Commit graph

81 commits

Author SHA1 Message Date
Stephen Birarda
54d73d4a64 use floor since round is missing on windows 2014-03-12 17:50:58 -07:00
Stephen Birarda
3b653ca542 add a sendAvatarAudioStream option to Agent for mixer load testing, closes #2291 2014-03-12 17:00:12 -07:00
Stephen Birarda
094159eefd make Agent parent of ScriptEngine so they stay on same thread 2014-02-28 16:47:54 -08:00
ZappoMan
39ba98f3b1 fixed a comment 2014-02-26 14:23:58 -08:00
ZappoMan
1e404404c3 next pass at seeing voxels 2014-02-26 13:35:59 -08:00
Stephen Birarda
937768ae51 add option for fake billboard from URL, closes #2087 2014-02-25 13:51:48 -08:00
Stephen Birarda
340248ac43 resolve conflicts on merge with upstream master 2014-02-21 15:16:15 -08:00
Stephen Birarda
4ee416ba96 fixes for scripted avatars, closes #2033 2014-02-19 16:55:24 -08:00
Stephen Birarda
37f1f7ba4f add a DomainInfo class to hold domain information 2014-02-18 09:59:22 -08:00
Stephen Birarda
dd4d944dea ping inactive nodes in conjunction with domain server check in 2014-02-07 14:06:42 -08:00
Stephen Birarda
a5636d2dc0 make ThreadedAssignment subclasses handle QUdpSocket readyRead, closes #1895 2014-02-07 12:25:43 -08:00
Stephen Birarda
a823722d27 add writeDatagram helper to NodeList to insert md5 hash 2014-02-06 14:28:58 -08:00
Stephen Birarda
9694a622b5 update placeholder and give edit packet senders to Agent 2014-02-05 15:35:13 -08:00
Stephen Birarda
dd83ff0538 move isAvatar property access to Agent object 2014-01-31 14:36:50 -08:00
Stephen Birarda
2dd71435ee fix build breakers for new packet type 2014-01-29 12:25:05 -08:00
Stephen Birarda
33edcea5fb resolve conflicts on merge with upstream master 2014-01-29 12:23:06 -08:00
Stephen Birarda
4de270b832 cleanup Node types, closes #1726 2014-01-28 13:38:33 -08:00
Stephen Birarda
4103cc1cde packet header changes and beginning of conversion to QByteArray 2014-01-28 10:36:08 -08:00
ZappoMan
5e4813ab11 more work on allowing for local particle trees 2014-01-27 13:50:05 -08:00
ZappoMan
c5ba92d73e first part of getting local particle tree in agent 2014-01-27 11:10:59 -08:00
Stephen Birarda
6979135fe3 move some of the node interest additions to correct spots 2014-01-22 16:23:24 -08:00
Stephen Birarda
ec04d5450b Merge branch 'master' of https://github.com/highfidelity/hifi into nodelist-set 2014-01-22 16:16:47 -08:00
Stephen Birarda
e9e2557576 change node types of interest to a QSet 2014-01-22 14:47:04 -08:00
Stephen Birarda
d57aec9793 don't use separate NodeList owner UUID and Avatar UUID 2014-01-22 11:48:04 -08:00
Stephen Birarda
6b44172467 hook the user's avatar object into the Interface ScriptEngine 2014-01-22 09:13:25 -08:00
Stephen Birarda
417aa7ad59 re-expose an Avatar to the ScriptEngine 2014-01-21 15:59:55 -08:00
Stephen Birarda
1912ed0d9e have the Agent ask for an audio-mixer for audio scripting 2014-01-15 13:14:13 -08:00
Stephen Birarda
987c639e36 initial newline removal from all QDebug calls 2014-01-14 13:09:22 -08:00
Brad Hefta-Gaub
0252e7f95e use ScriptEngine in Particle::collideWithXXX() methods so that we get all script interfaces 2014-01-04 03:17:02 -08:00
ZappoMan
651d2d0c81 rename voxels and particles scripting interfaces 2013-12-31 09:41:35 -08:00
ZappoMan
88c319a0da remove dead code 2013-12-17 14:15:34 -08:00
ZappoMan
7b3a778fb4 get Agent working with ScriptEngine 2013-12-17 14:13:16 -08:00
ZappoMan
ccd6058412 get abstract menu class to work 2013-12-17 13:55:17 -08:00
ZappoMan
95639c7ce7 first cut, not working yet 2013-12-17 10:58:36 -08:00
ZappoMan
c2d5accbc9 implement OctreeScriptingInterface base class to share common behavior for particle and voxel scripting 2013-12-14 13:25:33 -08:00
ZappoMan
e2fbb7beb4 first cut at splitting out scripting engine from agent to add to client 2013-12-14 08:14:38 -08:00
ZappoMan
542019a491 add script to the particle wire and disk format 2013-12-10 15:28:59 -08:00
ZappoMan
2ca628fdf1 first cut at particle renderer cleanup particle jurisdiction listener fix storage of particles 2013-12-09 11:45:32 -08:00
ZappoMan
91ffb5b167 added node type to jurisdiction messages and more work on particle editing 2013-12-06 15:56:51 -08:00
ZappoMan
aec0e9f4aa added basic particle server renamed voxel packet names to fit standard 2013-12-04 21:00:00 -08:00
Stephen Birarda
969f782a9b simplify index access of QByteArray in processDatagram 2013-12-03 12:29:31 -08:00
Stephen Birarda
5143c68b91 fix packet sending from VoxelScriptingInterface 2013-12-03 12:09:47 -08:00
Stephen Birarda
182c69c7b8 re-write Agent to use new QCA infrastructure 2013-12-03 11:34:54 -08:00
Stephen Birarda
49191826af add check for pending datagrams before read 2013-12-02 14:08:49 -08:00
Stephen Birarda
141394a664 replace UDPSocket with QUDPSocket 2013-12-02 13:34:29 -08:00
Stephen Birarda
1e3ab1a201 remove cURL from Agent code 2013-11-26 10:36:34 -06:00
Stephen Birarda
4cbb98028f temp remove audio from agent, fix GOL placeholder 2013-11-07 12:07:34 -08:00
Stephen Birarda
771021995b add helper to ping with inactive socket 2013-11-05 12:34:56 -08:00
Stephen Birarda
d97292a4f1 run the silent node removal thread in the agent 2013-10-25 14:07:50 -07:00
Stephen Birarda
3df07d344f have assignment client pay attention to jurisdictions 2013-10-25 11:39:21 -07:00