Zach Pomerantz
|
a8f69bb2e0
|
Merge branch 'master' of github.com:highfidelity/hifi into audio/parity
|
2017-06-13 17:41:52 -04:00 |
|
Seth Alves
|
b1c7c251ac
|
Merge branch 'master' of github.com:highfidelity/hifi into head-controller
|
2017-06-07 10:09:46 -07:00 |
|
NeetBhagat
|
c3621d7c32
|
Resolved two issues:
1) While in HMD mode -> open Tablet -> Click Desktop. Desktop mode will be on.
2) Menu sync problem while switching modes.
|
2017-06-06 22:31:14 +05:30 |
|
Seth Alves
|
ad1ee97324
|
remove cruft
|
2017-06-06 09:50:40 -07:00 |
|
Seth Alves
|
3359a0a794
|
work on fixing some head to eye offsets. MyHead::getHmdOrientation to MyHead::getHeadOrientation
|
2017-06-02 15:29:20 -07:00 |
|
Seth Alves
|
9088e288e0
|
don't worry about head controller being enabled, just check to see if head pose is valid
|
2017-06-02 13:57:53 -07:00 |
|
Seth Alves
|
7d21ab88b0
|
add some saftey checks. cleanups
|
2017-06-01 16:14:59 -07:00 |
|
Seth Alves
|
ac6135387c
|
display plugins are never head controllers
|
2017-06-01 13:37:16 -07:00 |
|
NeetBhagat
|
c7c07b28e9
|
Resolve the reviewed comments of @ZappoMan
|
2017-06-01 12:17:13 +05:30 |
|
Zach Pomerantz
|
954e4979f8
|
expose Audio.devices.input/output
|
2017-05-31 20:14:58 -04:00 |
|
Seth Alves
|
e37387f45c
|
sync
|
2017-05-31 14:01:09 -07:00 |
|
Seth Alves
|
2ad85c158a
|
more work on getting head routed through input system
|
2017-05-30 17:11:56 -07:00 |
|
Seth Alves
|
e82e80e8e0
|
OculusDebugDisplayPlugin is head controller
|
2017-05-30 09:55:33 -07:00 |
|
volansystech
|
0920dbc1a8
|
Resolve the comments of @ZappoMan.
|
2017-05-29 15:53:33 +05:30 |
|
Seth Alves
|
af5ba3a90a
|
ask display-plugins if they are head-controllers
|
2017-05-25 15:14:10 -07:00 |
|
volansystech
|
1f24e38585
|
Initial Commit: Switching from Desktop mode to HMD [Oculus Rift] mode automatically when the user wear Oculus Rift.
|
2017-05-25 14:56:06 +05:30 |
|
Dante Ruiz
|
a31812821a
|
oculus lost tracking, delay hand to side
|
2017-04-04 22:10:47 +01:00 |
|
Ryan Huffman
|
56c5f06365
|
Fix Oculus Touch + Remote not being detected after initial launch
|
2017-03-23 16:29:08 -07:00 |
|
Bradley Austin Davis
|
ce9d637b3f
|
Expose ASW activation status, provide normalized present rate information
|
2017-03-03 10:46:05 -08:00 |
|
Stephen Birarda
|
1993e358d6
|
Merge pull request #9318 from birarda/ovr-platform-entitlement
handle OVR Platform entitlement checks
|
2017-01-16 11:16:31 -08:00 |
|
Brad Davis
|
15b9e750f9
|
Adding tracking of Oculus renders, submits, and frames that are over budget
|
2017-01-06 10:51:26 -08:00 |
|
Stephen Birarda
|
8f279ce1f7
|
only pop to check entitlements if oculus store build
|
2017-01-05 14:21:35 -08:00 |
|
Stephen Birarda
|
46086cdcce
|
set the OCULUS_STORE property with oculus store arg
|
2017-01-05 14:02:35 -08:00 |
|
Stephen Birarda
|
2ec9b81aa6
|
fix passing of OCULUS_APP_ID to platform SDK initialization
|
2017-01-05 11:38:57 -08:00 |
|
Stephen Birarda
|
f592d8d894
|
force entitlement check for all builds with OCULUS_APP_ID
|
2017-01-05 11:38:47 -08:00 |
|
Stephen Birarda
|
b87a1b2b2b
|
only fire the entitlement check if OCULUS_APP_ID is set
|
2017-01-05 11:38:32 -08:00 |
|
Stephen Birarda
|
ea3e5f702a
|
add popping of messages for entitlement check
|
2017-01-05 11:20:45 -08:00 |
|
Stephen Birarda
|
4278d7b20d
|
download and link oculus platform for oculus plugin
|
2017-01-05 11:20:44 -08:00 |
|
Brad Davis
|
9bf4804d3d
|
Use a higher thread priority for Oculus present
|
2017-01-05 11:04:50 -08:00 |
|
Atlante45
|
e5901fa875
|
Make getHardwareStats thread safe
|
2016-12-29 11:13:55 -08:00 |
|
Atlante45
|
f46b8f3e6d
|
Track compositor dropped frames as well.
|
2016-12-29 10:17:40 -08:00 |
|
Atlante45
|
f79c6e08f5
|
Track dropped frames as reported by the Oculus SDK
|
2016-12-28 14:18:23 -08:00 |
|
Brad Davis
|
e58623bcc0
|
Working on test/trace script interface
|
2016-12-22 11:46:40 -08:00 |
|
Brad Davis
|
30a9961362
|
tracing polish
|
2016-12-16 14:02:27 -08:00 |
|
Ryan Huffman
|
2e25f18e76
|
Adjust positioning of avatar hands to match touch controller position
|
2016-12-16 11:03:20 -08:00 |
|
Ryan Huffman
|
7bb2755913
|
Add chrome tracing support
|
2016-12-16 01:14:01 -08:00 |
|
Atlante45
|
07802eb284
|
Fix Oculus Touch flags check
|
2016-12-13 17:08:00 -08:00 |
|
Atlante45
|
7b0b777051
|
Honor reorient and quit request from OVR
|
2016-12-07 17:29:54 -08:00 |
|
Seth Alves
|
7a160ce5e8
|
try, try again
|
2016-11-13 13:39:31 -08:00 |
|
Seth Alves
|
645134e4b0
|
try, try again
|
2016-11-13 13:26:15 -08:00 |
|
Seth Alves
|
f8fb5b9709
|
avoid some more static/global QStrings in plugins
|
2016-11-13 11:29:19 -08:00 |
|
Brad Davis
|
162f24decd
|
Add stutter tracking for Oculus
|
2016-11-11 10:12:41 -08:00 |
|
Ryan Huffman
|
ba7eac5281
|
Override getSubdeviceNames in OculusControllerManager
|
2016-11-01 13:53:10 -07:00 |
|
Brad Hefta-Gaub
|
6d94df346f
|
add async reprojection stat to oculus too
|
2016-10-27 14:00:30 -07:00 |
|
Zach Pomerantz
|
876f70709e
|
change oculus init errors to critical
|
2016-10-17 11:57:32 -07:00 |
|
Zach Pomerantz
|
2191903803
|
avoid uninitialized oculus gl calls
|
2016-10-17 11:08:38 -07:00 |
|
Brad Davis
|
28771cbda9
|
Additional plugin debugging, better plugin resource cleanup
|
2016-10-11 19:40:02 -07:00 |
|
Anthony J. Thibault
|
7ab76984ad
|
Fix crash when switching to desktop mode from oculus HMD mode
Removed internalPresent in oculus uncustomizeContext. It had no ill effects.
|
2016-10-10 16:54:08 -07:00 |
|
Brad Hefta-Gaub
|
735a6ca994
|
Merge pull request #8755 from hyperlogic/bug-fix/openvr-fixes
openvr deadlock and crash on exit fixes
|
2016-10-10 08:01:07 -07:00 |
|
Anthony J. Thibault
|
ec801cb9d8
|
Addressed feedback from code review.
|
2016-10-07 17:46:46 -07:00 |
|