Seth Alves
a01fb6f1dc
if an action changes its own arguments, cause reserialisation
2015-07-09 14:32:34 -07:00
Bing Shearer
85f6fdb8cf
Fixed bug which would cause program to crash if there was no image associated with an overlay in windows build (see checkbox in sunLightExample)
2015-07-09 14:20:10 -07:00
Bing Shearer
25708678f6
Fixed shutdown procedure for Datagrams so that there is no crash on exit
2015-07-09 14:18:53 -07:00
Seth Alves
050c472d6a
Merge branch 'master' of github.com:highfidelity/hifi into palm-rotation
2015-07-09 13:39:37 -07:00
Brad Hefta-Gaub
489a8b4b3d
Merge pull request #5285 from jherico/homer
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Move log file writing to a separate thread
2015-07-09 12:22:13 -07:00
Seth Alves
d197bf2a85
use palm rotation data in hold action
2015-07-09 12:18:32 -07:00
Seth Alves
08d63b7fd8
first attempt at palm rotation
2015-07-09 11:03:02 -07:00
Anthony J. Thibault
2ac6b6cd32
misc. changes
2015-07-09 09:57:12 -07:00
Brad Davis
2fff560ff9
Fixing log file viewer
2015-07-09 09:54:35 -07:00
Brad Hefta-Gaub
fb07956689
Merge pull request #5284 from hyperlogic/ajt/mirror-view-fix
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fix for mirror rendering on windows
2015-07-09 08:38:55 -07:00
Brad Davis
63dfd570f1
Adding priority support to GenericThread
2015-07-08 22:54:31 -07:00
Brad Davis
08d1364f81
Move file log persistence to a separate thread
2015-07-08 22:35:23 -07:00
Anthony J. Thibault
1be0e7ebc3
fix for mirror rendering on windows
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* added preScale to Transform class.
* preScale by -1 about the xAxis instead of post scale.
I think this was working on Mac due to the different code paths in
GLBackendTransform::updateTransform for core vs legacy gl profile.
2015-07-08 21:33:27 -07:00
Brad Davis
b173ac397c
Merge pull request #5278 from samcake/yellow
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Adding more NSight instrumentation
2015-07-08 20:28:18 -07:00
Brad Davis
625cc86f83
Merge pull request #5283 from ZappoMan/optimizeByteCountCoded
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Optimize ByteCountCoded<> to not do extra heap allocations
2015-07-08 18:35:02 -07:00
ZappoMan
7790e35d24
added bytes consumed result to decode, and exit early after bytes consumed
2015-07-08 18:19:12 -07:00
Seth Alves
7bea4a54a3
Merge pull request #5274 from AndrewMeadows/argon
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cleanup of EntityActionInterface and friends
2015-07-08 17:54:52 -07:00
ZappoMan
e885ac1821
improved performance of ByteCountCoding<> decode
2015-07-08 17:32:51 -07:00
Anthony J. Thibault
0f30da64bc
added Plugin interface to ViveControllerManager
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mostly I just added this to add the isSupported method, so it wouldn't
attempt to initialize if there was no HMD attached.
2015-07-08 16:31:52 -07:00
Sam Gateau
4c44eb63da
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-08 14:25:41 -07:00
Sam Gateau
f992e875b4
Adding intrsumentation for nsight and hiding the nsight specific code in cpp
2015-07-08 14:25:13 -07:00
Sam Gondelman
64118d9118
started moving hydra to use UserInputMapper::Poses, needs testing
2015-07-08 13:38:48 -07:00
Anthony J. Thibault
07141fd1e3
rotation and thrust work in both 2d and hmd mode
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known issue, hmd does thrust doesnt work when avatar collisons are disabled.
2015-07-08 12:25:57 -07:00
Philip Rosedale
574758eae9
Merge pull request #5252 from ctrlaltdavid/20601
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DO NOT MERGE - QA for #20601 - Fix and improve eye gaze
2015-07-08 11:37:40 -07:00
Andrew Meadows
a0a1b01ea9
coalesce dupe action data members: _id and _type
2015-07-07 17:50:08 -07:00
Andrew Meadows
e9df8cacc7
make some arguments const, cleanup some #includes
2015-07-07 17:50:08 -07:00
Andrew Meadows
77bd7b2821
some ObjectAction methods should be const
2015-07-07 17:50:08 -07:00
Anthony J. Thibault
754e55553a
modified rotation in MyAvatar::updatePosition, reenabled trackpad input
2015-07-07 17:29:46 -07:00
Anthony J. Thibault
15cf008f13
hand controllers and arrow keys now work
2015-07-07 17:29:45 -07:00
David Rowe
abc54f2e3f
Polished fonts, colors, etc.
2015-07-07 17:08:02 -07:00
David Rowe
b123e280d6
Add release numbers to associated text
2015-07-07 16:22:01 -07:00
Anthony J. Thibault
4f8cf0af8c
moved sdl2manager to input-plugins
2015-07-07 15:24:39 -07:00
Anthony J. Thibault
d75353eeb2
added left/right hand click actions, vive controller should be able to emulate mouse events
2015-07-07 14:35:55 -07:00
Howard Stearns
1c2972bd7c
Expose avatar collisions to scripts, and include velocityChange in exposed collision data.
2015-07-07 11:49:55 -07:00
Brad Davis
a04921e74b
Merge branch 'master' into plugins
2015-07-07 11:10:51 -07:00
Anthony J. Thibault
5293effc2e
more work in progress vive room tracking
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Found and disabled torso twist
use an old copy of the hmd pose before physics, and the most up to date
one after physics.
2015-07-07 00:12:48 -07:00
Atlante45
2ba6bd3afc
Double display name offset
2015-07-06 18:39:43 -07:00
Anthony J. Thibault
834b75f4c4
work in progress room scale tracking work.
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sensor to world matrix stored in MyAvatar
override setPosition and setOrientation to move sensor to world matrix.
2015-07-06 18:25:42 -07:00
Atlante45
687f9dda4a
Restore old offset behaviors
2015-07-06 18:21:17 -07:00
Atlante45
541d9ae431
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_billboard
2015-07-06 18:05:43 -07:00
Sam Gondelman
f69b755166
merge with hifi/plugins
2015-07-06 17:41:45 -07:00
Brad Davis
bd938d5f4c
Merge pull request #5263 from ZappoMan/inBoundStats
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Additional inbound entity stats
2015-07-06 17:12:19 -07:00
Brad Davis
95000eec3c
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/ui/overlays/LocalModelsOverlay.cpp
2015-07-06 16:22:03 -07:00
ZappoMan
05f28064bf
add stats for PPS for inbound from network into OctreePacketProcessor and processing out of OctreePacketProcessor
2015-07-06 16:03:42 -07:00
Sam Gateau
fe633cd545
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-06 15:04:02 -07:00
David Rowe
5046f4c1ac
Update upgrade dialog
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- Strip out "<br />"s
- Show information for all new versions since current, not just latest
- Display scrollbar if content too long to show all at once
- "version" / "versions" behind depending on if one or more
- Align buttons with heading and text
- Darken text so that is more readable
2015-07-06 13:19:42 -07:00
Brad Davis
21562c0766
Merge pull request #5258 from ericrius1/nakedGLStripping
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Removing naked GL calls from overlay code
2015-07-06 10:25:50 -07:00
Atlante45
85df510b4b
Use depth bias to avoid z-fighting on text3d overlays
2015-07-04 18:40:37 -07:00
Atlante45
9bf6c439aa
Use depth bias to avoid z-fighting on display name
2015-07-04 18:34:19 -07:00
Atlante45
32cf4dac78
Fix displayname z-fighting
2015-07-04 16:06:38 -07:00
ZappoMan
74733452da
some tweaks to make stats dialog more readable
2015-07-04 11:25:27 -07:00
ZappoMan
40cdd8646e
add packets per second to octree processing stats
2015-07-03 15:53:53 -07:00
David Rowe
3f38a835d8
Fix look-at vectors not rendering if not looking at me
2015-07-03 13:49:10 -07:00
Eric Levin
3d06b011aa
adding batch to renderHUD
2015-07-03 13:27:00 -07:00
ZappoMan
29a7584ee6
remove dead code
2015-07-03 11:29:59 -07:00
Eric Levin
9d3995ae25
Merge branch 'nakedGLStripping' of https://github.com/ericrius1/hifi into nakedGLStripping
2015-07-03 09:42:19 -07:00
Brad Davis
ba7c3a2c27
Attempting to get UI and navigation keys/mouse working
2015-07-03 07:10:33 -07:00
Brad Davis
2a1776303d
Merge remote-tracking branch 'upstream/master' into plugins
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Conflicts:
interface/src/Application.cpp
interface/src/avatar/SkeletonModel.cpp
interface/src/devices/OculusManager.cpp
interface/src/devices/TV3DManager.cpp
2015-07-03 06:17:35 -07:00
Brad Davis
ed5835ff05
Trying to get mac display plugins working:
2015-07-02 22:29:22 -07:00
Bradley Austin Davis
0034a14fc1
Working on mac functionality
2015-07-02 18:14:12 -07:00
Sam Gondelman
3f6fbd058c
merge with standing-mode, hands relative to neck
2015-07-02 17:44:19 -07:00
ZappoMan
a54cf67064
add stats for processing time per packet
2015-07-02 17:28:53 -07:00
ZappoMan
8916dd2056
add stats for elements and entities per second
2015-07-02 17:00:35 -07:00
ZappoMan
0c0b8dbbc1
add stats for elements and entities per incoming packet
2015-07-02 16:19:13 -07:00
David Rowe
87ca7626d7
Merge branch 'master' into 20601
2015-07-02 15:45:32 -07:00
David Rowe
9efeda9716
Adjust gaze target for someone looking at me
2015-07-02 15:43:23 -07:00
Sam Gateau
8d8a902328
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-02 15:06:32 -07:00
ZappoMan
b568e895ec
Merge branch 'master' of https://github.com/highfidelity/hifi into inBoundStats
2015-07-02 15:00:09 -07:00
Brad Hefta-Gaub
2a03f62bf2
Merge pull request #5232 from sethalves/actions-over-wire-and-sim-ownership
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Actions over wire and improved simulation ownership
2015-07-02 14:57:27 -07:00
ericrius1
8be1fd28e5
stripping naked gl calls from overlays to allow vive and oculus plugins to work
2015-07-02 13:57:00 -07:00
David Rowe
3a92878544
Reinstate making someone looking at me look at my camera instead of face
2015-07-02 13:47:52 -07:00
ZappoMan
5c4d4893de
added bytes per edit stats
2015-07-02 13:44:28 -07:00
ZappoMan
63b585da0f
added updates per second stat
2015-07-02 13:28:12 -07:00
Brad Hefta-Gaub
b11172affb
Merge pull request #5254 from jherico/timing_menu_log
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Inhibiting log spam unless a menu item is selected
2015-07-02 12:48:01 -07:00
Brad Davis
d5fe6f0bdb
Inhibiting log spam unless a menu item is selected
2015-07-02 12:34:32 -07:00
Philip Rosedale
fba569d7db
Merge pull request #5218 from huffman/fix-hmd-displayname-orientation
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Fix avatar displayname to point towards camera
2015-07-02 12:19:40 -07:00
ZappoMan
b13a4b2a71
add edit update stats
2015-07-02 11:07:47 -07:00
Clément Brisset
b616fff222
Merge pull request #5220 from howard-stearns/avatar-collision-sounds
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Avatar collision sounds
2015-07-02 10:27:24 -07:00
Sam Gondelman
81efd99ae4
merge with hifi/plugins
2015-07-02 10:13:28 -07:00
David Rowe
c20cd40275
Merge branch 'master' into 20601
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Conflicts:
interface/src/avatar/Head.cpp
2015-07-02 09:51:47 -07:00
Anthony J. Thibault
f0d8916d8a
First crack at room scale tracking from vive HMD.
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* modifed openvr plugin to return different eye pose matrices.
* avatar position and physics body now follow the head.
* orientation also follows head direction
2015-07-02 09:47:08 -07:00
Philip Rosedale
0905962d90
Merge pull request #5251 from ctrlaltdavid/20600
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Fix Show Eye Focus and Show Look-at Vectors
2015-07-02 09:16:20 -07:00
Brad Hefta-Gaub
f16b8d5083
Merge pull request #5246 from jherico/inter_idle_timing
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Instrument the inter-idle time and tweaking the timeout setting
2015-07-02 09:01:44 -07:00
Howard Stearns
1f3a1f6ac8
Add comments re upcoming physics changes.
2015-07-02 10:07:14 -05:00
Howard Stearns
d0675c7f22
Side-effect new value before emit.
2015-07-02 09:56:02 -05:00
Bradley Austin Davis
54bbc841e2
Working on mac compilability
2015-07-01 23:03:33 -07:00
David Rowe
925fd71262
Fix rendering of look-at vectors
2015-07-01 22:45:47 -07:00
David Rowe
0df9ebeda3
Fix rendering of look-at avatar sphere
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postLighting is never true.
2015-07-01 22:45:13 -07:00
David Rowe
026f6d3690
Add mouth as third gaze target in addition to left and right eyes
2015-07-01 21:22:30 -07:00
David Rowe
4ced0dc6c4
Only deflect eyes for Faceshift; DDE doesn't provide eye pitch or yaw
2015-07-01 20:24:47 -07:00
Seth Alves
246861221c
rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
2015-07-01 20:17:21 -07:00
David Rowe
26cbb14f45
Alternative look-at gaze left/right with face trackers too
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Instead of looking at one or other eye depending on look direction.
2015-07-01 20:09:36 -07:00
Sam Gondelman
0333adb95b
moved controllers to input-plugins, they work now
2015-07-01 18:46:57 -07:00
David Rowe
fada70fe02
Remove redundant code
2015-07-01 18:32:33 -07:00
David Rowe
bc4c635106
Fix gazing at avatar (when no head tracking or HMD)
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Randomly look at avatar's left and right eyes if the face is visible.
Otherwise just look at their head.
2015-07-01 18:31:16 -07:00
Sam Gateau
d019ef4373
Merge branch 'master' of https://github.com/highfidelity/hifi into yellow
2015-07-01 18:12:11 -07:00
Sam Gateau
e8b11f1198
Exposing the display Item Status to js to turn it on/off
2015-07-01 17:27:41 -07:00
Brad Davis
88a733181e
Fixing comment to reflect code
2015-07-01 16:54:59 -07:00
Brad Davis
4cffa26c01
CR comments and fixing the microsecond display
2015-07-01 16:53:12 -07:00
Brad Davis
59027959b8
CR comments and fixing the average calculation
2015-07-01 16:30:42 -07:00