Sam Gateau
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5a51a99f76
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Fixing missing brackets after if
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2014-11-06 10:40:06 -08:00 |
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Sam Gateau
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2b27af51f1
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-05 09:35:26 -08:00 |
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Andrzej Kapolka
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fb4c1d38eb
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Set Oculus camera fov/aspect ratio.
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2014-11-04 19:04:31 -08:00 |
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Andrzej Kapolka
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a0e0c47701
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Depth value tweak.
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2014-11-04 18:27:24 -08:00 |
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Sam Gateau
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562ecc8e3a
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fix glLight attenuation bad values by filtering before glcall
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2014-11-04 18:18:24 -08:00 |
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Andrzej Kapolka
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52d0b15979
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 18:13:58 -08:00 |
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Andrzej Kapolka
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892987d68a
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Increase tesselation to minimize artifacts.
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2014-11-04 18:13:33 -08:00 |
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Andrzej Kapolka
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feabd1d5b3
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Use a fullscreen quad when we're actually inside the light influence.
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2014-11-04 18:08:56 -08:00 |
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Sam Gateau
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a344d46871
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fix std::bitset method
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2014-11-04 18:05:04 -08:00 |
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Sam Gateau
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1eb49d3763
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fixing template bracket issues
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2014-11-04 17:54:54 -08:00 |
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Andrzej Kapolka
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1763d8f7f0
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Switch to using cones/spheres (as opposed to screen-aligned quads) with depth
testing for light geometry.
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2014-11-04 17:29:19 -08:00 |
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Sam Gateau
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99eb46f218
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Removed any checkGLError so they do not show
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2014-11-04 17:10:17 -08:00 |
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Sam Gateau
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27aadd24b3
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-04 16:43:26 -08:00 |
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Sam Gateau
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441d09a460
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debugiing the mysterious glError coming from glFrustum
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2014-11-04 16:42:58 -08:00 |
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Sam Gateau
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4afa0b4188
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more GL error checking
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2014-11-04 15:52:25 -08:00 |
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Brad Hefta-Gaub
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24c324fd1d
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Merge pull request #3735 from ctrlaltdavid/20126
CR for Job #20126 - Rift HUD shouldn't move with head
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2014-11-04 15:52:10 -08:00 |
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Brad Hefta-Gaub
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583b7b1267
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Merge pull request #3732 from thoys/20166
CR for Job #20166 - Extend AudioDeviceScriptingInterface to have muted property and mute event
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2014-11-04 15:51:05 -08:00 |
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Andrzej Kapolka
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576ac23e71
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 15:10:19 -08:00 |
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Sam Gateau
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66d732fc33
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-04 14:52:22 -08:00 |
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Sam Gateau
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c842060dc5
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fix names for stream and Batch interface
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2014-11-04 14:51:57 -08:00 |
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Andrzej Kapolka
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3b56f613e2
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Cone render function, some cleanup of GeometryCache methods.
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2014-11-04 13:21:51 -08:00 |
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Stephen Birarda
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fab3a61f1b
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Merge pull request #3737 from birarda/lobby
fix for Camera.getPosition() calls
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2014-11-04 12:40:08 -08:00 |
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Stephen Birarda
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72f80d4a0f
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make camera getPosition() callable from js
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2014-11-04 12:39:50 -08:00 |
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Philip Rosedale
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6b8476a87f
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Merge pull request #3734 from birarda/lobby
bubble up a PickRay with action event, camera cleanup
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2014-11-04 12:03:29 -08:00 |
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Andrzej Kapolka
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f00c54c23c
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-04 11:45:23 -08:00 |
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Andrzej Kapolka
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03ce8081a4
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Oh, when will I learn not to use "near" and "far" as variable names?
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2014-11-04 11:44:47 -08:00 |
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Stephen Birarda
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f53455ee55
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use a ray from the near clip for action ray
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2014-11-04 11:40:47 -08:00 |
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Stephen Birarda
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fe0d593ac4
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expose camera mode as property and leverage in scripts
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2014-11-04 10:41:13 -08:00 |
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Stephen Birarda
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790aa848ae
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leverage Camera object for scripting, remove sep interface
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2014-11-04 10:33:55 -08:00 |
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Stephen Birarda
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957705998f
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fix an uninitialized action ray when hitting spacebar
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2014-11-04 10:19:56 -08:00 |
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Stephen Birarda
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8d6b041758
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send a pick ray with HFActionEvent, not x,y
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2014-11-04 10:01:25 -08:00 |
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ZappoMan
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af1b69d8a1
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removed some dead code
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2014-11-04 09:01:45 -08:00 |
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Sam Gateau
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e290347a05
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2014-11-03 23:48:03 -08:00 |
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Sam Gateau
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f413f93c62
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fix the bug for blend shape when more than one and clean the model rendering with the new stream and buffer gpu api
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2014-11-03 23:26:39 -08:00 |
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Andrzej Kapolka
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3ba3299e35
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Use glFrustum rather than Oculus's projection utility method, which seems to
be returning weird results.
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2014-11-03 21:13:01 -08:00 |
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Andrzej Kapolka
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e76a8c2234
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Fix for ambient occlusion in 3DTV mode.
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2014-11-03 17:36:10 -08:00 |
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Andrzej Kapolka
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38a04b53d2
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-03 17:00:42 -08:00 |
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Stephen Birarda
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a86ccfd603
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Merge pull request #3725 from ZappoMan/entityScriptsAndEvents
add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity
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2014-11-03 15:51:33 -08:00 |
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ZappoMan
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60182a78cb
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CR feedback
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2014-11-03 15:42:40 -08:00 |
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ZappoMan
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2dae78b82c
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CR feedback
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2014-11-03 15:40:09 -08:00 |
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ZappoMan
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bc329a6394
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remove blank line
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2014-11-03 15:34:30 -08:00 |
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ZappoMan
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e12e3b05e1
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add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity
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2014-11-03 15:33:01 -08:00 |
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Stephen Birarda
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d3372537c5
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Merge pull request #3715 from ZappoMan/entityScriptsAndEvents
Entity Scripts
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2014-11-03 15:02:52 -08:00 |
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Sam Gateau
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4d1fbc1cf9
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Fix end of line in Application.cpp
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2014-11-03 14:39:34 -08:00 |
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Sam Gateau
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a4bd0acc91
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Fix the syntax issue with if blocks
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2014-11-03 14:36:03 -08:00 |
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Sam Gateau
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ed067791f2
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Fixing format for skin attributes float need to be NFloat
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2014-11-03 14:29:11 -08:00 |
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Andrzej Kapolka
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ce3133b8d4
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Merge branch 'master' of https://github.com/highfidelity/hifi
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2014-11-03 14:01:08 -08:00 |
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Sam Gateau
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eae604d77e
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Merged with upstream master
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2014-11-03 13:37:17 -08:00 |
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Sam Gateau
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48769928c5
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Trying to fix the skinning issue
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2014-11-03 13:20:12 -08:00 |
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Andrzej Kapolka
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4475bb89d5
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Fix for 3DTV mode with non-unity render scale.
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2014-11-03 12:13:08 -08:00 |
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