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Remove fix for old QT file path bug in OSX
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2 changed files with 0 additions and 10 deletions
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@ -193,12 +193,7 @@ static const uint32_t INVALID_FRAME = UINT32_MAX;
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static const float PHYSICS_READY_RANGE = 3.0f; // how far from avatar to check for entities that aren't ready for simulation
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#ifndef __APPLE__
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static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
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#else
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// Temporary fix to Qt bug: http://stackoverflow.com/questions/16194475
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static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).append("/script.js");
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#endif
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Setting::Handle<int> maxOctreePacketsPerSecond("maxOctreePPS", DEFAULT_MAX_OCTREE_PPS);
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@ -22,12 +22,7 @@
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#define __STR1__(x) __STR2__(x)
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#define __LOC__ __FILE__ "(" __STR1__(__LINE__) ") : Warning Msg: "
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#ifndef __APPLE__
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static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
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#else
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// Temporary fix to Qt bug: http://stackoverflow.com/questions/16194475
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static const QString DESKTOP_LOCATION = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation).append("/script.js");
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#endif
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ScriptsModel& getScriptsModel() {
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static ScriptsModel scriptsModel;
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