.. |
render-utils
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Merge pull request #1486 from HifiExperiments/triplanarTangents
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2025-04-26 21:08:01 +02:00 |
text
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fix font assert
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2025-04-06 13:06:40 -07:00 |
aa_blend.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
AbstractViewStateInterface.cpp
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AbstractViewStateInterface.h
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refactor application.cpp
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2024-10-21 20:49:45 -07:00 |
AmbientOcclusionEffect.cpp
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Merge branch 'master' into stages
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2024-10-25 12:48:11 -07:00 |
AmbientOcclusionEffect.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
AmbientOcclusionStage.cpp
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build error
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2024-10-22 14:10:33 -07:00 |
AmbientOcclusionStage.h
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templated setup jobs
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2024-10-21 17:35:39 -07:00 |
AnimDebugDraw.cpp
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proper render bounds for models (need to pass RenderArgs to getBound everywhere)
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2021-01-17 22:08:06 -08:00 |
AnimDebugDraw.h
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AnimDebugDraw: Prevent multi-threaded access to shared map collection.
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2018-11-02 17:53:07 -07:00 |
animdebugdraw.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
animdebugdraw.slv
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
AntialiasingEffect.cpp
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
AntialiasingEffect.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
AssembleLightingStageTask.cpp
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DRY up stage classes with templates
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2024-10-21 16:41:40 -07:00 |
AssembleLightingStageTask.h
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add tonemapping props to zones, wip ambient occlusion
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2024-06-28 13:25:12 -07:00 |
BackgroundStage.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
BackgroundStage.h
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
Blendshape.slh
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Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend
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2018-11-02 00:08:47 -07:00 |
BloomApply.shared.slh
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BloomApply now uses uniform buffer
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2018-07-06 11:52:24 +02:00 |
BloomApply.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
BloomEffect.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
BloomEffect.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
BloomStage.cpp
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build error
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2024-10-22 14:10:33 -07:00 |
BloomStage.h
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templated setup jobs
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2024-10-21 17:35:39 -07:00 |
BloomThreshold.shared.slh
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merge old work
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2024-02-24 23:26:34 -08:00 |
BloomThreshold.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
CauterizedMeshPartPayload.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
CauterizedMeshPartPayload.h
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Revert "Revert "Mirrors + Portals""
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2024-01-13 11:23:36 +01:00 |
CauterizedModel.cpp
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billboarding for model entities
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2021-01-13 22:31:21 -08:00 |
CauterizedModel.h
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Revert commit 359248829c using -m 1 to temporarily fix issue 383.
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2020-06-03 16:08:18 -04:00 |
CullFace.slh
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Add periods and remove double copyright in tabletaboutdialog.qml
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2020-05-25 16:41:16 -04:00 |
debug_deferred_buffer.slf
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possibly fix mac issues
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2018-10-31 13:28:07 -07:00 |
debug_deferred_buffer.slv
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
debug_deferred_buffer_shared.slh
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
DebugDeferredBuffer.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
DebugDeferredBuffer.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
DefaultMaterials.slh
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deferred_light.slv
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fix deferred rendering on macbook air
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2019-06-18 17:17:21 -07:00 |
deferred_light_limited.slv
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
deferred_light_point.slv
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more branching removal
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2018-10-29 16:42:46 -07:00 |
deferred_light_spot.slv
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more branching removal
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2018-10-29 16:42:46 -07:00 |
DeferredBuffer.slh
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DeferredBufferRead.slh
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredBufferWrite.slh
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Added a comment about transparencies
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2025-03-14 18:55:28 +01:00 |
DeferredBufferWrite_shared.slh
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredFramebuffer.cpp
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredFramebuffer.h
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredFrameTransform.cpp
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredFrameTransform.h
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cleanup + fixing mirrors
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2024-10-30 15:59:12 -07:00 |
DeferredLighting.slh
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|
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DeferredLightingEffect.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
DeferredLightingEffect.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
DeferredTransform.slh
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DeferredTransform_shared.slh
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
directional_skybox_light.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
DrawHaze.cpp
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Merge pull request #1177 from HifiExperiments/stages
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2024-11-29 18:27:52 +01:00 |
DrawHaze.h
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fix haze in mirrors
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2024-08-14 18:20:06 -07:00 |
drawWorkloadProxy.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
drawWorkloadProxy.slv
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
drawWorkloadView.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
drawWorkloadView.slv
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
Fade.slh
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Update Fade.slh
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2018-11-14 17:50:21 -08:00 |
Fade_shared.slh
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
FadeEffect.cpp
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Merge pull request #1177 from HifiExperiments/stages
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2024-11-29 18:27:52 +01:00 |
FadeEffect.h
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remove unused parameter
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2024-11-11 23:58:19 -08:00 |
FadeEffectJobs.cpp
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Merge pull request #1177 from HifiExperiments/stages
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2024-11-29 18:27:52 +01:00 |
FadeEffectJobs.h
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remove unused parameter
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2024-11-11 23:58:19 -08:00 |
FadeObjectParams.shared.slh
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Fade object params are now passed through uniform buffer
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2018-07-10 10:53:38 +02:00 |
FboCache.cpp
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FboCache.h
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review and cleanup of "#include <QtCore/QSharedPointer>"
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2021-09-10 21:40:54 -07:00 |
FramebufferCache.cpp
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BUGZ-987: fix depth testing of HUD layer 3D objects
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2019-07-23 12:09:12 -07:00 |
FramebufferCache.h
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fxaa.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
fxaa.slv
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
fxaa_blend.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
GeometryCache.cpp
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add missing simple pipelines
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2025-04-13 21:12:38 -07:00 |
GeometryCache.h
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automated entity property serialization
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2024-09-08 21:09:00 -07:00 |
GlobalLight.slh
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add ambient light color
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2024-06-19 13:59:24 -07:00 |
grid.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
grid.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
Haze.slf
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
HazeStage.cpp
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build error
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2024-10-22 14:10:33 -07:00 |
HazeStage.h
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templated setup jobs
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2024-10-21 17:35:39 -07:00 |
Highlight.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
Highlight.slh
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more branching removal
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2018-10-29 16:42:46 -07:00 |
Highlight_aabox.slv
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
Highlight_filled.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
Highlight_shared.slh
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HighlightEffect.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
HighlightEffect.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
hmd_ui.slf
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fixed ui flipping issue
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2019-07-01 10:52:03 -07:00 |
hmd_ui.slv
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initial work on combining shader variants
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2019-06-03 19:36:01 -07:00 |
LightAmbient.slh
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add ambient light color
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2024-06-19 13:59:24 -07:00 |
LightClusterGrid.slh
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
LightClusterGrid_shared.slh
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
LightClusters.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
LightClusters.h
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
lightClusters_drawClusterContent.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
lightClusters_drawClusterContent.slv
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
lightClusters_drawClusterFromDepth.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
lightClusters_drawClusterFromDepth.slv
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more branching removal
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2018-10-29 16:42:46 -07:00 |
lightClusters_drawGrid.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
lightClusters_drawGrid.slv
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more branching removal
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2018-10-29 16:42:46 -07:00 |
LightDirectional.slh
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
LightingModel.cpp
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Fixed compilation errors
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2019-04-05 10:22:57 +02:00 |
LightingModel.h
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more graphics options
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2024-07-28 23:32:19 -07:00 |
LightingModel.slh
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
LightLocal.slh
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
LightPayload.cpp
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DRY up stage classes with templates
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2024-10-21 16:41:40 -07:00 |
LightPayload.h
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proper render bounds for models (need to pass RenderArgs to getBound everywhere)
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2021-01-17 22:08:06 -08:00 |
LightPoint.slh
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
LightSpot.slh
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
LightStage.cpp
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Remove an assert referencing checkLightId, which seems not to exist anywhere.
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2024-12-01 09:45:45 +01:00 |
LightStage.h
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templated setup jobs
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2024-10-21 17:35:39 -07:00 |
local_lights_drawOutline.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
local_lights_shading.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
MeshDeformer.slh
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Better naming and simpler template maybe
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2018-09-26 17:58:06 -07:00 |
MeshPartPayload.cpp
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support PBR materials on polyvox, and add triplanar projection to material entities
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2025-04-05 21:43:43 -07:00 |
MeshPartPayload.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
MetaModelPayload.cpp
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FIX BUILD ERRORS?
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2018-10-10 17:09:35 -07:00 |
MetaModelPayload.h
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move blendshape buffers to render thread
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2018-10-10 15:32:53 -07:00 |
Model.cpp
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fix material inspector not grabbing correct material sometimes
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2025-04-04 22:16:51 -07:00 |
Model.h
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fix material inspector not grabbing correct material sometimes
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2025-04-04 22:16:51 -07:00 |
model.slf
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
model.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
nop.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
parabola.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
parabola.slv
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
PickItemsJob.cpp
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faster aabox ray intersection and pre-computed inverse direction
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2018-08-27 15:40:33 -07:00 |
PickItemsJob.h
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|
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RenderCommonTask.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
RenderCommonTask.h
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
RenderDeferredTask.cpp
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Merge pull request #1358 from overte-org/fix/TAA_transparencies
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2025-03-14 19:06:01 +01:00 |
RenderDeferredTask.h
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Initial fix for blurry/noisy transparencies on TAA
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2025-03-12 00:51:56 +01:00 |
RenderForwardTask.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
RenderForwardTask.h
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cleanup + fixing mirrors
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2024-10-30 15:59:12 -07:00 |
RenderHifi.h
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fix cauterization of entities that are children of MyAvatar's head
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2019-04-08 19:48:11 -07:00 |
RenderHUDLayerTask.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
RenderHUDLayerTask.h
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
RenderPipelines.cpp
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Merge pull request #1417 from HifiExperiments/texCoords
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2025-04-13 20:42:32 +02:00 |
RenderPipelines.h
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automated render pipelines
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2025-04-08 22:53:04 -07:00 |
RenderPipelinesInit.cpp.in
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automated render pipelines
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2025-04-08 22:53:04 -07:00 |
RenderShadowTask.cpp
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stutter fix: only perform fade transactions when depth == 0
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2024-10-23 17:26:03 -07:00 |
RenderShadowTask.h
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Remove executable permission from a bunch of files
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2023-03-14 00:02:33 +01:00 |
RenderUtilsLogging.cpp
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|
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RenderUtilsLogging.h
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|
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RenderViewTask.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
RenderViewTask.h
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cleanup + fixing mirrors
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2024-10-30 15:59:12 -07:00 |
sdf_text3D.slf
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show tofu character on missing character
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2025-04-05 00:12:17 -07:00 |
sdf_text3D.slh
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show tofu character on missing character
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2025-04-05 00:12:17 -07:00 |
sdf_text3D.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
ShadingModel.slh
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fix some transparency issues on amd
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2019-06-03 16:14:09 -07:00 |
Shadow.slh
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init change, bias triggered via script
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2019-06-18 10:02:22 -07:00 |
ShadowCore.slh
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
Shadows_shared.slh
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
simple.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
simple.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
simple_procedural.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
simple_procedural.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
Skinning.slh
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more branching removal
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2018-10-29 16:42:46 -07:00 |
ssao.slh
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
ssao_bilateralBlur.slf
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Bis
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2018-11-08 12:29:01 +01:00 |
ssao_bilateralBlur.slv
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On single bilateral blur shader
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2018-09-27 17:03:14 +02:00 |
ssao_buildNormals.slf
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Shader fix for android... <sigh>
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2018-11-08 13:19:42 +01:00 |
ssao_debugOcclusion.slf
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
ssao_gather.slf
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possible fix for shader compilation error
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2019-07-12 16:22:01 -07:00 |
ssao_makeOcclusion.slf
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
ssao_makePyramid.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
ssao_mip_depth.slf
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Fixed shaders for GLSL 4.1
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2018-10-24 11:04:32 +02:00 |
ssao_shared.h
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Switched to sin based HBAO
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2018-10-01 19:22:54 +02:00 |
standardDrawTexture.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
standardDrawTextureNoBlend.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
standardTransformPNTC.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
stencil_drawMask.slf
|
more branching removal
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2018-10-29 16:42:46 -07:00 |
StencilMaskPass.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
StencilMaskPass.h
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
SubsurfaceScattering.cpp
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Merge branch 'master' into stages
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2024-10-25 12:48:11 -07:00 |
SubsurfaceScattering.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
SubsurfaceScattering.slh
|
more branching removal
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2018-10-29 16:42:46 -07:00 |
subsurfaceScattering_drawScattering.slf
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more branching removal
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2018-10-29 16:42:46 -07:00 |
subsurfaceScattering_makeLUT.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
subsurfaceScattering_makeProfile.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
subsurfaceScattering_makeSpecularBeckmann.slf
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Shader refactoring for explicit bindings
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2018-08-03 14:58:11 -07:00 |
SurfaceGeometry.slh
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|
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surfaceGeometry_copyDepth.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
surfaceGeometry_downsampleDepthNormal.slf
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Merged with master
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2018-10-24 08:27:39 +02:00 |
surfaceGeometry_makeCurvature.slf
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minor cleanup, copyright
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2024-02-28 15:23:04 -08:00 |
surfaceGeometry_makeLinearDepth.slf
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
SurfaceGeometryPass.cpp
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
SurfaceGeometryPass.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
taa.slf
|
minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
taa.slh
|
minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
taa_blend.slf
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minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
TextRenderer3D.cpp
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fix text size
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2024-09-08 21:12:29 -07:00 |
TextRenderer3D.h
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fix text size
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2024-09-08 21:12:29 -07:00 |
TextureCache.h
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move materialcache et al to material-networking library
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2019-02-08 10:28:07 -08:00 |
ToneMapAndResampleTask.cpp
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DRY up stage classes with templates
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2024-10-21 16:41:40 -07:00 |
ToneMapAndResampleTask.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |
toneMapping.slf
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add tonemapping props to zones, wip ambient occlusion
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2024-06-28 13:25:12 -07:00 |
TonemappingStage.cpp
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build error
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2024-10-22 14:10:33 -07:00 |
TonemappingStage.h
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templated setup jobs
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2024-10-21 17:35:39 -07:00 |
UpdateSceneTask.cpp
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add tonemapping props to zones, wip ambient occlusion
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2024-06-28 13:25:12 -07:00 |
UpdateSceneTask.h
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|
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VelocityWrite.slh
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minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
web_browser.slf
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minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
web_browser.slv
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support normal mapping for triplanar materials
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2025-04-22 22:47:53 -07:00 |
WorkloadResource.slh
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Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend
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2018-11-02 00:08:47 -07:00 |
zone_draw.slh
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|
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zone_drawAmbient.slf
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Merge remote-tracking branch 'overte/master' into taa
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2024-10-29 23:30:11 -07:00 |
zone_drawKeyLight.slf
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minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
zone_drawSkybox.slf
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minor cleanup, copyright
|
2024-02-28 15:23:04 -08:00 |
ZoneRenderer.cpp
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Merge remote-tracking branch 'overte/master' into taa
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2025-01-23 22:26:40 -08:00 |
ZoneRenderer.h
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static pipelines + misc render cleanup
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2024-10-23 15:53:10 -07:00 |