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24 lines
837 B
C++
24 lines
837 B
C++
//
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// RenderPipelines.h
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// render-utils/src/
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//
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// Created by Sam Gondelman on 2/15/18
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#ifndef hifi_RenderPipelines_h
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#define hifi_RenderPipelines_h
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#include <graphics/Material.h>
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#include <render/Args.h>
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class RenderPipelines {
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public:
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static void updateMultiMaterial(graphics::MultiMaterial& multiMaterial);
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static bool bindMaterial(graphics::MaterialPointer& material, gpu::Batch& batch, render::Args::RenderMode renderMode, bool enableTextures);
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static bool bindMaterials(graphics::MultiMaterial& multiMaterial, gpu::Batch& batch, render::Args::RenderMode renderMode, bool enableTextures);
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};
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#endif // hifi_RenderPipelines_h
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