Seth Alves
|
5a7f8a2f5a
|
git rid of unneeded bump code. re-indent billiards.js and rez in balls with some y velocity so they fall to the table
|
2015-04-22 17:06:21 -07:00 |
|
Seth Alves
|
96b4517e6e
|
when removing something from bullet, attempt to wake up anything that was touching it
|
2015-04-22 16:05:31 -07:00 |
|
Seth Alves
|
07a848c9ce
|
added bump call in physics engine for when an entity is deleted and may have something resting on top of it
|
2015-04-22 15:50:39 -07:00 |
|
Seth Alves
|
7781808bea
|
remove debug prints, fix a comment
|
2015-04-22 15:25:09 -07:00 |
|
Seth Alves
|
3450597d70
|
remove some debugging prints
|
2015-04-22 15:03:23 -07:00 |
|
Seth Alves
|
92ceff1a03
|
clean up EntityItem constructors
|
2015-04-22 14:53:23 -07:00 |
|
Seth Alves
|
cd3ee39fcc
|
experimenting
|
2015-04-22 13:42:04 -07:00 |
|
ZappoMan
|
fb4e334c70
|
implement volume priority for zones
|
2015-04-22 12:38:34 -07:00 |
|
Atlante45
|
9cec256142
|
Rename collisionModelURL members/methods
|
2015-04-22 21:16:09 +02:00 |
|
Atlante45
|
7f3be9c89b
|
Add shapeType/compoundShapeURL to ZoneEntities
|
2015-04-22 21:14:10 +02:00 |
|
Atlante45
|
b446644549
|
Rename CollisionModelURL handle
|
2015-04-22 21:03:56 +02:00 |
|
Atlante45
|
8db9f80779
|
Reimplements "contains" for sphere and particles
|
2015-04-22 21:03:55 +02:00 |
|
Atlante45
|
dbf40afa47
|
Remove deprecated "*InDomainUnit" getter/setter
|
2015-04-22 21:03:55 +02:00 |
|
Seth Alves
|
3f705f3172
|
keep track of the number of simulation steps each entity has been accelerated at nearly its gravity. if we get 4 in a row, start sending acceleration equal to gravity to the entity server, so it will include gravity in its estimates
|
2015-04-22 10:39:13 -07:00 |
|
Seth Alves
|
e334c456ea
|
add a place to keep track of the number of simulation steps where acceleration was close to gravity for a given Entity
|
2015-04-22 10:13:13 -07:00 |
|
ZappoMan
|
19386d5a5d
|
Merge branch 'master' of https://github.com/highfidelity/hifi into ZoneEntity2
Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
|
2015-04-22 09:35:08 -07:00 |
|
Seth Alves
|
cde64893af
|
coding standard
|
2015-04-21 18:36:06 -07:00 |
|
ZappoMan
|
486ab044a0
|
use piggyback properties to save on property bit space
|
2015-04-21 15:16:46 -07:00 |
|
ZappoMan
|
4ce451f984
|
wire up zone rendering again
|
2015-04-21 14:55:45 -07:00 |
|
ZappoMan
|
e436c95212
|
first cut at reworking zones
|
2015-04-21 14:36:13 -07:00 |
|
ZappoMan
|
8ce4cb628a
|
another attempt at zones starting from box
|
2015-04-20 18:18:01 -07:00 |
|
ZappoMan
|
a9c2a6e048
|
another attempt at zones starting from box
|
2015-04-20 18:17:21 -07:00 |
|
Seth Alves
|
c49e2c1804
|
cleanups, diff minimization
|
2015-04-20 16:52:29 -07:00 |
|
Seth Alves
|
4a5631fca6
|
cleanups, diff minimization
|
2015-04-20 16:51:28 -07:00 |
|
Seth Alves
|
6107682658
|
handle ignoring simulation data echoed back to us differently
|
2015-04-20 16:36:56 -07:00 |
|
Seth Alves
|
d6c8bd94cf
|
clean up some debugging prints
|
2015-04-20 15:59:33 -07:00 |
|
Seth Alves
|
56b005a872
|
packets should be ignore if they contain local nodeID, not if local entity contains nodeID
|
2015-04-20 12:19:36 -07:00 |
|
Seth Alves
|
08d300afcd
|
use a flag to indicate that simulation ownership should be grabbed
|
2015-04-20 11:49:10 -07:00 |
|
Seth Alves
|
adfc82e169
|
remove commented-out code
|
2015-04-17 15:10:34 -07:00 |
|
Seth Alves
|
dac57c44da
|
if measured acceleration is close to zero, send zero to entity server, else send gravity
|
2015-04-17 15:05:47 -07:00 |
|
Seth Alves
|
d90dec066c
|
if an entity has no simulatorID, pull it out of list of entities with simulatorIDs
|
2015-04-17 11:12:13 -07:00 |
|
Seth Alves
|
32ced31f60
|
adjust logic related to claiming and releasing simulation ownership during scripted changes to entities
|
2015-04-17 10:57:00 -07:00 |
|
Seth Alves
|
3da2d1680d
|
fix code that causes scripted changes to physics-related entity properties to claim simulation ownership
|
2015-04-17 10:41:11 -07:00 |
|
Seth Alves
|
deec577db6
|
if nodes are fighting over phyics variables, squash physics-related properties in the updates from the loser of the race
|
2015-04-17 10:21:52 -07:00 |
|
Seth Alves
|
c69aaa806b
|
if a uuid is null, don't send a uuid of all zeros
|
2015-04-17 09:55:49 -07:00 |
|
Seth Alves
|
f77038c52d
|
when ignoring an incoming packet, still read it so the data-stream pointer doesn't get screwed up
|
2015-04-17 09:37:48 -07:00 |
|
Seth Alves
|
f48f9caea4
|
cut back on debuging prints
|
2015-04-16 16:18:13 -07:00 |
|
Seth Alves
|
1484d6e37f
|
fix READ_ENTITY_PROPERTY_UUID_TO_PROPERTIES to use binary version
|
2015-04-16 16:10:01 -07:00 |
|
Seth Alves
|
3b2a15f76a
|
more debugging
|
2015-04-16 15:52:48 -07:00 |
|
Seth Alves
|
ea8dcfa5b5
|
read UUIDs as UUIDs rather than as strings. more debugging prints
|
2015-04-16 15:33:43 -07:00 |
|
Seth Alves
|
d7881f1891
|
adjust logic for releasing ownership of simulation
|
2015-04-16 15:15:28 -07:00 |
|
Seth Alves
|
d7059d8f2d
|
add code for uuids in wire protocol. some debugging prints
|
2015-04-16 14:46:38 -07:00 |
|
Andrew Meadows
|
94c6053d52
|
fix formatting
|
2015-04-16 12:15:03 -07:00 |
|
Seth Alves
|
b30b9a0a30
|
don't update _simulatorIDChangedTime unless the value is different than the current one. if a script changes an entity, attempt to claim ownership
|
2015-04-16 12:03:34 -07:00 |
|
Seth Alves
|
df37b853f7
|
setup test of lockout-period oafter simulator-owner-id change
|
2015-04-16 08:57:57 -07:00 |
|
Seth Alves
|
6c4d232ad9
|
respond to code review
|
2015-04-15 16:08:15 -07:00 |
|
Seth Alves
|
e3a90b80a4
|
fix typo in comment
|
2015-04-15 16:04:18 -07:00 |
|
Seth Alves
|
62b59b7ccc
|
remove uneeded debug print
|
2015-04-15 11:02:12 -07:00 |
|
Seth Alves
|
afca5440f0
|
entity-server will automatically clear simulation-owner ID if it doesn't get an update for 2 seconds
|
2015-04-15 10:58:56 -07:00 |
|
Seth Alves
|
e5db2380bf
|
Merge branch 'bispinor' of github.com:AndrewMeadows/hifi into acceleration-and-owner-in-wire-protocol
|
2015-04-14 15:44:59 -07:00 |
|
Seth Alves
|
2a87eb9ce1
|
pull from andrew's branch
|
2015-04-14 15:44:53 -07:00 |
|
Andrew Meadows
|
aec42cf2dc
|
enforce ShapeType agreement for ModeEntityItem
|
2015-04-14 15:39:49 -07:00 |
|
Andrew Meadows
|
5b81b5b11b
|
removing SHAPE_TYPE_CONVEX_HULL from entities lib
|
2015-04-14 14:56:32 -07:00 |
|
Seth Alves
|
3cf31ff701
|
fix to allow modelEntityItems with shape of box into physicsengine. ignore entity updates echoed back to us. stop broadcasting after 3 non-moving updates
|
2015-04-14 13:32:02 -07:00 |
|
Seth Alves
|
b5bfbba759
|
only set simulationID on scripted entity creation if the entity has velocity or rotation
|
2015-04-14 10:17:54 -07:00 |
|
Seth Alves
|
d330319ed9
|
when a script creates and object, set the local Node as the simulation owner
|
2015-04-14 09:56:39 -07:00 |
|
Seth Alves
|
f7c0637952
|
oops
|
2015-04-13 16:51:05 -07:00 |
|
Seth Alves
|
cf6259c5d7
|
turn down debugging
|
2015-04-13 16:41:38 -07:00 |
|
Seth Alves
|
a30e807051
|
get rid of unneeded updateSimulatorID, set changed simulator id in properties so it gets included in outgoing packet
|
2015-04-13 16:20:30 -07:00 |
|
Seth Alves
|
396f6b1987
|
mess with debugging prints
|
2015-04-13 15:22:54 -07:00 |
|
Seth Alves
|
9c2fec36fd
|
adjust debugging, try a different DIRTY flag
|
2015-04-13 12:52:31 -07:00 |
|
Seth Alves
|
f42a43e180
|
cause changes to _simulatorID to be broadcast
|
2015-04-13 12:39:40 -07:00 |
|
Seth Alves
|
f44f823649
|
Merge branch 'master' of github.com:highfidelity/hifi into acceleration-and-owner-in-wire-protocol
|
2015-04-13 10:45:07 -07:00 |
|
Andrew Meadows
|
e9159304d2
|
Merge pull request #4617 from sethalves/acceleration-and-owner-in-wire-protocol
Acceleration and owner in wire protocol
|
2015-04-10 09:07:47 -07:00 |
|
Seth Alves
|
b472edbebb
|
remove debug print for something that no longer exists
|
2015-04-09 09:26:14 -07:00 |
|
Atlante45
|
298a81cea9
|
Trim entity properties set from JS that are strings
|
2015-04-09 14:42:26 +02:00 |
|
Seth Alves
|
62ff8bf735
|
set PROP_LAST_ITEM automatically
|
2015-04-08 17:07:20 -07:00 |
|
Seth Alves
|
51a0fdf3d4
|
formatting
|
2015-04-08 15:43:49 -07:00 |
|
Seth Alves
|
1dd01cde00
|
expand svo to hold acceleration and id of current simulator node
|
2015-04-08 15:39:34 -07:00 |
|
Seth Alves
|
9014397167
|
try again without macro
|
2015-04-07 09:59:04 -07:00 |
|
Seth Alves
|
d4461f1ecb
|
put avatars and embedded-webserver and entities logging into their own QLoggingCategory
|
2015-04-06 16:22:54 -07:00 |
|
Clément Brisset
|
efbd74f539
|
Merge pull request #4597 from huffman/light-overlays
Light overlays
|
2015-04-06 16:02:44 +02:00 |
|
Ryan Huffman
|
5fd960fb43
|
Add entity light cutoff/dimensions constraints
|
2015-04-03 15:32:53 -07:00 |
|
Andrew Meadows
|
abd78fede5
|
fix: change of dimensions would not update physics
|
2015-04-03 15:11:57 -07:00 |
|
ZappoMan
|
45ab438339
|
add logging for delete operations in the server
|
2015-04-02 16:44:04 -07:00 |
|
ZappoMan
|
84940d8e43
|
fix SVO import
|
2015-04-02 14:13:19 -07:00 |
|
Seth Alves
|
4e83301c65
|
add a bool value to Node which indicates if it is allowed to rez new entities
|
2015-03-31 18:27:46 -07:00 |
|
ZappoMan
|
df99c314aa
|
fix issue with preload not being called on import
|
2015-03-31 12:44:44 -07:00 |
|
Seth Alves
|
186cb1ec7a
|
merge from upstream
|
2015-03-30 11:28:47 -07:00 |
|
Philip Rosedale
|
685de8cc7f
|
Merge pull request #4522 from huffman/rename-attribution
Rename attribution to marketplaceID
|
2015-03-30 10:57:28 -07:00 |
|
ZappoMan
|
a765b4c8a5
|
fix to preload getting called when you change a script
|
2015-03-27 18:56:55 -07:00 |
|
Ryan Huffman
|
81cb1e98ba
|
Rename attribution to marketplaceID
|
2015-03-27 13:35:58 -07:00 |
|
Seth Alves
|
212f564131
|
Merge branch 'master' of github.com:highfidelity/hifi into multi-hull-collisions
|
2015-03-26 13:08:44 -07:00 |
|
Seth Alves
|
a3a54e8d7d
|
style
|
2015-03-25 15:21:36 -07:00 |
|
Seth Alves
|
dccedeadff
|
diff minimization
|
2015-03-24 16:59:12 -07:00 |
|
Seth Alves
|
2f47f7c7ba
|
diff minimization
|
2015-03-24 16:51:42 -07:00 |
|
Seth Alves
|
8d2c942509
|
diff minimization
|
2015-03-24 16:38:11 -07:00 |
|
Seth Alves
|
1eeb2e89f8
|
remove some debug spam
|
2015-03-24 16:23:51 -07:00 |
|
Seth Alves
|
6e3be26013
|
attempting to figure out why physics motion object doesn't get updated when collision model url changes
|
2015-03-24 15:28:21 -07:00 |
|
Atlante45
|
3563efb584
|
extra ;
|
2015-03-24 21:52:53 +01:00 |
|
Seth Alves
|
c8ad82917e
|
clean up some debugging spew. take dimensions into account when scaling points used for collision hull creation
|
2015-03-23 16:54:36 -07:00 |
|
ZappoMan
|
81bf7138a4
|
also attempt to clean up placement of PROP_ATTRIBUTION in the stream
|
2015-03-20 13:21:29 -07:00 |
|
ZappoMan
|
ad833b76c8
|
fix PROP index mismatch
|
2015-03-20 11:43:01 -07:00 |
|
Atlante45
|
0a3d936427
|
Merge branch 'master' of https://github.com/highfidelity/hifi into attribution_property
|
2015-03-20 17:28:32 +01:00 |
|
Atlante45
|
63c51673de
|
Move PROP_COLLISION_MODEL_URL to the right spot
|
2015-03-20 17:28:00 +01:00 |
|
Atlante45
|
cbef6e546f
|
Fix emun placement
|
2015-03-19 17:25:53 +01:00 |
|
Atlante45
|
d3ae7cf5cf
|
Merge branch 'master' of https://github.com/highfidelity/hifi into attribution_property
|
2015-03-19 16:25:26 +01:00 |
|
Seth Alves
|
9161cc8b83
|
attempt to handle collision models in the same way as render models
|
2015-03-18 13:00:09 -07:00 |
|
Andrew Meadows
|
517b2648ca
|
Merge pull request #4465 from sethalves/avatars-can-collide
One convex hull shape for models that provide decomposition data.
|
2015-03-18 12:52:52 -07:00 |
|
Atlante45
|
8b5ade10b8
|
Initial add of the Attribution property
|
2015-03-18 18:57:05 +01:00 |
|