Brad Hefta-Gaub
492e71345a
Revert "Revert "Fix ModelBlender crash""
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This reverts commit f274cdcc7f
.
2016-03-21 11:42:25 -07:00
Brad Hefta-Gaub
f274cdcc7f
Revert "Fix ModelBlender crash"
2016-03-21 10:47:31 -07:00
Brad Hefta-Gaub
7483b8546b
remove FaceModel, make Model support shared_from_this() so we can ave shared and weak pointers to it
2016-03-17 17:05:35 -07:00
Howard Stearns
010aaa55c0
const ref
2016-03-14 22:13:26 -07:00
howard-stearns
8799bf2d55
Alternative implementation, which only selects visible bestZone.
2016-03-11 16:36:13 -08:00
Zach Pomerantz
c20bd6cbbc
Update Scene on ZoneEntity update
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ZoneEntity is unique in that it is not updated
every frame that it is rendered, but only
when the avatar moves.
This introduces custom code so that the
RenderableZoneEntity initiates an update
in the EntityTreeRenderer on update,
to improve usability of zone editing.
2016-02-25 10:06:19 -08:00
Zach Pomerantz
9000c3479b
Avoid double-update of zone
2016-02-25 10:06:19 -08:00
Zach Pomerantz
95d98e3ed7
Wire up zone ambientURL
2016-02-24 16:07:04 -08:00
Brad Hefta-Gaub
8b8b99c7e0
HMD mouse checkpoint
2016-02-17 21:19:01 -08:00
Brad Hefta-Gaub
d10e1cc39d
CR feedback, dead code cleanup
2016-01-18 12:09:21 -08:00
Atlante45
e8d7411eea
Indentation/Coding Standard
2016-01-12 20:49:38 -08:00
Atlante45
5e41421f9d
Fix for skybox not always loading
2016-01-12 20:49:25 -08:00
Brad Hefta-Gaub
2435e160a8
only emit collision events if you're the owner
2016-01-05 16:56:24 -08:00
ericrius1
390dce4613
Adding blacklist
2015-12-24 11:48:40 -08:00
Seth Alves
d09f70239c
make entity-tree a global. change how network-requests to load model geometry are triggered
2015-12-10 09:03:53 -08:00
Ryan Huffman
2a416ebc61
Merge branch 'master' of https://github.com/highfidelity/hifi into received-message
2015-11-18 16:52:23 -08:00
ericrius1
0373a481f8
Using EntityItemIDs instead of QUuids
2015-10-20 09:22:16 -07:00
Ryan Huffman
7682ab00e3
Add ReceivedMessage and receive progress
2015-10-15 14:09:53 -07:00
ericrius1
8d39f9c760
Syntax fixes
2015-10-12 15:02:03 -07:00
Brad Hefta-Gaub
2040fb4507
fix skybox not always loading when you haven't moved or if the texture is slow in loading
2015-09-29 09:32:34 -07:00
Brad Hefta-Gaub
430cbcca7e
first cut at adding surface normals to ray intersection
2015-09-27 21:57:50 -07:00
Brad Hefta-Gaub
020fb25ace
CR feedback
2015-09-18 14:24:01 -07:00
Brad Hefta-Gaub
416acb1d4a
remove call to _entities.render() in displaySide()
2015-09-18 12:03:58 -07:00
Brad Hefta-Gaub
6edc817bf2
move the best zone logic out of EntityTreeRenderer::render()
2015-09-18 11:35:50 -07:00
Brad Hefta-Gaub
4a34b142d1
remove render element proxies
2015-09-17 22:05:14 -07:00
Brad Hefta-Gaub
2021a15527
fix white space
2015-09-16 16:54:21 -07:00
Brad Hefta-Gaub
7840f122dc
add reload all support for entity scripts
2015-09-16 16:46:46 -07:00
Brad Hefta-Gaub
54a45f3173
Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029
more work on script engine
2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae
more work on proper threading of ScriptEngine
2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1
first cut at moving entity scripts into ScriptEngine
2015-09-14 15:13:43 -07:00
Seth Alves
9c4fdfd653
merge from upstream
2015-09-08 18:01:07 -07:00
Seth Alves
31fcd55d47
octree uses shared pointers
2015-09-08 11:59:48 -07:00
Stephen Birarda
0f77ab8611
resolve conflicts on merge with upstream/master
2015-08-18 11:45:55 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Stephen Birarda
9e7fb9ae16
shuffle Packet headers, use static enum for PacketType
2015-07-23 13:56:47 -07:00
Stephen Birarda
d990420565
repairs to octree packet receiving in interface
2015-07-13 13:10:57 -07:00
Stephen Birarda
264f39fa59
resolve conflicts on merge with upstream/master
2015-07-13 11:25:24 -07:00
Niraj Venkat
706f85e4ce
Fixes to comply with coding standard
2015-07-09 17:31:38 -07:00
Niraj Venkat
1dce5f80cc
Entities are now added/removed from rendering based on Scene.shouldRenderEntities
2015-07-09 16:17:58 -07:00
Stephen Birarda
74940a2132
replace lingering PacketTypes in old format
2015-07-08 10:18:13 -07:00
Stephen Birarda
0d64e82fe2
replace PacketType declarations with PacketType::Value
2015-07-02 16:38:52 -07:00
David Rowe
1898c6bd55
Merge branch 'master' into 20547
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Conflicts:
libraries/networking/src/PacketHeaders.cpp
libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
Howard Stearns
fdf5860c4f
Refactor playSound.
2015-06-18 10:39:58 -07:00
David Rowe
6623d0c552
Add "Reload" button associated with entity editor's script URL field
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The Reload button re-downloads the script for both the editor and for
everyone in the vicinity.
2015-06-17 16:11:32 -07:00
Ryan Huffman
37d9394140
Fix entity payloads not being removed on delete
2015-06-05 10:26:09 -07:00
ZappoMan
c6fb22b915
make sure all entities are rendering in pipeline part 1
2015-06-03 17:16:45 -07:00
samcake
98c0cd7d23
Merge pull request #5009 from ZappoMan/team-teaching-scene-api
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TEAM TEACHING - hacking on rendering mesh parts
2015-06-01 12:24:27 -07:00
Sam Gateau
83c4a52454
Cleaning for PR
2015-05-31 19:34:03 -07:00
Sam Gateau
33d397a440
A fist update solution for the item
2015-05-31 19:10:37 -07:00
ZappoMan
eb19b93433
render models in scene checkpoint
2015-05-28 17:19:30 -07:00
ZappoMan
806ee88f1f
place burden of adding/removing to/from scene on entity
2015-05-28 09:43:36 -07:00
ZappoMan
3f14a7a262
allow entities to have multiple items
2015-05-27 21:00:20 -07:00
ZappoMan
8c9cf480f3
more hacking
2015-05-27 13:23:59 -07:00
ZappoMan
007aed7a0a
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-27 10:51:50 -07:00
ZappoMan
1a7c6eb316
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-27 10:41:01 -07:00
Brad Hefta-Gaub
afb09e81a6
Merge pull request #4962 from howard-stearns/entity-events-in-normal-scripts
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Entity events in normal scripts
2015-05-27 09:24:50 -07:00
ZappoMan
25823bedd1
Merge branch 'team-teaching' of https://github.com/highfidelity/hifi into team-teaching-scene-api
2015-05-26 15:51:46 -07:00
ZappoMan
20ceb72d92
Merge branch 'master' of https://github.com/highfidelity/hifi into team-teaching
2015-05-26 15:01:26 -07:00
samcake
84525aabec
Merge pull request #4959 from ZappoMan/team-teaching-entitysmartpointer
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TEAM TEACHING BRANCH - Entity Smart Pointers
2015-05-26 13:56:47 -07:00
Howard Stearns
bbdf9f1d9f
Remove changingEntityID.
2015-05-26 11:14:23 -07:00
ZappoMan
c4f96b09a2
sam's feedback on shared pointers in master
2015-05-26 09:55:28 -07:00
ZappoMan
5f6978a517
sam's CR feedback, more use of share_ptr<>
2015-05-26 09:41:51 -07:00
Howard Stearns
4266a99d78
Put the javascript methods on Script, not Entities, and other minimum-diff cleanup.
2015-05-25 11:28:33 -07:00
Howard Stearns
1dd2b7275e
Simpler and more uniform version that handles all the standard entity-script events.
2015-05-23 18:11:05 -07:00
Howard Stearns
277f5ef3a4
Working experimental first version.
2015-05-23 13:35:35 -07:00
ZappoMan
9988f2d1cd
EnitityItem smart pointers
2015-05-22 22:38:02 -07:00
ZappoMan
8b78fc4190
EnitityItem smart pointers
2015-05-22 17:57:50 -07:00
Ryan Huffman
3f22b5f8b3
Add RenderArgs to more render methods
2015-05-22 15:25:53 -07:00
ZappoMan
4bdeef7610
checkpoint
2015-05-22 14:54:30 -07:00
Ryan Huffman
4a4c9c75fc
Add gpu::context to RenderArgs and start using RenderArgs in place of the flags
2015-05-22 09:50:51 -07:00
ZappoMan
0d9f0f609b
first cut at RenderableEnitityItem payload
2015-05-21 16:22:23 -07:00
Atlante45
72bf160845
Proxies render in Batch
2015-05-18 16:36:16 +02:00
Atlante45
e0ae8597bc
Factor zone code in Model::render
2015-05-15 15:45:31 +02:00
Brad Davis
a77816617d
Make web entities interactive (via the mouse) if they're not locked.
2015-05-14 01:15:20 -07:00
Howard Stearns
1a87ca04da
Entity sound.
2015-05-13 13:18:02 -07:00
Seth Alves
e007617112
hook up menu-items to control debug rendering of collision hulls and owned simulations
2015-04-27 09:56:24 -07:00
ZappoMan
fb4e334c70
implement volume priority for zones
2015-04-22 12:38:34 -07:00
ZappoMan
e436c95212
first cut at reworking zones
2015-04-21 14:36:13 -07:00
ZappoMan
df99c314aa
fix issue with preload not being called on import
2015-03-31 12:44:44 -07:00
ZappoMan
74d50a9250
more work on improving script caching
2015-03-30 16:21:47 -07:00
Seth Alves
9161cc8b83
attempt to handle collision models in the same way as render models
2015-03-18 13:00:09 -07:00
ZappoMan
0b607fa390
first cut at shutting down scripts ahead of other cleanup
2015-02-20 15:28:25 -08:00
ZappoMan
9630279459
Merge branch 'master' of https://github.com/highfidelity/hifi into voxelEctomy
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Conflicts:
examples/editVoxels.js
examples/fallingSand.js
examples/growTrees.js
interface/src/Application.cpp
interface/src/Application.h
libraries/avatars/CMakeLists.txt
libraries/entities/src/EntityItem.h
2014-12-31 10:50:53 -08:00
ZappoMan
eb28efa648
evaluate entity scripts in a sandbox before constructing
2014-12-31 09:58:18 -08:00
ZappoMan
4ea9bbc309
first major pass at voxelEctomy
2014-12-30 18:08:58 -08:00
ZappoMan
32ea38b938
added leaveAllEntities support
2014-12-19 11:33:25 -08:00
ZappoMan
cfa5e5c61b
Merge branch 'master' of https://github.com/highfidelity/hifi into entityScriptsAndEvents
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Conflicts:
libraries/entities-renderer/src/EntityTreeRenderer.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-19 10:35:18 -08:00
ZappoMan
1a9cf126e4
Merge branch 'master' of https://github.com/highfidelity/hifi into librarization
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Conflicts:
interface/src/Application.cpp
libraries/entities-renderer/src/EntityTreeRenderer.h
2014-12-17 13:16:11 -08:00
ZappoMan
9f9b8bcb68
move interface/entities to libraries/entities-renderer
2014-12-17 12:54:41 -08:00