Commit graph

956 commits

Author SHA1 Message Date
Andrew Meadows
669cc75596 adding ViewFrustumTests 2016-02-25 18:09:35 -08:00
Andrew Meadows
92581587b1 cleaned up AACubeTests, added AABoxTests 2016-02-25 18:09:35 -08:00
Andrew Meadows
5c11963de2 add unit tests for AACube 2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853 use shapeInFrustum() names again
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Andrew Meadows
8200babf78 fix warning about unused variable 2016-02-25 18:09:35 -08:00
David Rowe
4cc36d1df0 Update QML UI test environment for Settings > General dialog 2016-02-25 17:13:48 +13:00
samcake
ae6e625894 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-02-24 17:30:40 -08:00
samcake
a0d7ce145e Adding support for emissive and occlusion maps, on to pr land 2016-02-24 17:30:29 -08:00
David Rowe
49c229897f Give the "change avatar?" confirmation dialog a default action 2016-02-23 17:55:36 +13:00
David Rowe
26a46207c2 Set up QML tests for message box modal dialog restyling 2016-02-22 17:03:48 +13:00
samcake
39a7852979 MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders 2016-02-19 18:43:07 -08:00
Triplelexx
087e2e7f66 revise touchscreen camera control manipulation
Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
David Rowe
54b27f3ac3 Merge branch 'master' into 20805 2016-02-18 23:35:37 +13:00
David Rowe
c07b1f9b1e Tidying 2016-02-18 23:06:26 +13:00
David Rowe
42a44e0f67 First pass at restyling dialog frame
"Pin" button is implemented but disabled (as it was before).
2016-02-13 15:15:01 +13:00
Anthony J. Thibault
111ed65bf8 Controller Pose values are relative to Avatar.
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.

This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Chris Collins
c6bc91f8b2 Merge pull request #7084 from jherico/toolTabs
Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
David Rowe
b3233c2d21 Add Running Scripts dialog to UI tests 2016-02-12 10:13:28 +13:00
Brad Davis
2ee1f18e06 Allow closed tabs to delete properly 2016-02-11 10:27:24 -08:00
Brad Hefta-Gaub
d77d102384 add support for persisting the mono preview mode option 2016-02-10 22:01:17 -08:00
Brad Hefta-Gaub
d7db08d150 Merge pull request #7042 from howard-stearns/virtualBaton
Virtual baton
2016-02-10 13:48:34 -08:00
Howard Stearns
4241f4b305 Convert all simple one-liners containing ') { ' to instead take up three lines. 2016-02-10 12:03:07 -08:00
Chris Collins
e61636e8a7 Merge pull request #7028 from zzmp/fix/overlay
Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Howard Stearns
61e521bc63 Fix build (and remove unneeded test file). 2016-02-08 09:33:32 -08:00
Howard Stearns
4a50d7c456 Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton 2016-02-07 18:41:04 -08:00
Howard Stearns
b08f364447 yes! 2016-02-07 18:29:10 -08:00
Bradley Austin Davis
dc0e038535 Add drive selection to the file dialog 2016-02-04 13:51:43 -08:00
Zach Pomerantz
d14ce8a9fe Pass an explicit pipeline to render.*Instance calls 2016-02-03 19:18:56 -08:00
Atlante45
72790d361b Update gpu-test 2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518 Unify Named/Normal calls 2016-02-01 18:50:01 +01:00
Brad Hefta-Gaub
721a911cf1 Merge pull request #6972 from jherico/qml
Small QML Fixes
2016-01-29 09:57:15 -08:00
Brad Davis
afd3ddf534 Cleaning up message box 2016-01-28 21:17:05 -08:00
Brad Davis
5b817ccc21 Make all 2D overlays QML 2016-01-28 16:03:26 -08:00
Brad Davis
18d6a09dc9 Better preferences dialog initial state 2016-01-28 09:20:31 -08:00
Brad Davis
664100b9b1 Attachment dialog 2016-01-26 21:55:40 -08:00
Brad Davis
fee920723a Cleaning up test project 2016-01-26 17:25:20 -08:00
Brad Davis
e52e35df8c Better initial window positioning 2016-01-23 22:06:13 -08:00
Brad Davis
71ae36f5c0 Button prefs and conditionally enabled prefs 2016-01-22 19:06:30 -08:00
Brad Davis
858bbbf987 Adding OffscreenUI API for QInputDialog functionality 2016-01-22 17:31:03 -08:00
Brad Davis
c7186590ea Support for directory browsing 2016-01-22 17:30:09 -08:00
Brad Davis
205ab05506 First pass on preferences dialog
Conflicts:
	tests/ui/qmlscratch.pro
2016-01-22 17:30:07 -08:00
Anthony J. Thibault
8bfa80d5fc Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotation 2016-01-22 13:37:43 -08:00
Brad Davis
f343598d91 Focus hack for menu fix 2016-01-22 00:55:32 -08:00
Brad Davis
3d46eda165 Frame construction in onCompleted was messing up the browser keyboard focus 2016-01-22 00:55:31 -08:00
Brad Hefta-Gaub
e1c369dc10 Merge pull request #6766 from samcake/hdr
Ambient Occlusion
2016-01-21 18:10:52 -08:00
Anthony J. Thibault
ca8a832818 CharacterController: added hard limit to follow displacement
To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.

Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
Anthony J. Thibault
a91c181a89 MyAvatar: Recenter when the head turns away from the hips
Compute HMD facing moving average.
When the moving average diverges from the hips by more then 45 degrees, recenter the body.

Also, the follow code has been changed, instead of a follow velocity being passed to the CharacterController
a desired target is passed.  The CharacterController homes toward it's target based on the time remaining.
Any follow deltas applied to move the avatar's position closer to it's target is stored and re-applied
to the bodySensorMatrix.  This centralizes the moving/homing code to one place, the CharacterContoller.

A new FollowHelper class was also introduced, it groups together the data and logic necessary to perform the
re-centering/follow procedure.  This "hopefully" makes it easier to maintain.
2016-01-21 16:38:42 -08:00
samcake
2471a88e85 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-21 15:53:25 -08:00
Brad Davis
f9f9ddd8bd Yet more atmosphere removal 2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196 Ignite the atmosphere 2016-01-21 15:15:15 -08:00
Leonardo Murillo
098b7a4ff3 Merge pull request #6870 from birarda/console
Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Brad Davis
d2900200a1 More cleanup & menu fixing 2016-01-20 11:23:56 -08:00
Stephen Birarda
8bc063e758 Merge branch 'master' of https://github.com/highfidelity/hifi into console 2016-01-19 16:21:19 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
Brad Davis
5aa8398adb Working on keyboard focus issues 2016-01-17 20:56:07 -08:00
Brad Davis
746c388f7a Cleanup of QML windowing and message boxes 2016-01-15 23:14:49 -08:00
samcake
577666da6e Merging upstream master 2016-01-14 15:10:54 -08:00
Atlante45
c30569cd55 Naming coding standard 2016-01-13 11:47:43 -08:00
Atlante45
205c14eb43 Remove unused headers 2016-01-13 11:47:43 -08:00
samcake
31bea5034c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-12 10:02:15 -08:00
Zach Pomerantz
801dde7950 Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape 2016-01-11 16:38:04 -08:00
Anthony J. Thibault
e4e4cb0110 Bug fix for Transform.postMult() with non-uniform scale.
Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Zach Pomerantz
d8ff133cc6 Fix include in gpu-test 2016-01-05 18:11:24 -08:00
Stephen Birarda
8d0478dbef remove ALL_TEST_TARGETS debug 2016-01-04 16:03:40 -08:00
samcake
387706ea64 Fix shader-test compilation 2016-01-04 19:45:43 -04:00
Andrew Meadows
ec27c75332 Merge pull request #6660 from hyperlogic/tony/anim-expressions
AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Anthony J. Thibault
5d596bcbc4 Added tests for GLMHelpers::safeEulerAngles.
To verify that converting to and from quats and eulers will use the same angle order.

Also I fixed some naming inconsistencies in GeometryUtilTests.
2015-12-29 10:07:38 -08:00
samcake
f9070ee989 Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore 2015-12-22 12:41:31 -08:00
samcake
1e8e3fec87 Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-19 11:38:20 -08:00
Brad Davis
6098c4a1d6 Revert "Revert "Migrate QML based web views to Qt WebEngine""
This reverts commit 1f3adeb666.
2015-12-18 17:18:46 -08:00
samcake
7e66515beb Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-18 17:13:48 -08:00
Brad Davis
1f3adeb666 Revert "Migrate QML based web views to Qt WebEngine" 2015-12-18 17:09:38 -08:00
samcake
41525a7c4d Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-18 16:20:41 -08:00
Brad Davis
88b88a3306 Fixing warnings 2015-12-18 14:32:35 -08:00
Brad Davis
82c865af2c Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine 2015-12-17 12:20:38 -08:00
Brad Davis
fa5bab08b1 Support web content inside QML 2015-12-16 16:25:38 -08:00
Anthony J. Thibault
ab85e2967a AnimExpression: support for unary not. 2015-12-15 13:18:30 -08:00
Anthony J. Thibault
22756d168b Changed grammar to support boolean and and or. 2015-12-15 10:35:35 -08:00
Anthony J. Thibault
2b0ed55077 Merge branch 'master' into tony/anim-expressions 2015-12-15 10:35:19 -08:00
samcake
3554f54e17 Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster 2015-12-14 17:38:56 -08:00
Atlante45
146581714a More warning fixes 2015-12-11 16:17:41 -08:00
Atlante45
ce51350b65 Fix warnings on windows 64bit 2015-12-11 15:42:15 -08:00
Sam Cake
7e59d5cc04 Fixing the failing test for shader compilations (because we removed the shadowing shaders) 2015-12-07 01:27:50 -08:00
Brad Hefta-Gaub
f71d2d00d2 Merge pull request #6548 from jherico/threaded_present
Threaded present
2015-12-04 13:42:09 -08:00
Brad Davis
11917ca501 Fixing preview / vsync functionality 2015-12-04 12:46:19 -08:00
Brad Hefta-Gaub
15c4dbfb11 Merge pull request #6554 from Atlante45/warnings
Last of the OpenGL warnings on OS X
2015-12-04 11:24:28 -08:00
Brad Hefta-Gaub
d07629489c Merge pull request #6543 from Atlante45/pointer
gpu::Shader::create* return shared_ptr
2015-12-04 11:17:02 -08:00
Atlante45
528a17422d Last of the OpenGL warnings on OS X 2015-12-04 10:33:10 -08:00
Brad Davis
c4514743d1 Fixing tests, moving some plugin container stuff to base class 2015-12-04 10:28:19 -08:00
Brad Davis
b9ace94ff1 Prototyping threaded present 2015-12-04 10:28:16 -08:00
Brad Hefta-Gaub
6fbb67021f Merge pull request #6530 from hyperlogic/tony/mirrored-model-entity-fix
Fix for mirrored transforms in FBX models
2015-12-03 17:01:21 -08:00
Anthony J. Thibault
99223d0a3c AnimExpression: support for parsing simple expressions
supports parens, binary +, -, / and *.
/ and * have higher precedence then + and -
2015-12-03 15:02:00 -08:00
Atlante45
3da80f5861 gpu::Shader::create* return shared_ptr 2015-12-03 14:56:07 -08:00
Brad Davis
cc80dfb9e1 Fixing case on gl surface format helper 2015-12-03 13:08:26 -08:00
Anthony J. Thibault
710ce7e639 Merge branch 'master' into tony/anim-expressions 2015-12-03 09:56:28 -08:00
Anthony J. Thibault
4f836568ad Tests to verify AnimPose decomposition is working. 2015-12-02 17:26:32 -08:00
Anthony J. Thibault
f120e10ff4 Merge branch 'master' into tony/remove-joint-states 2015-11-24 15:00:05 -08:00
Anthony J. Thibault
0b410ecd92 RigTests build again 2015-11-21 11:09:31 -08:00
Anthony J. Thibault
cb89f09635 Removed EntityRig and AvatarRig. One Rig to rule them all. 2015-11-20 14:27:01 -08:00
Leonardo Murillo
9ad865c7f0 checkpoint 2015-11-20 15:19:45 -06:00
Brad Hefta-Gaub
4a0a481ac6 more fixes 2015-11-10 08:44:51 -08:00
Atlante45
767a7a7f1e Fix warnings on OS X 2015-11-09 14:26:23 -08:00
samcake
7890aa6ec1 Merge pull request #6333 from jherico/rec2
Adding clip serialization implementation, tests
2015-11-06 16:38:39 -08:00
Brad Davis
bf70ae4724 PR feedback 2015-11-06 15:59:13 -08:00
Brad Davis
7c433f47c0 Breaking up input devices and input plugins classes. 2015-11-06 15:20:00 -08:00
Brad Davis
4513b638db Adding clip serialization implementation, tests 2015-11-06 14:40:21 -08:00
Brad Davis
1dc392bb36 Merge pull request #6330 from Atlante45/master
// FIXME incredibly evil....
2015-11-06 11:43:33 -08:00
Brad Davis
0bf29a441f Add recording classes 2015-11-06 11:14:46 -08:00
Atlante45
c53c0ec53f Fix double delete on shutdown 2015-11-06 11:13:10 -08:00
Anthony J. Thibault
431a108c35 Bugfixes to expression for !!x expressions
Added stub eval methods. only boolean not, boolean and, boolean or and unary minus
are implemented.
2015-11-04 20:13:17 -08:00
Anthony J. Thibault
04d8a598da First step toward evaluation
* added OpCodes
* added first parser rules
* removed mat4 support from AnimVariantMap
2015-11-04 16:56:34 -08:00
Anthony J. Thibault
32c40d37c0 Removed vec literals tokens and renamed int and float token types 2015-11-04 14:51:05 -08:00
Anthony J. Thibault
7f0fc4f6eb Added limited floating point support 2015-11-04 14:51:05 -08:00
Anthony J. Thibault
340096d457 Initial version of AnimExpression class with minimal tokenizer 2015-11-04 14:51:05 -08:00
Anthony J. Thibault
e3e759248f Merge branch 'master' into tony/anim-sync-blend 2015-11-02 08:37:10 -08:00
Brad Davis
cfb2fd1523 Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00
Anthony J. Thibault
f7b6fab0c3 Merge branch 'master' into tony/anim-sync-blend 2015-10-29 11:35:48 -07:00
Brad Davis
c4e82a85d9 Remove DeviceProxy in favor of InputDevice 2015-10-29 09:32:56 -07:00
Brad Davis
d61b3e5790 Fixing controller link requirements 2015-10-28 17:41:52 -07:00
Brad Davis
3c1a0930da Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
	interface/src/avatar/MyAvatar.h
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Brad Davis
5cbb2562cd Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
Brad Davis
ef2d71e576 Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
	libraries/input-plugins/src/input-plugins/SixenseManager.cpp
2015-10-27 09:41:58 -07:00
Atlante45
9bead94fae Remove cmake debug code 2015-10-26 12:07:12 -07:00
Brad Davis
bea6fdd890 Working on JSON parsing and cleanup
Conflicts:
	libraries/controllers/src/controllers/Route.cpp
	libraries/controllers/src/controllers/ScriptingInterface.cpp
	libraries/controllers/src/controllers/StandardController.cpp
	libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
5a0bb4c31b Fixing line endings 2015-10-19 16:51:31 -07:00
Anthony J. Thibault
15f3894001 AnimTests: added tests for accumulateTime 2015-10-19 15:49:53 -07:00
Anthony J. Thibault
8e7e94c501 AnimTests: now compile and pass again. 2015-10-19 15:49:51 -07:00
Brad Davis
57be59935d Move controller test to app 2015-10-17 19:13:38 -07:00
Brad Hefta-Gaub
293b7c12e1 change join to makeAxis, fix some warnings 2015-10-17 12:46:05 -07:00
Brad Davis
db0fa6b8ed Update hydra mappings and test code 2015-10-16 17:23:09 -07:00
samcake
cdfe9788d1 Merging 2015-10-15 10:49:08 -07:00
Brad Davis
195045a4ec Next time remember to hit build all before commiting 2015-10-14 17:20:30 -07:00
Brad Davis
0063f9ae1d Merging old and new controller interfaces 2015-10-14 15:16:54 -07:00
samcake
3d5bf9aa1a merging with current upstrem 2015-10-14 09:41:11 -07:00
samcake
fb4ff240ef Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers 2015-10-13 09:16:00 -07:00
Brad Davis
8a0540234c Find the joystick controller dynamically 2015-10-12 18:50:19 -07:00
samcake
dc32d5ae8d Current status of my code for json 2015-10-12 18:03:21 -07:00
Brad Davis
58d3578fb1 Making anonymous mappings work 2015-10-12 17:59:01 -07:00
Brad Davis
f77878ee79 Merge remote-tracking branch 'upstream/master' into HEAD 2015-10-12 11:05:28 -07:00
Brad Davis
14f511350d Working on refactoring the xbox hardware access and wiring up test code 2015-10-12 10:47:23 -07:00
Brad Davis
6f5f6450df Cleanup CMake files 2015-10-11 00:01:03 -07:00
Brad Davis
14f33258ae Working on test code, new controller interface 2015-10-10 16:08:44 -07:00
Brad Davis
52c65b917f Merge remote-tracking branch 'upstream/master' into controllers 2015-10-10 12:48:49 -07:00
Brad Davis
9e4a7a6226 Working on controller refactoring 2015-10-10 03:05:42 -07:00
Brad Davis
c3775623aa Splitting files, adding test skeleton 2015-10-09 17:23:52 -07:00
Atlante45
3e71c4cc4e CR 2015-10-09 13:18:05 -07:00
Stephen Birarda
7bd98354d8 add override to supress warnings in ui-test 2015-10-05 15:53:52 -07:00
Brad Hefta-Gaub
430cbcca7e first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
Brad Hefta-Gaub
5a80c4d0e7 Merge pull request #5886 from samcake/calvin
Expose multi Draw Indirect in Batch (Hijack Austin's work...)
2015-09-23 19:13:28 -07:00
samcake
7d8f3661ad coding standard 2015-09-23 17:49:03 -07:00
samcake
b8e630a7a7 Less Warnigns 2015-09-23 17:46:10 -07:00
samcake
9c44c3e4a4 Removing warnings 2015-09-23 16:19:34 -07:00
samcake
83116fdd85 Fixed the code path with tseparate vertex format, still broken otherwise in the case of primitive instanced 2015-09-23 15:20:39 -07:00
samcake
8735aa8003 Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linux 2015-09-23 12:19:17 -07:00
Anthony J. Thibault
a9848cd157 Merge branch 'master' into tony/lean-threshold 2015-09-23 10:54:12 -07:00
Brad Hefta-Gaub
9436d2922f more warnings fixes 2015-09-22 21:18:04 -07:00
Brad Hefta-Gaub
52842cb287 more warnings fixes 2015-09-22 20:34:40 -07:00
Anthony J. Thibault
9ce43a57f1 Better head IK when in an HMD.
Because the current IK system doesn't quite handle what we need
for the head and neck IK, we do it procedurally in the rig, and
manually set both neck and head IK targets.
2015-09-22 19:58:21 -07:00
Brad Hefta-Gaub
7536fed09a more warning fixes 2015-09-22 17:22:09 -07:00
Brad Davis
deaa4a747b Batch side implementation of multi-draw indirect 2015-09-22 15:56:58 -07:00
samcake
910038cf82 Merging 2015-09-21 17:47:23 -07:00
Bradley Austin Davis
e024d23366 Instancing work, second pass 2015-09-21 13:27:02 -07:00
samcake
d3b1bcb86d Redistributing the files to create the model-networking lib and separate that from the redner-utils 2015-09-21 13:21:35 -07:00
Anthony J. Thibault
eadf212418 Updated avatar.json with talking idle animation. 2015-09-18 18:31:53 -07:00
Anthony J. Thibault
5aeebba90e Renamed AnimController to AnimManipulator, Removed offsets on IK targets 2015-09-16 15:49:47 -07:00
Anthony J. Thibault
70f5835278 Updated left hand point and grab State Machine and animations 2015-09-15 18:00:13 -07:00
Howard Stearns
848bb4fccb Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Anthony J. Thibault
1948829ca8 Improved state machine for right hand.
The hand state machine has the following features

* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.

Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Anthony J. Thibault
90f46ba2c8 Added hand state machines to AnimGraph.
* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
  the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Andrew Meadows
75ec142827 fix animation-tests 2015-09-14 16:42:57 -07:00
Seth Alves
61c9da1d27 minimize diff 2015-09-12 10:43:20 -07:00
Seth Alves
49ee251238 quiet compiler 2015-09-12 09:59:25 -07:00
Anthony J. Thibault
7996a02bd8 Added head target to AnimGraph IK node.
* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
  default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Anthony J. Thibault
663e37da66 Merge branch 'master' into tony/ik-and-controllers 2015-09-10 11:37:47 -07:00
Anthony Thibault
e8ede3ad00 Merge pull request #5731 from ChristophHaag/master
build fixes
2015-09-10 11:36:45 -07:00
Anthony J. Thibault
3149baeefc Merge branch 'master' into tony/ik-and-controllers 2015-09-10 11:04:31 -07:00
Howard Stearns
745872f914 More variants tests. 2015-09-09 15:45:23 -07:00
Anthony J. Thibault
756eb54a0a AnimNodeLoader support for InverseKinematics node. 2015-09-09 15:28:21 -07:00
Howard Stearns
738da0116a Simplify timer use. 2015-09-09 15:19:01 -07:00
Anthony J. Thibault
146836452f Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers 2015-09-09 09:40:55 -07:00
Anthony J. Thibault
75ecf0020d WIP commit, added AnimController node. 2015-09-08 20:34:21 -07:00
Andrew Meadows
ee265aba4a add AnimInverseKinematics class 2015-09-08 18:20:22 -07:00
Stephen Birarda
a3959109f1 resolve conflicts on merge with upstream/master 2015-09-08 15:18:39 -07:00
Brad Davis
5f1affaff9 Procedural skybox work 2015-09-08 14:31:16 -07:00
Christoph Haag
6a8f131a83 move assert into ifndef QT_NO_DEBUG it belongs to 2015-09-08 10:07:06 +02:00
Stephen Birarda
ed19987b7d resolve conflicts on merge with upstream/master 2015-09-04 12:31:46 -06:00
Anthony J. Thibault
46b3a7fd23 Improved default avatar.json state machine.
Now triggers 7 states.
Idle, WalkFwd, WalkBwd, StrafeLeft, StrafeRight, TurnLeft & TurnRight.
As well as variable speed walking to match current velocity.
2015-09-02 17:28:06 -07:00
Anthony J. Thibault
d13a188dde Compile fixes and added test case to verify onDone and onLoop triggers 2015-09-02 10:31:45 -07:00
Anthony J. Thibault
d151474446 Merge branch 'master' into ajt/new-anim-system 2015-09-02 10:00:36 -07:00
Anthony J. Thibault
7b4cb8655c First pass integration of new anim system into rig. 2015-09-01 17:57:01 -07:00
Stephen Birarda
33f6933544 Merge branch 'master' of https://github.com/highfidelity/hifi into protocol 2015-09-01 14:36:16 -06:00
Anthony J. Thibault
9786954585 Added support for onDone and onLoop triggers. 2015-08-31 12:13:05 -07:00
Anthony J. Thibault
9d983e0614 Bug fix to AnimNode::setSkeletonModel and AnimNodeLoader.
Also updated avatar.json to test nested graphs under a SM.
2015-08-28 17:16:32 -07:00
Anthony J. Thibault
21c6ba9bdf updated avatar.json to match current gist. 2015-08-27 21:27:37 -07:00
Anthony J. Thibault
3286a32afc Initial version of AnimStateMachine.
No interpolation support, but basic avatar.json is working
with two states and two transitions between them.
2015-08-27 20:41:53 -07:00
Andrew Meadows
614fad0811 remove warnings from linux build 2015-08-27 19:12:25 -07:00
Stephen Birarda
80cf7b6c76 resolve conflicts on merge with upstream/master 2015-08-27 14:50:04 -07:00
Anthony J. Thibault
a04f356857 Merge branch 'master' into ajt/new-anim-system 2015-08-27 09:32:53 -07:00
Seth Alves
695ffa29c7 call setup_memory_debugger from common macros rather than from every CMakeLists.txt file 2015-08-26 11:09:59 -07:00
Anthony J. Thibault
46c1e008bc Merge branch 'master' into ajt/new-anim-system 2015-08-26 10:37:39 -07:00