Commit graph

15519 commits

Author SHA1 Message Date
Zach Pomerantz
783be53125 Trigger Idle from present Paint 2016-05-10 14:39:23 -07:00
Zach Pomerantz
c3f41cdd89 Add PAINT_DELAY_DEBUG log 2016-05-10 14:39:23 -07:00
Seth Alves
f90b9ec65d Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 12:08:45 -07:00
Brad Hefta-Gaub
350743454b Merge pull request #7839 from sethalves/entity-simulation-smart-pointers-1
use smart pointers for entity simulations
2016-05-10 11:35:57 -07:00
Brad Hefta-Gaub
33c5cb519a cleanup firstRun with a common setting 2016-05-10 11:32:29 -07:00
Clément Brisset
c3ce463b6c Merge pull request #7854 from zzmp/refactor/delayLoad
Clean up resource cache's encapsulation of asynchronous loading
2016-05-10 10:47:23 -07:00
Brad Hefta-Gaub
22f4beab1a on first run, go to home or entry 2016-05-10 10:45:57 -07:00
Seth Alves
c572e1dc3a delete avatar-associated entities when the avatar goes away 2016-05-10 10:30:49 -07:00
Seth Alves
4c1f815870 Merge branch 'master' of github.com:highfidelity/hifi into avatar-entities-3 2016-05-10 10:09:40 -07:00
Brad Hefta-Gaub
d7eee98acc Merge pull request #7827 from AndrewMeadows/threadsafe-viewfrustum
resurrection of threadsafe ViewFrustum
2016-05-10 09:06:38 -07:00
Brad Hefta-Gaub
e478b72e67 Merge branch 'master' of https://github.com/highfidelity/hifi into NUEtweaks 2016-05-10 08:36:32 -07:00
Seth Alves
b761ecf44f merge from upstream 2016-05-10 08:18:45 -07:00
Brad Hefta-Gaub
466b535e4e Merge pull request #7852 from ZappoMan/fixUpdateDialogFormatting
fix the update dialog to not show blank lines for missing version numbers
2016-05-10 08:18:38 -07:00
Brad Hefta-Gaub
20b7e5f0a9 Merge pull request #7851 from Atlante45/remove-deadlock-status
Remove Deadlock status
2016-05-10 07:53:50 -07:00
Brad Hefta-Gaub
8b51746788 don't show help or login on first run 2016-05-09 18:49:29 -07:00
Zach Pomerantz
9ac783a88d Black box asynch resource retrieval 2016-05-09 18:03:19 -07:00
Zach Pomerantz
2d820221dc Clear queued processing on quit 2016-05-09 17:32:25 -07:00
Zach Pomerantz
694dc1bbf6 Delay Overlays cleanup for scripting 2016-05-09 17:32:25 -07:00
Brad Davis
40316498a4 Enable script debugging 2016-05-09 17:02:40 -07:00
Brad Hefta-Gaub
7bb21d3700 fix the update dialog to not show blank lines for missing version numbers 2016-05-09 16:19:03 -07:00
Atlante45
5c196f3df5 Remove Deadlock status 2016-05-09 15:53:45 -07:00
Andrew Meadows
59c6a6dfea Merge pull request #7825 from sethalves/linux-qol
Linux qol
2016-05-09 15:34:10 -07:00
Andrew Meadows
ffc3123467 Merge pull request #7658 from sethalves/grab-fixes
Grab fixes
2016-05-09 15:30:37 -07:00
Brad Hefta-Gaub
2c0204b0d6 Merge pull request #7821 from Atlante45/fix/collision-sound
Fix avatar/entity collision sound
2016-05-09 14:24:19 -07:00
Anthony Thibault
87d513b5f8 fixed unused variable warnings 2016-05-08 18:14:18 -07:00
Anthony J. Thibault
641e152699 Eye tracking bug fix and debug rendering improvement
* Bug fix for eye tracking in HMD, the "up" orientation of your eyes now match your head.
* DebugDraw: added drawRay method.
* Application: Renamed preRender to postUpdate
* AvatarManager: added postUpdate method that iterates over all avatars.
* MyAvatar: Renamed preRender to preDisplaySide
* MyAvatar: split preRender code into postUpdate and preDisplaySide.
* Removed "Show who is looking at me", "Render focus indicator" and "Render lookat target" debug draw.
* Split "Show Look At Vectors" into "Show My Look At Vectors" and "Show Other Look At Vectors", to make it easier to debug eye tracking.
* "Show Look at Vectors" now draws the right eye red and the left eye blue.
* Removed Avatar and MyAvatar renderBody
* Removed look at rendering from head.
* GLMHelpers: Bugfix for generateBasisVectors when up primary and secondary axis were orthogonal
2016-05-08 16:20:32 -07:00
Brad Davis
c54d0bc993 Don't expose raw pointer to the display plugin 2016-05-08 10:35:31 -07:00
Seth Alves
0e6d9a1eec avatar mixer can relay "client-only" entities between interfaces -- the entity server wont know about them. 2016-05-07 14:48:31 -07:00
Seth Alves
f8f86a0d45 only _exit if not DEBUG 2016-05-07 11:05:38 -07:00
Seth Alves
4b1274cb0f Merge branch 'master' of github.com:highfidelity/hifi into linux-qol 2016-05-07 11:04:50 -07:00
Seth Alves
a0771f8ee5 use smart pointers for entity simulations 2016-05-07 09:14:33 -07:00
Clément Brisset
b234d94d25 Merge pull request #7832 from birarda/session-location
repairs to user heartbeats
2016-05-06 15:15:52 -07:00
Chris Collins
8eb61e9470 Merge pull request #7820 from imgntn/usersJS
Add users.js to default, start visible to friends only
2016-05-06 16:07:23 -06:00
Stephen Birarda
fb09efc0c9 send location updates immediately on mode change and startup 2016-05-06 12:01:03 -07:00
Stephen Birarda
258c5308db don't require an active domain connection for location update 2016-05-06 11:57:25 -07:00
Stephen Birarda
ed1ddc2a8b remove code to update/store wallet balance 2016-05-06 11:54:49 -07:00
Stephen Birarda
7dd8515bd8 send a simple heartbeat if location has not changed 2016-05-06 11:50:40 -07:00
Seth Alves
71738d4841 Merge branch 'master' of github.com:highfidelity/hifi into grab-fixes 2016-05-06 09:59:17 -07:00
Andrew Meadows
778820edb4 fix broken dupe method implementation 2016-05-06 09:07:03 -07:00
Andrew Meadows
635e2e78e3 minor cleanup 2016-05-05 18:43:08 -07:00
Andrew Meadows
7d6424bdcc Head::render() was cruft 2016-05-05 18:28:27 -07:00
Andrew Meadows
71b2d647e8 add locks and explicitly copy ViewFrustums 2016-05-05 18:28:27 -07:00
Andrew Meadows
bcf2cc8074 use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
2016-05-05 18:28:27 -07:00
Andrew Meadows
60a72c6660 getViewFrustum() provides const pointer 2016-05-05 18:28:27 -07:00
Stephen Birarda
a5d09e268d fix sessionID pull and re-sent for HB 2016-05-05 15:56:16 -07:00
Seth Alves
b5a3baf322 Merge branch 'master' of github.com:highfidelity/hifi into linux-qol 2016-05-05 15:55:37 -07:00
Stephen Birarda
839c7fb8c2 provide session ID for metaverse heartbeat once received 2016-05-05 15:45:11 -07:00
Stephen Birarda
0ea46cb415 send fallback socket, don't send HB if send usage disabled 2016-05-05 15:35:37 -07:00
Atlante45
bc6544a3c5 Fix MyAvatar's velocity change 2016-05-05 14:55:28 -07:00
Atlante45
07adef9465 Fix entities collision sounds 2016-05-05 14:55:28 -07:00
Atlante45
96ee33e80e Fix avatars collision sounds 2016-05-05 14:55:28 -07:00
James B. Pollack
67b1015f4a re add users to default, default to visible friends only 2016-05-05 14:54:04 -07:00
Zach Pomerantz
3619821b82 Improve timing tests with averages 2016-05-04 13:23:10 -07:00
Zach Pomerantz
0f6162d683 Use appropriate units for timing tests 2016-05-04 13:23:10 -07:00
Seth Alves
44beca1687 try having all spring derived actions agree on a target 2016-05-04 11:29:17 -07:00
Brad Hefta-Gaub
49d02b802a Merge pull request #7719 from zzmp/feat/resource-prefetch
Add prefetching to exposed caches
2016-05-02 18:04:26 -07:00
Clément Brisset
2ef87557fc Merge pull request #7798 from zzmp/clean/override
Fix warnings on vanilla XCode compilations
2016-05-02 10:56:07 -07:00
Seth Alves
5fd871d640 Merge branch 'master' of github.com:highfidelity/hifi into no-fly-zones 2016-05-02 10:28:53 -07:00
Brad Hefta-Gaub
cddcac60c1 Merge pull request #7768 from ctrlaltdavid/20891
Add Interface "Home" bookmark function
2016-05-02 10:14:57 -07:00
Seth Alves
4feb2944ed hook up zone's ghostingAllowed flag 2016-05-01 15:27:49 -07:00
Seth Alves
ef85cc7803 hook up zone flyingAllowed flag to character controller 2016-05-01 14:47:12 -07:00
Zach Pomerantz
13945aa4d9 Annotate all virtual fns with override 2016-04-30 13:48:59 -07:00
Andrew Meadows
5f98af1898 avoid crossed eyes 2016-04-27 16:58:13 -07:00
Andrew Meadows
8a691cf449 Merge pull request #7765 from hyperlogic/tony/cone-sphere-angle
Improve eye tracking when face to face
2016-04-27 16:54:07 -07:00
Zach Pomerantz
bc8a171fde Merge branch 'master' of github.com:highfidelity/hifi into feat/resource-prefetch 2016-04-27 11:55:24 -07:00
Brad Hefta-Gaub
db6a07171f Merge pull request #7764 from zzmp/fix/text3d-pipeline
Fix strange rendering with Text3DOverlay
2016-04-26 17:15:09 -07:00
David Rowe
5e00a1ef49 Implement "go home" action 2016-04-27 11:24:19 +12:00
David Rowe
f74be226c8 Add "home" button to address bar 2016-04-27 10:28:05 +12:00
Anthony J. Thibault
71f67c99cc MyAvatar: use coneSphereAngle for eyeTracking look at targets 2016-04-26 13:43:03 -07:00
Zach Pomerantz
63b0c0a9ad Reset pipeline after rendering text3d 2016-04-26 13:23:16 -07:00
David Rowe
7406e5fd9c Add Navigate > Set Home Location menu item 2016-04-27 07:57:43 +12:00
Brad Hefta-Gaub
ee277dcf9d Merge branch 'master' of https://github.com/highfidelity/hifi into qmlWindowFixes 2016-04-26 11:44:51 -07:00
Brad Hefta-Gaub
cf49ba26ad Merge pull request #7760 from hyperlogic/tony/away-reset-avatar
Reset avatar on exit of away-mode.
2016-04-26 09:51:47 -07:00
Brad Hefta-Gaub
4ab7b660d4 fix a bunch of bugs in qml window placement 2016-04-25 20:19:54 -07:00
Anthony J. Thibault
b7f157f4ff Reset avatar on exit of away-mode.
Exposed MyAvatar.reset(bool) to script.
away.js now calls this on exit of away-mode.
2016-04-25 14:10:20 -07:00
Clément Brisset
d74b5bdb17 Merge pull request #7756 from sethalves/add-missing-delete
fix memory leak in AssetMappingModel
2016-04-25 12:56:26 -07:00
Anthony Thibault
6dfd174285 Merge pull request #7750 from hyperlogic/tony/thousand-yard-stare
Avatar eye gaze fix for HMDs
2016-04-25 10:29:41 -07:00
Seth Alves
49566c8f26 fix memory leak in AssetMappingModel 2016-04-25 10:07:08 -07:00
Anthony J. Thibault
0c200e8c00 MyAvatar: coding convention fix for updateEyeContactTarget() 2016-04-25 09:27:43 -07:00
Anthony Thibault
0da3fb8eee Eye contact improvements
* After eyes change targets there is now a minimum 1/3rd second delay before they will again.
* Changing gaze from eye to mouth is less likely then switching between eyes.
2016-04-24 18:50:14 -07:00
Anthony Thibault
d8a32c8329 Avatar eye gaze fix for HMDs
When no avatars are chosen for more detailed eye gaze tracking the eyes should look straight ahead.
Before this fix, if you were in room scale or not aligned with the camera sensor your gaze could drift to the left or to the right of your head's forward direction.
Now it should follow your head more closely.
2016-04-24 17:59:51 -07:00
Seth Alves
2425baf6e6 don't early _exit on Linux 2016-04-24 08:14:56 -07:00
Brad Hefta-Gaub
88ab52d340 Merge pull request #7747 from hyperlogic/tony/avatar-look-at-fixes
Fixes for avatar eye tracking.
2016-04-23 17:04:15 -07:00
Brad Hefta-Gaub
04dab65b59 Merge pull request #7727 from ZappoMan/supportLargeClockSkew
support for larger than 35 minute clock skew
2016-04-23 08:42:38 -07:00
Anthony J. Thibault
c850880515 Head: compute _eyePosition properly. 2016-04-22 19:16:28 -07:00
Chris Collins
9bd9de5710 Merge pull request #7636 from samcake/red
Stereo drawcall amplification
2016-04-22 15:46:18 -07:00
Brad Hefta-Gaub
79a1e6264e Merge pull request #7714 from hyperlogic/tony/default-anims-are-local
Avatar animations are now stored locally
2016-04-22 13:44:30 -07:00
Brad Hefta-Gaub
c410242fb2 Merge pull request #7688 from jherico/texture_derez
Reducing GPU texture memory footprint
2016-04-22 13:20:54 -07:00
Andrew Meadows
c35ddccba1 Merge pull request #7718 from zzmp/fix/release-motion-states
Remove myAvatar motion states on shutdown
2016-04-21 17:11:25 -07:00
Brad Hefta-Gaub
72c81e2378 Merge branch 'master' of https://github.com/highfidelity/hifi into supportLargeClockSkew 2016-04-21 16:26:44 -07:00
Brad Hefta-Gaub
d87d631871 Merge pull request #7708 from zzmp/feat/render-rates
Add renderRates.js to visualize rates over time
2016-04-21 15:59:58 -07:00
Brad Hefta-Gaub
d9ae788818 more CR feedback 2016-04-21 15:55:50 -07:00
Brad Davis
6c30194916 Support lowering the minimum mip of a texture at runtime 2016-04-21 14:46:12 -07:00
Brad Hefta-Gaub
ddf5b0f316 some debugging 2016-04-21 10:32:22 -07:00
Zach Pomerantz
e3131d2098 Rm prefetchAnimation from avatar/rig 2016-04-20 20:14:15 -07:00
Brad Hefta-Gaub
31f9d592e0 support for larger than 35 minute clock skew 2016-04-20 18:42:00 -07:00
Zach Pomerantz
2c7cf3ea83 Fix RateScriptingInterface headers 2016-04-20 14:32:25 -07:00
Zach Pomerantz
ad225b3aed Fix RatesScriptingInterface ctor 2016-04-20 13:58:06 -07:00
Zach Pomerantz
1fe12e7029 Mv Rates to RatesScriptingInterface.h 2016-04-20 13:26:23 -07:00
Anthony J. Thibault
8e5785cdf8 Avatar animations are now stored locally
Improves FTUE, by no longer going over the network to download default avatar animations.
This also includes support for relative animation urls within the animation.json
2016-04-19 16:11:14 -07:00
Zach Pomerantz
4dacb04ee1 Rm myAvatar motion states on shutdown 2016-04-19 16:01:55 -07:00
Howard Stearns
cbb76013c4 Merge pull request #7710 from ZappoMan/LODtweaks
tweaks to LOD behavior
2016-04-19 13:50:21 -07:00
samcake
3dad4f576e Merging with master 2016-04-19 11:59:44 -07:00
Brad Hefta-Gaub
c7ecbb6b4b tweaks to LOD behavior 2016-04-19 11:19:28 -07:00
Howard Stearns
9ff9682b2a Merge pull request #7692 from ZappoMan/resetScriptEngineOnDomainChange
Reset entities script engine on domain change
2016-04-19 11:14:28 -07:00
samcake
a997f9bb1b Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-04-19 10:49:53 -07:00
Zach Pomerantz
fc61f85bf9 Merge pull request #7698 from hyperlogic/tony/avatar-on-load-complete-callback
Added MyAvatar onLoadComplete Callback
2016-04-19 10:36:20 -07:00
samcake
265f6f1275 Updating & Merging with master 2016-04-19 10:05:44 -07:00
Brad Hefta-Gaub
8eff47f922 Merge pull request #7705 from hyperlogic/tony/avatar-attachment-lag-fix
Fix for laggy avatar attachments
2016-04-19 07:15:38 -07:00
Brad Hefta-Gaub
0ac9601ea7 Merge pull request #7690 from ZappoMan/improveHMD
Introduce "recommended overlay rectangle" to display plugins
2016-04-18 18:04:21 -07:00
Brad Hefta-Gaub
0a79b5dd69 Merge pull request #7707 from huffman/fix/osx-default-script-dir
Remove fix for old QT file path bug in OSX
2016-04-18 18:01:47 -07:00
Brad Hefta-Gaub
0e9bd9a776 Merge pull request #7682 from zzmp/clean/stars
Cleanup stars to persist a single BufferView
2016-04-18 17:59:48 -07:00
Zach Pomerantz
f48541961d Expose Rates to JS/QML 2016-04-18 17:43:34 -07:00
Ryan Huffman
4e0ac2a4be Remove fix for old QT file path bug in OSX 2016-04-18 16:07:53 -07:00
Brad Hefta-Gaub
01907f181f Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD 2016-04-18 16:01:42 -07:00
Seth Alves
3298883774 Merge pull request #7702 from zzmp/fix/clear-octree-on-exit
Clear entities and avatars on exit
2016-04-18 15:48:35 -07:00
Anthony J. Thibault
279e77f523 updated comment 2016-04-18 15:18:08 -07:00
samcake
dccf549118 Merge pull request #7676 from jherico/perf_testing
Manually generate mipmaps for textures while loading
2016-04-18 15:09:12 -07:00
Zach Pomerantz
146ea066db Update AvatarManager.cpp 2016-04-18 14:53:04 -07:00
Anthony J. Thibault
544928b46e MyAvatar: fix for laggy avatar attachments 2016-04-18 14:51:33 -07:00
Zach Pomerantz
c9dc642d76 Fix type in AvatarManager::clearAllAvatars 2016-04-18 14:48:24 -07:00
Zach Pomerantz
c87eec4182 Fix typo in AvatarManager::clearAllAvatars 2016-04-18 14:45:33 -07:00
Zach Pomerantz
790e325248 Clear entities and avatars on exit 2016-04-18 14:31:16 -07:00
Anthony J. Thibault
dc92ccc2b2 MyAvatar: Removed unnecessary slot. 2016-04-18 13:19:49 -07:00
Brad Hefta-Gaub
374ba10524 more CR feedback 2016-04-18 12:23:36 -07:00
Brad Hefta-Gaub
0d20f2468e CR feedback 2016-04-18 12:13:21 -07:00
Anthony J. Thibault
1682598be7 Added onLoadComplete signal to MyAvatar
This can be used in javaScript to detect when the model has finished loading because the url has changed or the model has been reset.
2016-04-18 11:37:02 -07:00
Brad Hefta-Gaub
0520363da8 cleanup 2016-04-18 10:37:15 -07:00
Brad Hefta-Gaub
d1f6b371c9 cleanup 2016-04-18 10:27:12 -07:00
Brad Davis
b50f835d35 Warning and error fixes 2016-04-17 10:22:26 -07:00
Brad Davis
f3e5306f90 Working on an automated performance test 2016-04-17 10:20:00 -07:00
Brad Hefta-Gaub
8f3d48190a switch to QRect instead of vec4 2016-04-16 16:59:47 -07:00
Brad Hefta-Gaub
6b5fd1e807 code review feedback 2016-04-16 16:11:36 -07:00
Brad Hefta-Gaub
54777c9cd5 Merge branch 'master' of https://github.com/highfidelity/hifi into improveHMD 2016-04-16 15:19:35 -07:00
Brad Hefta-Gaub
87078b1ea2 first cut at resetting entities script engine on domain change 2016-04-16 11:09:23 -07:00
David Rowe
8f6cfb72ea Fix QML warnings at shutdown 2016-04-16 15:23:41 +12:00
Brad Hefta-Gaub
04df84974c handle repositioning of qml windows 2016-04-15 19:50:12 -07:00
Zach Pomerantz
d96c97cdb4 Cleanup stars to persist BufferView 2016-04-15 16:40:02 -07:00
samcake
298300e42f Merge branch 'master' of https://github.com/highfidelity/hifi into red 2016-04-15 14:16:02 -07:00
Brad Hefta-Gaub
c7f58dc17c first cut at exposing recommend overlay rectangle 2016-04-14 20:47:31 -07:00
Zach Pomerantz
f803ecd2e7 Merge pull request #7633 from Atlante45/fix/shared-resource
Fix raw pointers in shared resource cache items
2016-04-14 17:52:04 -07:00
Atlante45
4ed8573f74 CR 2016-04-14 17:28:24 -07:00
Brad Hefta-Gaub
ea4da05cba Merge pull request #7643 from AndrewMeadows/faster-bullet
faster Bullet kinematics
2016-04-14 12:16:54 -07:00
Brad Hefta-Gaub
c9b0531f55 Merge pull request #7662 from zzmp/fix/model-anim-cache
Use AnimationCache for models
2016-04-14 12:16:32 -07:00
Andrew Meadows
dcf28937cf cleanup cached Physics::sessionUUID 2016-04-14 11:18:10 -07:00
Zach Pomerantz
e80898f095 Merge branch 'master' of github.com:highfidelity/hifi into fix/model-anim-cache 2016-04-14 10:12:16 -07:00
Ryan Huffman
e76ed6f73a Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-handling 2016-04-14 09:47:03 -07:00
Brad Hefta-Gaub
7b5075cce5 Merge pull request #7645 from sethalves/dont-run-bullet-too-soon
add a heuristic for deciding when it's safe to enable bullet
2016-04-14 09:35:58 -07:00
Brad Hefta-Gaub
285ebe8ec5 Merge pull request #7655 from sethalves/dont-spam-about-expired-actions
don't flood log with messages about expired actions
2016-04-14 09:32:56 -07:00
Brad Hefta-Gaub
623bfa3c35 Merge pull request #7653 from hyperlogic/tony/avatar-meta-item-bound-fix
Fix for occasional invisible avatars
2016-04-14 09:32:46 -07:00
Brad Hefta-Gaub
37dcfdad8a Merge pull request #7652 from huffman/feat/crash-menu
Move crash menu items to submenu and add new crash types
2016-04-14 09:32:36 -07:00
Seth Alves
ba0549dddd Merge branch 'master' of github.com:highfidelity/hifi into dont-run-bullet-too-soon 2016-04-14 09:18:58 -07:00
samcake
6c3e011b89 Expose cleanely the 3 different techniques 2016-04-14 02:43:28 -07:00
samcake
41d4d3b2d7 Providing a cleaner way to try different paths and exploring a simpler way 2016-04-13 19:21:17 -07:00
Chris Collins
47522e1774 Merge pull request #7659 from ZappoMan/newLODSettings
improve reset settings
2016-04-13 16:49:22 -07:00
Zach Pomerantz
7a15339631 Use AnimationCache for models 2016-04-13 15:44:47 -07:00
Ryan Huffman
47c2a1722b Merge branch 'master' of https://github.com/highfidelity/hifi into feat/crash-menu 2016-04-13 14:40:46 -07:00
Ryan Huffman
bc247ec058 Remove unused Application::crashApplication() 2016-04-13 14:01:41 -07:00
Howard Stearns
f24c2c7714 Merge pull request #7657 from ZappoMan/avatarLicenseSupport
add support for avatar licenses in FST files
2016-04-13 14:01:37 -07:00
Brad Hefta-Gaub
0af47fd3d5 Merge pull request #7617 from jherico/vr_menu
VR menu fixes
2016-04-13 13:53:36 -07:00
Brad Hefta-Gaub
9c437c0824 CR feedback 2016-04-13 13:36:28 -07:00
Brad Hefta-Gaub
67af3917bc improve reset settings 2016-04-13 13:18:23 -07:00
Brad Hefta-Gaub
4b3b917af6 add support for avatar licenses in FST files 2016-04-13 12:26:09 -07:00
Ryan Huffman
2d39551a35 Fix style in CrashReporter.cpp 2016-04-13 10:56:27 -07:00
Ryan Huffman
fa49c213cc Add threaded crashes 2016-04-13 10:24:56 -07:00
Seth Alves
3288bff963 don't flood log with messages about expired actions. also, try to remove such actions 2016-04-13 09:47:07 -07:00
Brad Hefta-Gaub
93f8cfc80a new default LOD settings, and support for reset settings without crashing 2016-04-13 09:26:01 -07:00
samcake
de4345bdc5 Trying to use several FBO instead to avoid changing the REnderBUffers for overlay but... 2016-04-13 01:27:57 -07:00
samcake
8800dd84f1 Trying to use several FBO instead to avoid changing the REnderBUffers for overlay but... 2016-04-13 01:25:46 -07:00
Anthony J. Thibault
97f836d3bb Avatar: fix for avatar meta item bound.
* In the case where a SkeletonModel was renderable, but had not actually
  created the render items yet, don't use the the rendererableMeshBound
  for the meta render item, because it hasn't been computed yet!  Instead
  wait until the render items have been added to the scene before using
  the more accurate bound...
2016-04-12 17:32:49 -07:00
Ryan Huffman
0c1277ae7a Add CrashHelpers.h and add to separate submenu 2016-04-12 16:44:11 -07:00
Seth Alves
688de6f100 quiet warning 2016-04-12 14:10:14 -07:00
Atlante45
e45939d18f Make sure ResourceCacheSharedItems deals with strong refs 2016-04-12 13:51:11 -07:00
Atlante45
afdfef1482 Make sure we don't use raw resource ptr 2016-04-12 13:51:11 -07:00
Seth Alves
e4c91e5064 add a heuristic for deciding when it's safe to enable bullet 2016-04-12 11:46:00 -07:00
Brad Davis
3349093908 Fix vr menu login item update 2016-04-12 11:15:06 -07:00
Brad Hefta-Gaub
83494c4a96 Merge pull request #7594 from huffman/feat/include-rolled-logs-bugsplat
Add rolled log files to BugSplat
2016-04-12 08:33:17 -07:00
Brad Hefta-Gaub
3f05ded932 Merge pull request #7611 from zzmp/guard/amd
Disable gradient QML items on AMD
2016-04-12 08:32:57 -07:00
Brad Hefta-Gaub
a1fe6aee6d Merge pull request #7625 from hyperlogic/tony/third-person-hmd-camera-improvements
Improve comfort of third-person HMD camera.
2016-04-12 08:32:23 -07:00
Brad Hefta-Gaub
c5840f217a Merge pull request #7630 from jherico/fps_fix
Fix FPS counter
2016-04-12 08:31:58 -07:00
Ryan Huffman
2dfe96a654 Cleanup headers 2016-04-11 14:50:28 -07:00
Ryan Huffman
afe502e1d2 Fix typo 2016-04-11 14:43:05 -07:00
Ryan Huffman
02a17c4497 Fix commented out code 2016-04-11 14:38:29 -07:00
Ryan Huffman
9faeb13ae9 Remove error testing code 2016-04-11 14:38:19 -07:00
Ryan Huffman
63aee23bf1 Move crash testing to CrashHelpers.h 2016-04-11 14:29:16 -07:00
Ryan Huffman
316d533d19 Update crash reporting to cover a larger area 2016-04-11 13:50:42 -07:00
Zach Pomerantz
ab72d8d8fb Init QML GL from share context 2016-04-11 13:47:45 -07:00
Brad Davis
df8ad57185 Fix FPS counter 2016-04-11 00:25:16 -07:00
Anthony J. Thibault
93a5bdd79a Prevent avatar rotation due to HMD head turning in third-person camera.
Also, fix one frame glitch during snap turning, by updating the sensorToWorld matrix
after the MyAvatar::updateOrientation rotates the avatar, but before we perform IK.
2016-04-08 15:27:43 -07:00
Anthony J. Thibault
711a1b8c7d Avatar: update renderItems when avatar position or render mesh is in the frustum.
Previously, when render mesh was visible the renderItems they were not updated with the latest avatar mixer joints rotations and position.
This would result in a frozen avatar being visible.

Now the renderItems are updated when the render mesh is in the frustum or the bounding sphere around the avatar position is visible.
2016-04-08 13:14:50 -07:00
Ryan Huffman
6232c82f66 Update BugSplat to only send first and last log files 2016-04-08 09:39:25 -07:00
Ryan Huffman
2d60a9a51e Reduce log size limit from 1MB to 512KB 2016-04-08 09:39:08 -07:00
Zach Pomerantz
e08c9db469 Expose GL property to QML 2016-04-07 18:27:07 -07:00
Brad Hefta-Gaub
5287c174b4 Merge pull request #7605 from jherico/route_log_errors
Fixing logging errors on initial load of controller routes
2016-04-07 17:13:13 -07:00
Brad Hefta-Gaub
3d94558d6b Merge pull request #7589 from jherico/oculus_input
Support oculus remote input
2016-04-07 15:05:45 -07:00
Brad Hefta-Gaub
157dd96303 Merge pull request #7612 from ZappoMan/mirrorReturnsToLastView
when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror
2016-04-07 14:56:53 -07:00
Brad Davis
72d8990fed Fix menu launch from Oculus remote 2016-04-07 14:13:02 -07:00
Brad Hefta-Gaub
d1a2a30c02 fix build buster 2016-04-07 13:41:05 -07:00
Brad Hefta-Gaub
09004680d0 handle a couple edge cases 2016-04-07 13:32:26 -07:00
Brad Hefta-Gaub
81bb5ff07d when using the fullscreen mirror hot key, return to the view mode you were in when leaving full screen mirror 2016-04-07 13:13:19 -07:00
Brad Hefta-Gaub
bd1eb5842a fix crash related to menu vs watchdog create order 2016-04-07 12:45:24 -07:00
Brad Davis
85019b2b5e Fixing logging errors on initial load of controller routes 2016-04-07 10:41:54 -07:00
Brad Hefta-Gaub
2c3aeddbe4 reduce log spam for the deadlock watchdog 2016-04-07 10:25:08 -07:00
Brad Hefta-Gaub
e78b202433 Merge pull request #7602 from ZappoMan/default1PView
default to first person view
2016-04-07 09:16:04 -07:00
Brad Hefta-Gaub
5f4d6ca1d3 CR feedback 2016-04-06 19:07:26 -07:00
Brad Hefta-Gaub
47aed9c8bd fix redraw issue when logging in to or out of a domain 2016-04-06 14:56:20 -07:00
Brad Hefta-Gaub
1f708ccb57 default to first person view 2016-04-06 13:35:08 -07:00
Brad Hefta-Gaub
2ee5b45ca6 Merge pull request #7583 from zzmp/log/bookmarks-exists
Do not warn if no bookmarks file
2016-04-06 11:20:06 -07:00
Ryan Huffman
5fb898de74 Add rolled log files to BugSplat 2016-04-06 10:14:12 -07:00
Brad Hefta-Gaub
51660ab3a8 Merge pull request #7579 from sethalves/log-about-webengine-remote-debugging
Log about webengine remote debugging
2016-04-06 08:28:37 -07:00
Brad Hefta-Gaub
699c717828 Merge pull request #7580 from hyperlogic/tony/keyboard-focus-on-web-entity-fix
Application: focusOut keyboard device when clicking on web entity.
2016-04-05 18:44:30 -07:00
Brad Hefta-Gaub
70f3a39463 Merge pull request #7593 from hyperlogic/tony/keyboard-focus-improvements
Application: change keyboard input focus when using ui overlay.
2016-04-05 18:44:16 -07:00
Anthony J. Thibault
07ff687bfe Application: change keyboard input focus when using ui overlay.
call focusOutEvent on keyboard input plugin when an offscreen ui has activeFocus.
2016-04-05 18:12:02 -07:00
Brad Hefta-Gaub
891cc12d3f Merge pull request #7549 from zzmp/feat/resource-vis
Add a visualization of cacheable resource usage
2016-04-05 15:43:27 -07:00
Zach Pomerantz
cba866b375 Do not warn if no bookmarks file 2016-04-05 14:59:57 -07:00
Seth Alves
bda8761e00 fix how env variable is accessed 2016-04-05 14:30:41 -07:00
Seth Alves
f42e968dda commit to repush to see if github is working yet 2016-04-05 14:12:46 -07:00
Anthony J. Thibault
4c632cb4c4 Application: focusOut keyboard device when clicking on web entity. 2016-04-05 14:00:43 -07:00
Seth Alves
d8282ae799 log value of QTWEBENGINE_REMOTE_DEBUGGING before exit 2016-04-05 13:56:39 -07:00
Brad Hefta-Gaub
08a19c0471 Merge pull request #7554 from jherico/load_stutter2
Addressing stuttering in the frame while loading content - Part 2
2016-04-05 09:45:31 -07:00
Brad Davis
e86066c1ce Merge pull request #7563 from hyperlogic/tony/jittery-hands-fix
Application: fix for jittery hands when moving.
2016-04-04 15:58:22 -07:00
Brad Hefta-Gaub
04471f1c88 Merge branch 'master' of https://github.com/highfidelity/hifi into simpleTestPR
Conflicts:
	interface/src/Application.cpp
2016-04-04 13:16:39 -07:00
Brad Hefta-Gaub
b3b5c5d1ea small change to trigger a build 2016-04-04 13:14:52 -07:00
Anthony J. Thibault
d7b13d226f Application: fix for jittery hands when moving.
The issue was that the hands are sampled in sensor coordinates.
But when the avatar is moved via physics, the sensor to world matrix
must be updated to move the hands in the world by the correct amount.
These new hand positions are then computed before IK is performed.
2016-04-04 12:36:18 -07:00
Brad Davis
d98abbc7df First pass at threaded texture transfers 2016-04-04 10:23:01 -07:00
Thijs Wenker
2be4097bc5 another 3.1.2.1 rollback 2016-04-04 17:36:43 +02:00
Thijs Wenker
142f37da1c fix accidentally violated style rule 3.1.2.1 2016-04-04 17:33:47 +02:00
Thijs Wenker
b2058376ba used "ReSharper C++" to fix some style and spelling in Application.(h|cpp) 2016-04-04 17:03:05 +02:00
Brad Hefta-Gaub
ecaaa34576 Merge pull request #7547 from howard-stearns/lock-trees-on-import-export
Lock trees on import export
2016-04-03 14:23:54 -07:00
Anthony Thibault
d899d7d696 Merge pull request #7530 from hyperlogic/tony/culling-fixes
Culling fixes
2016-04-01 21:29:34 -07:00
Zach Pomerantz
5b9198ed3d Expose tex/model cache to js/qml 2016-04-01 19:52:43 -07:00
Seth Alves
5fa9f662fc Merge pull request #7542 from birarda/refresh-on-asset-connect
refresh/close the asset browser dialog on domain switch
2016-04-01 18:08:59 -07:00
Zach Pomerantz
d72c695417 Sanitize ResourceCache to expose to JS/QML
fix sanitize
2016-04-01 17:42:36 -07:00
howard-stearns
b5cbd7720e Lock entity tree on export, and clipboard on import. 2016-04-01 14:56:56 -07:00
Brad Hefta-Gaub
5f710782eb Merge pull request #7528 from howard-stearns/fbx-reader-safety
Fbx reader safety
2016-04-01 13:34:17 -07:00
Brad Hefta-Gaub
270a9b0483 Merge pull request #7534 from hyperlogic/tony/only-update-model-on-main-thread
Application: don't call Model::simulate on network thread.
2016-04-01 13:05:54 -07:00
Stephen Birarda
309d327a37 change My Asset Server to Asset Browser in Menu 2016-04-01 13:02:26 -07:00
Stephen Birarda
ee7bee95f8 use nodeActivated to trigger refresh of Asset Browser 2016-04-01 11:35:33 -07:00
Stephen Birarda
459cbebcee don't show the My Asset Server option beside Reload All Content 2016-04-01 11:15:32 -07:00
Stephen Birarda
194226103c refresh the Asset Browser when switching domains 2016-04-01 11:13:59 -07:00
Anthony J. Thibault
5e81cccc6c Merge branch 'master' into tony/culling-fixes 2016-04-01 09:29:46 -07:00
Brad Hefta-Gaub
5a665f9aef Merge pull request #7482 from huffman/extra-logging
Add system information to log file
2016-04-01 09:10:21 -07:00
Anthony J. Thibault
3d43f73a88 Application: don't call Model::simulate on network thread.
This can cause a crash.

On startup the Application::processOctreeStats method on the network thread will call into entities entity->isReadyToComputeShape() (without a tree lock) and trigger Model::simulate.  Model is NOT thread safe.  This was leading to a single model to be initialized on two threads simultaneously.

This might be somewhat rare, I only caught it because I was running a debug build.
2016-03-31 17:57:20 -07:00
Anthony J. Thibault
bc967f0ab0 Model: update renderItems when items are added to the scene.
* Renamed enqueueLocationChange to updateRenderItems
* Call updateRenderItems when models are added to the scene.

This will fix entity render bounds being incorrect when they are first added to the scene,
then later being correct after a position update.

* Renamed getMeshPartBound to getRenderableMeshBound.
* Avatar now uses getRenderableMeshBound() to do boundingRadius vs frustum check.
* Model::getRenderableMeshBound now returns a more accurate bound, because it is the same one used for rendering.

This will fix avatar freezing, when they are in the corner of your frustum.
This was due to matrices not being updated because the avatar had to a small bounding sphere.
2016-03-31 14:59:27 -07:00
Brad Davis
97e96f7b67 PR comments 2016-03-31 13:19:26 -07:00
howard-stearns
1df9a57e58 Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:56:55 -07:00
Andrew Meadows
74633ca8c8 Merge pull request #7522 from ZappoMan/optimizeFindZones
optimize checkEnterLeaveEntities() to do distance check and stationary checks less frequently
2016-03-31 10:14:32 -07:00
howard-stearns
258ffbc8ac Merge branch 'master' of https://github.com/highfidelity/hifi into fbx-reader-safety 2016-03-31 10:08:01 -07:00
Brad Hefta-Gaub
a7f93aa75c Merge pull request #7519 from zzmp/fix/avatar-crash
Fix crash from updating/resetting avatar
2016-03-30 21:31:17 -07:00
Brad Hefta-Gaub
b76f8509aa Merge branch 'master' of https://github.com/highfidelity/hifi into optimizeFindZones 2016-03-30 19:29:28 -07:00