Stephen Birarda
9cd314d3c4
move the voxel system to 40,0,40, only re-render on new voxels
2013-03-28 14:35:02 -07:00
Stephen Birarda
1f98929503
remove the childMask member variable VoxelNode
2013-03-28 14:34:10 -07:00
Stephen Birarda
f469ec8e2e
remove the notion of last sent level from VoxelAgentData
2013-03-28 14:33:26 -07:00
Stephen Birarda
0fb244c2bd
don't delete an agent if the data is concurrently being used
2013-03-28 14:33:04 -07:00
ZappoMan
055c46c60f
add spheres from command line
2013-03-28 14:32:53 -07:00
Stephen Birarda
de3f5edd69
add a mutex to the agent so we don't delete it when using it
2013-03-28 14:32:20 -07:00
ZappoMan
6ec9949098
Add --local support to interface command line
2013-03-28 14:03:16 -07:00
ZappoMan
ed6195f3a0
Merge branch 'master' of https://github.com/worklist/hifi
2013-03-28 14:00:58 -07:00
ZappoMan
fe8b6f7d63
* Moved load file and create sphere from VoxelSystem to VoxelTree
...
* Added --local command line support to domain and voxel servers so that
you can run them locally without recompiling.
* made command line option parsing more cross platform
* added --NoColorRandomizer to interface when loading local models
* added -i file load support to voxel server to load in a preexisting model at launch
* added --NoRandomVoxelSheet to voxel server to NOT create the built in voxel sheet
* added first cut at 'I' command from clients to voxel server to insert voxels into voxel tree
* changed ambient light settings in interface to not be so aggressive
* added randInIntRange() helper to SharedUtils
* tweat to pruneTree() to also repair child mask
* some coding standard refactoring
2013-03-28 13:54:28 -07:00
Stephen Birarda
a41b003582
perform proper verification for creation of new sphere
2013-03-28 11:47:23 -07:00
Stephen Birarda
084b77be50
NULL sphere pointer on Head copy
2013-03-28 11:37:49 -07:00
Stephen Birarda
d2a8da890f
don't make the eye sphere a global object
2013-03-28 11:36:41 -07:00
Stephen Birarda
846ba80c10
get VS back to a point where it talks to client
2013-03-28 11:28:17 -07:00
Stephen Birarda
0820900365
fix incorrect name for member variable in MarkerNode
2013-03-27 18:51:11 -07:00
Philip Rosedale
0b044d01d5
always be making random left/right/mouth eye contact
2013-03-27 16:00:40 -07:00
Philip Rosedale
c3bc43f48e
Merge remote-tracking branch 'origin'
2013-03-27 15:55:13 -07:00
Philip Rosedale
c0cb88e21b
Added keyboard controls for smooth rotation, more junk removed from main.cpp
2013-03-27 15:54:54 -07:00
Stephen Birarda
17904ee069
remove .mm include for interface now that menu is gone
2013-03-27 11:29:13 -07:00
tosh
06fc3ce00c
adjusts the north-south meridian
2013-03-27 17:12:33 +01:00
tosh
56d802cd57
updates to a whole sphere of stars with meridians and equator
2013-03-27 17:06:36 +01:00
tosh
891194ed2e
adds meridians with color gradient and an equator
2013-03-27 17:05:23 +01:00
tosh
dde8b7dee5
fixes horizontal angle normalization
2013-03-27 17:00:21 +01:00
tosh
0a6cdf9da5
bumps the default limit to 200K stars
2013-03-27 15:53:30 +01:00
tosh
8e0fe23ad6
straightens range issues (crucial for higher numbers of stars),
...
moves compile time options to top of file,
enables setLOD (test pending), and
adds some debug logging (commented-out)
2013-03-27 15:51:22 +01:00
tosh
704ae4acb2
removes default limit loading stars
2013-03-27 15:50:25 +01:00
tosh
f98cd10485
straightens potential range issues for wide integers
2013-03-27 15:47:39 +01:00
tosh
eac8c99ee1
changes default to generate a full sphere
2013-03-27 15:46:54 +01:00
tosh
24d0f3a0a0
adds stars file in the right location so everything runs out of the box
2013-03-27 13:49:52 +01:00
tosh
5350de1c76
makes things run and build on OSX and fixes missing initialization in loader
2013-03-27 13:38:06 +01:00
tosh
5bb55f7fc4
improves naming consistency (mostly member variable prefixes)
2013-03-27 11:53:01 +01:00
tosh
ecd64d3244
improves naming consistency (mostly member variable prefixes)
2013-03-27 11:49:43 +01:00
tosh
fcec7bf62f
fixes broken debug code
2013-03-27 07:10:43 +01:00
tosh
ecddf9aa76
fault tolerance when 'render' is called prior to loading
2013-03-27 06:55:41 +01:00
tosh
0a2cd9537b
fixes broken error handling
2013-03-27 06:39:27 +01:00
tosh
a0ef60efe7
removes duplicate local declarations
2013-03-27 04:49:40 +01:00
tosh
bec1529cac
removes duplicate default argument
2013-03-27 04:43:12 +01:00
tosh
ed8a14ee09
adds flood fill algorithm
2013-03-27 03:33:51 +01:00
tosh
403c9d9ce5
naming and such...
2013-03-27 03:32:53 +01:00
tosh
68a62cf8c6
implements FOV culling, most properly
2013-03-27 03:30:51 +01:00
tosh
1327b8852b
adds getAspectRatio function
2013-03-27 03:30:25 +01:00
tosh
8a1fd43437
implements a more uniform distribution of star positions and a progress bar
2013-03-27 03:28:48 +01:00
Philip Rosedale
ef9c704bb1
Merge remote-tracking branch 'origin'
2013-03-26 17:33:21 -07:00
Philip Rosedale
642b64dfd6
First commit to improve avatar movement
2013-03-26 17:32:54 -07:00
Stephen Birarda
7c1470c07e
remove debug send to 10.0.0.10
2013-03-26 16:22:42 -07:00
Stephen Birarda
bbb0e9cea3
move MarkerNode to shared to hook with VoxelTree
2013-03-26 14:10:06 -07:00
Stephen Birarda
a6333122e6
build out MarkerNode class
2013-03-26 14:07:35 -07:00
Stephen Birarda
1c9d4de0d6
hook up VoxelAgentData to new MarkerNode class
2013-03-26 14:06:52 -07:00
Stephen Birarda
761db13e90
add the MarkerNode class to maintain markers during tree traversal
2013-03-26 14:06:34 -07:00
Stephen Birarda
5bd398931f
remove voxel sending from voxel main loop
2013-03-26 12:47:21 -07:00
Philip Rosedale
53cff16c9a
Merge remote-tracking branch 'origin'
2013-03-26 11:54:34 -07:00