems
|
2016-12-05 14:12:57 -08:00 |
|
Brad Davis
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63b3b7250d
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Restore correct pipeline shader slot setup
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2016-11-29 14:02:58 -08:00 |
|
Brad Davis
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362976645b
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Fix HMD UI glow lines
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2016-11-18 17:42:56 -08:00 |
|
Brad Davis
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3074be7ad0
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Glow line replacement without geometry shader
|
2016-11-18 17:42:55 -08:00 |
|
Seth Alves
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92e24e6ded
|
code review
|
2016-11-13 16:09:57 -08:00 |
|
Seth Alves
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9868ddd602
|
global/static QStrings in plugins appear to cause crashes during shutdown
|
2016-11-13 10:22:14 -08:00 |
|
Seth Alves
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804f25740d
|
these qDebugs happen too late and cause a crash
|
2016-11-13 10:21:27 -08:00 |
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Brad Davis
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162f24decd
|
Add stutter tracking for Oculus
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2016-11-11 10:12:41 -08:00 |
|
Brad Hefta-Gaub
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2c28316e39
|
CR feedback
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2016-10-24 20:40:43 -07:00 |
|
Brad Hefta-Gaub
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ed4279783d
|
CR feedback
|
2016-10-24 20:38:49 -07:00 |
|
Brad Hefta-Gaub
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779f326452
|
cleanup
|
2016-10-24 15:03:41 -07:00 |
|
Brad Hefta-Gaub
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a25d50387e
|
gak
|
2016-10-24 14:47:10 -07:00 |
|
Brad Hefta-Gaub
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0f8967970a
|
Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
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2016-10-24 08:11:31 -07:00 |
|
Brad Hefta-Gaub
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a282d83546
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more work on extra lasers
|
2016-10-24 07:46:04 -07:00 |
|
Brad Davis
|
861b69aa94
|
Add free GPU memory to the displayed stats
|
2016-10-23 13:07:38 -07:00 |
|
howard-stearns
|
0141110805
|
fix flicker in system (inside the hud) hand-lasers.
|
2016-10-20 15:42:19 -07:00 |
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Brad Hefta-Gaub
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1a28732b64
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Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
Conflicts:
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
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2016-10-20 09:38:03 -07:00 |
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