Seth Alves
17e2db96c6
make domain-manager and pals be still when interface is in serverless mode
2018-02-15 15:19:50 -08:00
Andrew Meadows
ba888a14ca
give Application a 'workload' engine
2018-02-14 13:26:42 -08:00
Zach Fox
ae8a8a48eb
Merge branch 'master' of https://github.com/highfidelity/hifi into commerce_extendedCerts_1
2018-02-13 13:55:32 -08:00
Seth Alves
764447fa24
merge from upstream
2018-02-13 13:01:45 -08:00
Seth Alves
bf9496b46b
start on support for models.json serverless domains
2018-02-13 13:00:27 -08:00
Elisa Lupin-Jimenez
a61021f46c
Merge pull request #12272 from elisa-lj11/2d-images
...
2d images (JPG and PNG) are now supported as (quasi) entities
2018-02-13 11:44:02 -08:00
Zach Fox
95e9eb8e4a
Lots of progress
2018-02-12 17:06:57 -08:00
Sam Gateau
714e3f445d
Merge pull request #11537 from jherico/threaded_qml
...
Migrating QML rendering off the main thread
2018-02-12 15:32:33 -08:00
Cristian Luis Duarte
bb4f57f982
Android - Avatar selection window accessible from the bottom bar. Only hardcoded avatars, no marketplace.
2018-02-09 17:32:12 -03:00
Brad Davis
7d5502eb92
Migrating QML rendering off the main thread
2018-02-06 11:53:09 -08:00
NissimHadar
faec9a62b6
Changed "" to QString()
2018-02-06 11:01:50 -08:00
NissimHadar
cf87052b7f
Added option to select snapshot filename in scripts.
2018-02-05 17:29:00 -08:00
Elisa Lupin-Jimenez
2ff47fa454
images auto-add to asset server, started asset browser add link
2018-02-02 10:27:42 -08:00
Gabriel Calero
970ca5e08f
Add virtual pad for android
2018-01-17 15:00:43 -03:00
humbletim
b91d536dd0
rename model:: -> graphics::
2018-01-16 12:46:16 -05:00
humbletim
08ccda9cfc
rename libraries/model(src/model) -> libraries/graphics(src/graphics)
2018-01-16 12:44:44 -05:00
Zach Fox
6920e57613
Fix 'Browse Avatars' button from Avatar Settings
2018-01-12 13:31:58 -08:00
Anthony J. Thibault
61edd83987
Improve stability for HMD third person avatars
...
Previously there was a hack where the sensor to world matrix was NOT updated in HMD mode if the camera was third person.
The reason the hack existed was to make third person camera less nauseating for users.
However this had a major drawbacks.
It led to avatar hip spasms when the user turned around in the tracked volume, while in third person camera.
To fix this issue properly, the hack which prevented updating the sensor to world matrix was removed, and now the third person camera is now computed in sensor space relative to the hmd.
2018-01-08 11:26:29 -08:00
Andrew Meadows
b28684f15e
Merge pull request #12087 from ctrlaltdavid/21661
...
Laser auto-on with tablet and Web overlays
2018-01-05 14:08:01 -08:00
David Rowe
138092ac37
Remove "Prefer Avatar Finger Over Stylus" setting
2018-01-04 15:12:34 +13:00
David Rowe
901af8896f
Add "Prefer Stylus Over Laser" setting
2018-01-03 17:54:43 +13:00
Atlante45
28f164d7e5
Remove legacy jurisdiction code
2017-12-29 12:46:52 -08:00
Andrew Meadows
2538204b1e
expose physics simulation stats to Test JS API
2017-12-11 11:31:00 -08:00
SamGondelman
c5ebb8a279
expose Window.getDeviceSize()
2017-11-28 16:16:30 -08:00
SamGondelman
033f658fff
Merge remote-tracking branch 'upstream/master' into pointers
2017-11-17 16:10:20 -08:00
Stephen Birarda
eedb77dae9
add clearing of known state if client resets ES connection
2017-11-16 11:40:35 -08:00
Brad Davis
7bbc719d79
Fix for black screen on HMD derived display plugins
2017-11-16 08:53:12 -08:00
Brad Davis
23653f08ca
Merge remote-tracking branch 'upstream/master' into HEAD
2017-10-30 09:20:58 -07:00
Zach Fox
5ab737f66d
Merge pull request #11658 from zfox23/pop_dynamicTestsMaster
...
Commerce: Owner Verification for Certified Entities
2017-10-27 12:28:04 -07:00
SamGondelman
a44e8efb99
merge from master
2017-10-26 12:14:53 -07:00
Bradley Austin Davis
becd99a964
Merge pull request #11584 from SamGondelman/pointerEvents
...
First step of cleaning up PointerEvents
2017-10-26 12:01:03 -07:00
luiscuenca
3d3077978e
Simplyfied and fixed null pointer
2017-10-25 18:47:10 -07:00
Sam Gondelman
863a2041a6
Merge branch 'master' into pointerEvents
2017-10-25 17:22:19 -07:00
luiscuenca
a1c9285c90
Fixed bug on case 6443
2017-10-25 13:13:50 -07:00
SamGondelman
9bbb2eb692
austin's comments, send events directly to selected web entity
2017-10-23 10:17:45 -07:00
SamGondelman
7686948daf
resolve conflicts and cleanup
2017-10-20 15:23:17 -07:00
SamGondelman
24ce09f914
generalized pointer, laserpointermanager -> pointermanager
2017-10-20 11:28:48 -07:00
SamGondelman
d7745efc8e
one global pickmanager
2017-10-19 16:55:24 -07:00
Zach Fox
3f0b08aea8
Merge branch 'master' of https://github.com/highfidelity/hifi into pop_dynamicTestsMaster
2017-10-18 10:37:47 -07:00
Anthony J. Thibault
67d43b4fac
Use atomic<bool> and compare_exchange_strong
2017-10-13 16:03:56 -07:00
SamGondelman
5bfb0baf09
const references
2017-10-13 14:38:46 -07:00
Anthony J. Thibault
a2a6cd0c7a
Reduce present traffic on main thread event queue.
...
In an effort to diagnose the root cause of several deadlocks,
it seems possible that the main thread event queue can grow
to a size where it can take many seconds to drain.
This PR attempts to address this in two ways:
* Change the connection between the DisplayPlugin::presented signal and
the Application::onPresent slot to be a DirectConnection. This should
prevent the main thread from filling up with signal events.
* Within Applicaiton::onPresent use an atomic counter to prevent the main
thread from filling up with repeated Idle events.
2017-10-13 14:28:23 -07:00
SamGondelman
0d164363af
cleanup mousePressOffEntity signal
2017-10-12 15:29:29 -07:00
SamGondelman
53fde83922
cleaning up pointerevents, wip
2017-10-12 11:21:50 -07:00
Zach Fox
5efa920712
Getting closer
2017-10-12 11:13:23 -07:00
Zach Fox
f037eab26c
Merge branch 'master' of https://github.com/highfidelity/hifi into pop_dynamicTests
2017-10-11 11:07:32 -07:00
SamGondelman
7e6d5d9d98
merge with master
2017-10-06 14:57:08 -07:00
Zach Fox
1fa9bd8fc6
Better implementation of location change and bugfixes
2017-10-06 12:22:29 -07:00
samcake
d7333d3fa3
Merging with master
2017-10-04 10:55:38 -07:00
SamGondelman
fa838e4715
merge from master
2017-10-03 15:53:33 -07:00
Sam Gateau
316156db46
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2017-10-02 21:31:59 -07:00
samcake
bb99f68d40
Avoiding the need for the GLobal frameTiing Scriptiong interface and just a regular member of APplication instead
2017-10-02 17:04:00 -07:00
Andrew Meadows
8d2153d2f3
cleanup debug stats, use more correct names
2017-10-02 13:08:17 -07:00
Sam Gateau
68046ae4e3
Merge pull request #11491 from jherico/dev/disable_watchdog
...
Disable watchdog with environment variable
2017-10-02 10:19:32 -07:00
samcake
225d2bbbb4
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2017-09-29 13:47:37 -07:00
SamGondelman
3ae41b9b75
cleanup client and stats string
2017-09-29 11:34:35 -07:00
SamGondelman
cbf82a6f2c
fix timeout for physics check
2017-09-29 11:34:34 -07:00
Brad Davis
a7d507e9fd
Disable watchdog with environment variable
2017-09-29 10:44:04 -07:00
SamGondelman
b59ec07171
move hud rendering to render thread, still need to separate out hud overlays
2017-09-29 09:49:08 -07:00
samcake
c112a3baf1
Seting up of camera and avatar correctly in game loop, not in render loop
2017-09-28 15:09:49 -07:00
samcake
b1daae0150
Merge branch 'master' of https://github.com/highfidelity/hifi into blue
2017-09-28 09:16:02 -07:00
samcake
40ca98214b
Moving all of the camera and avatar eval to game loop
2017-09-27 17:58:43 -07:00
Sam Gateau
88097bb39f
Merge pull request #11447 from AndrewMeadows/lod-auto-adjust
...
LODManager uses batchTime and engineRunTime for automatic LOD adjustment
2017-09-27 10:51:46 -07:00
samcake
328dd9c108
Merge branch 'game-render-interface' of https://github.com/highfidelity/hifi into blue
2017-09-26 16:12:27 -07:00
samcake
669af73a96
Bringing as much as possible out from render to game
2017-09-26 10:47:24 -07:00
Sam Gateau
953614fe65
More stuff out of render to the gameloop
2017-09-25 23:43:32 -07:00
samcake
157b4f2e13
Moving some of the updates on the camera and the avatar out from render to game loop
2017-09-25 18:28:33 -07:00
samcake
11c55755d5
Removing unused call
2017-09-25 15:10:40 -07:00
Andrew Meadows
37c501b131
LODManager uses renderTime instead of main loop fps
2017-09-25 13:17:21 -07:00
samcake
510ecbb137
Merging with upstream
2017-09-21 16:59:15 -07:00
vladest
5b033e021a
Merge branch 'master' into modal_dialogs_async
2017-09-16 12:30:07 +02:00
Seth Alves
8a49edbecb
code review
2017-09-15 10:08:35 -07:00
Seth Alves
d89f2b77da
rework ScriptEngine lifetimes using 'smart' pointers
2017-09-14 10:42:21 -07:00
Sam Gateau
a70f7dfc87
put updateCamera in its function
2017-09-13 22:05:20 -07:00
vladest
38295ab73f
Merge conflicts
2017-08-28 16:58:30 +02:00
Andrew Meadows
4d7700b774
Merge pull request #11243 from SamGondelman/sharks
...
Fix ray pick crash on shutdown
2017-08-25 09:01:14 -07:00
SamGondelman
abaccf9edd
crash on shutdown
2017-08-24 16:00:36 -07:00
Brad Davis
e817d3ced4
Threaded rendering & entity rendering refactor
2017-08-24 13:34:34 -07:00
Elisa Lupin-Jimenez
44f1f340e1
Merge pull request #11147 from elisa-lj11/blocks
...
Adding Blocks Tablet App to Marketplace
2017-08-18 15:06:18 -07:00
Sam Gondelman
cbf2bb3a61
Merge pull request #10980 from SamGondelman/sharks
...
Reduce laser pointer lag
2017-08-18 13:14:38 -07:00
Elisa Lupin-Jimenez
2b44608ece
Merge branch 'master' of https://github.com/highfidelity/hifi into blocks
2017-08-17 10:18:40 -07:00
Zach Fox
ecd1f13197
Allow users to take a snapshot from the secondary camera
2017-08-16 15:34:06 -07:00
SamGondelman
86cc938a47
Merge remote-tracking branch 'upstream/master' into sharks
2017-08-16 09:54:12 -07:00
vladest
8326600274
Merge branch 'master' into modal_dialogs_async
2017-08-16 13:48:47 +02:00
Liv
aea5f170f2
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/domain-setup
2017-08-15 13:58:22 -07:00
SamGondelman
9bb7e66859
separate raypickscriptinginterface, cleanup
2017-08-15 13:36:41 -07:00
Elisa Lupin-Jimenez
3d7995da34
Merge branch 'master' of https://github.com/highfidelity/hifi into blocks
2017-08-15 10:01:24 -07:00
vladest
63e907e7b6
Merge branch 'master' into modal_dialogs_async
2017-08-12 13:04:52 +02:00
SamGondelman
4c55849290
merge from master
2017-08-10 15:43:23 -07:00
Seth Alves
ff83a8158b
cancel effects of --replaceAvatarURL when avatar is changed with preference dialog
2017-08-10 13:49:48 -07:00
Elisa Lupin-Jimenez
1ac9536f95
Downloading blocks from marketplace in own asset folder
2017-08-09 15:56:07 -07:00
vladest
556569819d
1st stage of moving to async dialogs
2017-08-09 14:00:19 +02:00
SamGondelman
42147640e2
remove LaserPointerManager as a dependency
2017-08-07 14:18:56 -07:00
Liv Erickson
da70071b5a
Merge branch 'master' into feat/domain-setup
2017-08-07 10:04:54 -07:00
Elisa Lupin-Jimenez
ebc28a6557
Renamed isBlocks to isZip, added debug print for non-entity files
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
06ff766952
Drag zip cleaned up, marketplaces stylized, back button fixed
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
ed1ed4f3e0
Blocks drag does not work yet
2017-08-04 16:57:48 -07:00
Elisa Lupin-Jimenez
ca6a323d54
Can drag blocks zip folder into hifi and upload the .obj
2017-08-04 16:57:48 -07:00
Brad Davis
86e3489167
Updates from Threaded Rendering project
2017-08-04 15:22:14 -07:00
Brad Hefta-Gaub
9b3be6d164
Merge pull request #10808 from humbletim/21400
...
WL 21400 -- Setting that lets you switch from cursor to reticle
2017-07-27 13:16:58 -07:00
Liv
57b27a7bb7
change packet type to be sourced, change from packet list to single packet
2017-07-25 20:17:20 -07:00
Liv
32ddffd9c8
Move logic for confirmation into Application.cpp for handling files directly
2017-07-24 18:09:32 -07:00
Seth Alves
3670a04d8e
switch bare pointers to AudioInjector objects to be QSharedPointers
2017-07-11 14:24:58 -07:00
David Kelly
936c21e849
remove unnecessary cacheDir member
2017-07-06 07:24:58 -07:00
Brad Davis
b52dd7b822
Don't use blocking connections on the main thread
2017-06-29 20:45:17 -07:00
David Kelly
48de8011b2
cr feedback
2017-06-28 14:15:29 -07:00
David Kelly
01155ba4e3
this handles redirecting ktx_cache, data8, prepared
2017-06-27 08:47:54 -07:00
humbletim
c10475186c
add support for switching cursor from arrow to reticle
2017-06-23 18:48:29 -04:00
David Kelly
94a33fea94
new switches to override avatarURL
2017-06-21 16:03:05 -07:00
Brad Davis
ed6620fc51
Merge pull request #10718 from jherico/frame_thread
...
Cleanup and refactoring
2017-06-19 13:31:44 -07:00
Vladyslav Stelmakhovskyi
b8bb8026ca
Merge branch 'master' into fix_tablet_buttons_qt59
2017-06-17 22:30:00 +02:00
Vladyslav Stelmakhovskyi
5a0783c38c
Send mouse events before touch event. It seems the order is important for Qt 5.9
2017-06-17 22:24:27 +02:00
Brad Davis
fece438602
Cleanup and refactoring
2017-06-15 18:58:56 -07:00
Zach Pomerantz
a8f69bb2e0
Merge branch 'master' of github.com:highfidelity/hifi into audio/parity
2017-06-13 17:41:52 -04:00
Zach Pomerantz
b37a0239b0
up to reverb (needs cherry-picking)
2017-06-12 18:00:52 -04:00
NeetBhagat
c3621d7c32
Resolved two issues:
...
1) While in HMD mode -> open Tablet -> Click Desktop. Desktop mode will be on.
2) Menu sync problem while switching modes.
2017-06-06 22:31:14 +05:30
NeetBhagat
6228ff19bf
Resolve the reviewed comments of @ZappoMan
2017-06-02 15:23:21 +05:30
NeetBhagat
58142817a1
Resolve the review comments of @ZappoMan.
2017-05-31 19:18:14 +05:30
volansystech
212627bd5d
Merge branch 'master' into 21255
2017-05-29 17:51:45 +05:30
volansystech
0920dbc1a8
Resolve the comments of @ZappoMan.
2017-05-29 15:53:33 +05:30
Zach Pomerantz
03d3666c0c
show menu after requesting it
2017-05-28 17:34:11 -04:00
Zach Pomerantz
156b3f9738
use showDialog instead of toggleMenu
2017-05-28 17:10:59 -04:00
Zach Pomerantz
637a448c2c
abstract toggleMenu
2017-05-26 17:12:15 -04:00
volansystech
a2851b5bcb
Put proper comments and indentation.
2017-05-25 18:47:59 +05:30
volansystech
8d51be644d
Merge branch 'master' into 21255
2017-05-25 17:48:48 +05:30
volansystech
1f24e38585
Initial Commit: Switching from Desktop mode to HMD [Oculus Rift] mode automatically when the user wear Oculus Rift.
2017-05-25 14:56:06 +05:30
Sam Cake
3eb95d2d19
cleaning the commented code
2017-05-25 01:16:45 -07:00
volansystech
0c4cd96bfd
Initial Commit : Switch from HMD [Oculus Rift] mode to Desktop mode automatically when user removing Oculus Rift.
2017-05-24 12:26:07 +05:30
Dante Ruiz
54d63f5155
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-23 18:19:38 +01:00
Atlante45
c2e2682eff
Fix "Reset Settings" window poping up every time
2017-05-19 10:50:23 -07:00
Dante Ruiz
a18940142e
Merge branch 'master' of github.com:highfidelity/hifi into improve-rotation-jitter
2017-05-17 16:23:50 +01:00
Atlante45
201f81f20a
Don't wait on the sandbox
2017-05-16 14:41:57 -07:00
Dante Ruiz
975b1ab077
moved low velocity filter in the input system
2017-05-16 00:15:06 +01:00
Brad Davis
9def788956
Merge pull request #10314 from jherico/avatars-renderer
...
Migrate Avatar rendering code to library
2017-05-04 14:23:49 -07:00
Brad Davis
2d0bbf70ae
Migrate core avatar rendering functionality to library
2017-05-04 14:08:59 -07:00
Zach Fox
4d49ae5b09
Remove the +1s
2017-05-03 15:43:57 -07:00
Zach Fox
07d3e482cf
ARG
2017-05-03 15:40:39 -07:00
Zach Pomerantz
ad8d3e5490
continue idling while minimized
2017-05-02 20:05:55 -04:00
Stephen Birarda
038ac745c8
clear domain octree details if ES killed
2017-04-27 17:47:18 -07:00
Vladyslav Stelmakhovskyi
b2533b6106
Code nitpick. Pointer cleanup on exit
2017-04-20 21:12:57 +02:00
Vladyslav Stelmakhovskyi
06406ef7de
Merge branch 'master' into notify-sound-inject
2017-04-20 17:46:08 +02:00
Vladyslav Stelmakhovskyi
023d03d9f8
Implemented snap sound using sound injector
2017-04-20 17:43:16 +02:00
Zach Fox
50456f71ed
Merge pull request #10142 from Triplelexx/21258
...
21258 - Don't render (or heavily use GPU) when window in minimized
2017-04-19 16:26:49 -07:00
Andrew Meadows
5a458c9923
remove last qApp usage from Avatar class
2017-04-18 11:52:21 -07:00
Andrew Meadows
9cddbbc42a
more interface-only spaghetti out of Avatar
2017-04-18 11:52:21 -07:00
Andrew Meadows
1137bd1436
pull qApp spaghetti out of Avatar class
...
some ends of spaghetti get pushed into AvatarManger class
split Camera class into Camera base and FancyCamera derivation
Application::getCamera() returns Camera by refence instead of pointer
2017-04-18 11:52:21 -07:00
Triplelexx
279997d905
change display plugin to deactivate when window minimized
2017-04-07 06:49:28 +01:00
Lexx
af95741a7e
Merge branch 'master' into 21224
2017-04-04 18:24:49 +01:00
Triplelexx
01b13d7032
fix crash when pressing "Bookmark Avatar" button
...
also modified LocationBookmarks for consistency
2017-04-04 18:05:00 +01:00
Triplelexx
aa9a2532a9
fix for displaying "Bookmark Avatar" dialog in tablet ui
2017-03-30 13:54:33 +01:00
Triplelexx
50e35a220b
Merge remote-tracking branch 'upstream/master' into 21224
2017-03-30 01:25:27 +01:00
Seth Alves
371df35013
remove code related to tablet being a model rather than an overlay. start on landscape mode
2017-03-29 14:16:14 -07:00
Triplelexx
bda1d54209
create AvatarBookmarks
...
derive AvatarBookMarks and LocationBookmarks from Bookmarks, first pass
at integration, QML issues noted
2017-03-24 22:58:36 +00:00
Seth Alves
cc4ddd1387
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-21 08:43:35 -08:00
Vladyslav Stelmakhovskyi
fb0adae0b1
Scripts debug window in Tablet UI
2017-03-21 15:04:38 +01:00
Chris Collins
af2748410d
Merge pull request #9932 from Triplelexx/21231
...
21231 - Remove About Interface from File menu
2017-03-20 09:55:57 -07:00
Chris Collins
509057c6d8
Merge pull request #9941 from Triplelexx/21232
...
21232 - Remove Mini Mirror from View menu
2017-03-20 09:55:37 -07:00
Seth Alves
424af2255b
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-19 21:17:30 -08:00
Triplelexx
a9b1a38665
remove Mini Mirror from View menu
...
Avatar inputs only contains the audio meter now.
2017-03-18 00:53:13 +00:00
Triplelexx
eba6c8de5e
remove About Interface from File menu
2017-03-17 17:37:19 +00:00
Vladyslav Stelmakhovskyi
856e15060d
Implemented Domain Connection statistics for Tablet UI
2017-03-15 21:05:13 +01:00
Seth Alves
563d59bda9
Merge pull request #9886 from vladest/tablet-ui-entity-statistics
...
Tablet ui entity statistics
2017-03-15 08:40:52 -08:00
Seth Alves
b5919d89a5
Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui
2017-03-15 08:26:10 -08:00
Seth Alves
e8a9ff867d
merge from upstream
2017-03-13 17:57:01 -07:00
Vladyslav Stelmakhovskyi
9e9c64021c
Merge branch 'tablet-ui' into tablet-ui-entity-statistics
2017-03-13 19:54:40 +01:00
Vladyslav Stelmakhovskyi
49055cfa5c
Some statistics showed
2017-03-13 16:31:29 +01:00
Vladyslav Stelmakhovskyi
81bc56f124
Fixed slider groove size calculation. Added LOD Tools to Tablet UI
2017-03-11 14:44:33 +01:00
David Rowe
950f91965d
Merge branch 'tablet-ui-edit-js' into 21197
2017-03-08 17:35:58 +13:00
Brad Hefta-Gaub
8ae6f2727d
add support for double click messages to overlays and entities
2017-03-07 17:52:55 -08:00
David Rowe
51739f2f99
Remove Developer > Network > Bandwith Details dialog
2017-03-07 15:02:26 +13:00
David Rowe
09ecb12510
Merge branch 'tablet-ui-edit-js' into 21197
...
# Conflicts:
# interface/src/ui/overlays/Web3DOverlay.cpp
2017-03-07 08:59:40 +13:00
Anthony J. Thibault
4f03c06a94
Added General Preference to control stylus vs finger usage
...
By default the finger is preferred over the stylus.
2017-03-01 18:07:53 -08:00
David Rowe
b9869264ba
Display avatar settings dialog in tablet
2017-03-02 13:16:23 +13:00
Seth Alves
8110921abf
git rid of _mouseToOverlays until I remember why I thought I needed it
2017-02-27 11:11:04 -08:00
Seth Alves
70060eb464
in 2d mode, clicks on tablet don't get used for other things
...
Conflicts:
scripts/system/libraries/entitySelectionTool.js
2017-02-24 11:37:04 -08:00
Seth Alves
37004e4347
steps toward making mouse work on tablet
2017-02-23 08:11:31 -08:00
Seth Alves
41ef7b8dbb
add setting to control if tablet is an entity or overlay
2017-02-22 21:13:42 -08:00
Seth Alves
3b181eb803
code review
2017-02-21 13:56:28 -08:00
Seth Alves
def669364b
Merge branch 'master' of github.com:highfidelity/hifi into overlays-uuid
2017-02-17 15:45:19 -08:00
Seth Alves
d7bb6f105b
make tablet part IDs available through qApp
2017-02-17 15:43:20 -08:00
Seth Alves
c1e41311fc
working toward using uuids for overlay IDs
2017-02-16 17:18:09 -08:00
Anthony J. Thibault
8ccca86dee
Settings for Tablet Becomes Toolbar
2017-02-16 15:57:36 -08:00
David Rowe
a08347936e
Make clicking the tablet mic icon or audio bar toggle the mute state
2017-02-11 15:11:27 +13:00
Atlante45
191121888c
Add log window to the ESS log
2017-02-09 13:04:43 -08:00
Seth Alves
9881dd261a
Merge branch 'master' of github.com:highfidelity/hifi into model-scripting
2017-02-03 12:57:14 -08:00
Anthony J. Thibault
b44e5b5a1f
tablet-ui: preferences for tablet ui scaling
...
One for the tablet in HMD mode, one for desktop mode.
The default desktop mode scaling factor is now 75%, which should
reduce the size of the for users with low resolution monitors,
while still being somewhat readable.
2017-02-02 14:05:07 -08:00
Seth Alves
541692c5ca
start on scripting interface to allow saving polyvox meshes to obj files
2017-01-28 15:38:18 -08:00
Dante Ruiz
2fc76d64fd
clean up unused code and files
2017-01-10 09:13:46 -08:00
Anthony J. Thibault
00980366d6
Merge branch 'master' into tablet-ui
2017-01-03 09:45:23 -08:00
Brad Hefta-Gaub
d09afa9454
Merge branch 'master' of https://github.com/highfidelity/hifi into addViewFrustumToAvatarMixer
...
Conflicts:
assignment-client/src/avatars/AvatarMixer.h
assignment-client/src/avatars/AvatarMixerClientData.h
libraries/avatars/src/AvatarData.cpp
libraries/networking/src/udt/PacketHeaders.h
2016-12-20 16:25:12 -08:00
Seth Alves
dc996bee95
merge from upstream
2016-12-20 08:06:01 -08:00
David Rowe
349765ad74
Fix Clara download status message box not auto-closing
2016-12-15 16:00:07 +13:00
David Rowe
23b8bf7aab
Fix crashing if manually close Clara download status message box
2016-12-15 13:35:58 +13:00
David Rowe
dbd00e39a8
Handle unzip failure
2016-12-15 11:52:34 +13:00
David Rowe
934f48362a
Rework Clara.io download user messaging to have no user interaction
2016-12-14 22:23:25 +13:00
Brad Hefta-Gaub
a7750501c6
first cut at adding view frustum support to avatar mixer
2016-12-13 18:58:11 -08:00
Seth Alves
369f61e172
bring over some previous tablet-ui work
2016-12-08 16:54:39 -08:00
David Rowe
4c236b293e
First pass at controller interaction with 3D Web overlay
2016-12-09 01:47:40 +13:00
David Rowe
7eacdb69b5
Auto-resize Clara.io models if larger than 10m as likely in cm or mm
2016-12-08 19:17:26 +13:00
David Rowe
641e47e0c5
Fix build warnings
2016-12-07 10:39:37 +13:00
David Rowe
d857f943f8
Handle Clara marketplace downloads
2016-12-07 09:16:59 +13:00
Anthony J. Thibault
e8b5b56df7
Revert "Merge pull request #9151 from hyperlogic/bug-fix/reset-sensor-in-desktop-mode"
...
This reverts commit 119653bceb
, reversing
changes made to a69d77ffbe
.
2016-12-05 15:16:49 -08:00
Anthony J. Thibault
349f0355ae
Fix for reset sensors while in desktop mode.
...
Previously hitting ' a.k.a. reset sensors, would teleport you to the last
position you were in before you switched into desktop mode, or the spawn location.
This fixes that behavior but not re-centering the avatar while in desktop mode.
2016-12-05 10:42:20 -08:00
David Rowe
71de106594
Tidying
2016-12-04 15:14:47 +13:00
David Rowe
b84bcaf629
Highlight Web overlay with focus
2016-12-04 13:42:12 +13:00
David Rowe
38e6c8075c
Direct keyboard input to Web overlay when has focus
2016-12-04 12:28:44 +13:00
David Rowe
a75d0b3fe8
Merge branch 'master' into 21089
2016-11-30 14:50:51 +13:00
howard-stearns
5188de924f
allow for SnapshotReview dialog to be up during a change of href for all
...
media capture
2016-11-22 11:09:43 -08:00
Zach Fox
2c0cfdf241
Fix build for real?
2016-11-18 14:39:30 -08:00
Zach Fox
a81289a0d7
Huge progress today. Buggy behavior with multiple snapshots remains
2016-11-18 14:39:29 -08:00
Zach Fox
8f9ffd2bc5
Framerate is stable, and GIF duration is correctgit add -A!
2016-11-18 14:39:29 -08:00
Zach Fox
25471d9fae
Still unstable, but maybe better?
2016-11-18 14:39:29 -08:00
Zach Fox
fc21cae904
More stable than ever! Uses external GifCreator lib. Still frame timing issues.
2016-11-18 14:39:29 -08:00
Zach Fox
f726ea546f
code cleanup; simultaneous gif and still capture
2016-11-18 14:39:29 -08:00
Zach Fox
1158ae8b3d
Much more stability.
2016-11-18 14:39:29 -08:00
Zach Fox
045dfff158
It's workinggit add -A! Stack corruption errors? Must fix.
2016-11-18 14:39:29 -08:00
Zach Fox
c39a8da3b8
Getting theregit add -A!
2016-11-18 14:39:29 -08:00
Zach Fox
b6dd795b00
It crashes, but it's the start of a new architecture
2016-11-18 14:39:28 -08:00
Zach Fox
ee21d1ccc7
IT WORKSgit add -A! Mega amounts of cleanup to do now.
2016-11-18 14:39:28 -08:00
Zach Fox
704476c197
Initial progressgit add -A!
2016-11-18 14:39:28 -08:00
David Rowe
76de7bf03c
Fix typo
2016-11-08 13:53:37 +13:00
David Rowe
090065ee34
Add user feedback on download process
2016-11-08 13:05:35 +13:00
David Rowe
d33ac21aaa
Merge branch 'master' into 21089
2016-11-08 08:23:10 +13:00
Zach Fox
a12e0325bf
Making progress...
2016-11-03 10:39:55 -07:00
David Rowe
427c8008c6
Merge branch 'master' into 21089
2016-11-03 09:18:25 +13:00
David Rowe
cee8b66ce9
Handle duplicate Clara download asset names
2016-11-01 13:26:05 +13:00
David Rowe
8ab56fe871
Automatically download Clara model to ATP and add to world
2016-10-31 16:02:20 +13:00
David Rowe
12747d26e0
Add parameter that enables automatically adding download model to world
2016-10-30 13:58:17 +13:00
Seth Alves
3ad748cfe2
Merge branch 'master' of github.com:highfidelity/hifi into possible-fix-for-2068
2016-10-28 16:41:39 -07:00
Zach Pomerantz
be23668ca8
delete websurfaces on shutdown
2016-10-28 14:29:52 -07:00
Seth Alves
f47aeae2a7
stop passing bare pointers to EntityTreeRenderer all around
2016-10-27 10:10:22 -07:00
Clément Brisset
b63eb6ba9f
Merge pull request #8665 from zzmp/feat/audio-stats
...
move audio stats to QML/JS, with graphs
2016-10-20 16:43:49 -07:00
Brad Hefta-Gaub
d46170bec0
auto shutdown of sandbox when interface quits
2016-10-17 07:55:24 -07:00
Clément Brisset
d18394f249
Merge pull request #8596 from huffman/feat/my-avatar-self-id
...
Add ability to parent overlays to MyAvatar for use across servers
2016-10-05 12:03:01 -07:00
Zach Pomerantz
277eefafd7
remove the audio stats dialog
2016-09-23 14:39:07 -07:00
Brad Davis
f33d3a3b36
Migrate logging functionality to shared library
2016-09-23 12:04:58 -07:00
Brad Hefta-Gaub
5d3d4bdbd9
add support for redirection on domain at max capacity
2016-09-21 18:12:38 -07:00
Ryan Huffman
23450e929b
Add special avatar id for attaching overlays
2016-09-13 16:33:58 -07:00
Anthony J. Thibault
dc0d0c2d5c
Merge branch 'master' into feature/tablet-ui-foundation
2016-09-07 09:49:55 -07:00
Anthony J. Thibault
9122a33fff
only raise the webEntity virtual keyboard in HMD mode
2016-09-02 16:53:40 -07:00
Brad Davis
94210d2e69
Use dynamic count for global thread pool
2016-09-02 15:23:35 -07:00
Howard Stearns
89b00883dd
Merge pull request #8428 from highfidelity/discovery
...
Snapshot of Snapshot-Discovery to master
2016-08-23 14:32:10 -07:00
howard-stearns
a3d64dbd9c
code cleanup
2016-08-19 14:14:31 -07:00
howard-stearns
f6670a6374
new optional aspect-ratio argument to snapshot chain (javascript through
...
c++ display plugin). When non-zero, it pulls out the largest piece from
the center that maintains that ratio. Snapshot button uses 1.91.
2016-08-18 16:29:42 -07:00
howard-stearns
e75f950ac7
Signal receivedHifiSchemeURL
2016-08-17 16:34:59 -07:00
Anthony J. Thibault
7de8cc6422
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-16 16:49:57 -07:00
Anthony J. Thibault
c407818d63
send pointer events from handControllerGrab.js to webEntities
2016-08-16 15:26:14 -07:00
howard-stearns
2b75240771
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-16 11:14:36 -07:00
samcake
8d12a23efb
Merge pull request #8325 from jherico/deferred_batches_threaded
...
Threaded rendering
2016-08-15 09:59:44 -07:00
Bradley Austin Davis
274321de8a
First pass at threaded rendering
2016-08-12 22:18:36 -07:00
Anthony J. Thibault
1be434342b
Work In Progress snapshot
...
* Added new PointerEvent type.
* Mouse events are still sent from Application to EntityTreeRenderer, however, EntityTreeRenderer converts them to PointerEvents
* All outgoing signals from EntityTreeRenderer use PointerEvents instead of MouseEvents
* Associated JavaScript entity methods will receive PointerEvents instead of MouseEvents
* Events from handControllerGrab.js to entities are currently broken.
2016-08-12 17:11:59 -07:00
Zander Otavka
62f4e3536b
Expose showing asset server to script interface
2016-08-12 15:18:30 -07:00
howard-stearns
e6746acf4c
Merge branch 'master' of https://github.com/highfidelity/hifi into discovery
2016-08-11 15:40:26 -07:00
Anthony J. Thibault
8dac45c99e
Merge branch 'master' into feature/hand-controller-web-entity-integration
2016-08-10 11:27:21 -07:00
Ryan Huffman
5b69ca03f0
Move default skybox out of global and make irradiance gen optional
2016-08-08 16:03:03 -07:00
David Kelly
c8f3a898d2
First cut of a snapshot uploader
...
Will need to test end-to-end shortly, etc...
2016-08-08 15:27:27 -07:00
Ryan Huffman
8044910bf2
Add show-address-bar when disconnected from domain
2016-08-04 14:39:53 -07:00
Anthony J. Thibault
6d768d8327
hand controllers send touch events instead of mouse events to web entities
...
This gives a much better experience when scrolling web content.
2016-08-02 15:23:46 -07:00
David Kelly
1d7cdff2bc
Snapshot button plus script
...
Minor change to allow snapshots to not notify (though the old way
with CTRL+S still does). Added button to do it, saves them to disk.
The plan is for us to add UI to share (or not) the snapshot. That's
why we are not going through the notifications. Also, the
script makes sure to hide/unhide hud and overlays. Next we will upload
the pick to AWS via data-web (if you are logged in), and _then_ make
the share UI.
2016-08-01 18:21:01 -07:00
Anthony Thibault
cf7450beb7
handControllerGrab and web entity input integration
2016-07-29 17:50:45 -07:00
Brad Hefta-Gaub
83dc9ea6bb
punish slow scripts and don't send updates while physics is still loading
2016-07-25 21:46:30 -07:00
Anthony J. Thibault
837b19ed1b
fix for pushing avatar into floor when exiting away mode.
...
* Removed MyAvatar.reset() access from JavaScript
* Added HMD.centerUI() to JavaScript, which can be used to reset the 3D UI sphere around the current HMD orientation.
* Added MyAvatar.clearIKJOintLimitHistory() which can be used to reset any remembered IK joint limit history.
* Added MyAvatar.centerBody() which can be used to instantly re-orient the avatar's so that the hips and toes
are facing the same direction as the current HMD orientation.
away.js now uses the above new API's instead of MyAvatar.reset()
2016-07-19 14:42:24 -07:00
Brad Hefta-Gaub
bcee128de0
Merge pull request #6959 from Triplelexx/20769
...
CR for Job #20769 - Touchscreen camera input for Interface
2016-07-11 14:24:52 -07:00
Stephen Birarda
43967dc9a6
handle running of non .svo.json JSON files from mp CDN
2016-07-08 15:47:56 -07:00
Stephen Birarda
5bce924eda
keep signature for askToLoadScript
2016-07-08 14:34:42 -07:00
Stephen Birarda
216e47b29a
hide the long URL prefix of scripts from marketplace
2016-07-08 09:43:11 -07:00
Triplelexx
fd4d9761ce
merge master and resolve conflicts
...
* remove use of jointsCaptured flag in inputDevice update, TouchscreenDevice now locks the userInputMapper * resolve conflict in Application.cpp, userInputMapper no longer loads default mapping
2016-06-24 03:34:39 +01:00
howard-stearns
f8391f0062
fix reticle bugs
2016-06-23 16:51:15 -07:00
Ryan Huffman
70be7b3273
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/user-actions
2016-06-21 16:39:25 -07:00
Brad Hefta-Gaub
c322317878
rework plugins to not depend on PluginContainer unless they want to
2016-06-21 12:07:05 -07:00
Ryan Huffman
c7955900ab
Add new user activity events
2016-06-16 13:17:18 -07:00
Stephen Birarda
4b5a554122
remove check in version downgrading from NodeList
2016-06-09 15:53:19 -07:00
Atlante45
ee62a211ac
Remove "Input Devices" menu
2016-06-06 13:28:36 -07:00
Atlante45
d8493f960a
Add command line option to enable/disable plugins
2016-06-06 13:28:36 -07:00
Brad Hefta-Gaub
2eef07e414
cleanup and dead code removal
2016-05-24 15:38:08 -07:00
Brad Hefta-Gaub
12a1857280
check point with protocol refusal working
2016-05-24 15:20:11 -07:00
Brad Hefta-Gaub
1cf8236860
Merge branch 'master' of https://github.com/highfidelity/hifi into protocolVersionCheck
2016-05-24 13:31:36 -07:00
Brad Hefta-Gaub
1d9981e624
first cut at support for verifying all protocol version compatibility
2016-05-24 13:31:19 -07:00
Zach Pomerantz
7dabce9cff
Check throttle before idling/painting
2016-05-23 19:04:35 -07:00
Zach Pomerantz
9a4b30a50b
Fix AvatarInputs phantom movement
2016-05-19 13:19:15 -07:00
Ryan Huffman
cf49c8e2bf
Add getUserAgent function that includes plugin information
2016-05-18 15:35:29 -07:00
Zach Pomerantz
65e81077cb
Merge branch 'master' of github.com:highfidelity/hifi into perf/idle-event
2016-05-13 16:24:42 -07:00
Anthony Thibault
8fecb51dde
Merge pull request #7846 from hyperlogic/tony/improved-avatar-debug-draw
...
Eye tracking bug fix and debug rendering improvements
2016-05-11 17:41:49 -07:00
Brad Hefta-Gaub
d656f61c64
Merge pull request #7759 from jherico/app_plugin_type
...
Don't expose raw pointer to the display plugin
2016-05-11 14:49:22 -07:00
Zach Pomerantz
2d4fd783bd
Rename Paint/Idle events to Present
2016-05-10 16:09:04 -07:00
Anthony J. Thibault
80a349c65b
Merge branch 'master' into tony/improved-avatar-debug-draw
2016-05-10 14:50:13 -07:00
Zach Pomerantz
783be53125
Trigger Idle from present Paint
2016-05-10 14:39:23 -07:00
Brad Hefta-Gaub
350743454b
Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
...
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Clément Brisset
c3ce463b6c
Merge pull request #7854 from zzmp/refactor/delayLoad
...
Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
d7eee98acc
Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
...
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Seth Alves
b761ecf44f
merge from upstream
2016-05-10 08:18:45 -07:00
Zach Pomerantz
9ac783a88d
Black box asynch resource retrieval
2016-05-09 18:03:19 -07:00
Atlante45
5c196f3df5
Remove Deadlock status
2016-05-09 15:53:45 -07:00
Anthony J. Thibault
641e152699
Eye tracking bug fix and debug rendering improvement
...
* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Brad Davis
c54d0bc993
Don't expose raw pointer to the display plugin
2016-05-08 10:35:31 -07:00
Seth Alves
a0771f8ee5
use smart pointers for entity simulations
2016-05-07 09:14:33 -07:00
Andrew Meadows
778820edb4
fix broken dupe method implementation
2016-05-06 09:07:03 -07:00
Andrew Meadows
635e2e78e3
minor cleanup
2016-05-05 18:43:08 -07:00
Andrew Meadows
71b2d647e8
add locks and explicitly copy ViewFrustums
2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074
use references not pointers for ViewFrustums
...
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660
getViewFrustum() provides const pointer
2016-05-05 18:28:27 -07:00
Brad Hefta-Gaub
8f3d48190a
switch to QRect instead of vec4
2016-04-16 16:59:47 -07:00
Brad Hefta-Gaub
c7f58dc17c
first cut at exposing recommend overlay rectangle
2016-04-14 20:47:31 -07:00
Brad Hefta-Gaub
7b5075cce5
Merge pull request #7645 from sethalves/dont-run-bullet-too-soon
...
add a heuristic for deciding when it's safe to enable bullet
2016-04-14 09:35:58 -07:00
Ryan Huffman
47c2a1722b
Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-menu
2016-04-13 14:40:46 -07:00
Ryan Huffman
bc247ec058
Remove unused Application::crashApplication()
2016-04-13 14:01:41 -07:00
Seth Alves
e4c91e5064
add a heuristic for deciding when it's safe to enable bullet
2016-04-12 11:46:00 -07:00
Brad Davis
df8ad57185
Fix FPS counter
2016-04-11 00:25:16 -07:00
Brad Hefta-Gaub
157dd96303
Merge pull request #7612 from ZappoMan/mirrorReturnsToLastView
...
when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror
2016-04-07 14:56:53 -07:00
Brad Hefta-Gaub
81bb5ff07d
when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror
2016-04-07 13:13:19 -07:00
Brad Hefta-Gaub
bd1eb5842a
fix crash related to menu vs watchdog create order
2016-04-07 12:45:24 -07:00
Brad Hefta-Gaub
47aed9c8bd
fix redraw issue when logging in to or out of a domain
2016-04-06 14:56:20 -07:00
Anthony J. Thibault
07ff687bfe
Application: change keyboard input focus when using ui overlay.
...
call focusOutEvent on keyboard input plugin when an offscreen ui has activeFocus.
2016-04-05 18:12:02 -07:00
Triplelexx
a4775983a2
Merge branch 'master' into 20769
...
# Conflicts:
# interface/src/Application.cpp
conflicting line 2528 wheelEvent is now const
2016-04-04 19:19:55 +01:00
Thijs Wenker
142f37da1c
fix accidentally violated style rule 3.1.2.1
2016-04-04 17:33:47 +02:00
Thijs Wenker
b2058376ba
used "ReSharper C++" to fix some style and spelling in Application.(h|cpp)
2016-04-04 17:03:05 +02:00
Triplelexx
fb242be50f
resolved merge conflict
...
got to stick to command line, this should have been added with add
command at merge....
2016-04-03 22:59:48 +01:00
Seth Alves
5fa9f662fc
Merge pull request #7542 from birarda/refresh-on-asset-connect
...
refresh/close the asset browser dialog on domain switch
2016-04-01 18:08:59 -07:00
Stephen Birarda
ee7bee95f8
use nodeActivated to trigger refresh of Asset Browser
2016-04-01 11:35:33 -07:00
Anthony J. Thibault
3d43f73a88
Application: don't call Model::simulate on network thread.
...
This can cause a crash.
On startup the Application::processOctreeStats method on the network thread will call into entities entity->isReadyToComputeShape() (without a tree lock) and trigger Model::simulate. Model is NOT thread safe. This was leading to a single model to be initialized on two threads simultaneously.
This might be somewhat rare, I only caught it because I was running a debug build.
2016-03-31 17:57:20 -07:00
Brad Hefta-Gaub
d99dcf5450
Merge pull request #7487 from hyperlogic/tony/animated-culling
...
Improved render bounding boxes for animated models
2016-03-30 09:27:43 -07:00
howard-stearns
4ebf816166
cleanup
2016-03-29 16:17:19 -07:00
Anthony J. Thibault
115fd607a0
Address performance issues introduced with this PR.
...
* Prevent clusterMatrices from being invalidated and re-computed in each updateItem lambda.
We do this by not setting _model->_needsUpdateClusterMatrices = true;
* Prevent redundant work if Model::enqueueLocationChange is called multiple times per frame.
We do this by introducing a preRenderLambdas map in the Application class.
Instead of adding work directly to the scene PendingChanges queue Model::enqueueLocationChange
adds a lambda to the Application preRenderLambdas map. The Application ensures that only one lambda will
be invoked for each model per frame.
2016-03-28 19:47:30 -07:00
Brad Davis
520cccb219
Make display plugin switching atomic from other threads
2016-03-24 15:19:46 -07:00
Brad Hefta-Gaub
2b0670718f
Merge pull request #7449 from howard-stearns/report-previous-session-data
...
Report previous session data
2016-03-23 20:58:51 -07:00
howard-stearns
c435ca212a
Report previous session time.
2016-03-23 16:59:17 -07:00
howard-stearns
550738776c
Pass whether or not previous session crashed to the UserActivityLogger.
2016-03-23 15:56:29 -07:00
Zach Pomerantz
9c11474dd7
Expose qApp->updateHeartbeat
2016-03-22 17:17:36 -07:00
Anthony J. Thibault
ce47f83288
Prevent deadlock if idle is called during rendering
...
This extraordinary event can occur if a MessageBox is popped up by the opengl driver.
* removed AvatarData::avatarLock
* removed AvatarUpdate
This code was left over from an earlier avatar threading experiment.
Removed AvatarData avatarLock and AvatarUpdate class
2016-03-21 15:11:15 -07:00
Brad Hefta-Gaub
edcf642410
Merge pull request #7374 from jherico/plugin_switch_crash
...
Reduce crashes on switching display plugins
2016-03-17 15:51:39 -07:00
Anthony J. Thibault
a8bc8a7843
Application: prevent crash on startup when "Interface Crashed" dialog is shown.
...
If the application "Interface Crashed" dialog is shown at startup, it can cause Application to receive events before it has been fully constructed.
In this case the QMainWindow _window pointer is uninitialized, causing Menu::getInstance() to de-reference an invalid pointer.
The fix for this is three fold.
1. Construct the QMainWindow before calling setupEssentials (which in turn spawns the "Interface Crashed" dialog).
2. Change Menu::getInstance() from a static_cast to a dynamic_cast. This will cause it to return a nullptr if [QMainWindow::menuBar()](http://doc.qt.io/qt-4.8/qmainwindow.html#menuBar ) returns an instance of QMenuBar and not a ui::Menu instance.
3. In Application::event return false if Menu::getInstance() returns a nullptr. This should prevent any code that relies on having a valid ui::Menu instance from running.
2016-03-17 12:13:01 -07:00
Bradley Austin Davis
7045680bc7
Reduce crashes on switching display plugins
2016-03-17 10:13:52 -07:00
Atlante45
4a90ec303c
Fix drag&drop
2016-03-15 11:22:42 -07:00
Stephen Birarda
72c64532f5
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-15 09:12:49 -07:00
Anthony J. Thibault
807d31743c
Removed Hand, HandData & PalmData
...
Instead, we just store two controller::Poses in MyAvatar.
Existing behavior and scripting APIs have been preserved.
The hand controller debug drawing is slightly different, but still works.
2016-03-10 19:33:31 -08:00
Stephen Birarda
57ea51d244
Merge pull request #84 from Atlante45/feat/atp
...
Replace old drag&drop with new UI
2016-03-09 14:26:49 -08:00
Stephen Birarda
9a2b2b4c16
Merge branch 'master' of https://github.com/highfidelity/hifi into atp
2016-03-09 12:16:46 -08:00
Atlante45
5a0beec1f5
Replace old drag&drop with new UI
2016-03-09 11:47:31 -08:00
Brad Davis
95f5d82d37
Add a watchdog thread to trigger a crash on detecting a deadlock
2016-03-09 00:32:46 -08:00
Atlante45
ded449072f
Rename window
2016-03-08 13:13:45 -08:00
Atlante45
784f669998
First draft Assets Manager
2016-03-08 13:13:45 -08:00
Brad Davis
28103cf5ef
Migrate composition of the overlay and pointer to the present thread
2016-03-07 17:14:41 -08:00
Stephen Birarda
f44cf3903c
re-instate verified domain ownership for full automatic networking
...
This reverts commit 34408c8144
.
2016-03-01 13:04:37 -08:00
Stephen Birarda
b0c11e6562
Merge pull request #7217 from huffman/udt-random-seq
...
Randomize initial send sequence number in UDT
2016-03-01 12:59:10 -08:00
Atlante45
4944d0a8d0
Handle threading inside AssetServer
2016-03-01 12:00:43 -08:00
Ryan Huffman
cc9c87d281
Fix packet version mismatch not showing for domain packets
2016-03-01 11:36:49 -08:00
Brad Hefta-Gaub
2c3fdc995f
Away improvements
2016-02-29 20:23:06 -08:00
Zach Pomerantz
3c53078178
Merge pull request #7194 from ZappoMan/toggleOverlay
...
add toggleOverlays menu item and action
2016-02-26 10:17:24 -08:00
Anthony J. Thibault
1fdae13de1
Application: don't simulate until we are ready to render.
2016-02-25 17:48:55 -08:00
Brad Hefta-Gaub
b0c286bc3b
Merge branch 'master' of https://github.com/highfidelity/hifi into toggleOverlay
...
Conflicts:
interface/src/Application.cpp
2016-02-25 16:21:38 -08:00
Clément Brisset
2e7c7eace5
Merge pull request #7179 from birarda/domain-security
...
verified domain ownership for full automatic networking
2016-02-25 15:24:09 -08:00
Brad Hefta-Gaub
366aa39be8
handle startup overlay visibility correctly
2016-02-25 14:46:08 -08:00
Brad Hefta-Gaub
5828c32041
add toggleOverlays menu item and action
2016-02-25 08:31:11 -08:00
Zach Pomerantz
7ae9752272
Remove Render > Ambient Light menu
2016-02-23 16:24:43 -08:00
Stephen Birarda
42582e5d0f
remove old voxel cost model from application
2016-02-23 14:53:35 -08:00
Stephen Birarda
6cab831ea0
re-gen the interface keypair while being denied from domain
2016-02-23 14:52:12 -08:00
Brad Davis
160a107bbd
Auto-unhide the desktop when showing or raising a window
2016-02-22 19:36:00 -08:00
Triplelexx
949eab62ec
Merge remote-tracking branch 'refs/remotes/highfidelity/master' into 20769
...
# Conflicts:
# libraries/input-plugins/src/input-plugins/KeyboardMouseDevice.cpp
removed deviceID
2016-02-21 22:04:14 +00:00
Brad Hefta-Gaub
3e6cddede3
CR feedback
2016-02-21 10:03:51 -08:00
Brad Hefta-Gaub
32a7179c62
CR feedback
2016-02-21 09:59:19 -08:00
Brad Hefta-Gaub
1a4591db58
Merge branch 'master' of https://github.com/highfidelity/hifi into hmdHacking
2016-02-21 09:30:41 -08:00
Howard Stearns
13c602e2a3
Remove mumbleUnsynchronizedFPS, which is obsolete now that the update/render rate is not in power-of-two lockstep with present rate, and which had users other than the LOD PID.
2016-02-19 15:12:44 -08:00
Brad Hefta-Gaub
7219a925d2
remove getTrueMouse()
2016-02-19 14:17:28 -08:00
Triplelexx
087e2e7f66
revise touchscreen camera control manipulation
...
Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
Triplelexx
9d03f0eb66
Revert "integrate touch screen camera manipulation controls"
...
This reverts commit 4855511512d6df09691d7d54d48a341512d92392.
2016-02-19 13:38:34 +00:00
Triplelexx
fde01e094e
integrate touch screen camera manipulation controls
...
Set Avatar _driveKeys via touch manipulation
2016-02-19 13:38:19 +00:00
Brad Hefta-Gaub
8b8b99c7e0
HMD mouse checkpoint
2016-02-17 21:19:01 -08:00
Brad Hefta-Gaub
a25581c656
clean up reticle scripting to be exposed through Reticle object (implemented int ApplicationCompositor)
2016-02-16 12:11:58 -08:00
samcake
0c0089f736
REnamed Octree.h/cpp to SpatialTree and fixing some coding guidelines
2016-02-15 11:08:12 -08:00
Brad Davis
908e153c36
Don't drop to half the vsync rate when we can't keep up
2016-02-12 15:57:27 -08:00
Brad Hefta-Gaub
839ce50bde
Merge pull request #7018 from jherico/qml
...
QML fixes
2016-02-03 11:59:27 -08:00
Stephen Birarda
93530fca72
fix the last of the current override warnings for OS X
2016-02-03 11:08:41 -08:00
Bradley Austin Davis
f24f2749e1
Make users.js show QML window for edit friends
2016-02-02 15:19:12 -08:00
Brad Hefta-Gaub
6779bc4073
Merge pull request #7000 from jherico/qml
...
Snapshot UI in QML
2016-02-01 14:00:25 -08:00
Brad Davis
27c38599a9
Snapshot dialogs
2016-02-01 11:07:48 -08:00
howard-stearns
9601b65269
Merge branch 'master' of https://github.com/highfidelity/hifi into animate-iff-visible
2016-01-29 11:40:13 -08:00
Brad Davis
aa03241dd9
Make all load script dialogs QML and respect previous script location
2016-01-28 15:53:04 -08:00
howard-stearns
1225e50581
One round of billboard shredding. Server/wire/AvatarData have not been
...
touched.
2016-01-27 16:15:43 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Leonardo Murillo
098b7a4ff3
Merge pull request #6870 from birarda/console
...
Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Stephen Birarda
8bc063e758
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-19 16:21:19 -08:00
Brad Hefta-Gaub
bcdff7ba4a
fix premature octree query before preferences are loaded
2016-01-19 13:11:11 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Stephen Birarda
275fa1c5c7
fix for override warnings with clang on OS X
2016-01-15 15:41:34 -08:00
Brad Davis
b6272b7824
Migrate tool window to overlay/QML
2016-01-13 15:40:37 -08:00
Brad Davis
dcc6739bce
Final functionality for running scripts
2016-01-12 12:40:46 -08:00
Brad Davis
21534cbde0
Layout for running scripts
2016-01-12 12:40:42 -08:00
Brad Davis
d1d178787c
PR comments
2016-01-11 12:55:23 -08:00
Brad Davis
d28f80aa07
Moving running scripts functionality to scripting library
2016-01-11 12:44:03 -08:00
Stephen Birarda
404fb2f781
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-07 16:02:32 -08:00
Brad Hefta-Gaub
1508a637ab
Menu restructuring
2016-01-07 12:09:02 -08:00
Anthony J. Thibault
bac6570655
Interface support for avatar attachments from Marketplace
...
Drag and drop support of ava.json files is also supported and
at the moment the only way to test.
To test:
1. Create a cowboyhat.ava.json file on your hard-drive, with the following contents:
{
"version": "0.1",
"name": "Cowboy Hat",
"modelUrl": "https://s3.amazonaws.com/hifi-public/tony/cowboy-hat.fbx ",
"jointName": "Head",
"transform": {
"rotation": {"x": 0, "y": 0, "z": 0, "w": 1},
"translation": {"x": 0, "y": 0, "z": 0},
"scale": {"x": 1, "y": 1, "z": 1}
},
"isSoft": false
}
2. Create a leatherjacket.ava.json file, with the following contents:
{
"version": "0.1",
"name": "Leather Jacket",
"modelUrl": "https://hifi-content.s3.amazonaws.com/ozan/dev/clothes/coat/coat_rig.fbx ",
"isSoft": true
}
3. Run interface
4. Drag-and-Drop cowboyhat.ava.json onto the main Interface window.
5. You should be prompted wear the 'Cowboy Hat' attachment.
6. If you select 'Yes', the cowboy hat should appear on the avatar.
7. Do the same with leatherjacket.ava.json file.
2016-01-04 17:50:45 -08:00
Stephen Birarda
6b4db2707e
Merge branch 'console' into console-dev
2015-12-29 17:55:22 -08:00
Stephen Birarda
5887867ccf
use a QLocalServer to handle multiple instance launches
2015-12-29 11:10:40 -08:00
Brad Davis
6ef77bc46a
Support the marketplace in QML
2015-12-21 11:34:03 -08:00
Brad Hefta-Gaub
aa53900fa3
CR feedback
2015-12-15 15:40:50 -08:00
Brad Hefta-Gaub
3dcdfbc0f1
first cut at simulating mouse/reticle behavior with input contorllers
2015-12-15 13:59:22 -08:00
Seth Alves
d10221f53a
merge from upstream
2015-12-10 11:21:36 -08:00
Brad Hefta-Gaub
589adde41e
Merge pull request #6541 from howard-stearns/correct-target-frame-rate
...
Don't limit avatar rendering when not vsync'd
2015-12-10 11:17:23 -08:00
James B. Pollack
d21e4ff5e1
Merge pull request #6592 from huffman/script-engine-fixes
...
Fix concurrency issues for bools in ScriptEngine
2015-12-10 10:48:54 -08:00
Seth Alves
a59af2c1b2
Merge branch 'master' of github.com:highfidelity/hifi into no-physics-until-ready
2015-12-10 09:03:57 -08:00
Seth Alves
d09f70239c
make entity-tree a global. change how network-requests to load model geometry are triggered
2015-12-10 09:03:53 -08:00
Howard Stearns
dd2d040253
Merge branch 'fix-sync-period-calc' into correct-target-frame-rate
2015-12-09 15:43:43 -08:00
Howard Stearns
d964032572
Merge branch 'master' of https://github.com/highfidelity/hifi into fix-sync-period-calc
2015-12-09 15:23:00 -08:00
Ryan Huffman
fc6a78d9ef
Update scriptFinished signal to be a DirectConnection
2015-12-09 14:49:05 -08:00
Ryan Huffman
4bfce768ca
Add locks around read/writes of _scriptEnginesHash
2015-12-09 14:48:33 -08:00
howard-stearns
1d65cbce88
Remove unneeded getTargetFramePeriod and isVSynchronized.
2015-12-08 18:08:57 -08:00
howard-stearns
9ae22800fe
Merge branch 'fix-sync-period-calc' into correct-target-frame-rate
2015-12-08 17:32:53 -08:00
howard-stearns
32e4967ee0
cleanup
2015-12-08 16:38:05 -08:00
Seth Alves
164439b303
don't enable physics until an entire scene has been received from the entity server and until nearby (to MyAvatar) entities are ready
2015-12-08 13:53:39 -08:00
howard-stearns
9512c3f73d
Debugging.
...
Please enter the commit message for your changes. Lines starting
2015-12-07 16:58:59 -08:00
Ryan Huffman
34138f07bd
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-12-07 08:58:47 -08:00
Howard Stearns
fa0ad1fe4d
Merge branch 'master' of https://github.com/highfidelity/hifi into correct-target-frame-rate
2015-12-04 16:12:22 -08:00
Ryan Huffman
89c412c324
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-12-04 11:38:28 -08:00
Brad Davis
60aa93c38c
Fixing menu items in display plugins
2015-12-04 10:28:19 -08:00
Brad Davis
b9ace94ff1
Prototyping threaded present
2015-12-04 10:28:16 -08:00
Brad Hefta-Gaub
d9a1563396
Merge pull request #6152 from sethalves/parents
...
Parents
2015-12-04 10:26:57 -08:00
Howard Stearns
d51785a259
Merge branch 'master' of https://github.com/highfidelity/hifi into correct-target-frame-rate
2015-12-03 17:28:32 -08:00
Howard Stearns
375211e13b
Use isVSynchronized in controller.
2015-12-03 11:29:13 -08:00
Howard Stearns
53bfcd17e2
Use plugins data for Application frame rate/period.
2015-12-02 16:41:16 -08:00
Brad Davis
0023c034c4
Fixing naming of GL classes
2015-11-30 18:27:03 -08:00
Seth Alves
5c327edd5a
keep AvatarHashMap::findAvatar from creating bogus avatar entries. remove some more stray consts
2015-11-30 14:08:07 -08:00
Ryan Huffman
99dd9646bc
Merge branch 'master' of https://github.com/highfidelity/hifi into proto-received-message
2015-11-30 10:20:13 -08:00
Seth Alves
cf39cac7fc
attempt to make SpatiallyNestable data access thread-safe
2015-11-29 12:50:33 -08:00
Howard Stearns
f1e0742aeb
Add getTargetFrameRate().
2015-11-23 10:20:59 -08:00
howard-stearns
1ddcc62db9
Merge branch 'master' of https://github.com/highfidelity/hifi into avatar-render-controller2
2015-11-20 14:05:40 -08:00
howard-stearns
6c784256cb
final(?) cleanup
2015-11-20 13:51:12 -08:00
howard-stearns
a366598598
snapshot. It works.
2015-11-20 11:48:44 -08:00
Howard Stearns
431a8c9584
cleanup
2015-11-19 17:12:50 -08:00
Ryan Huffman
2a416ebc61
Merge branch 'master' of https://github.com/highfidelity/hifi into received-message
2015-11-18 16:52:23 -08:00
Stephen Birarda
0e3d3451d7
make keep alive pings the responsibility of NL
2015-11-18 10:24:10 -08:00
Howard Stearns
fee13d4375
Rebuild on a new branch after original stopped building.
2015-11-17 20:06:25 -08:00
Anthony J. Thibault
50370479e4
Application.h: coding standard fixes
2015-11-05 11:03:32 -08:00
Anthony J. Thibault
69f1cfbcb9
Fixes for Mac build and crash on startup
...
For some reason the qt code gen is getting confused by the #if 0
in 3DConnextionClient.h, so I added a stub implementation.
In Application.cpp the change of moving idle into paintGL had a sideeffect
of calling OffscreenGlCanvas before it was initialized. To work around this
I added a guard to prevent calling idle before all the gl windows/widgets have
been initialized.
2015-11-04 12:04:34 -08:00
Anthony J. Thibault
31f361d49c
Moved fps timing to beginning of paintGL
...
This should improve accuracy.
However the fps displayed can still sometimes be slightly greater then the
vsync, this is either due to timer accuracy problems or QTimer delay within
OpenGLDisplayPlugin.
2015-11-03 15:51:18 -08:00
Anthony J. Thibault
c139b62217
fps calculation now based on moving average
...
fps stat is now calcualted the same way as simRate and avatarRate are calculated,
based on a moving average that is sampled once a second.
Also, Removed unused constants and renamed Application::checkFPS to Application::ping
2015-11-03 11:19:49 -08:00
Brad Hefta-Gaub
05dea847be
add Actions.CycleCamera and wire up secondary thumb buttons to Actions.CycleCamera and Actions.ContextMenu
2015-10-31 15:47:40 -07:00
Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00
samcake
fc15c7cd98
Adding the ApplicationStateDevice to the APplication class and add one entry ythere
2015-10-28 12:15:14 -07:00
Brad Hefta-Gaub
5a42991e0c
first pass at cleaning up MyAvatars use of PalmData
2015-10-27 13:51:42 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
...
Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Ryan Huffman
7682ab00e3
Add ReceivedMessage and receive progress
2015-10-15 14:09:53 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Howard Stearns
93e908a592
Don't reload/recenter some avatar data on startup, when we don't necessarilly have all the required data initialized.
2015-10-13 12:15:13 -07:00
Atlante45
eea89ba010
CR - Rename method
2015-10-12 14:26:28 -07:00
Atlante45
7b41efcf86
All file types eligible for upload to asset server
2015-10-12 13:35:21 -07:00
Atlante45
2229f942df
Spawn fbx dropped in front of avatar
2015-10-09 12:23:19 -07:00
Atlante45
b666acdb26
Add fbx upload on drop
2015-10-09 12:23:19 -07:00
Atlante45
327154b0c0
Make _acceptedExtensions static const
2015-10-09 12:23:19 -07:00