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https://github.com/overte-org/overte.git
synced 2025-04-22 19:53:29 +02:00
coalesce dupe action data members: _id and _type
This commit is contained in:
parent
e9df8cacc7
commit
a0a1b01ea9
12 changed files with 37 additions and 53 deletions
assignment-client/src
interface/src
libraries
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@ -14,8 +14,7 @@
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#include "AssignmentAction.h"
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AssignmentAction::AssignmentAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
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_id(id),
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_type(type),
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EntityActionInterface(type, id),
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_data(QByteArray()),
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_active(false),
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_ownerEntity(ownerEntity) {
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@ -24,8 +24,6 @@ public:
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AssignmentAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~AssignmentAction();
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const QUuid& getID() const { return _id; }
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virtual EntityActionType getType() const { return _type; }
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virtual void removeFromSimulation(EntitySimulation* simulation) const;
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virtual EntityItemWeakPointer getOwnerEntity() const { return _ownerEntity; }
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virtual void setOwnerEntity(const EntityItemPointer ownerEntity) { _ownerEntity = ownerEntity; }
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@ -36,8 +34,6 @@ public:
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virtual void deserialize(QByteArray serializedArguments);
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private:
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QUuid _id;
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EntityActionType _type;
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QByteArray _data;
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protected:
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@ -23,11 +23,11 @@ EntityActionPointer interfaceActionFactory(EntityActionType type, const QUuid& i
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case ACTION_TYPE_NONE:
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return nullptr;
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case ACTION_TYPE_OFFSET:
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return (EntityActionPointer) new ObjectActionOffset(type, id, ownerEntity);
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return (EntityActionPointer) new ObjectActionOffset(id, ownerEntity);
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case ACTION_TYPE_SPRING:
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return (EntityActionPointer) new ObjectActionSpring(type, id, ownerEntity);
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return (EntityActionPointer) new ObjectActionSpring(id, ownerEntity);
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case ACTION_TYPE_HOLD:
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return (EntityActionPointer) new AvatarActionHold(type, id, ownerEntity);
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return (EntityActionPointer) new AvatarActionHold(id, ownerEntity);
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}
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assert(false);
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@ -17,13 +17,14 @@
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const uint16_t AvatarActionHold::holdVersion = 1;
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AvatarActionHold::AvatarActionHold(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectActionSpring(type, id, ownerEntity),
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AvatarActionHold::AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectActionSpring(id, ownerEntity),
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_relativePosition(glm::vec3(0.0f)),
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_relativeRotation(glm::quat()),
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_hand("right"),
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_mine(false)
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{
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_type = ACTION_TYPE_HOLD;
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#if WANT_DEBUG
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qDebug() << "AvatarActionHold::AvatarActionHold";
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#endif
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@ -19,11 +19,9 @@
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class AvatarActionHold : public ObjectActionSpring {
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public:
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AvatarActionHold(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~AvatarActionHold();
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virtual EntityActionType getType() const { return ACTION_TYPE_HOLD; }
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virtual bool updateArguments(QVariantMap arguments);
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virtual QVariantMap getArguments();
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@ -29,10 +29,10 @@ enum EntityActionType {
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class EntityActionInterface {
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public:
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EntityActionInterface() { }
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EntityActionInterface(EntityActionType type, const QUuid& id) : _id(id), _type(type) { }
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virtual ~EntityActionInterface() { }
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virtual const QUuid& getID() const = 0;
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virtual EntityActionType getType() const { assert(false); return ACTION_TYPE_NONE; }
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const QUuid& getID() const { return _id; }
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EntityActionType getType() const { return _type; }
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virtual void removeFromSimulation(EntitySimulation* simulation) const = 0;
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virtual EntityItemWeakPointer getOwnerEntity() const = 0;
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@ -68,6 +68,8 @@ protected:
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static QString extractStringArgument(QString objectName, QVariantMap arguments,
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QString argumentName, bool& ok, bool required = true);
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QUuid _id;
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EntityActionType _type;
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};
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@ -15,7 +15,7 @@
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ObjectAction::ObjectAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
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btActionInterface(),
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_id(id),
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EntityActionInterface(type, id),
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_active(false),
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_ownerEntity(ownerEntity) {
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}
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@ -129,11 +129,3 @@ void ObjectAction::setAngularVelocity(glm::vec3 angularVelocity) {
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rigidBody->activate();
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}
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QByteArray ObjectAction::serialize() const {
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assert(false);
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return QByteArray();
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}
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void ObjectAction::deserialize(QByteArray serializedArguments) {
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assert(false);
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}
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@ -27,28 +27,22 @@ public:
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ObjectAction(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~ObjectAction();
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const QUuid& getID() const { return _id; }
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virtual EntityActionType getType() const { assert(false); return ACTION_TYPE_NONE; }
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virtual void removeFromSimulation(EntitySimulation* simulation) const;
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virtual EntityItemWeakPointer getOwnerEntity() const { return _ownerEntity; }
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virtual void setOwnerEntity(const EntityItemPointer ownerEntity) { _ownerEntity = ownerEntity; }
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virtual bool updateArguments(QVariantMap arguments) { return false; }
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virtual QVariantMap getArguments() { return QVariantMap(); }
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virtual bool updateArguments(QVariantMap arguments) = 0;
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virtual QVariantMap getArguments() = 0;
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// this is called from updateAction and should be overridden by subclasses
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virtual void updateActionWorker(float deltaTimeStep) {}
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virtual void updateActionWorker(float deltaTimeStep) = 0;
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// these are from btActionInterface
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virtual void updateAction(btCollisionWorld* collisionWorld, btScalar deltaTimeStep);
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virtual void debugDraw(btIDebugDraw* debugDrawer);
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virtual QByteArray serialize() const;
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virtual void deserialize(QByteArray serializedArguments);
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private:
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QUuid _id;
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QReadWriteLock _lock;
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virtual QByteArray serialize() const = 0;
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virtual void deserialize(QByteArray serializedArguments) = 0;
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protected:
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@ -68,6 +62,10 @@ protected:
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bool tryLockForWrite() { return _lock.tryLockForWrite(); }
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void unlock() { _lock.unlock(); }
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private:
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QReadWriteLock _lock;
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protected:
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bool _active;
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EntityItemWeakPointer _ownerEntity;
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};
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@ -15,8 +15,8 @@
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const uint16_t ObjectActionOffset::offsetVersion = 1;
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ObjectActionOffset::ObjectActionOffset(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectAction(type, id, ownerEntity) {
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ObjectActionOffset::ObjectActionOffset(const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectAction(ACTION_TYPE_OFFSET, id, ownerEntity) {
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#if WANT_DEBUG
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qDebug() << "ObjectActionOffset::ObjectActionOffset";
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#endif
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@ -146,13 +146,14 @@ void ObjectActionOffset::deserialize(QByteArray serializedArguments) {
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QDataStream dataStream(serializedArguments);
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EntityActionType type;
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QUuid id;
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uint16_t serializationVersion;
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dataStream >> type;
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assert(type == getType());
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QUuid id;
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dataStream >> id;
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assert(id == getID());
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uint16_t serializationVersion;
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dataStream >> serializationVersion;
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if (serializationVersion != ObjectActionOffset::offsetVersion) {
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return;
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@ -19,11 +19,9 @@
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class ObjectActionOffset : public ObjectAction {
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public:
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ObjectActionOffset(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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ObjectActionOffset(const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~ObjectActionOffset();
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virtual EntityActionType getType() const { return ACTION_TYPE_OFFSET; }
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virtual bool updateArguments(QVariantMap arguments);
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virtual QVariantMap getArguments();
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@ -17,8 +17,8 @@ const float SPRING_MAX_SPEED = 10.0f;
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const uint16_t ObjectActionSpring::springVersion = 1;
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ObjectActionSpring::ObjectActionSpring(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectAction(type, id, ownerEntity),
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ObjectActionSpring::ObjectActionSpring(const QUuid& id, EntityItemPointer ownerEntity) :
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ObjectAction(ACTION_TYPE_SPRING, id, ownerEntity),
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_positionalTarget(glm::vec3(0.0f)),
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_linearTimeScale(0.2f),
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_positionalTargetSet(false),
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@ -229,13 +229,14 @@ void ObjectActionSpring::deserialize(QByteArray serializedArguments) {
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QDataStream dataStream(serializedArguments);
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EntityActionType type;
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QUuid id;
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uint16_t serializationVersion;
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dataStream >> type;
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assert(type == getType());
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QUuid id;
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dataStream >> id;
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assert(id == getID());
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uint16_t serializationVersion;
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dataStream >> serializationVersion;
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if (serializationVersion != ObjectActionSpring::springVersion) {
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return;
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@ -16,11 +16,9 @@
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class ObjectActionSpring : public ObjectAction {
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public:
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ObjectActionSpring(EntityActionType type, const QUuid& id, EntityItemPointer ownerEntity);
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ObjectActionSpring(const QUuid& id, EntityItemPointer ownerEntity);
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virtual ~ObjectActionSpring();
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virtual EntityActionType getType() const { return ACTION_TYPE_SPRING; }
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virtual bool updateArguments(QVariantMap arguments);
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virtual QVariantMap getArguments();
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