merge from upstream

This commit is contained in:
Seth Alves 2015-12-10 11:21:36 -08:00
commit d10221f53a
11 changed files with 136 additions and 66 deletions

View file

@ -3236,6 +3236,7 @@ void Application::queryOctree(NodeType_t serverType, PacketType packetType, Node
bool Application::isHMDMode() const {
return getActiveDisplayPlugin()->isHmd();
}
float Application::getTargetFrameRate() { return getActiveDisplayPlugin()->getTargetFrameRate(); }
QRect Application::getDesirableApplicationGeometry() {
QRect applicationGeometry = getWindow()->geometry();
@ -4049,7 +4050,7 @@ void Application::registerScriptEngineWithApplicationServices(ScriptEngine* scri
scriptEngine->registerGlobalObject("Clipboard", clipboardScriptable);
connect(scriptEngine, SIGNAL(finished(const QString&)), clipboardScriptable, SLOT(deleteLater()));
connect(scriptEngine, SIGNAL(finished(const QString&)), this, SLOT(scriptFinished(const QString&)));
connect(scriptEngine, &ScriptEngine::finished, this, &Application::scriptFinished, Qt::DirectConnection);
connect(scriptEngine, SIGNAL(loadScript(const QString&, bool)), this, SLOT(loadScript(const QString&, bool)));
connect(scriptEngine, SIGNAL(reloadScript(const QString&, bool)), this, SLOT(reloadScript(const QString&, bool)));
@ -4295,10 +4296,13 @@ ScriptEngine* Application::loadScript(const QString& scriptFilename, bool isUser
QUrl scriptUrl(scriptFilename);
const QString& scriptURLString = scriptUrl.toString();
if (_scriptEnginesHash.contains(scriptURLString) && loadScriptFromEditor
&& !_scriptEnginesHash[scriptURLString]->isFinished()) {
{
QReadLocker lock(&_scriptEnginesHashLock);
if (_scriptEnginesHash.contains(scriptURLString) && loadScriptFromEditor
&& !_scriptEnginesHash[scriptURLString]->isFinished()) {
return _scriptEnginesHash[scriptURLString];
return _scriptEnginesHash[scriptURLString];
}
}
ScriptEngine* scriptEngine = new ScriptEngine(NO_SCRIPT, "", &_controllerScriptingInterface);
@ -4338,7 +4342,11 @@ void Application::reloadScript(const QString& scriptName, bool isUserLoaded) {
void Application::handleScriptEngineLoaded(const QString& scriptFilename) {
ScriptEngine* scriptEngine = qobject_cast<ScriptEngine*>(sender());
_scriptEnginesHash.insertMulti(scriptFilename, scriptEngine);
{
QWriteLocker lock(&_scriptEnginesHashLock);
_scriptEnginesHash.insertMulti(scriptFilename, scriptEngine);
}
_runningScriptsWidget->setRunningScripts(getRunningScripts());
UserActivityLogger::getInstance().loadedScript(scriptFilename);
@ -4353,55 +4361,88 @@ void Application::handleScriptLoadError(const QString& scriptFilename) {
QMessageBox::warning(getWindow(), "Error Loading Script", scriptFilename + " failed to load.");
}
void Application::scriptFinished(const QString& scriptName) {
const QString& scriptURLString = QUrl(scriptName).toString();
QHash<QString, ScriptEngine*>::iterator it = _scriptEnginesHash.find(scriptURLString);
if (it != _scriptEnginesHash.end()) {
_scriptEnginesHash.erase(it);
_runningScriptsWidget->scriptStopped(scriptName);
_runningScriptsWidget->setRunningScripts(getRunningScripts());
QStringList Application::getRunningScripts() {
QReadLocker lock(&_scriptEnginesHashLock);
return _scriptEnginesHash.keys();
}
ScriptEngine* Application::getScriptEngine(const QString& scriptHash) {
QReadLocker lock(&_scriptEnginesHashLock);
return _scriptEnginesHash.value(scriptHash, nullptr);
}
void Application::scriptFinished(const QString& scriptName, ScriptEngine* engine) {
bool removed = false;
{
QWriteLocker lock(&_scriptEnginesHashLock);
const QString& scriptURLString = QUrl(scriptName).toString();
for (auto it = _scriptEnginesHash.find(scriptURLString); it != _scriptEnginesHash.end(); ++it) {
if (it.value() == engine) {
_scriptEnginesHash.erase(it);
removed = true;
break;
}
}
}
if (removed) {
postLambdaEvent([this, scriptName]() {
_runningScriptsWidget->scriptStopped(scriptName);
_runningScriptsWidget->setRunningScripts(getRunningScripts());
});
}
}
void Application::stopAllScripts(bool restart) {
if (restart) {
// Delete all running scripts from cache so that they are re-downloaded when they are restarted
auto scriptCache = DependencyManager::get<ScriptCache>();
for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
{
QReadLocker lock(&_scriptEnginesHashLock);
if (restart) {
// Delete all running scripts from cache so that they are re-downloaded when they are restarted
auto scriptCache = DependencyManager::get<ScriptCache>();
for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
it != _scriptEnginesHash.constEnd(); it++) {
if (!it.value()->isFinished()) {
scriptCache->deleteScript(it.key());
if (!it.value()->isFinished()) {
scriptCache->deleteScript(it.key());
}
}
}
}
// Stop and possibly restart all currently running scripts
for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
it != _scriptEnginesHash.constEnd(); it++) {
if (it.value()->isFinished()) {
continue;
// Stop and possibly restart all currently running scripts
for (QHash<QString, ScriptEngine*>::const_iterator it = _scriptEnginesHash.constBegin();
it != _scriptEnginesHash.constEnd(); it++) {
if (it.value()->isFinished()) {
continue;
}
if (restart && it.value()->isUserLoaded()) {
connect(it.value(), &ScriptEngine::finished, this, [this](QString scriptName, ScriptEngine* engine) {
reloadScript(scriptName);
});
}
QMetaObject::invokeMethod(it.value(), "stop");
//it.value()->stop();
qCDebug(interfaceapp) << "stopping script..." << it.key();
}
if (restart && it.value()->isUserLoaded()) {
connect(it.value(), SIGNAL(finished(const QString&)), SLOT(reloadScript(const QString&)));
}
it.value()->stop();
qCDebug(interfaceapp) << "stopping script..." << it.key();
}
getMyAvatar()->clearScriptableSettings();
}
bool Application::stopScript(const QString& scriptHash, bool restart) {
bool stoppedScript = false;
if (_scriptEnginesHash.contains(scriptHash)) {
ScriptEngine* scriptEngine = _scriptEnginesHash[scriptHash];
if (restart) {
auto scriptCache = DependencyManager::get<ScriptCache>();
scriptCache->deleteScript(QUrl(scriptHash));
connect(scriptEngine, SIGNAL(finished(const QString&)), SLOT(reloadScript(const QString&)));
{
QReadLocker lock(&_scriptEnginesHashLock);
if (_scriptEnginesHash.contains(scriptHash)) {
ScriptEngine* scriptEngine = _scriptEnginesHash[scriptHash];
if (restart) {
auto scriptCache = DependencyManager::get<ScriptCache>();
scriptCache->deleteScript(QUrl(scriptHash));
connect(scriptEngine, &ScriptEngine::finished, this, [this](QString scriptName, ScriptEngine* engine) {
reloadScript(scriptName);
});
}
scriptEngine->stop();
stoppedScript = true;
qCDebug(interfaceapp) << "stopping script..." << scriptHash;
}
scriptEngine->stop();
stoppedScript = true;
qCDebug(interfaceapp) << "stopping script..." << scriptHash;
}
if (_scriptEnginesHash.empty()) {
getMyAvatar()->clearScriptableSettings();
@ -4420,6 +4461,7 @@ void Application::reloadOneScript(const QString& scriptName) {
}
void Application::loadDefaultScripts() {
QReadLocker lock(&_scriptEnginesHashLock);
if (!_scriptEnginesHash.contains(DEFAULT_SCRIPTS_JS_URL)) {
loadScript(DEFAULT_SCRIPTS_JS_URL);
}

View file

@ -160,9 +160,7 @@ public:
uint32_t getFrameCount() { return _frameCount; }
float getFps() const { return _fps; }
float const HMD_TARGET_FRAME_RATE = 75.0f;
float const DESKTOP_TARGET_FRAME_RATE = 60.0f;
float getTargetFrameRate() { return isHMDMode() ? HMD_TARGET_FRAME_RATE : DESKTOP_TARGET_FRAME_RATE; }
float getTargetFrameRate(); // frames/second
float getLastInstanteousFps() const { return _lastInstantaneousFps; }
float getLastUnsynchronizedFps() const { return _lastUnsynchronizedFps; }
@ -199,8 +197,8 @@ public:
NodeToJurisdictionMap& getEntityServerJurisdictions() { return _entityServerJurisdictions; }
QStringList getRunningScripts() { return _scriptEnginesHash.keys(); }
ScriptEngine* getScriptEngine(const QString& scriptHash) { return _scriptEnginesHash.value(scriptHash, NULL); }
QStringList getRunningScripts();
ScriptEngine* getScriptEngine(const QString& scriptHash);
float getRenderResolutionScale() const;
@ -333,7 +331,7 @@ private slots:
void loadSettings();
void saveSettings();
void scriptFinished(const QString& scriptName);
void scriptFinished(const QString& scriptName, ScriptEngine* engine);
void saveScripts();
void reloadScript(const QString& scriptName, bool isUserLoaded = true);
@ -500,6 +498,7 @@ private:
TouchEvent _lastTouchEvent;
QReadWriteLock _scriptEnginesHashLock;
RunningScriptsWidget* _runningScriptsWidget;
QHash<QString, ScriptEngine*> _scriptEnginesHash;
bool _runningScriptsWidgetWasVisible;

View file

@ -145,13 +145,19 @@ void AvatarManager::updateOtherAvatars(float deltaTime) {
PerformanceTimer perfTimer("otherAvatars");
_renderDistanceController.setMeasuredValueSetpoint(qApp->getTargetFrameRate()); // No problem updating in flight.
// The PID controller raises the controlled value when the measured value goes up.
// The measured value is frame rate. When the controlled value (1 / render cutoff distance)
// goes up, the render cutoff distance gets closer, the number of rendered avatars is less, and frame rate
// goes up.
const float deduced = qApp->getLastUnsynchronizedFps();
const float distance = 1.0f / _renderDistanceController.update(deduced, deltaTime);
float distance;
if (!qApp->isThrottleRendering()) {
_renderDistanceController.setMeasuredValueSetpoint(qApp->getTargetFrameRate()); // No problem updating in flight.
// The PID controller raises the controlled value when the measured value goes up.
// The measured value is frame rate. When the controlled value (1 / render cutoff distance)
// goes up, the render cutoff distance gets closer, the number of rendered avatars is less, and frame rate
// goes up.
const float deduced = qApp->getLastUnsynchronizedFps();
distance = 1.0f / _renderDistanceController.update(deduced, deltaTime);
} else {
// Here we choose to just use the maximum render cutoff distance if throttled.
distance = 1.0f / _renderDistanceController.getControlledValueLowLimit();
}
_renderDistanceAverage.updateAverage(distance);
_renderDistance = _renderDistanceAverage.getAverage();
int renderableCount = 0;

View file

@ -83,16 +83,16 @@ void Basic2DWindowOpenGLDisplayPlugin::internalPresent() {
}
WindowOpenGLDisplayPlugin::internalPresent();
}
const uint32_t THROTTLED_FRAMERATE = 15;
int Basic2DWindowOpenGLDisplayPlugin::getDesiredInterval() const {
static const int THROTTLED_PAINT_TIMER_DELAY_MS = MSECS_PER_SECOND / 15;
static const int ULIMIITED_PAINT_TIMER_DELAY_MS = 1;
int result = ULIMIITED_PAINT_TIMER_DELAY_MS;
if (_isThrottled) {
result = THROTTLED_PAINT_TIMER_DELAY_MS;
}
if (0 != _framerateTarget) {
result = MSECS_PER_SECOND / _framerateTarget;
} else if (_isThrottled) {
// This test wouldn't be necessary if we could depend on updateFramerate setting _framerateTarget.
// Alas, that gets complicated: isThrottled() is const and other stuff depends on it.
result = MSECS_PER_SECOND / THROTTLED_FRAMERATE;
}
return result;
@ -111,7 +111,6 @@ bool Basic2DWindowOpenGLDisplayPlugin::isThrottled() const {
return shouldThrottle;
}
void Basic2DWindowOpenGLDisplayPlugin::updateFramerate() {
QAction* checkedFramerate{ nullptr };
foreach(auto action, _framerateActions) {
@ -133,9 +132,12 @@ void Basic2DWindowOpenGLDisplayPlugin::updateFramerate() {
} else if (FRAMERATE_30 == actionText) {
_framerateTarget = 30;
}
}
} else if (_isThrottled) {
_framerateTarget = THROTTLED_FRAMERATE;
}
_timer.start(getDesiredInterval());
int newInterval = getDesiredInterval();
_timer.start(newInterval);
}
// FIXME target the screen the window is currently on

View file

@ -9,6 +9,8 @@
#include "WindowOpenGLDisplayPlugin.h"
const float TARGET_FRAMERATE_Basic2DWindowOpenGL = 60.0f;
class QScreen;
class QAction;
@ -18,6 +20,8 @@ class Basic2DWindowOpenGLDisplayPlugin : public WindowOpenGLDisplayPlugin {
public:
virtual const QString & getName() const override;
virtual float getTargetFrameRate() override { return _framerateTarget ? (float) _framerateTarget : TARGET_FRAMERATE_Basic2DWindowOpenGL; }
virtual void activate() override;
virtual void submitSceneTexture(uint32_t frameIndex, uint32_t sceneTexture, const glm::uvec2& sceneSize) override;

View file

@ -58,6 +58,7 @@ public:
/// By default, all HMDs are stereo
virtual bool isStereo() const { return isHmd(); }
virtual bool isThrottled() const { return false; }
virtual float getTargetFrameRate() { return 0.0f; }
// Rendering support

View file

@ -183,7 +183,7 @@ void ScriptEngine::runInThread() {
QSet<ScriptEngine*> ScriptEngine::_allKnownScriptEngines;
QMutex ScriptEngine::_allScriptsMutex;
bool ScriptEngine::_stoppingAllScripts = false;
std::atomic<bool> ScriptEngine::_stoppingAllScripts { false };
void ScriptEngine::stopAllScripts(QObject* application) {
_allScriptsMutex.lock();
@ -752,7 +752,7 @@ void ScriptEngine::run() {
}
if (_wantSignals) {
emit finished(_fileNameString);
emit finished(_fileNameString, this);
}
_isRunning = false;
@ -775,6 +775,10 @@ void ScriptEngine::stopAllTimers() {
void ScriptEngine::stop() {
if (!_isFinished) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "stop");
return;
}
_isFinished = true;
if (_wantSignals) {
emit runningStateChanged();

View file

@ -153,7 +153,7 @@ signals:
void errorLoadingScript(const QString& scriptFilename);
void update(float deltaTime);
void scriptEnding();
void finished(const QString& fileNameString);
void finished(const QString& fileNameString, ScriptEngine* engine);
void cleanupMenuItem(const QString& menuItemString);
void printedMessage(const QString& message);
void errorMessage(const QString& message);
@ -166,8 +166,8 @@ signals:
protected:
QString _scriptContents;
QString _parentURL;
bool _isFinished { false };
bool _isRunning { false };
std::atomic<bool> _isFinished { false };
std::atomic<bool> _isRunning { false };
int _evaluatesPending { 0 };
bool _isInitialized { false };
QHash<QTimer*, QScriptValue> _timerFunctionMap;
@ -193,7 +193,7 @@ protected:
Quat _quatLibrary;
Vec3 _vec3Library;
ScriptUUID _uuidLibrary;
bool _isUserLoaded { false };
std::atomic<bool> _isUserLoaded { false };
bool _isReloading { false };
ArrayBufferClass* _arrayBufferClass;
@ -206,7 +206,7 @@ protected:
static QSet<ScriptEngine*> _allKnownScriptEngines;
static QMutex _allScriptsMutex;
static bool _stoppingAllScripts;
static std::atomic<bool> _stoppingAllScripts;
};
#endif // hifi_ScriptEngine_h

View file

@ -12,12 +12,16 @@
struct SwapFramebufferWrapper;
using SwapFboPtr = QSharedPointer<SwapFramebufferWrapper>;
const float TARGET_RATE_Oculus = 75.0f;
class OculusDisplayPlugin : public OculusBaseDisplayPlugin {
public:
virtual void activate() override;
virtual const QString & getName() const override;
virtual void setEyeRenderPose(uint32_t frameIndex, Eye eye, const glm::mat4& pose) override final;
virtual float getTargetFrameRate() override { return TARGET_RATE_Oculus; }
protected:
virtual void internalPresent() override;
virtual void customizeContext() override;

View file

@ -13,6 +13,8 @@
#include <OVR_CAPI.h>
const float TARGET_RATE_OculusLegacy = 75.0f;
class OculusLegacyDisplayPlugin : public WindowOpenGLDisplayPlugin {
public:
OculusLegacyDisplayPlugin();
@ -25,6 +27,8 @@ public:
virtual bool eventFilter(QObject* receiver, QEvent* event) override;
virtual int getHmdScreen() const override;
virtual float getTargetFrameRate() override { return TARGET_RATE_OculusLegacy; }
// Stereo specific methods
virtual bool isHmd() const override { return true; }
virtual glm::mat4 getProjection(Eye eye, const glm::mat4& baseProjection) const override;

View file

@ -13,12 +13,16 @@
#include <display-plugins/WindowOpenGLDisplayPlugin.h>
const float TARGET_RATE_OpenVr = 90.0f; // FIXME: get from sdk tracked device property? This number is vive-only.
class OpenVrDisplayPlugin : public WindowOpenGLDisplayPlugin {
public:
virtual bool isSupported() const override;
virtual const QString & getName() const override;
virtual bool isHmd() const override { return true; }
virtual float getTargetFrameRate() override { return TARGET_RATE_OpenVr; }
virtual void activate() override;
virtual void deactivate() override;