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handle bubble solidity
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1 changed files with 2 additions and 1 deletions
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@ -113,6 +113,7 @@
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Entities.editEntity(this.currentBubble, {
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velocity: velocity,
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lifetime: lifetime,
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ignoreForCollisions:false,
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gravity: this.randomizeBubbleGravity()
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});
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@ -162,7 +163,7 @@
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position: this.getWandTipPosition(properties),
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dimensions: BUBBLE_INITIAL_DIMENSIONS,
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collisionsWillMove: false,
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ignoreForCollisions: false,
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ignoreForCollisions: true,
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linearDamping: BUBBLE_LINEAR_DAMPING,
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shapeType: "sphere"
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});
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