Atlante45
80fe090a94
Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers
2015-07-10 20:20:03 -07:00
samcake
014802fd45
Merge pull request #5277 from venkatn93/gpuquery
...
GPU Query infrastructure
2015-07-10 11:59:08 -07:00
Sam Gateau
7fc9fd97ff
Replacing setUniformTexture by setResourceTexture in order to differenciate the 2 types of binding points for the BUffers.
2015-07-10 11:03:12 -07:00
samcake
9c744dcc46
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-09 11:21:38 -07:00
Anthony J. Thibault
1be0e7ebc3
fix for mirror rendering on windows
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* added preScale to Transform class.
* preScale by -1 about the xAxis instead of post scale.
I think this was working on Mac due to the different code paths in
GLBackendTransform::updateTransform for core vs legacy gl profile.
2015-07-08 21:33:27 -07:00
Niraj Venkat
1894b42773
Added EXT support for Mac GL Query calls
2015-07-08 16:11:36 -07:00
Niraj Venkat
7e59be6196
First take oon the query for the gpu
2015-07-08 10:00:58 -07:00
Sam Gateau
fe633cd545
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-06 15:04:02 -07:00
samcake
76e661f88d
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-07-05 12:08:56 -07:00
samcake
84b70fbaca
Mergin yellow with the Status bar rendering into Daft cwith the switch to batch for deferred pass
2015-07-03 11:36:19 -07:00
ZappoMan
29a7584ee6
remove dead code
2015-07-03 11:29:59 -07:00
Atlante45
7b5a5a339a
Use make_shared/create to make shared pointers
2015-07-01 19:46:06 -07:00
Sam Gateau
e8b11f1198
Exposing the display Item Status to js to turn it on/off
2015-07-01 17:27:41 -07:00
Sam Gateau
20cb519c14
first draft at using the status of the item for representing stats and current data about it in the DrawStatus phase
2015-06-30 08:19:00 -07:00
Sam Gateau
51eab1bd39
Merge branch 'master' of https://github.com/highfidelity/hifi into daft
2015-06-26 15:45:47 -07:00
Sam Gateau
c41ebcae78
Covering all the case for rendering the light passes
2015-06-26 15:40:08 -07:00
Ryan Huffman
35f9d49c06
Fix DrawOverlay3D::getOpaquePipeline invalid signature
2015-06-19 10:47:25 -07:00
Ryan Huffman
665baff665
Merge branch 'master' of github.com:highfidelity/hifi into fix-edit-rotate
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Conflicts:
interface/src/ui/overlays/Circle3DOverlay.cpp
libraries/render-utils/src/RenderDeferredTask.cpp
libraries/render-utils/src/RenderDeferredTask.h
2015-06-19 10:07:57 -07:00
Ryan Huffman
690e2e38f2
Move circle3d and text overlays to batches
2015-06-19 09:45:13 -07:00
Sam Gateau
5a2d2485c0
Fix the cookie cutter problem in stereo, the alphaThreshold wasn 't assigned correctly for opaque
2015-06-19 16:30:48 +02:00
Sam Gateau
31633eca10
IMproving the probe system and cleaning the engine script
2015-06-19 10:41:40 +02:00
Sam Gateau
fb42613344
Fixing transparency that i just broke
2015-06-18 20:25:51 +02:00
samcake
89fe1c47be
preping for debug the jobs
2015-06-18 13:02:06 +02:00
Sam Gateau
5c547037f2
Migrating the overaly 3d rendering in their own job and their own shader
2015-06-17 15:54:20 +02:00
Sam Gateau
d1ac3148f0
migrating the transparent pipeline
2015-06-16 17:33:53 +02:00
Sam Gateau
9be87758fd
Improving the design of the Jobs and varying
2015-06-16 15:00:47 +02:00
Ryan Huffman
81d003bdb8
Add post-scale to view matrix when in mirror mode
2015-06-12 13:05:10 -07:00
Ryan Huffman
ad77374732
Fix setting of _renderMode
2015-06-12 13:03:33 -07:00
Sam Gateau
7685fe2229
Clean up on the item interface and introduction of the Layered concept, fixing the highliting box of the edit tool
2015-06-11 06:40:21 -07:00
Sam Gateau
470e24820d
Back to clean state, just added the Material Key
2015-06-10 00:31:36 -07:00
Sam Gateau
7de4c2eff7
first take on the materialKey
2015-06-09 12:17:10 -07:00
samcake
d9b7a42f60
FIxing merge
2015-06-08 19:06:04 +02:00
samcake
5e351c0328
FIxing the transparent rendering on Mac
2015-06-08 18:36:12 +02:00
Sam Gateau
3196c5ca77
better highlights blending
2015-06-08 05:41:36 -07:00
Sam Gateau
de61f4ea0b
Gettting th ehighlight on transparent to work
2015-06-08 02:52:13 -07:00
Sam Gateau
8d3a3221b0
shuffling the rendering steps to get to render transparent and light it correctly
2015-06-06 09:50:56 -07:00
Sam Gateau
eea7ddf491
Trying to get Ubuntu to build
2015-06-02 19:27:32 -07:00
Sam Gateau
903837ab4f
exposing some controls on the engine to js for debugging
2015-06-02 15:57:37 -07:00
Sam Gateau
bd7c22e715
Trying to transfer the rnedering from displaySide to RenderDeferredTask
2015-06-01 17:31:00 -07:00
Sam Gateau
c8e30ef39e
On to a full rendered pipeline
2015-06-01 12:35:54 -07:00
Sam Gateau
f04f3bda72
Introducing the RenderDeferredTask class which moves the current rendering pipeline into the render::ENgine scheme
2015-05-29 15:44:14 -07:00