mirror of
https://github.com/overte-org/overte.git
synced 2025-04-21 06:44:06 +02:00
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
This commit is contained in:
commit
fe633cd545
26 changed files with 318 additions and 1095 deletions
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@ -760,47 +760,6 @@ bool OctreeServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
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statsString += QString(" Total: %1 nodes\r\n")
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.arg(locale.toString((uint)checkSum).rightJustified(16, ' '));
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#ifdef BLENDED_UNION_CHILDREN
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statsString += "\r\n";
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statsString += "OctreeElement Children Encoding Statistics...\r\n";
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statsString += QString().sprintf(" Single or No Children: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getSingleChildrenCount(),
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((float)OctreeElement::getSingleChildrenCount() / (float)nodeCount) * AS_PERCENT));
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statsString += QString().sprintf(" Two Children as Offset: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getTwoChildrenOffsetCount(),
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((float)OctreeElement::getTwoChildrenOffsetCount() / (float)nodeCount) * AS_PERCENT));
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statsString += QString().sprintf(" Two Children as External: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getTwoChildrenExternalCount(),
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((float)OctreeElement::getTwoChildrenExternalCount() / (float)nodeCount) * AS_PERCENT);
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statsString += QString().sprintf(" Three Children as Offset: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getThreeChildrenOffsetCount(),
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((float)OctreeElement::getThreeChildrenOffsetCount() / (float)nodeCount) * AS_PERCENT);
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statsString += QString().sprintf(" Three Children as External: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getThreeChildrenExternalCount(),
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((float)OctreeElement::getThreeChildrenExternalCount() / (float)nodeCount) * AS_PERCENT);
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statsString += QString().sprintf(" Children as External Array: %10.llu nodes (%5.2f%%)\r\n",
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OctreeElement::getExternalChildrenCount(),
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((float)OctreeElement::getExternalChildrenCount() / (float)nodeCount) * AS_PERCENT);
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checkSum = OctreeElement::getSingleChildrenCount() +
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OctreeElement::getTwoChildrenOffsetCount() + OctreeElement::getTwoChildrenExternalCount() +
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OctreeElement::getThreeChildrenOffsetCount() + OctreeElement::getThreeChildrenExternalCount() +
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OctreeElement::getExternalChildrenCount();
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statsString += " ----------------\r\n";
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statsString += QString().sprintf(" Total: %10.llu nodes\r\n", checkSum);
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statsString += QString().sprintf(" Expected: %10.lu nodes\r\n", nodeCount);
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statsString += "\r\n";
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statsString += "In other news....\r\n";
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statsString += QString().sprintf("could store 4 children internally: %10.llu nodes\r\n",
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OctreeElement::getCouldStoreFourChildrenInternally());
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statsString += QString().sprintf("could NOT store 4 children internally: %10.llu nodes\r\n",
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OctreeElement::getCouldNotStoreFourChildrenInternally());
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#endif
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statsString += "\r\n\r\n";
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statsString += "</pre>\r\n";
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statsString += "</doc></html>";
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@ -531,6 +531,7 @@ Menu::Menu() {
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addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::PipelineWarnings);
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addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::LogExtraTimings);
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addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::SuppressShortTimings);
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addCheckableActionToQMenuAndActionHash(timingMenu, MenuOption::ShowRealtimeEntityStats);
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auto audioIO = DependencyManager::get<AudioClient>();
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MenuWrapper* audioDebugMenu = developerMenu->addMenu("Audio");
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@ -269,6 +269,7 @@ namespace MenuOption {
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const QString ShowDSConnectTable = "Show Domain Connection Timing";
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const QString ShowBordersEntityNodes = "Show Entity Nodes";
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const QString ShowIKConstraints = "Show IK Constraints";
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const QString ShowRealtimeEntityStats = "Show Realtime Entity Stats";
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const QString SimpleShadows = "Simple";
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const QString SixenseEnabled = "Enable Hydra Support";
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const QString SixenseMouseInput = "Enable Sixense Mouse Input";
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@ -25,18 +25,13 @@
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// Used to animate the magnification windows
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static const float MAG_SPEED = 0.08f;
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static const quint64 MSECS_TO_USECS = 1000ULL;
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static const quint64 TOOLTIP_DELAY = 500 * MSECS_TO_USECS;
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static const float WHITE_TEXT[] = { 0.93f, 0.93f, 0.93f };
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static const float RETICLE_COLOR[] = { 0.0f, 198.0f / 255.0f, 244.0f / 255.0f };
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static const float reticleSize = TWO_PI / 100.0f;
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static const float CONNECTION_STATUS_BORDER_COLOR[] = { 1.0f, 0.0f, 0.0f };
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static const float CONNECTION_STATUS_BORDER_LINE_WIDTH = 4.0f;
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static const float CURSOR_PIXEL_SIZE = 32.0f;
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static const float MOUSE_PITCH_RANGE = 1.0f * PI;
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static const float MOUSE_YAW_RANGE = 0.5f * TWO_PI;
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@ -36,9 +36,6 @@
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#include "ui/Stats.h"
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#include "ui/AvatarInputs.h"
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const float WHITE_TEXT[] = { 0.93f, 0.93f, 0.93f };
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const int AUDIO_METER_GAP = 5;
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const int MUTE_ICON_PADDING = 10;
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const vec4 CONNECTION_STATUS_BORDER_COLOR{ 1.0f, 0.0f, 0.0f, 0.8f };
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const float CONNECTION_STATUS_BORDER_LINE_WIDTH = 4.0f;
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static const float ORTHO_NEAR_CLIP = -10000;
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@ -25,7 +25,9 @@
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OctreeStatsDialog::OctreeStatsDialog(QWidget* parent, NodeToOctreeSceneStats* model) :
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QDialog(parent, Qt::Window | Qt::WindowCloseButtonHint | Qt::WindowStaysOnTopHint),
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_model(model) {
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_model(model),
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_averageUpdatesPerSecond(SAMPLES_PER_SECOND)
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{
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_statCount = 0;
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_octreeServerLabelsCount = 0;
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@ -50,6 +52,14 @@ OctreeStatsDialog::OctreeStatsDialog(QWidget* parent, NodeToOctreeSceneStats* mo
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_localElements = AddStatItem("Local Elements");
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_localElementsMemory = AddStatItem("Elements Memory");
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_sendingMode = AddStatItem("Sending Mode");
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_processedPackets = AddStatItem("Processed Packets");
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_processedPacketsElements = AddStatItem("Processed Packets Elements");
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_processedPacketsEntities = AddStatItem("Processed Packets Entities");
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_processedPacketsTiming = AddStatItem("Processed Packets Timing");
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_entityUpdateTime = AddStatItem("Entity Update Time");
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_entityUpdates = AddStatItem("Entity Updates");
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layout()->setSizeConstraint(QLayout::SetFixedSize);
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}
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@ -119,6 +129,34 @@ OctreeStatsDialog::~OctreeStatsDialog() {
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void OctreeStatsDialog::paintEvent(QPaintEvent* event) {
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// Processed Entities Related stats
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auto entities = Application::getInstance()->getEntities();
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auto entitiesTree = entities->getTree();
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// Do this ever paint event... even if we don't update
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auto totalTrackedEdits = entitiesTree->getTotalTrackedEdits();
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// track our updated per second
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const quint64 SAMPLING_WINDOW = USECS_PER_SECOND / SAMPLES_PER_SECOND;
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quint64 now = usecTimestampNow();
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quint64 sinceLastWindow = now - _lastWindowAt;
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auto editsInLastWindow = totalTrackedEdits - _lastKnownTrackedEdits;
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float sinceLastWindowInSeconds = (float)sinceLastWindow / (float)USECS_PER_SECOND;
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float recentUpdatesPerSecond = (float)editsInLastWindow / sinceLastWindowInSeconds;
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if (sinceLastWindow > SAMPLING_WINDOW) {
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_averageUpdatesPerSecond.updateAverage(recentUpdatesPerSecond);
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_lastWindowAt = now;
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_lastKnownTrackedEdits = totalTrackedEdits;
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}
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// Only refresh our stats every once in a while, unless asked for realtime
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quint64 REFRESH_AFTER = Menu::getInstance()->isOptionChecked(MenuOption::ShowRealtimeEntityStats) ? 0 : USECS_PER_SECOND;
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quint64 sinceLastRefresh = now - _lastRefresh;
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if (sinceLastRefresh < REFRESH_AFTER) {
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return QDialog::paintEvent(event);
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}
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_lastRefresh = now;
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// Update labels
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QLabel* label;
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@ -203,9 +241,100 @@ void OctreeStatsDialog::paintEvent(QPaintEvent* event) {
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"Leaves: " << qPrintable(serversLeavesString) << "";
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label->setText(statsValue.str().c_str());
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// Processed Packets Elements
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auto averageElementsPerPacket = entities->getAverageElementsPerPacket();
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auto averageEntitiesPerPacket = entities->getAverageEntitiesPerPacket();
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auto averagePacketsPerSecond = entities->getAveragePacketsPerSecond();
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auto averageElementsPerSecond = entities->getAverageElementsPerSecond();
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auto averageEntitiesPerSecond = entities->getAverageEntitiesPerSecond();
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auto averageWaitLockPerPacket = entities->getAverageWaitLockPerPacket();
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auto averageUncompressPerPacket = entities->getAverageUncompressPerPacket();
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auto averageReadBitstreamPerPacket = entities->getAverageReadBitstreamPerPacket();
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QString averageElementsPerPacketString = locale.toString(averageElementsPerPacket);
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QString averageEntitiesPerPacketString = locale.toString(averageEntitiesPerPacket);
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QString averagePacketsPerSecondString = locale.toString(averagePacketsPerSecond);
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QString averageElementsPerSecondString = locale.toString(averageElementsPerSecond);
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QString averageEntitiesPerSecondString = locale.toString(averageEntitiesPerSecond);
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QString averageWaitLockPerPacketString = locale.toString(averageWaitLockPerPacket);
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QString averageUncompressPerPacketString = locale.toString(averageUncompressPerPacket);
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QString averageReadBitstreamPerPacketString = locale.toString(averageReadBitstreamPerPacket);
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label = _labels[_processedPackets];
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statsValue.str("");
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statsValue <<
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"" << qPrintable(averagePacketsPerSecondString) << " per second";
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label->setText(statsValue.str().c_str());
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label = _labels[_processedPacketsElements];
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statsValue.str("");
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statsValue <<
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"" << qPrintable(averageElementsPerPacketString) << " per packet / " <<
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"" << qPrintable(averageElementsPerSecondString) << " per second";
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label->setText(statsValue.str().c_str());
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label = _labels[_processedPacketsEntities];
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statsValue.str("");
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statsValue <<
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"" << qPrintable(averageEntitiesPerPacketString) << " per packet / " <<
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"" << qPrintable(averageEntitiesPerSecondString) << " per second";
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label->setText(statsValue.str().c_str());
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label = _labels[_processedPacketsTiming];
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statsValue.str("");
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statsValue <<
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"Lock Wait:" << qPrintable(averageWaitLockPerPacketString) << " (usecs) / " <<
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"Uncompress:" << qPrintable(averageUncompressPerPacketString) << " (usecs) / " <<
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"Process:" << qPrintable(averageReadBitstreamPerPacketString) << " (usecs)";
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label->setText(statsValue.str().c_str());
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// Entity Edits update time
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label = _labels[_entityUpdateTime];
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auto averageEditDelta = entitiesTree->getAverageEditDeltas();
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auto maxEditDelta = entitiesTree->getMaxEditDelta();
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QString averageEditDeltaString = locale.toString((uint)averageEditDelta);
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QString maxEditDeltaString = locale.toString((uint)maxEditDelta);
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statsValue.str("");
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statsValue <<
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"Average: " << qPrintable(averageEditDeltaString) << " (usecs) / " <<
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"Max: " << qPrintable(maxEditDeltaString) << " (usecs)";
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label->setText(statsValue.str().c_str());
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// Entity Edits
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label = _labels[_entityUpdates];
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auto bytesPerEdit = entitiesTree->getAverageEditBytes();
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auto updatesPerSecond = _averageUpdatesPerSecond.getAverage();
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if (updatesPerSecond < 1) {
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updatesPerSecond = 0; // we don't really care about small updates per second so suppress those
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}
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QString totalTrackedEditsString = locale.toString((uint)totalTrackedEdits);
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QString updatesPerSecondString = locale.toString(updatesPerSecond);
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QString bytesPerEditString = locale.toString(bytesPerEdit);
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||||
|
||||
statsValue.str("");
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statsValue <<
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"" << qPrintable(updatesPerSecondString) << " updates per second / " <<
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"" << qPrintable(totalTrackedEditsString) << " total updates / " <<
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"Average Size: " << qPrintable(bytesPerEditString) << " bytes ";
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|
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label->setText(statsValue.str().c_str());
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showAllOctreeServers();
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this->QDialog::paintEvent(event);
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QDialog::paintEvent(event);
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}
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void OctreeStatsDialog::showAllOctreeServers() {
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int serverCount = 0;
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@ -63,6 +63,21 @@ private:
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int _serverElements;
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int _localElements;
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int _localElementsMemory;
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|
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int _entityUpdateTime;
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int _entityUpdates;
|
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int _processedPackets;
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int _processedPacketsElements;
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int _processedPacketsEntities;
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int _processedPacketsTiming;
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|
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const int SAMPLES_PER_SECOND = 10;
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SimpleMovingAverage _averageUpdatesPerSecond;
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quint64 _lastWindowAt = 0;
|
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quint64 _lastKnownTrackedEdits = 0;
|
||||
|
||||
quint64 _lastRefresh = 0;
|
||||
|
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int _octreeServerLables[MAX_VOXEL_SERVERS];
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int _octreeServerLabelsCount;
|
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details _extraServerDetails[MAX_VOXEL_SERVERS];
|
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|
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@ -93,31 +93,6 @@ void BillboardOverlay::render(RenderArgs* args) {
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glm::vec4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha));
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|
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batch->setUniformTexture(0, args->_whiteTexture); // restore default white color after me
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} else {
|
||||
glEnable(GL_ALPHA_TEST);
|
||||
glAlphaFunc(GL_GREATER, 0.5f);
|
||||
|
||||
glEnable(GL_TEXTURE_2D);
|
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glDisable(GL_LIGHTING);
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|
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glBindTexture(GL_TEXTURE_2D, _texture->getID());
|
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|
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glPushMatrix(); {
|
||||
glTranslatef(getPosition().x, getPosition().y, getPosition().z);
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glm::vec3 axis = glm::axis(rotation);
|
||||
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
|
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glScalef(_dimensions.x, _dimensions.y, 1.0f);
|
||||
|
||||
DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, texCoordTopLeft, texCoordBottomRight,
|
||||
glm::vec4(color.red / MAX_COLOR, color.green / MAX_COLOR, color.blue / MAX_COLOR, alpha));
|
||||
|
||||
} glPopMatrix();
|
||||
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
glEnable(GL_LIGHTING);
|
||||
glDisable(GL_ALPHA_TEST);
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
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@ -89,75 +89,6 @@ void Grid3DOverlay::render(RenderArgs* args) {
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|||
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||||
DependencyManager::get<GeometryCache>()->renderGrid(*batch, MAJOR_GRID_DIVISIONS, MAJOR_GRID_DIVISIONS, gridColor);
|
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}
|
||||
} else {
|
||||
if (!_gridProgram.isLinked()) {
|
||||
if (!_gridProgram.addShaderFromSourceFile(QGLShader::Vertex, PathUtils::resourcesPath() + "shaders/grid.vert")) {
|
||||
qDebug() << "Failed to compile: " + _gridProgram.log();
|
||||
return;
|
||||
}
|
||||
if (!_gridProgram.addShaderFromSourceFile(QGLShader::Fragment, PathUtils::resourcesPath() + "shaders/grid.frag")) {
|
||||
qDebug() << "Failed to compile: " + _gridProgram.log();
|
||||
return;
|
||||
}
|
||||
if (!_gridProgram.link()) {
|
||||
qDebug() << "Failed to link: " + _gridProgram.log();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Render code largely taken from MetavoxelEditor::render()
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
glm::quat rotation = getRotation();
|
||||
|
||||
glm::vec3 axis = glm::axis(rotation);
|
||||
|
||||
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
|
||||
|
||||
glLineWidth(1.5f);
|
||||
|
||||
glm::vec3 position = getPosition();
|
||||
|
||||
_gridProgram.bind();
|
||||
|
||||
// Minor grid
|
||||
glPushMatrix();
|
||||
{
|
||||
glTranslatef(_minorGridWidth * (floorf(rotated.x / spacing) - MINOR_GRID_DIVISIONS / 2),
|
||||
spacing * (floorf(rotated.y / spacing) - MINOR_GRID_DIVISIONS / 2), position.z);
|
||||
|
||||
float scale = MINOR_GRID_DIVISIONS * spacing;
|
||||
glScalef(scale, scale, scale);
|
||||
|
||||
DependencyManager::get<GeometryCache>()->renderGrid(MINOR_GRID_DIVISIONS, MINOR_GRID_DIVISIONS, gridColor);
|
||||
}
|
||||
glPopMatrix();
|
||||
|
||||
// Major grid
|
||||
glPushMatrix();
|
||||
{
|
||||
glLineWidth(4.0f);
|
||||
spacing *= _majorGridEvery;
|
||||
glTranslatef(spacing * (floorf(rotated.x / spacing) - MAJOR_GRID_DIVISIONS / 2),
|
||||
spacing * (floorf(rotated.y / spacing) - MAJOR_GRID_DIVISIONS / 2), position.z);
|
||||
|
||||
float scale = MAJOR_GRID_DIVISIONS * spacing;
|
||||
glScalef(scale, scale, scale);
|
||||
|
||||
DependencyManager::get<GeometryCache>()->renderGrid(MAJOR_GRID_DIVISIONS, MAJOR_GRID_DIVISIONS, gridColor);
|
||||
}
|
||||
glPopMatrix();
|
||||
|
||||
_gridProgram.release();
|
||||
|
||||
glPopMatrix();
|
||||
|
||||
glEnable(GL_LIGHTING);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -32,25 +32,25 @@ void LocalModelsOverlay::update(float deltatime) {
|
|||
|
||||
void LocalModelsOverlay::render(RenderArgs* args) {
|
||||
if (_visible) {
|
||||
|
||||
float glowLevel = getGlowLevel();
|
||||
Glower* glower = NULL;
|
||||
if (glowLevel > 0.0f) {
|
||||
glower = new Glower(glowLevel);
|
||||
}
|
||||
|
||||
glPushMatrix(); {
|
||||
Application* app = Application::getInstance();
|
||||
glm::vec3 oldTranslation = app->getViewMatrixTranslation();
|
||||
app->setViewMatrixTranslation(oldTranslation + getPosition());
|
||||
_entityTreeRenderer->render(args);
|
||||
Application::getInstance()->setViewMatrixTranslation(oldTranslation);
|
||||
} glPopMatrix();
|
||||
|
||||
|
||||
auto batch = args ->_batch;
|
||||
Application* app = Application::getInstance();
|
||||
glm::vec3 oldTranslation = app->getViewMatrixTranslation();
|
||||
Transform transform = Transform();
|
||||
transform.setTranslation(oldTranslation + getPosition());
|
||||
batch->setViewTransform(transform);
|
||||
_entityTreeRenderer->render(args);
|
||||
transform.setTranslation(oldTranslation);
|
||||
batch->setViewTransform(transform);
|
||||
|
||||
if (glower) {
|
||||
delete glower;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
#include <Application.h>
|
||||
#include <render/Scene.h>
|
||||
#include <gpu/GLBackend.h>
|
||||
|
||||
#include "BillboardOverlay.h"
|
||||
#include "Circle3DOverlay.h"
|
||||
|
@ -96,6 +97,10 @@ void Overlays::cleanupOverlaysToDelete() {
|
|||
|
||||
void Overlays::renderHUD(RenderArgs* renderArgs) {
|
||||
QReadLocker lock(&_lock);
|
||||
gpu::Batch batch;
|
||||
renderArgs->_batch = &batch;
|
||||
|
||||
|
||||
foreach(Overlay::Pointer thisOverlay, _overlaysHUD) {
|
||||
if (thisOverlay->is3D()) {
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
@ -109,6 +114,7 @@ void Overlays::renderHUD(RenderArgs* renderArgs) {
|
|||
thisOverlay->render(renderArgs);
|
||||
}
|
||||
}
|
||||
gpu::GLBackend::renderBatch(batch, true);
|
||||
}
|
||||
|
||||
unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& properties) {
|
||||
|
|
|
@ -62,19 +62,19 @@ namespace render {
|
|||
template <> void payloadRender(const Overlay::Pointer& overlay, RenderArgs* args) {
|
||||
if (args) {
|
||||
if (overlay->getAnchor() == Overlay::MY_AVATAR) {
|
||||
glPushMatrix();
|
||||
auto batch = args->_batch;
|
||||
MyAvatar* avatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
|
||||
glm::quat myAvatarRotation = avatar->getOrientation();
|
||||
glm::vec3 myAvatarPosition = avatar->getPosition();
|
||||
float angle = glm::degrees(glm::angle(myAvatarRotation));
|
||||
glm::vec3 axis = glm::axis(myAvatarRotation);
|
||||
float myAvatarScale = avatar->getScale();
|
||||
|
||||
glTranslatef(myAvatarPosition.x, myAvatarPosition.y, myAvatarPosition.z);
|
||||
glRotatef(angle, axis.x, axis.y, axis.z);
|
||||
glScalef(myAvatarScale, myAvatarScale, myAvatarScale);
|
||||
Transform transform = Transform();
|
||||
transform.setTranslation(myAvatarPosition);
|
||||
transform.setRotation(glm::angleAxis(angle, axis));
|
||||
transform.setScale(myAvatarScale);
|
||||
batch->setModelTransform(transform);
|
||||
overlay->render(args);
|
||||
glPopMatrix();
|
||||
} else {
|
||||
overlay->render(args);
|
||||
}
|
||||
|
|
|
@ -87,70 +87,6 @@ void Rectangle3DOverlay::render(RenderArgs* args) {
|
|||
geometryCache->renderVertices(*batch, gpu::LINE_STRIP, _geometryCacheID);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
float glowLevel = getGlowLevel();
|
||||
Glower* glower = NULL;
|
||||
if (glowLevel > 0.0f) {
|
||||
glower = new Glower(glowLevel);
|
||||
}
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(position.x, position.y, position.z);
|
||||
glm::vec3 axis = glm::axis(rotation);
|
||||
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
|
||||
glPushMatrix();
|
||||
glm::vec3 positionToCenter = center - position;
|
||||
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
|
||||
//glScalef(dimensions.x, dimensions.y, 1.0f);
|
||||
|
||||
glLineWidth(_lineWidth);
|
||||
|
||||
auto geometryCache = DependencyManager::get<GeometryCache>();
|
||||
|
||||
// for our overlay, is solid means we draw a solid "filled" rectangle otherwise we just draw a border line...
|
||||
if (getIsSolid()) {
|
||||
glm::vec3 topLeft(-halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
glm::vec3 bottomRight(halfDimensions.x, halfDimensions.y, 0.0f);
|
||||
DependencyManager::get<GeometryCache>()->renderQuad(topLeft, bottomRight, rectangleColor);
|
||||
} else {
|
||||
if (getIsDashedLine()) {
|
||||
|
||||
glm::vec3 point1(-halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
glm::vec3 point2(halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
glm::vec3 point3(halfDimensions.x, halfDimensions.y, 0.0f);
|
||||
glm::vec3 point4(-halfDimensions.x, halfDimensions.y, 0.0f);
|
||||
|
||||
geometryCache->renderDashedLine(point1, point2, rectangleColor);
|
||||
geometryCache->renderDashedLine(point2, point3, rectangleColor);
|
||||
geometryCache->renderDashedLine(point3, point4, rectangleColor);
|
||||
geometryCache->renderDashedLine(point4, point1, rectangleColor);
|
||||
|
||||
} else {
|
||||
|
||||
if (halfDimensions != _previousHalfDimensions) {
|
||||
QVector<glm::vec3> border;
|
||||
border << glm::vec3(-halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
border << glm::vec3(halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
border << glm::vec3(halfDimensions.x, halfDimensions.y, 0.0f);
|
||||
border << glm::vec3(-halfDimensions.x, halfDimensions.y, 0.0f);
|
||||
border << glm::vec3(-halfDimensions.x, -halfDimensions.y, 0.0f);
|
||||
geometryCache->updateVertices(_geometryCacheID, border, rectangleColor);
|
||||
|
||||
_previousHalfDimensions = halfDimensions;
|
||||
|
||||
}
|
||||
geometryCache->renderVertices(gpu::LINE_STRIP, _geometryCacheID);
|
||||
}
|
||||
}
|
||||
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
|
||||
if (glower) {
|
||||
delete glower;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -41,35 +41,6 @@ void Sphere3DOverlay::render(RenderArgs* args) {
|
|||
transform.postScale(getDimensions());
|
||||
batch->setModelTransform(transform);
|
||||
DependencyManager::get<GeometryCache>()->renderSphere(*batch, 1.0f, SLICES, SLICES, sphereColor, _isSolid);
|
||||
} else {
|
||||
glDisable(GL_LIGHTING);
|
||||
|
||||
glm::vec3 position = getPosition();
|
||||
glm::vec3 center = getCenter();
|
||||
glm::vec3 dimensions = getDimensions();
|
||||
glm::quat rotation = getRotation();
|
||||
|
||||
float glowLevel = getGlowLevel();
|
||||
Glower* glower = NULL;
|
||||
if (glowLevel > 0.0f) {
|
||||
glower = new Glower(glowLevel);
|
||||
}
|
||||
|
||||
glPushMatrix();
|
||||
glTranslatef(position.x, position.y, position.z);
|
||||
glm::vec3 axis = glm::axis(rotation);
|
||||
glRotatef(glm::degrees(glm::angle(rotation)), axis.x, axis.y, axis.z);
|
||||
glPushMatrix();
|
||||
glm::vec3 positionToCenter = center - position;
|
||||
glTranslatef(positionToCenter.x, positionToCenter.y, positionToCenter.z);
|
||||
glScalef(dimensions.x, dimensions.y, dimensions.z);
|
||||
DependencyManager::get<GeometryCache>()->renderSphere(1.0f, SLICES, SLICES, sphereColor, _isSolid);
|
||||
glPopMatrix();
|
||||
glPopMatrix();
|
||||
|
||||
if (glower) {
|
||||
delete glower;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -30,9 +30,6 @@
|
|||
#include "EntityActionFactoryInterface.h"
|
||||
|
||||
|
||||
const quint64 DEFAULT_SIMULATOR_CHANGE_LOCKOUT_PERIOD = (quint64)(0.2f * USECS_PER_SECOND);
|
||||
const quint64 MAX_SIMULATOR_CHANGE_LOCKOUT_PERIOD = 2 * USECS_PER_SECOND;
|
||||
|
||||
bool EntityItem::_sendPhysicsUpdates = true;
|
||||
int EntityItem::_maxActionsDataSize = 800;
|
||||
|
||||
|
@ -346,6 +343,8 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
return 0;
|
||||
}
|
||||
|
||||
args.entitiesPerPacket++;
|
||||
|
||||
// Header bytes
|
||||
// object ID [16 bytes]
|
||||
// ByteCountCoded(type code) [~1 byte]
|
||||
|
@ -426,6 +425,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
dataAt += sizeof(lastEditedFromBuffer);
|
||||
bytesRead += sizeof(lastEditedFromBuffer);
|
||||
lastEditedFromBufferAdjusted = lastEditedFromBuffer - clockSkew;
|
||||
|
||||
if (lastEditedFromBufferAdjusted > now) {
|
||||
lastEditedFromBufferAdjusted = now;
|
||||
}
|
||||
|
@ -498,6 +498,7 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
qCDebug(entities) << " lastEditedFromBufferAdjusted:" << debugTime(lastEditedFromBufferAdjusted, now);
|
||||
#endif
|
||||
}
|
||||
|
||||
encodedUpdateDelta = updateDeltaCoder; // determine true length
|
||||
dataAt += encodedUpdateDelta.size();
|
||||
bytesRead += encodedUpdateDelta.size();
|
||||
|
@ -676,6 +677,14 @@ int EntityItem::readEntityDataFromBuffer(const unsigned char* data, int bytesLef
|
|||
}
|
||||
}
|
||||
|
||||
// Tracking for editing roundtrips here. We will tell our EntityTree that we just got incoming data about
|
||||
// and entity that was edited at some time in the past. The tree will determine how it wants to track this
|
||||
// information.
|
||||
if (_element && _element->getTree()) {
|
||||
_element->getTree()->trackIncomingEntityLastEdited(lastEditedFromBufferAdjusted, bytesRead);
|
||||
}
|
||||
|
||||
|
||||
return bytesRead;
|
||||
}
|
||||
|
||||
|
|
|
@ -26,15 +26,13 @@
|
|||
#include "LogHandler.h"
|
||||
|
||||
|
||||
const quint64 SIMULATOR_CHANGE_LOCKOUT_PERIOD = (quint64)(0.2f * USECS_PER_SECOND);
|
||||
|
||||
|
||||
EntityTree::EntityTree(bool shouldReaverage) :
|
||||
Octree(shouldReaverage),
|
||||
_fbxService(NULL),
|
||||
_simulation(NULL)
|
||||
{
|
||||
_rootElement = createNewElement();
|
||||
resetClientEditStats();
|
||||
}
|
||||
|
||||
EntityTree::~EntityTree() {
|
||||
|
@ -61,6 +59,8 @@ void EntityTree::eraseAllOctreeElements(bool createNewRoot) {
|
|||
}
|
||||
_entityToElementMap.clear();
|
||||
Octree::eraseAllOctreeElements(createNewRoot);
|
||||
|
||||
resetClientEditStats();
|
||||
}
|
||||
|
||||
bool EntityTree::handlesEditPacketType(PacketType packetType) const {
|
||||
|
@ -1123,3 +1123,29 @@ bool EntityTree::readFromMap(QVariantMap& map) {
|
|||
|
||||
return true;
|
||||
}
|
||||
|
||||
void EntityTree::resetClientEditStats() {
|
||||
_treeResetTime = usecTimestampNow();
|
||||
_maxEditDelta = 0;
|
||||
_totalEditDeltas = 0;
|
||||
_totalTrackedEdits = 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void EntityTree::trackIncomingEntityLastEdited(quint64 lastEditedTime, int bytesRead) {
|
||||
// we don't want to track all edit deltas, just those edits that have happend
|
||||
// since we connected to this domain. This will filter out all previously created
|
||||
// content and only track new edits
|
||||
if (lastEditedTime > _treeResetTime) {
|
||||
quint64 now = usecTimestampNow();
|
||||
quint64 sinceEdit = now - lastEditedTime;
|
||||
|
||||
_totalEditDeltas += sinceEdit;
|
||||
_totalEditBytes += bytesRead;
|
||||
_totalTrackedEdits++;
|
||||
if (sinceEdit > _maxEditDelta) {
|
||||
_maxEditDelta = sinceEdit;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -185,6 +185,14 @@ public:
|
|||
virtual quint64 getAverageCreateTime() const { return _totalCreates == 0 ? 0 : _totalCreateTime / _totalCreates; }
|
||||
virtual quint64 getAverageLoggingTime() const { return _totalEditMessages == 0 ? 0 : _totalLoggingTime / _totalEditMessages; }
|
||||
|
||||
void trackIncomingEntityLastEdited(quint64 lastEditedTime, int bytesRead);
|
||||
quint64 getAverageEditDeltas() const
|
||||
{ return _totalTrackedEdits == 0 ? 0 : _totalEditDeltas / _totalTrackedEdits; }
|
||||
quint64 getAverageEditBytes() const
|
||||
{ return _totalTrackedEdits == 0 ? 0 : _totalEditBytes / _totalTrackedEdits; }
|
||||
quint64 getMaxEditDelta() const { return _maxEditDelta; }
|
||||
quint64 getTotalTrackedEdits() const { return _totalTrackedEdits; }
|
||||
|
||||
signals:
|
||||
void deletingEntity(const EntityItemID& entityID);
|
||||
void addingEntity(const EntityItemID& entityID);
|
||||
|
@ -230,6 +238,14 @@ private:
|
|||
quint64 _totalUpdateTime = 0;
|
||||
quint64 _totalCreateTime = 0;
|
||||
quint64 _totalLoggingTime = 0;
|
||||
|
||||
// these performance statistics are only used in the client
|
||||
void resetClientEditStats();
|
||||
int _totalTrackedEdits = 0;
|
||||
quint64 _totalEditBytes = 0;
|
||||
quint64 _totalEditDeltas = 0;
|
||||
quint64 _maxEditDelta = 0;
|
||||
quint64 _treeResetTime = 0;
|
||||
};
|
||||
|
||||
#endif // hifi_EntityTree_h
|
||||
|
|
|
@ -702,6 +702,8 @@ int EntityTreeElement::readElementDataFromBuffer(const unsigned char* data, int
|
|||
int bytesRead = 0;
|
||||
uint16_t numberOfEntities = 0;
|
||||
int expectedBytesPerEntity = EntityItem::expectedBytes();
|
||||
|
||||
args.elementsPerPacket++;
|
||||
|
||||
if (bytesLeftToRead >= (int)sizeof(numberOfEntities)) {
|
||||
// read our entities in....
|
||||
|
|
|
@ -667,11 +667,6 @@ OctreeElement* Octree::getOctreeElementAt(float x, float y, float z, float s) co
|
|||
element = NULL;
|
||||
}
|
||||
delete[] octalCode; // cleanup memory
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
if (element) {
|
||||
element->auditChildren("Octree::getOctreeElementAt()");
|
||||
}
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
return element;
|
||||
}
|
||||
|
||||
|
@ -680,11 +675,6 @@ OctreeElement* Octree::getOctreeEnclosingElementAt(float x, float y, float z, fl
|
|||
OctreeElement* element = nodeForOctalCode(_rootElement, octalCode, NULL);
|
||||
|
||||
delete[] octalCode; // cleanup memory
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
if (element) {
|
||||
element->auditChildren("Octree::getOctreeElementAt()");
|
||||
}
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
return element;
|
||||
}
|
||||
|
||||
|
|
|
@ -195,6 +195,8 @@ public:
|
|||
SharedNodePointer sourceNode;
|
||||
bool wantImportProgress;
|
||||
PacketVersion bitstreamVersion;
|
||||
int elementsPerPacket = 0;
|
||||
int entitiesPerPacket = 0;
|
||||
|
||||
ReadBitstreamToTreeParams(
|
||||
bool includeColor = WANT_COLOR,
|
||||
|
|
|
@ -71,19 +71,9 @@ void OctreeElement::init(unsigned char * octalCode) {
|
|||
_childrenExternal = false;
|
||||
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
_children.external = NULL;
|
||||
_singleChildrenCount++;
|
||||
#endif
|
||||
_childrenCount[0]++;
|
||||
|
||||
// default pointers to child nodes to NULL
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
for (int i = 0; i < NUMBER_OF_CHILDREN; i++) {
|
||||
_childrenArray[i] = NULL;
|
||||
}
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
|
||||
#ifdef SIMPLE_CHILD_ARRAY
|
||||
for (int i = 0; i < NUMBER_OF_CHILDREN; i++) {
|
||||
_simpleChildArray[i] = NULL;
|
||||
|
@ -218,9 +208,6 @@ void OctreeElement::deleteChildAtIndex(int childIndex) {
|
|||
_voxelNodeLeafCount++;
|
||||
}
|
||||
}
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
auditChildren("deleteChildAtIndex()");
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
}
|
||||
|
||||
// does not delete the node!
|
||||
|
@ -236,10 +223,6 @@ OctreeElement* OctreeElement::removeChildAtIndex(int childIndex) {
|
|||
_voxelNodeLeafCount++;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
auditChildren("removeChildAtIndex()");
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
return returnedChild;
|
||||
}
|
||||
|
||||
|
@ -255,60 +238,11 @@ bool OctreeElement::isParentOf(OctreeElement* possibleChild) const {
|
|||
return false;
|
||||
}
|
||||
|
||||
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
void OctreeElement::auditChildren(const char* label) const {
|
||||
bool auditFailed = false;
|
||||
for (int childIndex = 0; childIndex < NUMBER_OF_CHILDREN; childIndex++) {
|
||||
OctreeElement* testChildNew = getChildAtIndex(childIndex);
|
||||
OctreeElement* testChildOld = _childrenArray[childIndex];
|
||||
|
||||
if (testChildNew != testChildOld) {
|
||||
auditFailed = true;
|
||||
}
|
||||
}
|
||||
|
||||
const bool alwaysReport = false; // set this to true to get additional debugging
|
||||
if (alwaysReport || auditFailed) {
|
||||
qDebug("%s... auditChildren() %s <<<<", label, (auditFailed ? "FAILED" : "PASSED"));
|
||||
qDebug(" _childrenExternal=%s", debug::valueOf(_childrenExternal));
|
||||
qDebug(" childCount=%d", getChildCount());
|
||||
|
||||
QDebug bitOutput = qDebug().nospace();
|
||||
bitOutput << " _childBitmask=";
|
||||
outputBits(_childBitmask, bitOutput);
|
||||
|
||||
|
||||
for (int childIndex = 0; childIndex < NUMBER_OF_CHILDREN; childIndex++) {
|
||||
OctreeElement* testChildNew = getChildAtIndex(childIndex);
|
||||
OctreeElement* testChildOld = _childrenArray[childIndex];
|
||||
|
||||
qCebug("child at index %d... testChildOld=%p testChildNew=%p %s",
|
||||
childIndex, testChildOld, testChildNew ,
|
||||
((testChildNew != testChildOld) ? " DOES NOT MATCH <<<< BAD <<<<" : " - OK ")
|
||||
);
|
||||
}
|
||||
qDebug("%s... auditChildren() <<<< DONE <<<<", label);
|
||||
}
|
||||
}
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
|
||||
|
||||
quint64 OctreeElement::_getChildAtIndexTime = 0;
|
||||
quint64 OctreeElement::_getChildAtIndexCalls = 0;
|
||||
quint64 OctreeElement::_setChildAtIndexTime = 0;
|
||||
quint64 OctreeElement::_setChildAtIndexCalls = 0;
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
quint64 OctreeElement::_singleChildrenCount = 0;
|
||||
quint64 OctreeElement::_twoChildrenOffsetCount = 0;
|
||||
quint64 OctreeElement::_twoChildrenExternalCount = 0;
|
||||
quint64 OctreeElement::_threeChildrenOffsetCount = 0;
|
||||
quint64 OctreeElement::_threeChildrenExternalCount = 0;
|
||||
quint64 OctreeElement::_couldStoreFourChildrenInternally = 0;
|
||||
quint64 OctreeElement::_couldNotStoreFourChildrenInternally = 0;
|
||||
#endif
|
||||
|
||||
quint64 OctreeElement::_externalChildrenCount = 0;
|
||||
quint64 OctreeElement::_childrenCount[NUMBER_OF_CHILDREN + 1] = { 0, 0, 0, 0, 0, 0, 0, 0, 0 };
|
||||
|
||||
|
@ -341,319 +275,8 @@ OctreeElement* OctreeElement::getChildAtIndex(int childIndex) const {
|
|||
} break;
|
||||
}
|
||||
#endif // def SIMPLE_EXTERNAL_CHILDREN
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
PerformanceWarning warn(false,"getChildAtIndex",false,&_getChildAtIndexTime,&_getChildAtIndexCalls);
|
||||
OctreeElement* result = NULL;
|
||||
int childCount = getChildCount();
|
||||
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
const char* caseStr = NULL;
|
||||
#endif
|
||||
|
||||
switch (childCount) {
|
||||
case 0:
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
caseStr = "0 child case";
|
||||
#endif
|
||||
break;
|
||||
case 1: {
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
caseStr = "1 child case";
|
||||
#endif
|
||||
int indexOne = getNthBit(_childBitmask, 1);
|
||||
if (indexOne == childIndex) {
|
||||
result = _children.single;
|
||||
}
|
||||
} break;
|
||||
case 2: {
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
caseStr = "2 child case";
|
||||
#endif
|
||||
int indexOne = getNthBit(_childBitmask, 1);
|
||||
int indexTwo = getNthBit(_childBitmask, 2);
|
||||
|
||||
if (_childrenExternal) {
|
||||
//assert(_children.external);
|
||||
if (indexOne == childIndex) {
|
||||
result = _children.external[0];
|
||||
} else if (indexTwo == childIndex) {
|
||||
result = _children.external[1];
|
||||
}
|
||||
} else {
|
||||
if (indexOne == childIndex) {
|
||||
int32_t offset = _children.offsetsTwoChildren[0];
|
||||
result = (OctreeElement*)((uint8_t*)this + offset);
|
||||
} else if (indexTwo == childIndex) {
|
||||
int32_t offset = _children.offsetsTwoChildren[1];
|
||||
result = (OctreeElement*)((uint8_t*)this + offset);
|
||||
}
|
||||
}
|
||||
} break;
|
||||
case 3: {
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
caseStr = "3 child case";
|
||||
#endif
|
||||
int indexOne = getNthBit(_childBitmask, 1);
|
||||
int indexTwo = getNthBit(_childBitmask, 2);
|
||||
int indexThree = getNthBit(_childBitmask, 3);
|
||||
|
||||
if (_childrenExternal) {
|
||||
//assert(_children.external);
|
||||
if (indexOne == childIndex) {
|
||||
result = _children.external[0];
|
||||
} else if (indexTwo == childIndex) {
|
||||
result = _children.external[1];
|
||||
} else if (indexThree == childIndex) {
|
||||
result = _children.external[2];
|
||||
} else {
|
||||
}
|
||||
} else {
|
||||
int64_t offsetOne, offsetTwo, offsetThree;
|
||||
decodeThreeOffsets(offsetOne, offsetTwo, offsetThree);
|
||||
|
||||
if (indexOne == childIndex) {
|
||||
result = (OctreeElement*)((uint8_t*)this + offsetOne);
|
||||
} else if (indexTwo == childIndex) {
|
||||
result = (OctreeElement*)((uint8_t*)this + offsetTwo);
|
||||
} else if (indexThree == childIndex) {
|
||||
result = (OctreeElement*)((uint8_t*)this + offsetThree);
|
||||
}
|
||||
}
|
||||
} break;
|
||||
default: {
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
caseStr = "default";
|
||||
#endif
|
||||
// if we have 4 or more, we know we're in external mode, so we just need to figure out which
|
||||
// slot in our external array this child is.
|
||||
if (oneAtBit(_childBitmask, childIndex)) {
|
||||
childCount = getChildCount();
|
||||
for (int ordinal = 1; ordinal <= childCount; ordinal++) {
|
||||
int index = getNthBit(_childBitmask, ordinal);
|
||||
if (index == childIndex) {
|
||||
int externalIndex = ordinal-1;
|
||||
if (externalIndex < childCount && externalIndex >= 0) {
|
||||
result = _children.external[externalIndex];
|
||||
} else {
|
||||
qCDebug(octree, "getChildAtIndex() attempt to access external client out of "
|
||||
"bounds externalIndex=%d <<<<<<<<<< WARNING!!!", externalIndex);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
} break;
|
||||
}
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
if (result != _childrenArray[childIndex]) {
|
||||
qCDebug(octree, "getChildAtIndex() case:%s result<%p> != _childrenArray[childIndex]<%p> <<<<<<<<<< WARNING!!!",
|
||||
caseStr, result,_childrenArray[childIndex]);
|
||||
}
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
return result;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
void OctreeElement::storeTwoChildren(OctreeElement* childOne, OctreeElement* childTwo) {
|
||||
int64_t offsetOne = (uint8_t*)childOne - (uint8_t*)this;
|
||||
int64_t offsetTwo = (uint8_t*)childTwo - (uint8_t*)this;
|
||||
|
||||
const int64_t minOffset = std::numeric_limits<int32_t>::min();
|
||||
const int64_t maxOffset = std::numeric_limits<int32_t>::max();
|
||||
|
||||
bool forceExternal = true;
|
||||
if (!forceExternal && isBetween(offsetOne, maxOffset, minOffset) && isBetween(offsetTwo, maxOffset, minOffset)) {
|
||||
// if previously external, then clean it up...
|
||||
if (_childrenExternal) {
|
||||
//assert(_children.external);
|
||||
const int previousChildCount = 2;
|
||||
_externalChildrenMemoryUsage -= previousChildCount * sizeof(OctreeElement*);
|
||||
delete[] _children.external;
|
||||
_children.external = NULL; // probably not needed!
|
||||
_childrenExternal = false;
|
||||
}
|
||||
|
||||
// encode in union
|
||||
_children.offsetsTwoChildren[0] = offsetOne;
|
||||
_children.offsetsTwoChildren[1] = offsetTwo;
|
||||
|
||||
_twoChildrenOffsetCount++;
|
||||
} else {
|
||||
// encode in array
|
||||
|
||||
// if not previously external, then allocate appropriately
|
||||
if (!_childrenExternal) {
|
||||
_childrenExternal = true;
|
||||
const int newChildCount = 2;
|
||||
_externalChildrenMemoryUsage += newChildCount * sizeof(OctreeElement*);
|
||||
_children.external = new OctreeElement*[newChildCount];
|
||||
memset(_children.external, 0, sizeof(OctreeElement*) * newChildCount);
|
||||
}
|
||||
_children.external[0] = childOne;
|
||||
_children.external[1] = childTwo;
|
||||
_twoChildrenExternalCount++;
|
||||
}
|
||||
}
|
||||
|
||||
void OctreeElement::retrieveTwoChildren(OctreeElement*& childOne, OctreeElement*& childTwo) {
|
||||
// If we previously had an external array, then get the
|
||||
if (_childrenExternal) {
|
||||
childOne = _children.external[0];
|
||||
childTwo = _children.external[1];
|
||||
delete[] _children.external;
|
||||
_children.external = NULL; // probably not needed!
|
||||
_childrenExternal = false;
|
||||
_twoChildrenExternalCount--;
|
||||
const int newChildCount = 2;
|
||||
_externalChildrenMemoryUsage -= newChildCount * sizeof(OctreeElement*);
|
||||
} else {
|
||||
int64_t offsetOne = _children.offsetsTwoChildren[0];
|
||||
int64_t offsetTwo = _children.offsetsTwoChildren[1];
|
||||
childOne = (OctreeElement*)((uint8_t*)this + offsetOne);
|
||||
childTwo = (OctreeElement*)((uint8_t*)this + offsetTwo);
|
||||
_twoChildrenOffsetCount--;
|
||||
}
|
||||
}
|
||||
|
||||
void OctreeElement::decodeThreeOffsets(int64_t& offsetOne, int64_t& offsetTwo, int64_t& offsetThree) const {
|
||||
const quint64 ENCODE_BITS = 21;
|
||||
const quint64 ENCODE_MASK = 0xFFFFF;
|
||||
const quint64 ENCODE_MASK_SIGN = 0x100000;
|
||||
|
||||
quint64 offsetEncodedOne = (_children.offsetsThreeChildrenEncoded >> (ENCODE_BITS * 2)) & ENCODE_MASK;
|
||||
quint64 offsetEncodedTwo = (_children.offsetsThreeChildrenEncoded >> (ENCODE_BITS * 1)) & ENCODE_MASK;
|
||||
quint64 offsetEncodedThree = (_children.offsetsThreeChildrenEncoded & ENCODE_MASK);
|
||||
|
||||
quint64 signEncodedOne = (_children.offsetsThreeChildrenEncoded >> (ENCODE_BITS * 2)) & ENCODE_MASK_SIGN;
|
||||
quint64 signEncodedTwo = (_children.offsetsThreeChildrenEncoded >> (ENCODE_BITS * 1)) & ENCODE_MASK_SIGN;
|
||||
quint64 signEncodedThree = (_children.offsetsThreeChildrenEncoded & ENCODE_MASK_SIGN);
|
||||
|
||||
bool oneNegative = signEncodedOne == ENCODE_MASK_SIGN;
|
||||
bool twoNegative = signEncodedTwo == ENCODE_MASK_SIGN;
|
||||
bool threeNegative = signEncodedThree == ENCODE_MASK_SIGN;
|
||||
|
||||
offsetOne = oneNegative ? -offsetEncodedOne : offsetEncodedOne;
|
||||
offsetTwo = twoNegative ? -offsetEncodedTwo : offsetEncodedTwo;
|
||||
offsetThree = threeNegative ? -offsetEncodedThree : offsetEncodedThree;
|
||||
}
|
||||
|
||||
void OctreeElement::encodeThreeOffsets(int64_t offsetOne, int64_t offsetTwo, int64_t offsetThree) {
|
||||
const quint64 ENCODE_BITS = 21;
|
||||
const quint64 ENCODE_MASK = 0xFFFFF;
|
||||
const quint64 ENCODE_MASK_SIGN = 0x100000;
|
||||
|
||||
quint64 offsetEncodedOne, offsetEncodedTwo, offsetEncodedThree;
|
||||
if (offsetOne < 0) {
|
||||
offsetEncodedOne = ((-offsetOne & ENCODE_MASK) | ENCODE_MASK_SIGN);
|
||||
} else {
|
||||
offsetEncodedOne = offsetOne & ENCODE_MASK;
|
||||
}
|
||||
offsetEncodedOne = offsetEncodedOne << (ENCODE_BITS * 2);
|
||||
|
||||
if (offsetTwo < 0) {
|
||||
offsetEncodedTwo = ((-offsetTwo & ENCODE_MASK) | ENCODE_MASK_SIGN);
|
||||
} else {
|
||||
offsetEncodedTwo = offsetTwo & ENCODE_MASK;
|
||||
}
|
||||
offsetEncodedTwo = offsetEncodedTwo << ENCODE_BITS;
|
||||
|
||||
if (offsetThree < 0) {
|
||||
offsetEncodedThree = ((-offsetThree & ENCODE_MASK) | ENCODE_MASK_SIGN);
|
||||
} else {
|
||||
offsetEncodedThree = offsetThree & ENCODE_MASK;
|
||||
}
|
||||
_children.offsetsThreeChildrenEncoded = offsetEncodedOne | offsetEncodedTwo | offsetEncodedThree;
|
||||
}
|
||||
|
||||
void OctreeElement::storeThreeChildren(OctreeElement* childOne, OctreeElement* childTwo, OctreeElement* childThree) {
|
||||
int64_t offsetOne = (uint8_t*)childOne - (uint8_t*)this;
|
||||
int64_t offsetTwo = (uint8_t*)childTwo - (uint8_t*)this;
|
||||
int64_t offsetThree = (uint8_t*)childThree - (uint8_t*)this;
|
||||
|
||||
const int64_t minOffset = -1048576; // what can fit in 20 bits // std::numeric_limits<int16_t>::min();
|
||||
const int64_t maxOffset = 1048576; // what can fit in 20 bits // std::numeric_limits<int16_t>::max();
|
||||
|
||||
bool forceExternal = true;
|
||||
if (!forceExternal &&
|
||||
isBetween(offsetOne, maxOffset, minOffset) &&
|
||||
isBetween(offsetTwo, maxOffset, minOffset) &&
|
||||
isBetween(offsetThree, maxOffset, minOffset)) {
|
||||
// if previously external, then clean it up...
|
||||
if (_childrenExternal) {
|
||||
delete[] _children.external;
|
||||
_children.external = NULL; // probably not needed!
|
||||
_childrenExternal = false;
|
||||
const int previousChildCount = 3;
|
||||
_externalChildrenMemoryUsage -= previousChildCount * sizeof(OctreeElement*);
|
||||
}
|
||||
// encode in union
|
||||
encodeThreeOffsets(offsetOne, offsetTwo, offsetThree);
|
||||
_threeChildrenOffsetCount++;
|
||||
} else {
|
||||
// encode in array
|
||||
|
||||
// if not previously external, then allocate appropriately
|
||||
if (!_childrenExternal) {
|
||||
_childrenExternal = true;
|
||||
const int newChildCount = 3;
|
||||
_externalChildrenMemoryUsage += newChildCount * sizeof(OctreeElement*);
|
||||
_children.external = new OctreeElement*[newChildCount];
|
||||
memset(_children.external, 0, sizeof(OctreeElement*) * newChildCount);
|
||||
}
|
||||
_children.external[0] = childOne;
|
||||
_children.external[1] = childTwo;
|
||||
_children.external[2] = childThree;
|
||||
_threeChildrenExternalCount++;
|
||||
}
|
||||
}
|
||||
|
||||
void OctreeElement::retrieveThreeChildren(OctreeElement*& childOne, OctreeElement*& childTwo, OctreeElement*& childThree) {
|
||||
// If we previously had an external array, then get the
|
||||
if (_childrenExternal) {
|
||||
childOne = _children.external[0];
|
||||
childTwo = _children.external[1];
|
||||
childThree = _children.external[2];
|
||||
delete[] _children.external;
|
||||
_children.external = NULL; // probably not needed!
|
||||
_childrenExternal = false;
|
||||
_threeChildrenExternalCount--;
|
||||
_externalChildrenMemoryUsage -= 3 * sizeof(OctreeElement*);
|
||||
} else {
|
||||
int64_t offsetOne, offsetTwo, offsetThree;
|
||||
decodeThreeOffsets(offsetOne, offsetTwo, offsetThree);
|
||||
|
||||
childOne = (OctreeElement*)((uint8_t*)this + offsetOne);
|
||||
childTwo = (OctreeElement*)((uint8_t*)this + offsetTwo);
|
||||
childThree = (OctreeElement*)((uint8_t*)this + offsetThree);
|
||||
_threeChildrenOffsetCount--;
|
||||
}
|
||||
}
|
||||
|
||||
void OctreeElement::checkStoreFourChildren(OctreeElement* childOne, OctreeElement* childTwo, OctreeElement* childThree, OctreeElement* childFour) {
|
||||
int64_t offsetOne = (uint8_t*)childOne - (uint8_t*)this;
|
||||
int64_t offsetTwo = (uint8_t*)childTwo - (uint8_t*)this;
|
||||
int64_t offsetThree = (uint8_t*)childThree - (uint8_t*)this;
|
||||
int64_t offsetFour = (uint8_t*)childFour - (uint8_t*)this;
|
||||
|
||||
const int64_t minOffset = std::numeric_limits<int16_t>::min();
|
||||
const int64_t maxOffset = std::numeric_limits<int16_t>::max();
|
||||
|
||||
bool forceExternal = true;
|
||||
if (!forceExternal &&
|
||||
isBetween(offsetOne, maxOffset, minOffset) &&
|
||||
isBetween(offsetTwo, maxOffset, minOffset) &&
|
||||
isBetween(offsetThree, maxOffset, minOffset) &&
|
||||
isBetween(offsetFour, maxOffset, minOffset)
|
||||
) {
|
||||
_couldStoreFourChildrenInternally++;
|
||||
} else {
|
||||
_couldNotStoreFourChildrenInternally++;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void OctreeElement::deleteAllChildren() {
|
||||
// first delete all the OctreeElement objects...
|
||||
for (int i = 0; i < NUMBER_OF_CHILDREN; i++) {
|
||||
|
@ -667,52 +290,6 @@ void OctreeElement::deleteAllChildren() {
|
|||
// if the children_t union represents _children.external we need to delete it here
|
||||
delete[] _children.external;
|
||||
}
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
// now, reset our internal state and ANY and all population data
|
||||
int childCount = getChildCount();
|
||||
switch (childCount) {
|
||||
case 0: {
|
||||
_singleChildrenCount--;
|
||||
_childrenCount[0]--;
|
||||
} break;
|
||||
case 1: {
|
||||
_singleChildrenCount--;
|
||||
_childrenCount[1]--;
|
||||
} break;
|
||||
|
||||
case 2: {
|
||||
if (_childrenExternal) {
|
||||
_twoChildrenExternalCount--;
|
||||
} else {
|
||||
_twoChildrenOffsetCount--;
|
||||
}
|
||||
_childrenCount[2]--;
|
||||
} break;
|
||||
|
||||
case 3: {
|
||||
if (_childrenExternal) {
|
||||
_threeChildrenExternalCount--;
|
||||
} else {
|
||||
_threeChildrenOffsetCount--;
|
||||
}
|
||||
_childrenCount[3]--;
|
||||
} break;
|
||||
|
||||
default: {
|
||||
_externalChildrenCount--;
|
||||
_childrenCount[childCount]--;
|
||||
} break;
|
||||
|
||||
|
||||
}
|
||||
|
||||
// If we had externally stored children, clean them too.
|
||||
if (_childrenExternal && _children.external) {
|
||||
delete[] _children.external;
|
||||
}
|
||||
_children.single = NULL;
|
||||
#endif // BLENDED_UNION_CHILDREN
|
||||
}
|
||||
|
||||
void OctreeElement::setChildAtIndex(int childIndex, OctreeElement* child) {
|
||||
|
@ -788,353 +365,6 @@ void OctreeElement::setChildAtIndex(int childIndex, OctreeElement* child) {
|
|||
}
|
||||
|
||||
#endif // def SIMPLE_EXTERNAL_CHILDREN
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
PerformanceWarning warn(false,"setChildAtIndex",false,&_setChildAtIndexTime,&_setChildAtIndexCalls);
|
||||
|
||||
// Here's how we store things...
|
||||
// If we have 0 or 1 children, then we just store them in the _children.single;
|
||||
// If we have 2 children,
|
||||
// then if we can we store them as 32 bit signed offsets from our own this pointer,
|
||||
// _children.offsetsTwoChildren[0]-[1]
|
||||
// these are 32 bit offsets
|
||||
|
||||
unsigned char previousChildMask = _childBitmask;
|
||||
int previousChildCount = getChildCount();
|
||||
if (child) {
|
||||
setAtBit(_childBitmask, childIndex);
|
||||
} else {
|
||||
clearAtBit(_childBitmask, childIndex);
|
||||
}
|
||||
int newChildCount = getChildCount();
|
||||
|
||||
// track our population data
|
||||
if (previousChildCount != newChildCount) {
|
||||
_childrenCount[previousChildCount]--;
|
||||
_childrenCount[newChildCount]++;
|
||||
}
|
||||
|
||||
// If we had 0 children and we still have 0 children, then there is nothing to do.
|
||||
if (previousChildCount == 0 && newChildCount == 0) {
|
||||
// nothing to do...
|
||||
} else if ((previousChildCount == 0 || previousChildCount == 1) && newChildCount == 1) {
|
||||
// If we had 0 children, and we're setting our first child or if we had 1 child, or we're resetting the same child,
|
||||
// then we can just store it in _children.single
|
||||
_children.single = child;
|
||||
} else if (previousChildCount == 1 && newChildCount == 0) {
|
||||
// If we had 1 child, and we've removed our last child, then we can just store NULL in _children.single
|
||||
_children.single = NULL;
|
||||
} else if (previousChildCount == 1 && newChildCount == 2) {
|
||||
// If we had 1 child, and we're adding a second child, then we need to determine
|
||||
// if we can use offsets to store them
|
||||
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
|
||||
if (getNthBit(previousChildMask, 1) < childIndex) {
|
||||
childOne = _children.single;
|
||||
childTwo = child;
|
||||
} else {
|
||||
childOne = child;
|
||||
childTwo = _children.single;
|
||||
}
|
||||
|
||||
_singleChildrenCount--;
|
||||
storeTwoChildren(childOne, childTwo);
|
||||
} else if (previousChildCount == 2 && newChildCount == 1) {
|
||||
// If we had 2 children, and we're removing one, then we know we can go down to single mode
|
||||
//assert(child == NULL); // this is the only logical case
|
||||
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
bool keepChildOne = indexTwo == childIndex;
|
||||
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
|
||||
retrieveTwoChildren(childOne, childTwo);
|
||||
|
||||
_singleChildrenCount++;
|
||||
|
||||
if (keepChildOne) {
|
||||
_children.single = childOne;
|
||||
} else {
|
||||
_children.single = childTwo;
|
||||
}
|
||||
} else if (previousChildCount == 2 && newChildCount == 2) {
|
||||
// If we had 2 children, and still have 2, then we know we are resetting one of our existing children
|
||||
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
bool replaceChildOne = indexOne == childIndex;
|
||||
|
||||
// Get the existing two children out of their encoding...
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
retrieveTwoChildren(childOne, childTwo);
|
||||
|
||||
if (replaceChildOne) {
|
||||
childOne = child;
|
||||
} else {
|
||||
childTwo = child;
|
||||
}
|
||||
|
||||
storeTwoChildren(childOne, childTwo);
|
||||
|
||||
} else if (previousChildCount == 2 && newChildCount == 3) {
|
||||
// If we had 2 children, and now have 3, then we know we are going to an external case...
|
||||
|
||||
// First, decode the children...
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
OctreeElement* childThree;
|
||||
|
||||
// Get the existing two children out of their encoding...
|
||||
retrieveTwoChildren(childOne, childTwo);
|
||||
|
||||
// determine order of the existing children
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
|
||||
if (childIndex < indexOne) {
|
||||
childThree = childTwo;
|
||||
childTwo = childOne;
|
||||
childOne = child;
|
||||
} else if (childIndex < indexTwo) {
|
||||
childThree = childTwo;
|
||||
childTwo = child;
|
||||
} else {
|
||||
childThree = child;
|
||||
}
|
||||
storeThreeChildren(childOne, childTwo, childThree);
|
||||
} else if (previousChildCount == 3 && newChildCount == 2) {
|
||||
// If we had 3 children, and now have 2, then we know we are going from an external case to a potential internal case
|
||||
|
||||
// We need to determine which children we had, and which one we got rid of...
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
|
||||
bool removeChildOne = indexOne == childIndex;
|
||||
bool removeChildTwo = indexTwo == childIndex;
|
||||
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
OctreeElement* childThree;
|
||||
|
||||
// Get the existing two children out of their encoding...
|
||||
retrieveThreeChildren(childOne, childTwo, childThree);
|
||||
|
||||
if (removeChildOne) {
|
||||
childOne = childTwo;
|
||||
childTwo = childThree;
|
||||
} else if (removeChildTwo) {
|
||||
childTwo = childThree;
|
||||
} else {
|
||||
// removing child three, nothing to do.
|
||||
}
|
||||
|
||||
storeTwoChildren(childOne, childTwo);
|
||||
} else if (previousChildCount == 3 && newChildCount == 3) {
|
||||
// If we had 3 children, and now have 3, then we need to determine which item we're replacing...
|
||||
|
||||
// We need to determine which children we had, and which one we got rid of...
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
|
||||
bool replaceChildOne = indexOne == childIndex;
|
||||
bool replaceChildTwo = indexTwo == childIndex;
|
||||
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
OctreeElement* childThree;
|
||||
|
||||
// Get the existing two children out of their encoding...
|
||||
retrieveThreeChildren(childOne, childTwo, childThree);
|
||||
|
||||
if (replaceChildOne) {
|
||||
childOne = child;
|
||||
} else if (replaceChildTwo) {
|
||||
childTwo = child;
|
||||
} else {
|
||||
childThree = child;
|
||||
}
|
||||
|
||||
storeThreeChildren(childOne, childTwo, childThree);
|
||||
} else if (previousChildCount == 3 && newChildCount == 4) {
|
||||
// If we had 3 children, and now have 4, then we know we are going to an external case...
|
||||
|
||||
// First, decode the children...
|
||||
OctreeElement* childOne;
|
||||
OctreeElement* childTwo;
|
||||
OctreeElement* childThree;
|
||||
OctreeElement* childFour;
|
||||
|
||||
// Get the existing two children out of their encoding...
|
||||
retrieveThreeChildren(childOne, childTwo, childThree);
|
||||
|
||||
// determine order of the existing children
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
int indexThree = getNthBit(previousChildMask, 3);
|
||||
|
||||
if (childIndex < indexOne) {
|
||||
childFour = childThree;
|
||||
childThree = childTwo;
|
||||
childTwo = childOne;
|
||||
childOne = child;
|
||||
} else if (childIndex < indexTwo) {
|
||||
childFour = childThree;
|
||||
childThree = childTwo;
|
||||
childTwo = child;
|
||||
} else if (childIndex < indexThree) {
|
||||
childFour = childThree;
|
||||
childThree = child;
|
||||
} else {
|
||||
childFour = child;
|
||||
}
|
||||
|
||||
// now, allocate the external...
|
||||
_childrenExternal = true;
|
||||
const int newChildCount = 4;
|
||||
_children.external = new OctreeElement*[newChildCount];
|
||||
memset(_children.external, 0, sizeof(OctreeElement*) * newChildCount);
|
||||
|
||||
_externalChildrenMemoryUsage += newChildCount * sizeof(OctreeElement*);
|
||||
|
||||
_children.external[0] = childOne;
|
||||
_children.external[1] = childTwo;
|
||||
_children.external[2] = childThree;
|
||||
_children.external[3] = childFour;
|
||||
_externalChildrenCount++;
|
||||
} else if (previousChildCount == 4 && newChildCount == 3) {
|
||||
// If we had 4 children, and now have 3, then we know we are going from an external case to a potential internal case
|
||||
//assert(_children.external && _childrenExternal && previousChildCount == 4);
|
||||
|
||||
// We need to determine which children we had, and which one we got rid of...
|
||||
int indexOne = getNthBit(previousChildMask, 1);
|
||||
int indexTwo = getNthBit(previousChildMask, 2);
|
||||
int indexThree = getNthBit(previousChildMask, 3);
|
||||
|
||||
bool removeChildOne = indexOne == childIndex;
|
||||
bool removeChildTwo = indexTwo == childIndex;
|
||||
bool removeChildThree = indexThree == childIndex;
|
||||
|
||||
OctreeElement* childOne = _children.external[0];
|
||||
OctreeElement* childTwo = _children.external[1];
|
||||
OctreeElement* childThree = _children.external[2];
|
||||
OctreeElement* childFour = _children.external[3];
|
||||
|
||||
if (removeChildOne) {
|
||||
childOne = childTwo;
|
||||
childTwo = childThree;
|
||||
childThree = childFour;
|
||||
} else if (removeChildTwo) {
|
||||
childTwo = childThree;
|
||||
childThree = childFour;
|
||||
} else if (removeChildThree) {
|
||||
childThree = childFour;
|
||||
} else {
|
||||
// removing child four, nothing to do.
|
||||
}
|
||||
|
||||
// clean up the external children...
|
||||
_childrenExternal = false;
|
||||
delete[] _children.external;
|
||||
_children.external = NULL;
|
||||
_externalChildrenCount--;
|
||||
_externalChildrenMemoryUsage -= previousChildCount * sizeof(OctreeElement*);
|
||||
storeThreeChildren(childOne, childTwo, childThree);
|
||||
} else if (previousChildCount == newChildCount) {
|
||||
//assert(_children.external && _childrenExternal && previousChildCount >= 4);
|
||||
//assert(previousChildCount == newChildCount);
|
||||
|
||||
// 4 or more children, one item being replaced, we know we're stored externally, we just need to find the one
|
||||
// that needs to be replaced and replace it.
|
||||
for (int ordinal = 1; ordinal <= 8; ordinal++) {
|
||||
int index = getNthBit(previousChildMask, ordinal);
|
||||
if (index == childIndex) {
|
||||
// this is our child to be replaced
|
||||
int nthChild = ordinal-1;
|
||||
_children.external[nthChild] = child;
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else if (previousChildCount < newChildCount) {
|
||||
// Growing case... previous must be 4 or greater
|
||||
//assert(_children.external && _childrenExternal && previousChildCount >= 4);
|
||||
//assert(previousChildCount == newChildCount-1);
|
||||
|
||||
// 4 or more children, one item being added, we know we're stored externally, we just figure out where to insert
|
||||
// this child pointer into our external list
|
||||
OctreeElement** newExternalList = new OctreeElement*[newChildCount];
|
||||
memset(newExternalList, 0, sizeof(OctreeElement*) * newChildCount);
|
||||
|
||||
int copiedCount = 0;
|
||||
for (int ordinal = 1; ordinal <= newChildCount; ordinal++) {
|
||||
int index = getNthBit(previousChildMask, ordinal);
|
||||
if (index != -1 && index < childIndex) {
|
||||
newExternalList[ordinal - 1] = _children.external[ordinal - 1];
|
||||
copiedCount++;
|
||||
} else {
|
||||
|
||||
// insert our new child here...
|
||||
newExternalList[ordinal - 1] = child;
|
||||
|
||||
// if we didn't copy all of our previous children, then we need to
|
||||
if (copiedCount < previousChildCount) {
|
||||
// our child needs to be inserted before this index, and everything else pushed out...
|
||||
for (int oldOrdinal = ordinal; oldOrdinal <= previousChildCount; oldOrdinal++) {
|
||||
newExternalList[oldOrdinal] = _children.external[oldOrdinal - 1];
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
delete[] _children.external;
|
||||
_children.external = newExternalList;
|
||||
_externalChildrenMemoryUsage -= previousChildCount * sizeof(OctreeElement*);
|
||||
_externalChildrenMemoryUsage += newChildCount * sizeof(OctreeElement*);
|
||||
|
||||
} else if (previousChildCount > newChildCount) {
|
||||
//assert(_children.external && _childrenExternal && previousChildCount >= 4);
|
||||
//assert(previousChildCount == newChildCount+1);
|
||||
|
||||
// 4 or more children, one item being removed, we know we're stored externally, we just figure out which
|
||||
// item to remove from our external list
|
||||
OctreeElement** newExternalList = new OctreeElement*[newChildCount];
|
||||
|
||||
for (int ordinal = 1; ordinal <= previousChildCount; ordinal++) {
|
||||
int index = getNthBit(previousChildMask, ordinal);
|
||||
//assert(index != -1);
|
||||
if (index < childIndex) {
|
||||
newExternalList[ordinal - 1] = _children.external[ordinal - 1];
|
||||
} else {
|
||||
// our child needs to be removed from here, and everything else pulled in...
|
||||
for (int moveOrdinal = ordinal; moveOrdinal <= newChildCount; moveOrdinal++) {
|
||||
newExternalList[moveOrdinal - 1] = _children.external[moveOrdinal];
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
delete[] _children.external;
|
||||
_children.external = newExternalList;
|
||||
_externalChildrenMemoryUsage -= previousChildCount * sizeof(OctreeElement*);
|
||||
_externalChildrenMemoryUsage += newChildCount * sizeof(OctreeElement*);
|
||||
} else {
|
||||
//assert(false);
|
||||
qCDebug(octree, "THIS SHOULD NOT HAPPEN previousChildCount == %d && newChildCount == %d",previousChildCount, newChildCount);
|
||||
}
|
||||
|
||||
// check to see if we could store these 4 children locally
|
||||
if (getChildCount() == 4 && _childrenExternal && _children.external) {
|
||||
checkStoreFourChildren(_children.external[0], _children.external[1], _children.external[2], _children.external[3]);
|
||||
}
|
||||
|
||||
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
_childrenArray[childIndex] = child;
|
||||
auditChildren("setChildAtIndex()");
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
#ifndef hifi_OctreeElement_h
|
||||
#define hifi_OctreeElement_h
|
||||
|
||||
//#define HAS_AUDIT_CHILDREN
|
||||
//#define SIMPLE_CHILD_ARRAY
|
||||
#define SIMPLE_EXTERNAL_CHILDREN
|
||||
|
||||
|
@ -204,25 +203,9 @@ public:
|
|||
static quint64 getSetChildAtIndexTime() { return _setChildAtIndexTime; }
|
||||
static quint64 getSetChildAtIndexCalls() { return _setChildAtIndexCalls; }
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
static quint64 getSingleChildrenCount() { return _singleChildrenCount; }
|
||||
static quint64 getTwoChildrenOffsetCount() { return _twoChildrenOffsetCount; }
|
||||
static quint64 getTwoChildrenExternalCount() { return _twoChildrenExternalCount; }
|
||||
static quint64 getThreeChildrenOffsetCount() { return _threeChildrenOffsetCount; }
|
||||
static quint64 getThreeChildrenExternalCount() { return _threeChildrenExternalCount; }
|
||||
static quint64 getCouldStoreFourChildrenInternally() { return _couldStoreFourChildrenInternally; }
|
||||
static quint64 getCouldNotStoreFourChildrenInternally() { return _couldNotStoreFourChildrenInternally; }
|
||||
#endif
|
||||
|
||||
static quint64 getExternalChildrenCount() { return _externalChildrenCount; }
|
||||
static quint64 getChildrenCount(int childCount) { return _childrenCount[childCount]; }
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
void auditChildren(const char* label) const;
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
#endif // def BLENDED_UNION_CHILDREN
|
||||
|
||||
enum ChildIndex {
|
||||
CHILD_BOTTOM_RIGHT_NEAR = 0,
|
||||
CHILD_BOTTOM_RIGHT_FAR = 1,
|
||||
|
@ -261,15 +244,6 @@ protected:
|
|||
void deleteAllChildren();
|
||||
void setChildAtIndex(int childIndex, OctreeElement* child);
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
void storeTwoChildren(OctreeElement* childOne, OctreeElement* childTwo);
|
||||
void retrieveTwoChildren(OctreeElement*& childOne, OctreeElement*& childTwo);
|
||||
void storeThreeChildren(OctreeElement* childOne, OctreeElement* childTwo, OctreeElement* childThree);
|
||||
void retrieveThreeChildren(OctreeElement*& childOne, OctreeElement*& childTwo, OctreeElement*& childThree);
|
||||
void decodeThreeOffsets(int64_t& offsetOne, int64_t& offsetTwo, int64_t& offsetThree) const;
|
||||
void encodeThreeOffsets(int64_t offsetOne, int64_t offsetTwo, int64_t offsetThree);
|
||||
void checkStoreFourChildren(OctreeElement* childOne, OctreeElement* childTwo, OctreeElement* childThree, OctreeElement* childFour);
|
||||
#endif
|
||||
void calculateAACube();
|
||||
void notifyDeleteHooks();
|
||||
void notifyUpdateHooks();
|
||||
|
@ -296,19 +270,6 @@ protected:
|
|||
} _children;
|
||||
#endif
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
union children_t {
|
||||
OctreeElement* single;
|
||||
int32_t offsetsTwoChildren[2];
|
||||
quint64 offsetsThreeChildrenEncoded;
|
||||
OctreeElement** external;
|
||||
} _children;
|
||||
#ifdef HAS_AUDIT_CHILDREN
|
||||
OctreeElement* _childrenArray[8]; /// Only used when HAS_AUDIT_CHILDREN is enabled to help debug children encoding
|
||||
#endif // def HAS_AUDIT_CHILDREN
|
||||
|
||||
#endif //def BLENDED_UNION_CHILDREN
|
||||
|
||||
uint16_t _sourceUUIDKey; /// Client only, stores node id of voxel server that sent his voxel, 2 bytes
|
||||
|
||||
// Support for _sourceUUID, we use these static member variables to track the UUIDs that are
|
||||
|
@ -345,15 +306,6 @@ protected:
|
|||
static quint64 _setChildAtIndexTime;
|
||||
static quint64 _setChildAtIndexCalls;
|
||||
|
||||
#ifdef BLENDED_UNION_CHILDREN
|
||||
static quint64 _singleChildrenCount;
|
||||
static quint64 _twoChildrenOffsetCount;
|
||||
static quint64 _twoChildrenExternalCount;
|
||||
static quint64 _threeChildrenOffsetCount;
|
||||
static quint64 _threeChildrenExternalCount;
|
||||
static quint64 _couldStoreFourChildrenInternally;
|
||||
static quint64 _couldNotStoreFourChildrenInternally;
|
||||
#endif
|
||||
static quint64 _externalChildrenCount;
|
||||
static quint64 _childrenCount[NUMBER_OF_CHILDREN + 1];
|
||||
};
|
||||
|
|
|
@ -12,9 +12,11 @@
|
|||
#include <glm/glm.hpp>
|
||||
#include <stdint.h>
|
||||
|
||||
#include <SharedUtil.h>
|
||||
#include <NumericalConstants.h>
|
||||
#include <PerfStat.h>
|
||||
#include <RenderArgs.h>
|
||||
#include <SharedUtil.h>
|
||||
|
||||
#include "OctreeLogging.h"
|
||||
#include "OctreeRenderer.h"
|
||||
|
||||
|
@ -101,6 +103,15 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
sequence, flightTime, packetLength, dataBytes);
|
||||
}
|
||||
|
||||
_packetsInLastWindow++;
|
||||
|
||||
int elementsPerPacket = 0;
|
||||
int entitiesPerPacket = 0;
|
||||
|
||||
quint64 totalWaitingForLock = 0;
|
||||
quint64 totalUncompress = 0;
|
||||
quint64 totalReadBitsteam = 0;
|
||||
|
||||
int subsection = 1;
|
||||
while (dataBytes > 0) {
|
||||
if (packetIsCompressed) {
|
||||
|
@ -120,7 +131,12 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
// ask the VoxelTree to read the bitstream into the tree
|
||||
ReadBitstreamToTreeParams args(packetIsColored ? WANT_COLOR : NO_COLOR, WANT_EXISTS_BITS, NULL,
|
||||
sourceUUID, sourceNode, false, packetVersion);
|
||||
quint64 startLock = usecTimestampNow();
|
||||
|
||||
// FIXME STUTTER - there may be an opportunity to bump this lock outside of the
|
||||
// loop to reduce the amount of locking/unlocking we're doing
|
||||
_tree->lockForWrite();
|
||||
quint64 startUncompress = usecTimestampNow();
|
||||
OctreePacketData packetData(packetIsCompressed);
|
||||
packetData.loadFinalizedContent(dataAt, sectionLength);
|
||||
if (extraDebugging) {
|
||||
|
@ -134,17 +150,56 @@ void OctreeRenderer::processDatagram(const QByteArray& dataByteArray, const Shar
|
|||
if (extraDebugging) {
|
||||
qCDebug(octree) << "OctreeRenderer::processDatagram() ******* START _tree->readBitstreamToTree()...";
|
||||
}
|
||||
quint64 startReadBitsteam = usecTimestampNow();
|
||||
_tree->readBitstreamToTree(packetData.getUncompressedData(), packetData.getUncompressedSize(), args);
|
||||
quint64 endReadBitsteam = usecTimestampNow();
|
||||
if (extraDebugging) {
|
||||
qCDebug(octree) << "OctreeRenderer::processDatagram() ******* END _tree->readBitstreamToTree()...";
|
||||
}
|
||||
_tree->unlock();
|
||||
|
||||
|
||||
dataBytes -= sectionLength;
|
||||
dataAt += sectionLength;
|
||||
|
||||
elementsPerPacket += args.elementsPerPacket;
|
||||
entitiesPerPacket += args.entitiesPerPacket;
|
||||
|
||||
_elementsInLastWindow += args.elementsPerPacket;
|
||||
_entitiesInLastWindow += args.entitiesPerPacket;
|
||||
|
||||
totalWaitingForLock += (startUncompress - startLock);
|
||||
totalUncompress += (startReadBitsteam - startUncompress);
|
||||
totalReadBitsteam += (endReadBitsteam - startReadBitsteam);
|
||||
|
||||
}
|
||||
subsection++;
|
||||
}
|
||||
_elementsPerPacket.updateAverage(elementsPerPacket);
|
||||
_entitiesPerPacket.updateAverage(entitiesPerPacket);
|
||||
|
||||
_waitLockPerPacket.updateAverage(totalWaitingForLock);
|
||||
_uncompressPerPacket.updateAverage(totalUncompress);
|
||||
_readBitstreamPerPacket.updateAverage(totalReadBitsteam);
|
||||
|
||||
quint64 now = usecTimestampNow();
|
||||
if (_lastWindowAt == 0) {
|
||||
_lastWindowAt = now;
|
||||
}
|
||||
quint64 sinceLastWindow = now - _lastWindowAt;
|
||||
|
||||
if (sinceLastWindow > USECS_PER_SECOND) {
|
||||
float packetsPerSecondInWindow = (float)_packetsInLastWindow / (float)(sinceLastWindow / USECS_PER_SECOND);
|
||||
float elementsPerSecondInWindow = (float)_elementsInLastWindow / (float)(sinceLastWindow / USECS_PER_SECOND);
|
||||
float entitiesPerSecondInWindow = (float)_entitiesInLastWindow / (float)(sinceLastWindow / USECS_PER_SECOND);
|
||||
_packetsPerSecond.updateAverage(packetsPerSecondInWindow);
|
||||
_elementsPerSecond.updateAverage(elementsPerSecondInWindow);
|
||||
_entitiesPerSecond.updateAverage(entitiesPerSecondInWindow);
|
||||
|
||||
_lastWindowAt = now;
|
||||
_packetsInLastWindow = 0;
|
||||
_elementsInLastWindow = 0;
|
||||
_entitiesInLastWindow = 0;
|
||||
}
|
||||
subsection++;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -61,12 +61,40 @@ public:
|
|||
/// clears the tree
|
||||
virtual void clear();
|
||||
|
||||
float getAverageElementsPerPacket() const { return _elementsPerPacket.getAverage(); }
|
||||
float getAverageEntitiesPerPacket() const { return _entitiesPerPacket.getAverage(); }
|
||||
|
||||
float getAveragePacketsPerSecond() const { return _packetsPerSecond.getAverage(); }
|
||||
float getAverageElementsPerSecond() const { return _elementsPerSecond.getAverage(); }
|
||||
float getAverageEntitiesPerSecond() const { return _entitiesPerSecond.getAverage(); }
|
||||
|
||||
float getAverageWaitLockPerPacket() const { return _waitLockPerPacket.getAverage(); }
|
||||
float getAverageUncompressPerPacket() const { return _uncompressPerPacket.getAverage(); }
|
||||
float getAverageReadBitstreamPerPacket() const { return _readBitstreamPerPacket.getAverage(); }
|
||||
|
||||
protected:
|
||||
virtual Octree* createTree() = 0;
|
||||
|
||||
Octree* _tree;
|
||||
bool _managedTree;
|
||||
ViewFrustum* _viewFrustum;
|
||||
|
||||
SimpleMovingAverage _elementsPerPacket;
|
||||
SimpleMovingAverage _entitiesPerPacket;
|
||||
|
||||
SimpleMovingAverage _packetsPerSecond;
|
||||
SimpleMovingAverage _elementsPerSecond;
|
||||
SimpleMovingAverage _entitiesPerSecond;
|
||||
|
||||
SimpleMovingAverage _waitLockPerPacket;
|
||||
SimpleMovingAverage _uncompressPerPacket;
|
||||
SimpleMovingAverage _readBitstreamPerPacket;
|
||||
|
||||
quint64 _lastWindowAt = 0;
|
||||
int _packetsInLastWindow = 0;
|
||||
int _elementsInLastWindow = 0;
|
||||
int _entitiesInLastWindow = 0;
|
||||
|
||||
};
|
||||
|
||||
#endif // hifi_OctreeRenderer_h
|
||||
|
|
|
@ -146,7 +146,6 @@ void DrawOpaqueDeferred::run(const SceneContextPointer& sceneContext, const Rend
|
|||
void DrawTransparentDeferred::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext, const ItemIDsBounds& inItems) {
|
||||
assert(renderContext->args);
|
||||
assert(renderContext->args->_viewFrustum);
|
||||
auto& renderDetails = renderContext->args->_details;
|
||||
|
||||
RenderArgs* args = renderContext->args;
|
||||
gpu::Batch batch;
|
||||
|
|
|
@ -59,7 +59,6 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
|
|||
assert(renderContext->args);
|
||||
assert(renderContext->args->_viewFrustum);
|
||||
|
||||
auto& scene = sceneContext->_scene;
|
||||
RenderArgs* args = renderContext->args;
|
||||
auto renderDetails = renderContext->args->_details._item;
|
||||
|
||||
|
@ -101,7 +100,6 @@ void render::cullItems(const SceneContextPointer& sceneContext, const RenderCont
|
|||
void FetchItems::run(const SceneContextPointer& sceneContext, const RenderContextPointer& renderContext, ItemIDsBounds& outItems) {
|
||||
auto& scene = sceneContext->_scene;
|
||||
auto& items = scene->getMasterBucket().at(_filter);
|
||||
auto& renderDetails = renderContext->args->_details;
|
||||
|
||||
outItems.clear();
|
||||
outItems.reserve(items.size());
|
||||
|
|
Loading…
Reference in a new issue