Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug

This commit is contained in:
Seth Alves 2015-11-10 15:02:07 -08:00
commit 4df65e4c11
26 changed files with 381 additions and 244 deletions

View file

@ -489,7 +489,7 @@ function MyController(hand) {
if (grabbableData.wantsTrigger) {
this.setState(STATE_NEAR_TRIGGER);
return;
} else if (!props.locked) {
} else if (!props.locked && props.collisionsWillMove) {
this.setState(STATE_NEAR_GRABBING);
return;
}

View file

@ -0,0 +1,144 @@
var explosionSound = SoundCache.getSound("https://s3.amazonaws.com/hifi-public/eric/sounds/explosion.wav");
var partsURLS = [{
url: "https://s3.amazonaws.com/hifi-public/eric/models/blade.fbx",
dimensions: {
x: 2,
y: 2,
z: 2
}
}, {
url: "https://s3.amazonaws.com/hifi-public/eric/models/body.fbx",
dimensions: {
x: 2.2,
y: 2.98,
z: 7.96
}
}, {
url: "https://s3.amazonaws.com/hifi-public/eric/models/tail.fbx",
dimensions: {
x: 1,
y: 1,
z: 1
}
}];
var parts = [];
var emitters = [];
var explodePosition;
var helicopter;
var entities = Entities.findEntities(MyAvatar.position, 2000);
for (i = 0; i < entities.length; i++) {
var name = Entities.getEntityProperties(entities[i], 'name').name;
if (name === "Helicopter") {
var helicopter = entities[i];
explodeHelicopter(Entities.getEntityProperties(helicopter, 'position').position);
}
}
function explodeHelicopter(explodePosition) {
Audio.playSound(explosionSound, {
position: explodePosition,
volume: 0.5
});
Entities.deleteEntity(helicopter);
for (var i = 0; i < partsURLS.length; i++) {
var position = Vec3.sum(explodePosition, {
x: 1,
y: 1,
z: 1
});
var part = Entities.addEntity({
type: "Model",
modelURL: partsURLS[i].url,
dimensions: partsURLS[i].dimensions,
position: position,
shapeType: "box",
collisionsWillMove: true,
damping: 0,
gravity: {
x: 0,
y: -9.6,
z: 0
},
velocity: {
x: Math.random(),
y: -10,
z: Math.random()
}
});
var emitter = Entities.addEntity({
type: "ParticleEffect",
name: "fire",
isEmitting: true,
textures: "https://hifi-public.s3.amazonaws.com/alan/Particles/Particle-Sprite-Smoke-1.png",
position: explodePosition,
emitRate: 100,
colorStart: {
red: 70,
green: 70,
blue: 137
},
color: {
red: 200,
green: 99,
blue: 42
},
colorFinish: {
red: 255,
green: 99,
blue: 32
},
radiusSpread: 0.2,
radiusStart: 0.3,
radiusEnd: 0.04,
particleRadius: 0.09,
radiusFinish: 0.0,
emitSpeed: 0.1,
speedSpread: 0.1,
alphaStart: 0.1,
alpha: 0.7,
alphaFinish: 0.1,
emitOrientation: Quat.fromPitchYawRollDegrees(-90, 0, 0),
emitDimensions: {
x: 1,
y: 1,
z: 0.1
},
polarFinish: Math.PI,
polarStart: 0,
accelerationSpread: {
x: 0.1,
y: 0.01,
z: 0.1
},
lifespan: 1,
});
emitters.push(emitter)
parts.push(part);
}
Script.setTimeout(function() {
var pos = Entities.getEntityProperties(parts[1], "position").position;
Entities.editEntity(emitters[0], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
Entities.editEntity(emitters[1], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
Entities.editEntity(emitters[2], {position: Vec3.sum(pos, {x: Math.random(), y: Math.random(), z: Math.random()})});
}, 5000)
}
function cleanup() {
parts.forEach(function(part) {
Entities.deleteEntity(part);
});
emitters.forEach(function(emitter){
Entities.deleteEntity(emitter);
})
}
Script.scriptEnding.connect(cleanup);

View file

@ -0,0 +1,132 @@
var modelURL = "https://s3.amazonaws.com/hifi-public/eric/models/helicopter.fbx?v3";
var animationURL = "https://s3.amazonaws.com/hifi-public/eric/models/bladeAnimation.fbx?v7";
var spawnPosition = {
x: 1031,
y: 145,
z: 1041
};
var speed = 0;
var helicopterSound = SoundCache.getSound("https://hifi-public.s3.amazonaws.com/ryan/helicopter.L.wav");
var audioInjector = Audio.playSound(helicopterSound, {
volume: 0.3,
loop: true
});
// These constants define the Spotlight position and orientation relative to the model
var MODEL_LIGHT_POSITION = {
x: 2,
y: 0,
z: -5
};
var MODEL_LIGHT_ROTATION = Quat.angleAxis(-90, {
x: 1,
y: 0,
z: 0
});
// Evaluate the world light entity positions and orientations from the model ones
function evalLightWorldTransform(modelPos, modelRot) {
return {
p: Vec3.sum(modelPos, Vec3.multiplyQbyV(modelRot, MODEL_LIGHT_POSITION)),
q: Quat.multiply(modelRot, MODEL_LIGHT_ROTATION)
};
}
var helicopter = Entities.addEntity({
type: "Model",
name: "Helicopter",
modelURL: modelURL,
animation: {
url: animationURL,
running: true,
fps: 180
},
dimensions: {
x: 12.13,
y: 3.14,
z: 9.92
},
position: spawnPosition,
});
var spotlight = Entities.addEntity({
type: "Light",
name: "helicopter light",
intensity: 2,
color: {
red: 200,
green: 200,
blue: 255
},
intensity: 1,
dimensions: {
x: 2,
y: 2,
z: 200
},
exponent: 0.01,
cutoff: 10,
isSpotlight: true
});
var debugLight = Entities.addEntity({
type: "Box",
dimensions: {
x: .1,
y: .1,
z: .3
},
color: {
red: 200,
green: 200,
blue: 0
}
});
function cleanup() {
Entities.deleteEntity(debugLight);
Entities.deleteEntity(helicopter);
Entities.deleteEntity(spotlight);
}
function update() {
var modelProperties = Entities.getEntityProperties(helicopter, ['position', 'rotation']);
var lightTransform = evalLightWorldTransform(modelProperties.position, modelProperties.rotation);
Entities.editEntity(spotlight, {
position: lightTransform.p,
rotation: lightTransform.q
});
Entities.editEntity(debugLight, {
position: lightTransform.p,
rotation: lightTransform.q
});
audioInjector.setOptions({
position: modelProperties.position,
});
//Move forward
var newRotation = Quat.multiply(modelProperties.rotation, {
x: 0,
y: .002,
z: 0,
w: 1
})
var newPosition = Vec3.sum(modelProperties.position, Vec3.multiply(speed, Quat.getFront(modelProperties.rotation)));
Entities.editEntity(helicopter, {
position: newPosition,
rotation: newRotation
})
}
Script.update.connect(update);
Script.scriptEnding.connect(cleanup);

View file

@ -15,7 +15,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include('../utilities/tools/vector.js');
Script.include('../../utilities/tools/vector.js');
var URL = "https://s3.amazonaws.com/hifi-public/marketplace/hificontent/Scripts/planets/";

View file

@ -9,7 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/overlayUtils.js");
Script.include("overlayUtils.js");
var MOUSE_SENSITIVITY = 0.9;
var SCROLL_SENSITIVITY = 0.05;

View file

@ -1,7 +1,9 @@
var ENTITY_LIST_HTML_URL = Script.resolvePath('../html/entityList.html');
EntityListTool = function(opts) {
var that = {};
var url = Script.resolvePath('html/entityList.html');
var url = ENTITY_LIST_HTML_URL;
var webView = new WebWindow('Entities', url, 200, 280, true);
var searchRadius = 100;

View file

@ -1,3 +1,5 @@
var GRID_CONTROLS_HTML_URL = Script.resolvePath('../html/gridControls.html');
Grid = function(opts) {
var that = {};
@ -228,7 +230,7 @@ GridTool = function(opts) {
var verticalGrid = opts.verticalGrid;
var listeners = [];
var url = Script.resolvePath('html/gridControls.html');
var url = GRID_CONTROLS_HTML_URL;
var webView = new WebWindow('Grid', url, 200, 280, true);
horizontalGrid.addListener(function(data) {

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("../toys/breakdanceCore.js");
Script.include("../../../breakdanceCore.js");
OmniToolModules.Breakdance = function() {
print("OmniToolModules.Breakdance...");
@ -32,4 +32,4 @@ OmniToolModules.Breakdance.prototype.onUpdate = function(deltaTime) {
breakdanceEnd();
}
OmniToolModuleType = "Breakdance";
OmniToolModuleType = "Breakdance";

View file

@ -1,5 +1,5 @@
Script.include("avatarRelativeOverlays.js");
Script.include("../../avatarRelativeOverlays.js");
OmniToolModules.Test = function(omniTool, activeEntityId) {
this.omniTool = omniTool;

View file

@ -14,7 +14,7 @@
//
// included here to ensure walkApi.js can be used as an API, separate from walk.js
Script.include("./libraries/walkConstants.js");
Script.include("walkConstants.js");
Avatar = function() {
// if Hydras are connected, the only way to enable use is to never set any arm joint rotation

View file

@ -13,6 +13,8 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
var WALK_SETTINGS_HTML_URL = Script.resolvePath('../html/walkSettings.html');
WalkSettings = function() {
var _visible = false;
var _innerWidth = Window.innerWidth;
@ -69,7 +71,7 @@ WalkSettings = function() {
// web window
const PANEL_WIDTH = 200;
const PANEL_HEIGHT = 180;
var _url = Script.resolvePath('html/walkSettings.html');
var _url = WALK_SETTINGS_HTML_URL;
var _webWindow = new WebWindow('Walk Settings', _url, PANEL_WIDTH, PANEL_HEIGHT, false);
_webWindow.setVisible(false);
_webWindow.eventBridge.webEventReceived.connect(function(data) {

View file

@ -7,11 +7,11 @@
//
// FIXME Script paths have to be relative to the caller, in this case libraries/OmniTool.js
Script.include("../magBalls/constants.js");
Script.include("../magBalls/graph.js");
Script.include("../magBalls/edgeSpring.js");
Script.include("../magBalls/magBalls.js");
Script.include("avatarRelativeOverlays.js");
Script.include("magBalls/constants.js");
Script.include("magBalls/graph.js");
Script.include("magBalls/edgeSpring.js");
Script.include("magBalls/magBalls.js");
Script.include("libraries/avatarRelativeOverlays.js");
OmniToolModuleType = "MagBallsController"
@ -34,7 +34,7 @@ MODE_INFO[BALL_EDIT_MODE_ADD] = {
},
colors: [ COLORS.GREEN, COLORS.BLUE ],
// FIXME use an http path or find a way to get the relative path to the file
url: Script.resolvePath('../html/magBalls/addMode.html'),
url: Script.resolvePath('html/magBalls/addMode.html'),
};
MODE_INFO[BALL_EDIT_MODE_DELETE] = {
@ -45,7 +45,7 @@ MODE_INFO[BALL_EDIT_MODE_DELETE] = {
},
colors: [ COLORS.RED, COLORS.BLUE ],
// FIXME use an http path or find a way to get the relative path to the file
url: Script.resolvePath('../html/magBalls/deleteMode.html'),
url: Script.resolvePath('html/magBalls/deleteMode.html'),
};
var UI_POSITION_MODE_LABEL = Vec3.multiply(0.5,

View file

@ -11,7 +11,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
Script.include("libraries/utils.js");
Script.include("../libraries/utils.js");
var RIGHT_HAND = 1;

View file

@ -10,7 +10,6 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var WAND_MODEL = 'http://hifi-public.s3.amazonaws.com/models/bubblewand/wand.fbx';

View file

@ -14,7 +14,6 @@
(function () {
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var BUBBLE_MODEL = "http://hifi-public.s3.amazonaws.com/models/bubblewand/bubble.fbx";

View file

@ -13,7 +13,6 @@
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, Audio, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
(function() {
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var _this;
// this is the "constructor" for the entity as a JS object we don't do much here

View file

@ -9,7 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var scriptURL = Script.resolvePath('pingPongGun.js');

View file

@ -10,7 +10,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/*global MyAvatar, Entities, AnimationCache, SoundCache, Scene, Camera, Overlays, HMD, AvatarList, AvatarManager, Controller, UndoStack, Window, Account, GlobalServices, Script, ScriptDiscoveryService, LODManager, Menu, Vec3, Quat, AudioDevice, Paths, Clipboard, Settings, XMLHttpRequest, randFloat, randInt */
Script.include("../../utilities.js");
Script.include("../../libraries/utils.js");
var scriptURL = Script.resolvePath('wallTarget.js');

View file

@ -14,7 +14,7 @@
]
},
{ "from": "Standard.RX", "to": "Actions.Yaw" },
{ "from": "Standard.RY",
"when": "Application.Grounded",
"to": "Actions.Up",

View file

@ -1132,14 +1132,6 @@ void MyAvatar::setJointRotations(QVector<glm::quat> jointRotations) {
}
}
void MyAvatar::setJointTranslations(QVector<glm::vec3> jointTranslations) {
int numStates = glm::min(_skeletonModel.getJointStateCount(), jointTranslations.size());
for (int i = 0; i < numStates; ++i) {
// HACK: ATM only Recorder calls setJointTranslations() so we hardcode its priority here
_skeletonModel.setJointTranslation(i, true, jointTranslations[i], RECORDER_PRIORITY);
}
}
void MyAvatar::setJointData(int index, const glm::quat& rotation, const glm::vec3& translation) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "setJointData", Q_ARG(int, index), Q_ARG(const glm::quat&, rotation),

View file

@ -192,7 +192,6 @@ public:
void clearLookAtTargetAvatar();
virtual void setJointRotations(QVector<glm::quat> jointRotations) override;
virtual void setJointTranslations(QVector<glm::vec3> jointTranslations) override;
virtual void setJointData(int index, const glm::quat& rotation, const glm::vec3& translation) override;
virtual void setJointRotation(int index, const glm::quat& rotation) override;
virtual void setJointTranslation(int index, const glm::vec3& translation) override;

View file

@ -246,24 +246,38 @@ void Player::play() {
nextFrame.getScale(),
_frameInterpolationFactor);
_avatar->setTargetScale(context->scale * scale);
QVector<glm::quat> jointRotations(currentFrame.getJointRotations().size());
for (int i = 0; i < currentFrame.getJointRotations().size(); ++i) {
jointRotations[i] = safeMix(currentFrame.getJointRotations()[i],
nextFrame.getJointRotations()[i],
_frameInterpolationFactor);
// Joint array playback
// FIXME: THis is still using a deprecated path to assign the joint orientation since setting the full RawJointData array doesn't
// work for Avatar. We need to fix this working with the animation team
const auto& prevJointArray = currentFrame.getJointArray();
const auto& nextJointArray = currentFrame.getJointArray();
QVector<JointData> jointArray(prevJointArray.size());
QVector<glm::quat> jointRotations(prevJointArray.size()); // FIXME: remove once the setRawJointData is fixed
QVector<glm::vec3> jointTranslations(prevJointArray.size()); // FIXME: remove once the setRawJointData is fixed
for (int i = 0; i < jointArray.size(); i++) {
const auto& prevJoint = prevJointArray[i];
const auto& nextJoint = nextJointArray[i];
auto& joint = jointArray[i];
// Rotation
joint.rotationSet = prevJoint.rotationSet || nextJoint.rotationSet;
if (joint.rotationSet) {
joint.rotation = safeMix(prevJoint.rotation, nextJoint.rotation, _frameInterpolationFactor);
jointRotations[i] = joint.rotation; // FIXME: remove once the setRawJointData is fixed
}
joint.translationSet = prevJoint.translationSet || nextJoint.translationSet;
if (joint.translationSet) {
joint.translation = glm::mix(prevJoint.translation, nextJoint.translation, _frameInterpolationFactor);
jointTranslations[i] = joint.translation; // FIXME: remove once the setRawJointData is fixed
}
}
QVector<glm::vec3> jointTranslations(currentFrame.getJointTranslations().size());
for (int i = 0; i < currentFrame.getJointTranslations().size(); ++i) {
jointTranslations[i] =
currentFrame.getJointTranslations()[i] * (1.0f - _frameInterpolationFactor) +
nextFrame.getJointTranslations()[i] * _frameInterpolationFactor;
}
_avatar->setJointRotations(jointRotations);
_avatar->setJointTranslations(jointTranslations);
// _avatar->setRawJointData(jointArray); // FIXME: Enable once the setRawJointData is fixed
_avatar->setJointRotations(jointRotations); // FIXME: remove once the setRawJointData is fixed
// _avatar->setJointTranslations(jointTranslations); // FIXME: remove once the setRawJointData is fixed
HeadData* head = const_cast<HeadData*>(_avatar->getHeadData());
if (head) {
@ -423,3 +437,4 @@ bool Player::computeCurrentFrame() {
}
return true;
}

View file

@ -100,12 +100,15 @@ void Recorder::record() {
const RecordingContext& context = _recording->getContext();
RecordingFrame frame;
frame.setBlendshapeCoefficients(_avatar->getHeadData()->getBlendshapeCoefficients());
frame.setJointRotations(_avatar->getJointRotations());
// Capture the full skeleton joint data
auto& jointData = _avatar->getRawJointData();
frame.setJointArray(jointData);
frame.setTranslation(context.orientationInv * (_avatar->getPosition() - context.position));
frame.setRotation(context.orientationInv * _avatar->getOrientation());
frame.setScale(_avatar->getTargetScale() / context.scale);
const HeadData* head = _avatar->getHeadData();
if (head) {
glm::vec3 rotationDegrees = glm::vec3(head->getFinalPitch(),
@ -123,7 +126,7 @@ void Recorder::record() {
if (wantDebug) {
qCDebug(avatars) << "Recording frame #" << _recording->getFrameNumber();
qCDebug(avatars) << "Blendshapes:" << frame.getBlendshapeCoefficients().size();
qCDebug(avatars) << "JointRotations:" << frame.getJointRotations().size();
qCDebug(avatars) << "JointArray:" << frame.getJointArray().size();
qCDebug(avatars) << "Translation:" << frame.getTranslation();
qCDebug(avatars) << "Rotation:" << frame.getRotation();
qCDebug(avatars) << "Scale:" << frame.getScale();

View file

@ -229,22 +229,27 @@ void writeRecordingToFile(RecordingPointer recording, const QString& filename) {
++maskIndex;
}
// Joint Rotations
const auto& jointArray = frame.getJointArray();
if (i == 0) {
numJoints = frame.getJointRotations().size();
numJoints = jointArray.size();
stream << numJoints;
mask.resize(mask.size() + numJoints);
// 2 fields per joints
mask.resize(mask.size() + numJoints * 2);
}
for (quint32 j = 0; j < numJoints; ++j) {
if (i == 0 ||
frame._jointRotations[j] != previousFrame._jointRotations[j]) {
writeQuat(stream, frame._jointRotations[j]);
// TODO -- handle translations
for (quint32 j = 0; j < numJoints; j++) {
const auto& joint = jointArray[j];
if (true) { //(joint.rotationSet) {
writeQuat(stream, joint.rotation);
mask.setBit(maskIndex);
}
maskIndex++;
if (joint.translationSet) {
writeVec3(stream, joint.translation);
mask.setBit(maskIndex);
}
maskIndex++;
}
// Translation
if (i == 0) {
mask.resize(mask.size() + 1);
@ -408,11 +413,7 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
file.close();
}
if (filename.endsWith(".rec") || filename.endsWith(".REC")) {
qCDebug(avatars) << "Old .rec format";
readRecordingFromRecFile(recording, filename, byteArray);
return recording;
} else if (!filename.endsWith(".hfr") && !filename.endsWith(".HFR")) {
if (!filename.endsWith(".hfr") && !filename.endsWith(".HFR")) {
qCDebug(avatars) << "File extension not recognized";
}
@ -552,19 +553,28 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
stream >> frame._blendshapeCoefficients[j];
}
}
// Joint Rotations
// Joint Array
if (i == 0) {
stream >> numJoints;
}
frame._jointRotations.resize(numJoints);
frame._jointArray.resize(numJoints);
for (quint32 j = 0; j < numJoints; ++j) {
if (!mask[maskIndex++] || !readQuat(stream, frame._jointRotations[j])) {
frame._jointRotations[j] = previousFrame._jointRotations[j];
auto& joint = frame._jointArray[2];
if (mask[maskIndex++] && readQuat(stream, joint.rotation)) {
joint.rotationSet = true;
} else {
joint.rotationSet = false;
}
if (mask[maskIndex++] || readVec3(stream, joint.translation)) {
joint.translationSet = true;
} else {
joint.translationSet = false;
}
}
// TODO -- handle translations
if (!mask[maskIndex++] || !readVec3(stream, frame._translation)) {
frame._translation = previousFrame._translation;
}
@ -649,167 +659,3 @@ RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString
return recording;
}
RecordingPointer readRecordingFromRecFile(RecordingPointer recording, const QString& filename, const QByteArray& byteArray) {
QElapsedTimer timer;
timer.start();
if (!recording) {
recording = QSharedPointer<Recording>::create();
}
QDataStream fileStream(byteArray);
fileStream >> recording->_timestamps;
RecordingFrame baseFrame;
// Blendshape coefficients
fileStream >> baseFrame._blendshapeCoefficients;
// Joint Rotations
int jointRotationSize;
fileStream >> jointRotationSize;
baseFrame._jointRotations.resize(jointRotationSize);
for (int i = 0; i < jointRotationSize; ++i) {
fileStream >> baseFrame._jointRotations[i].x >> baseFrame._jointRotations[i].y >> baseFrame._jointRotations[i].z >> baseFrame._jointRotations[i].w;
}
// TODO -- handle translations
fileStream >> baseFrame._translation.x >> baseFrame._translation.y >> baseFrame._translation.z;
fileStream >> baseFrame._rotation.x >> baseFrame._rotation.y >> baseFrame._rotation.z >> baseFrame._rotation.w;
fileStream >> baseFrame._scale;
fileStream >> baseFrame._headRotation.x >> baseFrame._headRotation.y >> baseFrame._headRotation.z >> baseFrame._headRotation.w;
fileStream >> baseFrame._leanSideways;
fileStream >> baseFrame._leanForward;
// Fake context
RecordingContext& context = recording->getContext();
context.globalTimestamp = usecTimestampNow();
context.domain = DependencyManager::get<NodeList>()->getDomainHandler().getHostname();
context.position = glm::vec3(144.5f, 3.3f, 181.3f);
context.orientation = glm::angleAxis(glm::radians(-92.5f), glm::vec3(0, 1, 0));;
context.scale = baseFrame._scale;
context.headModel = "http://public.highfidelity.io/models/heads/Emily_v4.fst";
context.skeletonModel = "http://public.highfidelity.io/models/skeletons/EmilyCutMesh_A.fst";
context.displayName = "Leslie";
context.attachments.clear();
AttachmentData data;
data.modelURL = "http://public.highfidelity.io/models/attachments/fbx.fst";
data.jointName = "RightHand" ;
data.translation = glm::vec3(0.04f, 0.07f, 0.0f);
data.rotation = glm::angleAxis(glm::radians(102.0f), glm::vec3(0, 1, 0));
data.scale = 0.20f;
context.attachments << data;
context.orientationInv = glm::inverse(context.orientation);
baseFrame._translation = glm::vec3();
baseFrame._rotation = glm::quat();
baseFrame._scale = 1.0f;
recording->_frames << baseFrame;
for (int i = 1; i < recording->_timestamps.size(); ++i) {
QBitArray mask;
QByteArray buffer;
QDataStream stream(&buffer, QIODevice::ReadOnly);
RecordingFrame frame;
RecordingFrame& previousFrame = recording->_frames.last();
fileStream >> mask;
fileStream >> buffer;
int maskIndex = 0;
// Blendshape Coefficients
frame._blendshapeCoefficients.resize(baseFrame._blendshapeCoefficients.size());
for (int i = 0; i < baseFrame._blendshapeCoefficients.size(); ++i) {
if (mask[maskIndex++]) {
stream >> frame._blendshapeCoefficients[i];
} else {
frame._blendshapeCoefficients[i] = previousFrame._blendshapeCoefficients[i];
}
}
// Joint Rotations
frame._jointRotations.resize(baseFrame._jointRotations.size());
for (int i = 0; i < baseFrame._jointRotations.size(); ++i) {
if (mask[maskIndex++]) {
stream >> frame._jointRotations[i].x >> frame._jointRotations[i].y >> frame._jointRotations[i].z >> frame._jointRotations[i].w;
} else {
frame._jointRotations[i] = previousFrame._jointRotations[i];
}
}
// TODO -- handle translations
if (mask[maskIndex++]) {
stream >> frame._translation.x >> frame._translation.y >> frame._translation.z;
frame._translation = context.orientationInv * frame._translation;
} else {
frame._translation = previousFrame._translation;
}
if (mask[maskIndex++]) {
stream >> frame._rotation.x >> frame._rotation.y >> frame._rotation.z >> frame._rotation.w;
} else {
frame._rotation = previousFrame._rotation;
}
if (mask[maskIndex++]) {
stream >> frame._scale;
} else {
frame._scale = previousFrame._scale;
}
if (mask[maskIndex++]) {
stream >> frame._headRotation.x >> frame._headRotation.y >> frame._headRotation.z >> frame._headRotation.w;
} else {
frame._headRotation = previousFrame._headRotation;
}
if (mask[maskIndex++]) {
stream >> frame._leanSideways;
} else {
frame._leanSideways = previousFrame._leanSideways;
}
if (mask[maskIndex++]) {
stream >> frame._leanForward;
} else {
frame._leanForward = previousFrame._leanForward;
}
recording->_frames << frame;
}
QByteArray audioArray;
fileStream >> audioArray;
// Cut down audio if necessary
int SAMPLE_SIZE = 2; // 16 bits
int MSEC_PER_SEC = 1000;
int audioLength = recording->getLength() * SAMPLE_SIZE * (AudioConstants::SAMPLE_RATE / MSEC_PER_SEC);
audioArray.chop(audioArray.size() - audioLength);
recording->addAudioPacket(audioArray);
qCDebug(avatars) << "Read " << byteArray.size() << " bytes in " << timer.elapsed() << " ms.";
// Set new filename
QString newFilename = filename;
if (newFilename.startsWith("http") || newFilename.startsWith("https") || newFilename.startsWith("ftp")) {
newFilename = QUrl(newFilename).fileName();
}
if (newFilename.endsWith(".rec") || newFilename.endsWith(".REC")) {
newFilename.chop(qstrlen(".rec"));
}
newFilename.append(".hfr");
newFilename = QFileInfo(newFilename).absoluteFilePath();
// Set recording to new format
writeRecordingToFile(recording, newFilename);
qCDebug(avatars) << "Recording has been successfully converted at" << newFilename;
return recording;
}

View file

@ -25,6 +25,7 @@ class AttachmentData;
class Recording;
class RecordingFrame;
class Sound;
class JointData;
typedef QSharedPointer<Recording> RecordingPointer;
@ -82,8 +83,7 @@ private:
class RecordingFrame {
public:
QVector<float> getBlendshapeCoefficients() const { return _blendshapeCoefficients; }
QVector<glm::quat> getJointRotations() const { return _jointRotations; }
QVector<glm::vec3> getJointTranslations() const { return _jointTranslations; }
QVector<JointData> getJointArray() const { return _jointArray; }
glm::vec3 getTranslation() const { return _translation; }
glm::quat getRotation() const { return _rotation; }
float getScale() const { return _scale; }
@ -94,8 +94,7 @@ public:
protected:
void setBlendshapeCoefficients(QVector<float> blendshapeCoefficients);
void setJointRotations(QVector<glm::quat> jointRotations) { _jointRotations = jointRotations; }
void setJointTranslations(QVector<glm::vec3> jointTranslations) { _jointTranslations = jointTranslations; }
void setJointArray(const QVector<JointData>& jointArray) { _jointArray = jointArray; }
void setTranslation(const glm::vec3& translation) { _translation = translation; }
void setRotation(const glm::quat& rotation) { _rotation = rotation; }
void setScale(float scale) { _scale = scale; }
@ -106,8 +105,8 @@ protected:
private:
QVector<float> _blendshapeCoefficients;
QVector<glm::quat> _jointRotations;
QVector<glm::vec3> _jointTranslations;
QVector<JointData> _jointArray;
glm::vec3 _translation;
glm::quat _rotation;
float _scale;
@ -125,6 +124,5 @@ private:
void writeRecordingToFile(RecordingPointer recording, const QString& filename);
RecordingPointer readRecordingFromFile(RecordingPointer recording, const QString& filename);
RecordingPointer readRecordingFromRecFile(RecordingPointer recording, const QString& filename, const QByteArray& byteArray);
#endif // hifi_Recording_h

View file

@ -902,14 +902,19 @@ void ScriptEngine::include(const QStringList& includeFiles, QScriptValue callbac
BatchLoader* loader = new BatchLoader(urls);
auto evaluateScripts = [=](const QMap<QUrl, QString>& data) {
auto parentURL = _parentURL;
for (QUrl url : urls) {
QString contents = data[url];
if (contents.isNull()) {
qCDebug(scriptengine) << "Error loading file: " << url << "line:" << __LINE__;
} else {
// Set the parent url so that path resolution will be relative
// to this script's url during its initial evaluation
_parentURL = url.toString();
QScriptValue result = evaluate(contents, url.toString());
}
}
_parentURL = parentURL;
if (callback.isFunction()) {
QScriptValue(callback).call();