James B. Pollack
328950065f
make bow equippable and change it so you dont have to load arrows
2015-11-18 15:33:47 -08:00
AlessandroSigna
1f854784e1
not load the last recording
2015-11-18 15:17:06 -08:00
Brad Hefta-Gaub
6719092094
add an example of an entityScript that subscribes to messages
2015-11-18 15:03:07 -08:00
James B. Pollack
ac336af9b5
start spatial key
2015-11-18 11:33:52 -08:00
James B. Pollack
12e2178dd3
cleanup
2015-11-18 11:28:07 -08:00
James B. Pollack
9e1f030840
merge
2015-11-18 11:23:38 -08:00
James B. Pollack
5f3e3ed9d1
cleanup
2015-11-18 11:06:48 -08:00
James B. Pollack
d3ee0d4998
handle bubble solidity
2015-11-18 10:44:24 -08:00
James B. Pollack
de953ce14d
better spatialkey
2015-11-18 10:41:53 -08:00
Anthony J. Thibault
b481d7c73d
Merge branch 'master' into tony/remove-joint-states
2015-11-18 09:38:21 -08:00
James B. Pollack
eb48342d07
add inversiona nd spatialkey
2015-11-18 09:10:04 -08:00
Philip Rosedale
9c29ba2ca3
Merge pull request #6408 from imgntn/newbubble
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Change out bubble model
2015-11-17 20:30:59 -08:00
Philip Rosedale
5b853ddf57
Merge pull request #6402 from sethalves/grab-equip
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grab script bumper is an equip toggle
2015-11-17 20:15:26 -08:00
Brad Hefta-Gaub
a1e10a9f04
Merge pull request #6309 from thoys/20724
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CR for Job #20724 - Camera entity mode
2015-11-17 20:05:22 -08:00
AlessandroSigna
5400381583
improved the structure
2015-11-17 18:03:26 -08:00
AlessandroSigna
8566d84709
fixed cleanup - unload
2015-11-17 18:03:25 -08:00
Seth Alves
94f18672d4
equip from a distance uses a spring to pull the object to the hand before equipping it
2015-11-17 17:18:16 -08:00
Stephen Birarda
5dc48dc9dc
resolve conflicts on merge with upstream/master
2015-11-17 17:04:12 -08:00
James B. Pollack
b340a99d69
Merge pull request #6290 from zzmp/examples/growth
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Add growth script to examples
2015-11-17 17:01:28 -08:00
Stephen Birarda
8e4d7c69ce
handle AudioInjectorManager for scripted ACs
2015-11-17 17:01:11 -08:00
James B. Pollack
e0a9048287
new bubble model
2015-11-17 16:59:14 -08:00
Stephen Birarda
ab5c8e072f
handle blocked AudioInjectorManager for restart
2015-11-17 16:31:18 -08:00
Brad Hefta-Gaub
9c4286b6ca
Merge branch 'master' of https://github.com/highfidelity/hifi into messaging
2015-11-17 15:50:54 -08:00
Seth Alves
5ae3c5aea0
adjust size of near-grab radius.
2015-11-17 14:59:06 -08:00
Seth Alves
c6051bb325
reduce size of near-grab radius. don't draw pick laser until we know we aren't going to do a near grab
2015-11-17 14:58:20 -08:00
Brad Hefta-Gaub
d8a3927311
debug the late connect case
2015-11-17 14:43:06 -08:00
Brad Hefta-Gaub
85aa3b3f83
handle subscribe when messages mixer is not available
2015-11-17 14:28:51 -08:00
Brad Hefta-Gaub
8112b3b57e
add senderUUID to the messageReceived signal
2015-11-17 14:16:22 -08:00
Brad Davis
6664d8d919
Merge pull request #6398 from ZappoMan/messaging
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messages-mixer
2015-11-17 14:03:03 -08:00
Brad Hefta-Gaub
2f142eb088
add a receiver example
2015-11-17 13:33:30 -08:00
Seth Alves
d21a2fee20
don't use spatial-key for normal grab, only equip. allow switching from a near or far grab to an equip.
2015-11-17 13:12:22 -08:00
Brad Hefta-Gaub
5b9791d800
add message received signal
2015-11-17 11:50:10 -08:00
Seth Alves
1d4e1eabcb
Merge branch 'master' of github.com:highfidelity/hifi into grab-equip
2015-11-17 11:01:22 -08:00
Brad Hefta-Gaub
c27a127739
add example script
2015-11-17 10:41:26 -08:00
Seth Alves
b062d23f61
bumper is now an equip toggle
2015-11-17 09:51:52 -08:00
Anthony J. Thibault
80eb247b9c
WIP checkin
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* AnimManipulator: added absolute and relative position and translation support
* Rig: added _overrideFlags and _overridePoses for script overrides.
2015-11-16 18:49:47 -08:00
samcake
ba952581d0
Merge pull request #6389 from AlessandroSigna/groupRecording
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added group recording feature
2015-11-16 17:57:11 -08:00
samcake
d66049f323
Merge pull request #6386 from AlessandroSigna/recorder
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added examples for messages synchronization
2015-11-16 17:55:32 -08:00
AlessandroSigna
f40ff69c75
added scripts for group recording
2015-11-16 17:27:00 -08:00
EdgarPironti
b6c27588b6
ControlledAC.js refactoring
2015-11-16 16:50:47 -08:00
Stephen Birarda
aa77c4894c
add an AudioInjectorManager for more efficient threading
2015-11-16 16:04:10 -08:00
Brad Davis
cb26fc67fc
Move recording interface back to float/seconds
2015-11-16 14:44:22 -08:00
James B. Pollack
da2f5c7848
work
2015-11-16 12:57:43 -08:00
Anthony J. Thibault
516aff2ee0
Kneel.js: Added comment to clearify js API
2015-11-16 11:37:12 -08:00
James B. Pollack
cafcf446d5
Merge branch 'master' into bow
2015-11-16 11:36:09 -08:00
James B. Pollack
2d7dd2fcf2
fires
2015-11-16 11:35:31 -08:00
Anthony J. Thibault
55adedcec8
Merge branch 'master' into tony/remove-joint-states
2015-11-16 11:22:44 -08:00
Seth Alves
89ed3751ae
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-14 14:00:20 -08:00
James B. Pollack
cdc6394a70
moar bowwww
2015-11-13 18:22:36 -08:00
Brad Davis
7a34d4f567
Merge pull request #6387 from samcake/controllers
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Recording : Updating the recorder.js and a few fixes
2015-11-13 17:56:57 -08:00
samcake
89e5db11a0
More fixes
2015-11-13 17:41:41 -08:00
AlessandroSigna
5e395713a6
fix script url
2015-11-13 16:33:54 -08:00
AlessandroSigna
5b66416b8c
added cleanup before delete
2015-11-13 16:32:22 -08:00
AlessandroSigna
c8349dda6e
added examples for messages synchronization
2015-11-13 16:32:20 -08:00
EdgarPironti
a80871a7a8
Fixes
2015-11-13 15:00:38 -08:00
EdgarPironti
eb0d91fc7e
Fixes to Master recording for ACs
2015-11-13 15:00:38 -08:00
Seth Alves
3746920655
allow action updates from others when we are the simulation owner
2015-11-13 13:56:30 -08:00
James B. Pollack
6129d3757e
fire code and sound code
2015-11-13 11:28:09 -08:00
Seth Alves
1d0a2ddd3d
grab debugging script
2015-11-13 11:15:57 -08:00
James B. Pollack
f3d602a6f3
things
2015-11-13 10:30:17 -08:00
Sam Gateau
89d120ab3d
Few fixes to make the recorder.js run
2015-11-12 22:24:11 -08:00
James B. Pollack
ff2b5fc8da
with child glow box
2015-11-12 19:49:52 -08:00
samcake
1fd37b51a2
trying to get somewhere....
2015-11-12 17:54:35 -08:00
James B. Pollack
7774f9096b
work
2015-11-12 12:31:53 -08:00
James B. Pollack
361a89ad46
redraw pre notch strings after firing
2015-11-12 11:32:25 -08:00
James B. Pollack
c719f25fb2
Merge branch 'master' into bow
2015-11-12 10:37:13 -08:00
Seth Alves
3519dd248b
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-12 09:53:11 -08:00
Zach Pomerantz
33851baa3f
Add directionality to examples/growth
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*There is a bug in here, but it may be in Interface.*
The sphere entities have a lifetime of 60s.
The first time the script is run, each click fires one clickReleaseOnEntity event.
If the entities expire (lifetime is reached), and the script is rerun a second time,
each click will fire two clickReleaseOnEntity events.
If this is repeated (waiting for expiration each time), then
the N-th repetition will fire N clickReleaseOnEntity events.
Note that each entity, across runs, has a unique uuid, as expected.
2015-11-11 22:32:45 -08:00
James B. Pollack
2b8ad51b41
cleanup orientation of
2015-11-11 18:07:05 -08:00
James B. Pollack
595c628c39
it works!
2015-11-11 17:32:03 -08:00
Thijs Wenker
4c2c37acce
Merge branch 'master' of https://github.com/worklist/hifi into 20724
2015-11-12 02:19:35 +01:00
Thijs Wenker
764af63ea9
remove Anchor entity from example and edit script, replace with invisible Box in example
2015-11-12 02:19:08 +01:00
James B. Pollack
1819e20f74
Merge pull request #6367 from ericrius1/marketplace
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Dynamic loading of models from specified directory
2015-11-11 16:54:06 -08:00
Brad Hefta-Gaub
a721b13e46
Merge pull request #6364 from imgntn/cleanuptoybox
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Remove Bball and Targets AC Resetter Script from Toybox
2015-11-11 16:23:33 -08:00
Brad Hefta-Gaub
c4ad1d978b
Merge pull request #6344 from imgntn/easystar
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Adapt EasyStar A* Pathfinding Library and Add Example
2015-11-11 16:22:47 -08:00
Seth Alves
cffe4551dd
merge from upstream
2015-11-11 16:15:07 -08:00
ericrius1
806d303dcd
Added header file
2015-11-11 15:55:32 -08:00
Brad Hefta-Gaub
2363ca044e
Merge pull request #6280 from imgntn/colorbuster
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Color Busters Game
2015-11-11 15:52:18 -08:00
ericrius1
56dc9092e0
added s3 server
2015-11-11 15:52:12 -08:00
ericrius1
4fc44b0929
Updated header summary to be more specific with how the loading works
2015-11-11 15:19:36 -08:00
EdgarPironti
da2b49a1b0
Remove hardcoded url
2015-11-11 15:07:33 -08:00
EdgarPironti
55d386aaab
Fixes: Prompt and userData
2015-11-11 15:07:33 -08:00
EdgarPironti
0f057d7229
Set clip for ControlledAC
2015-11-11 15:07:32 -08:00
James Pollack
ffe9036755
debug
2015-11-11 14:51:20 -08:00
James B. Pollack
9681145a1f
storage
2015-11-11 14:28:19 -08:00
AlessandroSigna
e4b1b54e00
added header
2015-11-11 12:07:54 -08:00
AlessandroSigna
f40e46957b
handControlledHead.js added
2015-11-11 12:06:51 -08:00
Anthony J. Thibault
56e96ed24c
Merge branch 'master' into tony/script-start-stop-anim
2015-11-11 11:33:24 -08:00
ericrius1
3f5cd0237d
Added header to dynamicLoader and removed files that are not ready for merging
2015-11-10 17:29:20 -08:00
Eric Levin
c2fe937a5c
Removed logging line
2015-11-10 17:07:55 -08:00
ericrius1
0aefb8747f
Dynamic loading of models from specified directory
2015-11-10 16:55:17 -08:00
Anthony J. Thibault
e1d0a97807
Implemented MyAvatar.prefetchAnimation() JS method
2015-11-10 16:51:48 -08:00
ericrius1
e4b271d6d8
dynamic loading content from s3
2015-11-10 16:49:46 -08:00
Anthony J. Thibault
936c55a94e
New MyAvatar animation JS interface
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JavaScript changes:
* removed MyAvatar.playAnimation
* removed MyAvatar.stopAnimation
* removed MyAVatar.getGetAnimationDetails
* removed MyAvatar.startAnimationByRole
* removed MyAvatar.stopAnimationByRole
* removed MyAVatar.getGetAnimationDetailsByRole
* removed MyAVatar.clearJointPriorities
* added MyAvatar.overrideAnimation(url, fps, loop, firstFrame, lastFrame)
* added MyAvatar.restoreAnimation()
* added MyAvatar.getAnimationRoles()
* added MyAvatar.overrideRoleAnimation(role, url, fps, loop, firstFrame, lastFrame)
* added MyAvatar.restoreRoleAnimation(role)
* added MyAvatar.prefetchAnimation(url)
* update kneel.js with new api.
* added theBird.js to test role override api.
C++ changes:
* Added getParent() and replaceChild() to AnimNode
* Added findByName() and traverse() to AnimNode
* Changed AnimStateMachine to hold nodes by childIndex instead of smart pointer.
This allows script to replace nodes dynamically via overrideRoleAnimation
2015-11-10 16:34:38 -08:00
James B. Pollack
b6bb54da32
Merge branch 'master' into bow
2015-11-10 15:30:50 -08:00
Seth Alves
4df65e4c11
Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug
2015-11-10 15:02:07 -08:00
Eric Levin
a2abc11df1
Merge pull request #6351 from huffman/script-path-resolution
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Update script engine path resolution behavior to behave consistently
2015-11-10 14:10:42 -08:00
James B. Pollack
e7a2e82745
remove bball and targets resetter AC since we are doing this with hidden reset entities now
2015-11-10 13:58:07 -08:00
James B. Pollack
4ded489d23
Merge pull request #6362 from ericrius1/helicopter
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Added scripts for helicopter
2015-11-10 13:53:30 -08:00
ericrius1
bf0677a0ce
Moved helicopter scripts into drylake folder
2015-11-10 13:42:15 -08:00
Ryan Huffman
08c2759947
Remove unused include in createTargets.js
2015-11-10 11:39:50 -08:00
Ryan Huffman
031a93cb0e
Fix utils include in createPingPongGun.js
2015-11-10 11:39:31 -08:00
Ryan Huffman
5f084730d9
Remove old includes in doll.js
2015-11-10 11:39:12 -08:00
Ryan Huffman
a264ed4795
Remove old includes in bubblewand
2015-11-10 11:38:57 -08:00
Ryan Huffman
a6bc1a2b5b
Fix closePaint.js Script.include
2015-11-10 11:38:36 -08:00
Ryan Huffman
90a1fbe04e
Fix magBalls.js resolvePath calls
2015-11-10 11:38:16 -08:00
Ryan Huffman
2a349620ee
Fix walkSettings.js resolvePath calls
2015-11-10 11:37:59 -08:00
Ryan Huffman
e7e6c63c64
Fix edit.js resolvePath calls
2015-11-10 11:36:53 -08:00
Seth Alves
b9ca509f07
Merge branch 'master' of github.com:highfidelity/hifi into render-debug-fixup
2015-11-10 09:50:12 -08:00
Ryan Huffman
6577c7a13c
Fix magBalls include paths
2015-11-10 09:38:52 -08:00
Ryan Huffman
2ad4c5b9e2
Fix walkApi include paths
2015-11-10 09:38:40 -08:00
Ryan Huffman
29fd352169
Fix omniTool test module include path
2015-11-10 09:38:21 -08:00
Ryan Huffman
37d9d98594
Fix breakdance include paths
2015-11-10 09:37:53 -08:00
Ryan Huffman
b802da4fef
Fix include in satellite.js
2015-11-10 09:37:36 -08:00
ericrius1
f5308530e6
Removed commented out line
2015-11-10 09:35:35 -08:00
ericrius1
df5353dc16
Merge branch 'refs/heads/master' into helicopter
2015-11-10 09:33:04 -08:00
Ryan Huffman
53ca4c857d
Fix relative include path in entityCameraTool.js
2015-11-10 08:52:37 -08:00
James B. Pollack
789f3231e1
easier bouncing
2015-11-09 19:18:19 -08:00
James B. Pollack
1ec70e8170
add physics to the ball and make it bounce
2015-11-09 19:10:11 -08:00
Anthony J. Thibault
eacc2cae0c
WIP checkpoint
2015-11-09 18:36:23 -08:00
James B. Pollack
17814446ca
Add example with entities, add tween.js
2015-11-09 17:11:09 -08:00
Anthony J. Thibault
af2b3bb9d5
MyAvatar: removed priority, hold and maskedJoints from playAnimation js call
2015-11-09 16:56:49 -08:00
James B. Pollack
8fc702485b
werk
2015-11-09 14:39:30 -08:00
Seth Alves
8a434c8ab1
don't attempt to near-grab things that aren't physical
2015-11-09 14:10:26 -08:00
Thijs Wenker
a58bd4ff05
Merge branch 'master' of https://github.com/worklist/hifi into 20724
2015-11-09 22:37:44 +01:00
Anthony J. Thibault
a0f21228f6
AnimGraph support for start and stop animation from JavaScript
...
Follows the same model as the existing startAnimation and stopAnimation calls.
See kneel.js for an example.
2015-11-09 12:19:01 -08:00
Eric Levin
7700e67734
Merge pull request #6326 from imgntn/entity_params
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Add Ability to Pass Parameters When Calling Methods on Entities
2015-11-09 12:17:58 -08:00
James B. Pollack
45ad2cce39
Merge branch 'master' into bow
2015-11-09 11:58:39 -08:00
James B. Pollack
b496240283
Merge branch 'master' into bow
2015-11-09 10:54:54 -08:00
James B. Pollack
ef7caa8da9
Add new collision hull and sound to ping pong gun
2015-11-09 10:48:12 -08:00
Eric Levin
8e039fe465
Merge pull request #6338 from imgntn/string_polyfills
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Add More Methods to stringHelpers.js
2015-11-09 10:25:13 -08:00
Eric Levin
ceba1c4b02
Merge pull request #6340 from imgntn/usertiming
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Adapt UserTiming library and Add Example
2015-11-09 10:25:04 -08:00
Seth Alves
030bb71f19
Merge pull request #6337 from howard-stearns/fix-agent-avatar
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fix agent avatar animation
2015-11-09 09:38:27 -08:00
Seth Alves
f3d26e163d
turn _drawItemStatus into a bitfield, split out bounding boxes and network/physics-sim-ownership. hook Display-Simulation-Ownership menu item to this system
2015-11-07 07:19:27 -08:00
James B. Pollack
bf4320e5cc
re-add this example
2015-11-06 22:55:33 -08:00
James B. Pollack
34d98cac5e
Update usertiming.js
2015-11-06 22:12:03 -08:00
James B. Pollack
369eec2abd
Update usertimingExample.js
2015-11-06 22:05:30 -08:00
James B. Pollack
4fbff5d667
Update usertimingExample.js
2015-11-06 21:39:53 -08:00
Clément Brisset
517ef7dfc8
Merge pull request #6336 from ericrius1/avatarMover
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Restores the avatar mover app after its loss in S3
2015-11-06 19:30:24 -08:00
James B. Pollack
c4318bcbd3
add easystar lib
2015-11-06 17:38:53 -08:00
James B. Pollack
f478261ed0
cleanup
2015-11-06 16:21:53 -08:00
James B. Pollack
5893bfeb06
add user timing
2015-11-06 16:19:49 -08:00
James B. Pollack
f7d4a3821f
add more methods
2015-11-06 15:42:56 -08:00
Howard Stearns
619746676b
Fix ScriptAvatar (ac agent), and provide a simple working example assignment client script.
2015-11-06 15:31:03 -08:00
ericrius1
c1690bcf32
restoring avatarMover app post S3-loss event
2015-11-06 15:19:14 -08:00
James B. Pollack
ced1a4899d
promises
2015-11-06 15:10:23 -08:00
ericrius1
c289474909
avatr mover
2015-11-06 14:25:01 -08:00
ericrius1
a432a62dee
model swapping
2015-11-06 13:53:25 -08:00
Eric Levin
7be537c49c
Merge pull request #6332 from imgntn/bubblwand_links
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Update Bubblewand Model References
2015-11-06 13:28:27 -08:00
James B. Pollack
1d41ef868b
update bubblewand model refs
2015-11-06 13:11:06 -08:00