Andrew Meadows
669cc75596
adding ViewFrustumTests
2016-02-25 18:09:35 -08:00
Andrew Meadows
92581587b1
cleaned up AACubeTests, added AABoxTests
2016-02-25 18:09:35 -08:00
Andrew Meadows
5c11963de2
add unit tests for AACube
2016-02-25 18:09:35 -08:00
Andrew Meadows
dfdf375853
use shapeInFrustum() names again
...
but at the same time make the code more redable
also: add some more efficient shape-touches-view methods
and cleanup some whitespace
2016-02-25 18:09:35 -08:00
Andrew Meadows
8200babf78
fix warning about unused variable
2016-02-25 18:09:35 -08:00
David Rowe
4cc36d1df0
Update QML UI test environment for Settings > General dialog
2016-02-25 17:13:48 +13:00
samcake
ae6e625894
Merge branch 'master' of https://github.com/highfidelity/hifi into orange
2016-02-24 17:30:40 -08:00
samcake
a0d7ce145e
Adding support for emissive and occlusion maps, on to pr land
2016-02-24 17:30:29 -08:00
David Rowe
49c229897f
Give the "change avatar?" confirmation dialog a default action
2016-02-23 17:55:36 +13:00
David Rowe
26a46207c2
Set up QML tests for message box modal dialog restyling
2016-02-22 17:03:48 +13:00
samcake
39a7852979
MOving forward with PBR rendering, cleaning up the lighting shaders and the packi/unpack deferredBuffer shaders
2016-02-19 18:43:07 -08:00
Triplelexx
087e2e7f66
revise touchscreen camera control manipulation
...
Touchscreen camera control is now via a touchscreen device. Input must
be enabled with the menu option. Currently supports dragging and
gesturing to control avatar camera. Gesturing is handled by integration
of the Qt implementation.
2016-02-19 13:47:28 +00:00
David Rowe
54b27f3ac3
Merge branch 'master' into 20805
2016-02-18 23:35:37 +13:00
David Rowe
c07b1f9b1e
Tidying
2016-02-18 23:06:26 +13:00
David Rowe
42a44e0f67
First pass at restyling dialog frame
...
"Pin" button is implemented but disabled (as it was before).
2016-02-13 15:15:01 +13:00
Anthony J. Thibault
111ed65bf8
Controller Pose values are relative to Avatar.
...
Pass a InputCalibrationData to each inputPlugin and inputDevice.
This contains the most up sensorToWorldMatrix, avatarMat and hmdSensorMatrix.
Each input plugin can use this data to transform it's poses into Avatar space
before sending it up the chain.
This fixes a bug in the handControllerGrab.js script that relied on the hand controller
rotation/positions being in the avatar frame.
2016-02-11 17:18:01 -08:00
Chris Collins
c6bc91f8b2
Merge pull request #7084 from jherico/toolTabs
...
Allow closed tabs to delete properly
2016-02-11 13:20:20 -08:00
David Rowe
b3233c2d21
Add Running Scripts dialog to UI tests
2016-02-12 10:13:28 +13:00
Brad Davis
2ee1f18e06
Allow closed tabs to delete properly
2016-02-11 10:27:24 -08:00
Brad Hefta-Gaub
d77d102384
add support for persisting the mono preview mode option
2016-02-10 22:01:17 -08:00
Brad Hefta-Gaub
d7db08d150
Merge pull request #7042 from howard-stearns/virtualBaton
...
Virtual baton
2016-02-10 13:48:34 -08:00
Howard Stearns
4241f4b305
Convert all simple one-liners containing ') { ' to instead take up three lines.
2016-02-10 12:03:07 -08:00
Chris Collins
e61636e8a7
Merge pull request #7028 from zzmp/fix/overlay
...
Add transparency and layering for overlays
sam is doing it
2016-02-09 09:18:32 -08:00
Howard Stearns
61e521bc63
Fix build (and remove unneeded test file).
2016-02-08 09:33:32 -08:00
Howard Stearns
4a50d7c456
Merge branch 'master' of https://github.com/highfidelity/hifi into virtualBaton
2016-02-07 18:41:04 -08:00
Howard Stearns
b08f364447
yes!
2016-02-07 18:29:10 -08:00
Bradley Austin Davis
dc0e038535
Add drive selection to the file dialog
2016-02-04 13:51:43 -08:00
Zach Pomerantz
d14ce8a9fe
Pass an explicit pipeline to render.*Instance calls
2016-02-03 19:18:56 -08:00
Atlante45
72790d361b
Update gpu-test
2016-02-01 18:50:01 +01:00
Atlante45
ccb183e518
Unify Named/Normal calls
2016-02-01 18:50:01 +01:00
Brad Hefta-Gaub
721a911cf1
Merge pull request #6972 from jherico/qml
...
Small QML Fixes
2016-01-29 09:57:15 -08:00
Brad Davis
afd3ddf534
Cleaning up message box
2016-01-28 21:17:05 -08:00
Brad Davis
5b817ccc21
Make all 2D overlays QML
2016-01-28 16:03:26 -08:00
Brad Davis
18d6a09dc9
Better preferences dialog initial state
2016-01-28 09:20:31 -08:00
Brad Davis
664100b9b1
Attachment dialog
2016-01-26 21:55:40 -08:00
Brad Davis
fee920723a
Cleaning up test project
2016-01-26 17:25:20 -08:00
Brad Davis
e52e35df8c
Better initial window positioning
2016-01-23 22:06:13 -08:00
Brad Davis
71ae36f5c0
Button prefs and conditionally enabled prefs
2016-01-22 19:06:30 -08:00
Brad Davis
858bbbf987
Adding OffscreenUI API for QInputDialog functionality
2016-01-22 17:31:03 -08:00
Brad Davis
c7186590ea
Support for directory browsing
2016-01-22 17:30:09 -08:00
Brad Davis
205ab05506
First pass on preferences dialog
...
Conflicts:
tests/ui/qmlscratch.pro
2016-01-22 17:30:07 -08:00
Anthony J. Thibault
8bfa80d5fc
Merge remote-tracking branch 'upstream/master' into tony/hmd-recenter-on-rotation
2016-01-22 13:37:43 -08:00
Brad Davis
f343598d91
Focus hack for menu fix
2016-01-22 00:55:32 -08:00
Brad Davis
3d46eda165
Frame construction in onCompleted was messing up the browser keyboard focus
2016-01-22 00:55:31 -08:00
Brad Hefta-Gaub
e1c369dc10
Merge pull request #6766 from samcake/hdr
...
Ambient Occlusion
2016-01-21 18:10:52 -08:00
Anthony J. Thibault
ca8a832818
CharacterController: added hard limit to follow displacement
...
To prevent tunneling when the rigid body cannot reach it's target due to being blocked by a wall or some other obstacle.
Also, added unit tests for physics/BulletUtil rotateVector and clampLength functions.
2016-01-21 17:27:45 -08:00
Anthony J. Thibault
a91c181a89
MyAvatar: Recenter when the head turns away from the hips
...
Compute HMD facing moving average.
When the moving average diverges from the hips by more then 45 degrees, recenter the body.
Also, the follow code has been changed, instead of a follow velocity being passed to the CharacterController
a desired target is passed. The CharacterController homes toward it's target based on the time remaining.
Any follow deltas applied to move the avatar's position closer to it's target is stored and re-applied
to the bodySensorMatrix. This centralizes the moving/homing code to one place, the CharacterContoller.
A new FollowHelper class was also introduced, it groups together the data and logic necessary to perform the
re-centering/follow procedure. This "hopefully" makes it easier to maintain.
2016-01-21 16:38:42 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Brad Davis
f9f9ddd8bd
Yet more atmosphere removal
2016-01-21 15:15:17 -08:00
Brad Davis
b8109af196
Ignite the atmosphere
2016-01-21 15:15:15 -08:00
Leonardo Murillo
098b7a4ff3
Merge pull request #6870 from birarda/console
...
Your Stack Manager is now a Server Console
2016-01-21 14:31:34 -06:00
Brad Davis
d2900200a1
More cleanup & menu fixing
2016-01-20 11:23:56 -08:00
Stephen Birarda
8bc063e758
Merge branch 'master' of https://github.com/highfidelity/hifi into console
2016-01-19 16:21:19 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
Brad Davis
5aa8398adb
Working on keyboard focus issues
2016-01-17 20:56:07 -08:00
Brad Davis
746c388f7a
Cleanup of QML windowing and message boxes
2016-01-15 23:14:49 -08:00
samcake
577666da6e
Merging upstream master
2016-01-14 15:10:54 -08:00
Atlante45
c30569cd55
Naming coding standard
2016-01-13 11:47:43 -08:00
Atlante45
205c14eb43
Remove unused headers
2016-01-13 11:47:43 -08:00
samcake
31bea5034c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-12 10:02:15 -08:00
Zach Pomerantz
801dde7950
Merge branch 'master' of github.com:highfidelity/hifi into feat/render-shape
2016-01-11 16:38:04 -08:00
Anthony J. Thibault
e4e4cb0110
Bug fix for Transform.postMult() with non-uniform scale.
...
Previously it would not flag the matrix as non-uniform, this would
cause some operations (such as inverse) to be incorrect.
2016-01-11 12:03:44 -08:00
Zach Pomerantz
d8ff133cc6
Fix include in gpu-test
2016-01-05 18:11:24 -08:00
Stephen Birarda
8d0478dbef
remove ALL_TEST_TARGETS debug
2016-01-04 16:03:40 -08:00
samcake
387706ea64
Fix shader-test compilation
2016-01-04 19:45:43 -04:00
Andrew Meadows
ec27c75332
Merge pull request #6660 from hyperlogic/tony/anim-expressions
...
AnimExpression: boolean expression parser and evaluator
2015-12-30 08:36:44 -08:00
Anthony J. Thibault
5d596bcbc4
Added tests for GLMHelpers::safeEulerAngles.
...
To verify that converting to and from quats and eulers will use the same angle order.
Also I fixed some naming inconsistencies in GeometryUtilTests.
2015-12-29 10:07:38 -08:00
samcake
f9070ee989
Cleanup cruft in the shaders, glowIntensity and alphaThreshold not needed anymore
2015-12-22 12:41:31 -08:00
samcake
1e8e3fec87
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-19 11:38:20 -08:00
Brad Davis
6098c4a1d6
Revert "Revert "Migrate QML based web views to Qt WebEngine""
...
This reverts commit 1f3adeb666
.
2015-12-18 17:18:46 -08:00
samcake
7e66515beb
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-18 17:13:48 -08:00
Brad Davis
1f3adeb666
Revert "Migrate QML based web views to Qt WebEngine"
2015-12-18 17:09:38 -08:00
samcake
41525a7c4d
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-18 16:20:41 -08:00
Brad Davis
88b88a3306
Fixing warnings
2015-12-18 14:32:35 -08:00
Brad Davis
82c865af2c
Rename QmlWebWindow to OverlayWebWindow, move ctor registration to script engine
2015-12-17 12:20:38 -08:00
Brad Davis
fa5bab08b1
Support web content inside QML
2015-12-16 16:25:38 -08:00
Anthony J. Thibault
ab85e2967a
AnimExpression: support for unary not.
2015-12-15 13:18:30 -08:00
Anthony J. Thibault
22756d168b
Changed grammar to support boolean and and or.
2015-12-15 10:35:35 -08:00
Anthony J. Thibault
2b0ed55077
Merge branch 'master' into tony/anim-expressions
2015-12-15 10:35:19 -08:00
samcake
3554f54e17
Merge branch 'master' of https://github.com/highfidelity/hifi into graphicsMaster
2015-12-14 17:38:56 -08:00
Atlante45
146581714a
More warning fixes
2015-12-11 16:17:41 -08:00
Atlante45
ce51350b65
Fix warnings on windows 64bit
2015-12-11 15:42:15 -08:00
Sam Cake
7e59d5cc04
Fixing the failing test for shader compilations (because we removed the shadowing shaders)
2015-12-07 01:27:50 -08:00
Brad Hefta-Gaub
f71d2d00d2
Merge pull request #6548 from jherico/threaded_present
...
Threaded present
2015-12-04 13:42:09 -08:00
Brad Davis
11917ca501
Fixing preview / vsync functionality
2015-12-04 12:46:19 -08:00
Brad Hefta-Gaub
15c4dbfb11
Merge pull request #6554 from Atlante45/warnings
...
Last of the OpenGL warnings on OS X
2015-12-04 11:24:28 -08:00
Brad Hefta-Gaub
d07629489c
Merge pull request #6543 from Atlante45/pointer
...
gpu::Shader::create* return shared_ptr
2015-12-04 11:17:02 -08:00
Atlante45
528a17422d
Last of the OpenGL warnings on OS X
2015-12-04 10:33:10 -08:00
Brad Davis
c4514743d1
Fixing tests, moving some plugin container stuff to base class
2015-12-04 10:28:19 -08:00
Brad Davis
b9ace94ff1
Prototyping threaded present
2015-12-04 10:28:16 -08:00
Brad Hefta-Gaub
6fbb67021f
Merge pull request #6530 from hyperlogic/tony/mirrored-model-entity-fix
...
Fix for mirrored transforms in FBX models
2015-12-03 17:01:21 -08:00
Anthony J. Thibault
99223d0a3c
AnimExpression: support for parsing simple expressions
...
supports parens, binary +, -, / and *.
/ and * have higher precedence then + and -
2015-12-03 15:02:00 -08:00
Atlante45
3da80f5861
gpu::Shader::create* return shared_ptr
2015-12-03 14:56:07 -08:00
Brad Davis
cc80dfb9e1
Fixing case on gl surface format helper
2015-12-03 13:08:26 -08:00
Anthony J. Thibault
710ce7e639
Merge branch 'master' into tony/anim-expressions
2015-12-03 09:56:28 -08:00
Anthony J. Thibault
4f836568ad
Tests to verify AnimPose decomposition is working.
2015-12-02 17:26:32 -08:00
Anthony J. Thibault
f120e10ff4
Merge branch 'master' into tony/remove-joint-states
2015-11-24 15:00:05 -08:00
Anthony J. Thibault
0b410ecd92
RigTests build again
2015-11-21 11:09:31 -08:00
Anthony J. Thibault
cb89f09635
Removed EntityRig and AvatarRig. One Rig to rule them all.
2015-11-20 14:27:01 -08:00
Leonardo Murillo
9ad865c7f0
checkpoint
2015-11-20 15:19:45 -06:00
Brad Hefta-Gaub
4a0a481ac6
more fixes
2015-11-10 08:44:51 -08:00
Atlante45
767a7a7f1e
Fix warnings on OS X
2015-11-09 14:26:23 -08:00
samcake
7890aa6ec1
Merge pull request #6333 from jherico/rec2
...
Adding clip serialization implementation, tests
2015-11-06 16:38:39 -08:00
Brad Davis
bf70ae4724
PR feedback
2015-11-06 15:59:13 -08:00
Brad Davis
7c433f47c0
Breaking up input devices and input plugins classes.
2015-11-06 15:20:00 -08:00
Brad Davis
4513b638db
Adding clip serialization implementation, tests
2015-11-06 14:40:21 -08:00
Brad Davis
1dc392bb36
Merge pull request #6330 from Atlante45/master
...
// FIXME incredibly evil....
2015-11-06 11:43:33 -08:00
Brad Davis
0bf29a441f
Add recording classes
2015-11-06 11:14:46 -08:00
Atlante45
c53c0ec53f
Fix double delete on shutdown
2015-11-06 11:13:10 -08:00
Anthony J. Thibault
431a108c35
Bugfixes to expression for !!x expressions
...
Added stub eval methods. only boolean not, boolean and, boolean or and unary minus
are implemented.
2015-11-04 20:13:17 -08:00
Anthony J. Thibault
04d8a598da
First step toward evaluation
...
* added OpCodes
* added first parser rules
* removed mat4 support from AnimVariantMap
2015-11-04 16:56:34 -08:00
Anthony J. Thibault
32c40d37c0
Removed vec literals tokens and renamed int and float token types
2015-11-04 14:51:05 -08:00
Anthony J. Thibault
7f0fc4f6eb
Added limited floating point support
2015-11-04 14:51:05 -08:00
Anthony J. Thibault
340096d457
Initial version of AnimExpression class with minimal tokenizer
2015-11-04 14:51:05 -08:00
Anthony J. Thibault
e3e759248f
Merge branch 'master' into tony/anim-sync-blend
2015-11-02 08:37:10 -08:00
Brad Davis
cfb2fd1523
Support for runtime plugins (DLLs)
2015-11-01 11:12:12 -08:00
Anthony J. Thibault
f7b6fab0c3
Merge branch 'master' into tony/anim-sync-blend
2015-10-29 11:35:48 -07:00
Brad Davis
c4e82a85d9
Remove DeviceProxy in favor of InputDevice
2015-10-29 09:32:56 -07:00
Brad Davis
d61b3e5790
Fixing controller link requirements
2015-10-28 17:41:52 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
...
Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Brad Davis
5cbb2562cd
Move GL utilities out to their own library
2015-10-27 15:53:42 -07:00
Brad Davis
ef2d71e576
Merge remote-tracking branch 'upstream/master' into HEAD
...
Conflicts:
libraries/input-plugins/src/input-plugins/SixenseManager.cpp
2015-10-27 09:41:58 -07:00
Atlante45
9bead94fae
Remove cmake debug code
2015-10-26 12:07:12 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
...
Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
5a0bb4c31b
Fixing line endings
2015-10-19 16:51:31 -07:00
Anthony J. Thibault
15f3894001
AnimTests: added tests for accumulateTime
2015-10-19 15:49:53 -07:00
Anthony J. Thibault
8e7e94c501
AnimTests: now compile and pass again.
2015-10-19 15:49:51 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Brad Hefta-Gaub
293b7c12e1
change join to makeAxis, fix some warnings
2015-10-17 12:46:05 -07:00
Brad Davis
db0fa6b8ed
Update hydra mappings and test code
2015-10-16 17:23:09 -07:00
samcake
cdfe9788d1
Merging
2015-10-15 10:49:08 -07:00
Brad Davis
195045a4ec
Next time remember to hit build all before commiting
2015-10-14 17:20:30 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
samcake
3d5bf9aa1a
merging with current upstrem
2015-10-14 09:41:11 -07:00
samcake
fb4ff240ef
Merge branch 'controllers' of https://github.com/highfidelity/hifi into controllers
2015-10-13 09:16:00 -07:00
Brad Davis
8a0540234c
Find the joystick controller dynamically
2015-10-12 18:50:19 -07:00
samcake
dc32d5ae8d
Current status of my code for json
2015-10-12 18:03:21 -07:00
Brad Davis
58d3578fb1
Making anonymous mappings work
2015-10-12 17:59:01 -07:00
Brad Davis
f77878ee79
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-12 11:05:28 -07:00
Brad Davis
14f511350d
Working on refactoring the xbox hardware access and wiring up test code
2015-10-12 10:47:23 -07:00
Brad Davis
6f5f6450df
Cleanup CMake files
2015-10-11 00:01:03 -07:00
Brad Davis
14f33258ae
Working on test code, new controller interface
2015-10-10 16:08:44 -07:00
Brad Davis
52c65b917f
Merge remote-tracking branch 'upstream/master' into controllers
2015-10-10 12:48:49 -07:00
Brad Davis
9e4a7a6226
Working on controller refactoring
2015-10-10 03:05:42 -07:00
Brad Davis
c3775623aa
Splitting files, adding test skeleton
2015-10-09 17:23:52 -07:00
Atlante45
3e71c4cc4e
CR
2015-10-09 13:18:05 -07:00
Stephen Birarda
7bd98354d8
add override to supress warnings in ui-test
2015-10-05 15:53:52 -07:00
Brad Hefta-Gaub
430cbcca7e
first cut at adding surface normals to ray intersection
2015-09-27 21:57:50 -07:00
Brad Hefta-Gaub
5a80c4d0e7
Merge pull request #5886 from samcake/calvin
...
Expose multi Draw Indirect in Batch (Hijack Austin's work...)
2015-09-23 19:13:28 -07:00
samcake
7d8f3661ad
coding standard
2015-09-23 17:49:03 -07:00
samcake
b8e630a7a7
Less Warnigns
2015-09-23 17:46:10 -07:00
samcake
9c44c3e4a4
Removing warnings
2015-09-23 16:19:34 -07:00
samcake
83116fdd85
Fixed the code path with tseparate vertex format, still broken otherwise in the case of primitive instanced
2015-09-23 15:20:39 -07:00
samcake
8735aa8003
Merging Austin pr that adds the multi draw indirect and also fix the seprate vertex format feature for windows and linux
2015-09-23 12:19:17 -07:00
Anthony J. Thibault
a9848cd157
Merge branch 'master' into tony/lean-threshold
2015-09-23 10:54:12 -07:00
Brad Hefta-Gaub
9436d2922f
more warnings fixes
2015-09-22 21:18:04 -07:00
Brad Hefta-Gaub
52842cb287
more warnings fixes
2015-09-22 20:34:40 -07:00
Anthony J. Thibault
9ce43a57f1
Better head IK when in an HMD.
...
Because the current IK system doesn't quite handle what we need
for the head and neck IK, we do it procedurally in the rig, and
manually set both neck and head IK targets.
2015-09-22 19:58:21 -07:00
Brad Hefta-Gaub
7536fed09a
more warning fixes
2015-09-22 17:22:09 -07:00
Brad Davis
deaa4a747b
Batch side implementation of multi-draw indirect
2015-09-22 15:56:58 -07:00
samcake
910038cf82
Merging
2015-09-21 17:47:23 -07:00
Bradley Austin Davis
e024d23366
Instancing work, second pass
2015-09-21 13:27:02 -07:00
samcake
d3b1bcb86d
Redistributing the files to create the model-networking lib and separate that from the redner-utils
2015-09-21 13:21:35 -07:00
Anthony J. Thibault
eadf212418
Updated avatar.json with talking idle animation.
2015-09-18 18:31:53 -07:00
Anthony J. Thibault
5aeebba90e
Renamed AnimController to AnimManipulator, Removed offsets on IK targets
2015-09-16 15:49:47 -07:00
Anthony J. Thibault
70f5835278
Updated left hand point and grab State Machine and animations
2015-09-15 18:00:13 -07:00
Howard Stearns
848bb4fccb
Merge pull request #5813 from hyperlogic/tony/anim-hand-state-machines
...
Added point and grab support to the AnimGraph
2015-09-15 15:47:19 -07:00
Anthony J. Thibault
1948829ca8
Improved state machine for right hand.
...
The hand state machine has the following features
* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.
Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
Anthony J. Thibault
90f46ba2c8
Added hand state machines to AnimGraph.
...
* Application: Forward trigger values to the MyAvatar's PalmData
* SkeletonModel: Pass PalmData to Rig via updateRigFromHandData() this is more explicit then
the Rig::inverseKinematics methods.
* AnimNodeLoader & AnimOverlay: add support for LeftHand and RightHand bone sets
* Rig::updateRigFromHandData() read the triggers and set stateMachine trigger vars
* avatar.json - udpated with new hand state machine with temporary animations
2015-09-14 18:54:12 -07:00
Andrew Meadows
75ec142827
fix animation-tests
2015-09-14 16:42:57 -07:00
Seth Alves
61c9da1d27
minimize diff
2015-09-12 10:43:20 -07:00
Seth Alves
49ee251238
quiet compiler
2015-09-12 09:59:25 -07:00
Anthony J. Thibault
7996a02bd8
Added head target to AnimGraph IK node.
...
* In HMD mode head orientation and position is set.
* When not in HMD only orientation is set, position should
default to the underlying pose position.
2015-09-11 09:48:48 -07:00
Anthony J. Thibault
663e37da66
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:37:47 -07:00
Anthony Thibault
e8ede3ad00
Merge pull request #5731 from ChristophHaag/master
...
build fixes
2015-09-10 11:36:45 -07:00
Anthony J. Thibault
3149baeefc
Merge branch 'master' into tony/ik-and-controllers
2015-09-10 11:04:31 -07:00
Howard Stearns
745872f914
More variants tests.
2015-09-09 15:45:23 -07:00
Anthony J. Thibault
756eb54a0a
AnimNodeLoader support for InverseKinematics node.
2015-09-09 15:28:21 -07:00
Howard Stearns
738da0116a
Simplify timer use.
2015-09-09 15:19:01 -07:00
Anthony J. Thibault
146836452f
Merge remote-tracking branch 'andrew/europium' into tony/ik-and-controllers
2015-09-09 09:40:55 -07:00
Anthony J. Thibault
75ecf0020d
WIP commit, added AnimController node.
2015-09-08 20:34:21 -07:00
Andrew Meadows
ee265aba4a
add AnimInverseKinematics class
2015-09-08 18:20:22 -07:00
Stephen Birarda
a3959109f1
resolve conflicts on merge with upstream/master
2015-09-08 15:18:39 -07:00
Brad Davis
5f1affaff9
Procedural skybox work
2015-09-08 14:31:16 -07:00
Christoph Haag
6a8f131a83
move assert into ifndef QT_NO_DEBUG it belongs to
2015-09-08 10:07:06 +02:00
Stephen Birarda
ed19987b7d
resolve conflicts on merge with upstream/master
2015-09-04 12:31:46 -06:00
Anthony J. Thibault
46b3a7fd23
Improved default avatar.json state machine.
...
Now triggers 7 states.
Idle, WalkFwd, WalkBwd, StrafeLeft, StrafeRight, TurnLeft & TurnRight.
As well as variable speed walking to match current velocity.
2015-09-02 17:28:06 -07:00
Anthony J. Thibault
d13a188dde
Compile fixes and added test case to verify onDone and onLoop triggers
2015-09-02 10:31:45 -07:00
Anthony J. Thibault
d151474446
Merge branch 'master' into ajt/new-anim-system
2015-09-02 10:00:36 -07:00
Anthony J. Thibault
7b4cb8655c
First pass integration of new anim system into rig.
2015-09-01 17:57:01 -07:00
Stephen Birarda
33f6933544
Merge branch 'master' of https://github.com/highfidelity/hifi into protocol
2015-09-01 14:36:16 -06:00
Anthony J. Thibault
9786954585
Added support for onDone and onLoop triggers.
2015-08-31 12:13:05 -07:00
Anthony J. Thibault
9d983e0614
Bug fix to AnimNode::setSkeletonModel and AnimNodeLoader.
...
Also updated avatar.json to test nested graphs under a SM.
2015-08-28 17:16:32 -07:00
Anthony J. Thibault
21c6ba9bdf
updated avatar.json to match current gist.
2015-08-27 21:27:37 -07:00
Anthony J. Thibault
3286a32afc
Initial version of AnimStateMachine.
...
No interpolation support, but basic avatar.json is working
with two states and two transitions between them.
2015-08-27 20:41:53 -07:00
Andrew Meadows
614fad0811
remove warnings from linux build
2015-08-27 19:12:25 -07:00
Stephen Birarda
80cf7b6c76
resolve conflicts on merge with upstream/master
2015-08-27 14:50:04 -07:00
Anthony J. Thibault
a04f356857
Merge branch 'master' into ajt/new-anim-system
2015-08-27 09:32:53 -07:00
Seth Alves
695ffa29c7
call setup_memory_debugger from common macros rather than from every CMakeLists.txt file
2015-08-26 11:09:59 -07:00
Anthony J. Thibault
46c1e008bc
Merge branch 'master' into ajt/new-anim-system
2015-08-26 10:37:39 -07:00