James B. Pollack
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e928c8278b
|
overload a single function and cleanup, add examples
|
2015-11-06 11:48:51 -08:00 |
|
James B. Pollack
|
6392b7080b
|
move scripts no longer in toybox to better locations
|
2015-10-23 10:36:32 -07:00 |
|
James B. Pollack
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384a6a8154
|
rename /toys to /toybox, remove non toybox scripts, update master refs
|
2015-10-21 11:36:49 -07:00 |
|
Brad Hefta-Gaub
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7a85e5b7a7
|
rename frameIndex to currentFrame
|
2015-10-07 13:02:58 -07:00 |
|
Brad Hefta-Gaub
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02536a5ab9
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remove animationSettings from particles, add isEmitting
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2015-10-02 14:17:01 -07:00 |
|
ericrius1
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5ba8f15d9f
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test
|
2015-09-24 16:32:01 -07:00 |
|
Brad Hefta-Gaub
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8fef47a488
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Merge pull request #5873 from ericrius1/grabAPI
[Scripts] handControllerGrab.js now handles touches. Also handles grabs on non-colliding objects
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2015-09-24 15:58:14 -07:00 |
|
James Pollack
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9eb3b56e5d
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Remove space before and after function calls, add spaces btw functions
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2015-09-24 15:03:02 -07:00 |
|
James Pollack
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381a24951e
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Update grab script to handle touching, better naming for non colliding grab functions
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2015-09-23 16:56:46 -07:00 |
|
ericrius1
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c7cb77a6ab
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moved spraycan into toybox folder, and added spraypaint sound
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2015-09-23 12:08:28 -07:00 |
|
David Rowe
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eb01ba9812
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Merge branch 'master' into 20681
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2015-09-23 09:42:56 -07:00 |
|
ericrius1
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13d7834902
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Merge remote-tracking branch 'upstream/master' into toybox
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2015-09-21 14:51:33 -07:00 |
|
Seth Alves
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fd1c8f6389
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fix releaseGrab in test script
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2015-09-18 17:39:50 -07:00 |
|
David Rowe
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812ab9b7c6
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Merge branch 'master' into 20681
Conflicts:
libraries/entities/src/EntityItemProperties.cpp
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2015-09-18 16:44:04 -07:00 |
|
Seth Alves
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3d18edd9d1
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update detectGrabExample.js
|
2015-09-18 15:13:09 -07:00 |
|
Brad Hefta-Gaub
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0d37511071
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add support for scripts to call methods on entity scripts
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2015-09-18 14:06:38 -07:00 |
|
David Rowe
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03194437f5
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Merge branch 'master' into 20681
Conflicts:
examples/entityScripts/sprayPaintCan.js
|
2015-09-18 12:04:02 -07:00 |
|
David Rowe
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68874eed96
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Update particle scripts
|
2015-09-18 11:34:26 -07:00 |
|
ericrius1
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ae795a5c4f
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spray paint spawner working
|
2015-09-17 17:15:59 -07:00 |
|
ericrius1
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bbf6e8b599
|
using relative paths for entity scripts
|
2015-09-16 13:52:29 -07:00 |
|
ericrius1
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0b21cc1777
|
paint can tweaks
|
2015-09-16 09:59:35 -07:00 |
|
ericrius1
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da208526cc
|
spray can tweaks
|
2015-09-15 16:48:28 -07:00 |
|
ericrius1
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9648f56062
|
some fixups to spray paint script
|
2015-09-15 15:48:21 -07:00 |
|
ericrius1
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0a46db60ac
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spawning particles on grab and deleting on release, with a lifetime, for better cleanup of particles
|
2015-09-11 12:01:01 -07:00 |
|
ericrius1
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eabdd1f4d9
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quick fix for particles hanging around
|
2015-09-11 11:33:21 -07:00 |
|
ericrius1
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6e46e3d3b6
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cleanup for paintcan
|
2015-09-11 11:24:53 -07:00 |
|
ericrius1
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1991ba0eba
|
absolute path for now- just for testing purposes before merge
|
2015-09-11 09:37:03 -07:00 |
|
ericrius1
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7969fb64ce
|
tweaking distance threshold
|
2015-09-10 17:08:52 -07:00 |
|
ericrius1
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a1fd867c09
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timer fix for reset
|
2015-09-10 16:46:25 -07:00 |
|
ericrius1
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510e253575
|
switching to hosted script for testing
|
2015-09-10 16:26:57 -07:00 |
|
ericrius1
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66e4acf651
|
trying to move to instant reset
|
2015-09-10 16:21:57 -07:00 |
|
Brad Hefta-Gaub
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edf889a4c8
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Merge pull request #5756 from ericrius1/grabChanges
added lifetime to pointer, default grab behavior now honors objects i…
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2015-09-10 09:14:11 -07:00 |
|
Brad Hefta-Gaub
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0023016447
|
Merge pull request #5757 from ZappoMan/breakdanceToy
added some debugging to breakdance toy
|
2015-09-09 14:56:08 -07:00 |
|
Brad Hefta-Gaub
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62bf6c7c6f
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added some debugging to breakdance toy
|
2015-09-09 14:55:39 -07:00 |
|
Brad Hefta-Gaub
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ec93fc1b05
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added some debugging to breakdance toy
|
2015-09-09 14:24:52 -07:00 |
|
ericrius1
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5025030726
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added lifetime to pointer, default grab behavior now honors objects initial position and rotation
|
2015-09-09 14:24:30 -07:00 |
|
Ryan Downe Karpf
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9c71d5fd4d
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Merge pull request #5750 from ZappoMan/boombox
lower volume
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2015-09-09 09:30:29 -07:00 |
|
Brad Hefta-Gaub
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b0329a58a6
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lower volume
|
2015-09-09 09:29:31 -07:00 |
|
Brad Davis
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ec566a63fc
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Merge pull request #5736 from ZappoMan/breakdanceToy
Breakdance Toy - better positioning on puppet
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2015-09-08 16:29:29 -07:00 |
|
Eric Levin
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e9ea42f9ad
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Merge pull request #5740 from ZappoMan/boombox
add a boom box entity script
|
2015-09-08 16:16:41 -07:00 |
|
Brad Hefta-Gaub
|
ca6c413221
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tweak THE_SONG
|
2015-09-08 16:02:10 -07:00 |
|
Brad Hefta-Gaub
|
8c4d7b98fd
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fix header comment
|
2015-09-08 16:01:07 -07:00 |
|
Brad Hefta-Gaub
|
fe90af0e07
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Merge pull request #5737 from ericrius1/grabChanges
hydraGrab is now called handControllerGrab.js now grabs entities based on how they want to be grabbed (th…
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2015-09-08 15:59:28 -07:00 |
|
Brad Hefta-Gaub
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a6395e9438
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add a boom box entity script
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2015-09-08 14:54:22 -07:00 |
|
Brad Hefta-Gaub
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57c27f7049
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added an example script that detects being touched by avatars hand
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2015-09-08 13:06:20 -07:00 |
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ericrius1
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7133fc94f5
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hydraGrab now grabs entities based on how they want to be grabbed (through setting of userData field with a key called spatialKey
|
2015-09-08 12:54:02 -07:00 |
|
Brad Hefta-Gaub
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ebeedb5cde
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work on moving dancers to center of table if it's present
|
2015-09-05 22:05:53 -07:00 |
|
Brad Hefta-Gaub
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10585a1b30
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have breakdance entity script use the model and location of the entity
|
2015-09-04 16:20:12 -07:00 |
|
Seth Alves
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7d2bdb3689
|
Merge pull request #5719 from ericrius1/spraypaint
added spraypaint-can entity script
|
2015-09-04 11:27:52 -07:00 |
|
ericrius1
|
878d42a8d0
|
added spraypaint can entity script
|
2015-09-04 10:30:12 -07:00 |
|
Brad Hefta-Gaub
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895028134b
|
add breakdance game as entity script that works with hydra grab
|
2015-09-04 09:40:09 -07:00 |
|
Brad Davis
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380b0cb23c
|
Removing tabs from our javascript and C++
|
2015-08-24 15:26:46 -07:00 |
|
Zander Otavka
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055133b82e
|
Refactor inheritance for billboard overlays.
BillboardOverlays is now Image3DOverlay. Billboard3DOverlay is the base
class for both Image3DOverlay and Text3DOverlay, and it is
PanelAttachable.
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2015-08-04 14:22:21 -07:00 |
|
Thijs Wenker
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c24c6ad39f
|
Fixes chess game (pieces were dieing as soon as you dropped them)
|
2015-07-15 19:56:01 +02:00 |
|
Seth Alves
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d8beed34d6
|
remove // ? comments
|
2015-05-20 16:27:28 -07:00 |
|
Seth Alves
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f9d46b0cb5
|
interface decides on entityIDs rather than bouncing a temporary id through the entity server
|
2015-05-19 14:25:23 -07:00 |
|
Eric Levin
|
396325629e
|
added back original light controller script
|
2015-04-09 10:43:34 -07:00 |
|
Eric Levin
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c0e7cd1f6a
|
deleted unnecessary line with typo
|
2015-04-09 09:50:12 -07:00 |
|
Eric Levin
|
b8719f6e5f
|
made new alternative light script
|
2015-04-08 09:21:24 -07:00 |
|
Eric Levin
|
6de4cec836
|
made randomly chosen sound persistent between sessions by storing sound index in user data. Now using previous rotation and position to compute offset position
|
2015-04-08 09:20:29 -07:00 |
|
Eric Levin
|
a16f6c2ce4
|
remove unnecessary print statement
|
2015-04-07 19:35:41 -07:00 |
|
Eric Levin
|
9c220b3e9b
|
light container now assigned 1 of 3 random light switch sounds. Also light now changes position based on container's change in position AND rotation.
|
2015-04-07 19:25:37 -07:00 |
|
Eric Levin
|
7d2fa8d7ce
|
Updated lightcontroller.js logic to find the nearest light when user clicks on light switch entity- this will allow lights to work even when a user has disabled other users from spawning items in his domain
|
2015-04-07 10:20:19 -07:00 |
|
Atlante45
|
0434b1fd28
|
Remove unload callback
|
2015-04-03 16:09:23 +02:00 |
|
Eric Levin
|
fd3fc0acdd
|
added unload function to lightController.js so light is deleted when it's parent entity is
|
2015-03-31 19:08:30 -07:00 |
|
ZappoMan
|
8e7ead2ead
|
fix locking issue in enter/leave entity scripts
|
2015-03-26 16:05:31 -07:00 |
|
Atlante45
|
715fe1096f
|
Random but persistant switch sound
|
2015-03-25 17:33:27 +01:00 |
|
Atlante45
|
19886bd33c
|
Better handling of callback
|
2015-03-25 16:38:27 +01:00 |
|
Atlante45
|
afb96709f1
|
Only update userData when light entity is identified
|
2015-03-25 15:44:37 +01:00 |
|
Atlante45
|
92d3944044
|
Use preOp function for all common checks/updates
|
2015-03-25 15:04:06 +01:00 |
|
Atlante45
|
c26f17e16b
|
Update from light properties
|
2015-03-23 18:36:40 +01:00 |
|
Atlante45
|
ea0f3f05e7
|
Tune sound down
|
2015-03-23 17:55:23 +01:00 |
|
Atlante45
|
fdfdba5d2d
|
Couple tweaks
|
2015-03-23 17:46:57 +01:00 |
|
Atlante45
|
963be820d0
|
Remove comments
|
2015-03-23 17:28:11 +01:00 |
|
Atlante45
|
40ed0146e2
|
Better handling of erased lights
|
2015-03-23 17:26:43 +01:00 |
|
Atlante45
|
30ea2eb722
|
Nicer way to update light Properties
|
2015-03-23 17:20:21 +01:00 |
|
Atlante45
|
efd177d80d
|
Fix property save
|
2015-03-23 17:06:34 +01:00 |
|
Atlante45
|
66f954142a
|
Fix light multiple creations
|
2015-03-23 17:06:12 +01:00 |
|
Atlante45
|
5fadcbe7d9
|
Prints cleanup
|
2015-03-23 17:05:46 +01:00 |
|
Atlante45
|
6b4845abf3
|
Some improvements to lightController
|
2015-03-23 16:47:24 +01:00 |
|
Atlante45
|
34ab470624
|
lightController first draft
|
2015-03-20 21:21:18 +01:00 |
|
Stephen Birarda
|
51ad631c54
|
dynamically grab animation URL as model URL from model
|
2015-02-19 13:14:46 -08:00 |
|
Stephen Birarda
|
eda7d8ffb1
|
use new injector APIs in movable script
|
2015-02-12 11:49:01 -08:00 |
|
Stephen Birarda
|
f9174366dc
|
fixes for new injector API in other scripts
|
2015-02-11 16:20:48 -08:00 |
|
Stephen Birarda
|
0b10d0d1dc
|
add an example script for the portal
|
2015-02-06 10:38:23 -08:00 |
|
ZappoMan
|
32ea38b938
|
added leaveAllEntities support
|
2014-12-19 11:33:25 -08:00 |
|
ZappoMan
|
97d617bd17
|
revert some prototype script stuff for now
|
2014-12-19 11:01:35 -08:00 |
|
ZappoMan
|
d43ec2ee28
|
revert some prototype script stuff for now
|
2014-12-19 11:00:41 -08:00 |
|
ZappoMan
|
cfa5e5c61b
|
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
|
2014-12-19 10:35:18 -08:00 |
|
ZappoMan
|
0d636314ba
|
fixed CR feedback
|
2014-12-08 16:20:39 -08:00 |
|
ZappoMan
|
0592b74a06
|
make collision callbacks work
|
2014-12-08 14:15:03 -08:00 |
|
ZappoMan
|
345735fa8c
|
tweaks
|
2014-11-23 20:50:39 -08:00 |
|
ZappoMan
|
a95b6dbabd
|
hacking on global functions
|
2014-11-23 20:36:33 -08:00 |
|
ZappoMan
|
3ee6d6a6db
|
work in making entity script mixable and inheritable
|
2014-11-23 20:12:52 -08:00 |
|
ZappoMan
|
93755e6506
|
fix bugs in unloading scripts when changing domains
|
2014-11-22 11:53:50 -08:00 |
|
Philip Rosedale
|
983975e872
|
lets you grab an object and turn it near your face to better see it
|
2014-11-21 20:05:36 -06:00 |
|
ZappoMan
|
3761f24619
|
fix stand up icon
|
2014-11-20 16:08:36 -08:00 |
|
ZappoMan
|
ee6516970e
|
first cut at entity script for sitting
|
2014-11-20 15:37:00 -08:00 |
|
ZappoMan
|
c070835681
|
use move sounds for turning until further research and foley work
|
2014-11-18 14:41:56 -08:00 |
|
ZappoMan
|
b53124cba7
|
tweaks to sound behavior
|
2014-11-18 14:25:12 -08:00 |
|