have the Agent ask for an audio-mixer for audio scripting

This commit is contained in:
Stephen Birarda 2014-01-15 13:14:13 -08:00
parent afc37789d4
commit 1912ed0d9e

View file

@ -55,7 +55,8 @@ void Agent::run() {
// XXXBHG - this seems less than ideal. There might be classes (like jurisdiction listeners, that need access to
// other node types, but for them to get access to those node types, we have to add them here. It seems like
// NodeList should support adding types of interest
const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER };
const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER,
NODE_TYPE_AUDIO_MIXER };
nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));