Commit graph

368 commits

Author SHA1 Message Date
Zach Fox
cbdffce88e Merge branch 'master' of https://github.com/highfidelity/hifi into spectatorCamera_mergeable_20170619 2017-06-19 13:53:29 -07:00
Brad Davis
a69cf31f4b PR feedback and cmake fixes 2017-06-16 16:59:58 -07:00
Zach Fox
d7a9354b37 More CR comments; rename function 2017-06-15 13:25:16 -07:00
Zach Fox
1088d248e3 Howard's CR comments 2017-06-15 13:13:58 -07:00
Zach Fox
834a2a5c3b Ensure monitor never shows frozen SpectatorCamera preview 2017-06-15 12:49:09 -07:00
Zach Fox
7d1a7f4c0b Merge branch 'master' of https://github.com/highfidelity/hifi into
spectator-camera - INCLUDING MERGE CONFLICT FIXES
2017-06-13 09:42:14 -07:00
howard-stearns
d15657616a comments 2017-06-08 10:40:20 -07:00
howard-stearns
bc1eb5c4a3 sizing 2017-06-07 16:18:04 -07:00
samcake
1b45276de2 Adjust the preview to avoid seeing the masked pixels in HMD mode 2017-06-07 15:55:38 -07:00
howard-stearns
51982b1294 display textures in plugins 2017-06-07 14:39:18 -07:00
NeetBhagat
c3621d7c32 Resolved two issues:
1) While in HMD mode -> open Tablet -> Click Desktop.  Desktop mode will be on.
2) Menu sync problem while switching modes.
2017-06-06 22:31:14 +05:30
NeetBhagat
6228ff19bf Resolve the reviewed comments of @ZappoMan 2017-06-02 15:23:21 +05:30
volansystech
0920dbc1a8 Resolve the comments of @ZappoMan. 2017-05-29 15:53:33 +05:30
volansystech
a2851b5bcb Put proper comments and indentation. 2017-05-25 18:47:59 +05:30
volansystech
8d51be644d Merge branch 'master' into 21255 2017-05-25 17:48:48 +05:30
volansystech
1f24e38585 Initial Commit: Switching from Desktop mode to HMD [Oculus Rift] mode automatically when the user wear Oculus Rift. 2017-05-25 14:56:06 +05:30
samcake
80b6fd65ae Cleaning up counters and naming schemes... 2017-05-17 18:31:28 -07:00
Atlante45
ad16a935e9 Texture::create returns shared pointer 2017-04-25 15:56:23 -07:00
Sam Cake
29545f0918 FInally bringing all the shader compilation related fuinctions in the Backend in the same cpp, making specialized version based on the Backend 2017-04-13 23:53:56 -07:00
samcake
c3c73b209a Fixing the bad rendering of the instanced primitives on 4.1 2017-04-03 11:49:00 -07:00
samcake
b6504bba56 Moving the num mips per texture to the creator so it s immutable and simpler 2017-03-29 17:58:56 -07:00
Brad Davis
e94f803b84 Merge remote-tracking branch 'upstream/master' into HEAD 2017-03-08 09:03:21 -08:00
Bradley Austin Davis
ce9d637b3f Expose ASW activation status, provide normalized present rate information 2017-03-03 10:46:05 -08:00
Brad Davis
27e8750b9b Adding new storage backing for gpu::Texture, moving mip format into Storage abstraction 2017-02-19 18:11:56 -08:00
Bradley Austin Davis
7fb7aa87eb Working on new texture management strategy 2017-02-17 07:53:16 -08:00
Ryan Huffman
f2638637f7 Add thread names to traces 2017-02-03 09:18:58 -08:00
Brad Davis
1ef4ac9a6c Additional trace details for GPU timing, frame data updates 2017-01-18 16:19:32 -08:00
Brad Davis
27293c342c Change present rate to be an average over 1/10th of a second 2017-01-11 14:27:46 -08:00
Brad Davis
1dd2747ef9 Push some tracing into 'detail' categories for easy filtering. Add new tracing categories, add counter change tracking. 2017-01-10 10:44:04 -08:00
Brad Davis
9bf4804d3d Use a higher thread priority for Oculus present 2017-01-05 11:04:50 -08:00
Brad Hefta-Gaub
dbbed462b4 cleanup naked qDebug() calls 2016-12-19 22:24:25 -08:00
Brad Davis
30a9961362 tracing polish 2016-12-16 14:02:27 -08:00
Ryan Huffman
7bb2755913 Add chrome tracing support 2016-12-16 01:14:01 -08:00
Bradley Austin Davis
2ca4d0ab29 Fix drop in text rendering quality on texture memory constrained systems 2016-12-05 14:12:57 -08:00
Brad Davis
63b3b7250d Restore correct pipeline shader slot setup 2016-11-29 14:02:58 -08:00
Brad Davis
362976645b Fix HMD UI glow lines 2016-11-18 17:42:56 -08:00
Brad Davis
3074be7ad0 Glow line replacement without geometry shader 2016-11-18 17:42:55 -08:00
Seth Alves
92e24e6ded code review 2016-11-13 16:09:57 -08:00
Seth Alves
9868ddd602 global/static QStrings in plugins appear to cause crashes during shutdown 2016-11-13 10:22:14 -08:00
Seth Alves
804f25740d these qDebugs happen too late and cause a crash 2016-11-13 10:21:27 -08:00
Brad Davis
162f24decd Add stutter tracking for Oculus 2016-11-11 10:12:41 -08:00
Brad Hefta-Gaub
2c28316e39 CR feedback 2016-10-24 20:40:43 -07:00
Brad Hefta-Gaub
ed4279783d CR feedback 2016-10-24 20:38:49 -07:00
Brad Hefta-Gaub
779f326452 cleanup 2016-10-24 15:03:41 -07:00
Brad Hefta-Gaub
a25d50387e gak 2016-10-24 14:47:10 -07:00
Brad Hefta-Gaub
0f8967970a Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers 2016-10-24 08:11:31 -07:00
Brad Hefta-Gaub
a282d83546 more work on extra lasers 2016-10-24 07:46:04 -07:00
Brad Davis
861b69aa94 Add free GPU memory to the displayed stats 2016-10-23 13:07:38 -07:00
howard-stearns
0141110805 fix flicker in system (inside the hud) hand-lasers. 2016-10-20 15:42:19 -07:00
Brad Hefta-Gaub
1a28732b64 Merge branch 'master' of https://github.com/highfidelity/hifi into xboxLasers
Conflicts:
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.cpp
	libraries/display-plugins/src/display-plugins/hmd/HmdDisplayPlugin.h
2016-10-20 09:38:03 -07:00