From 1912ed0d9eb213b968300bc5b9d638f35e96d2c2 Mon Sep 17 00:00:00 2001 From: Stephen Birarda Date: Wed, 15 Jan 2014 13:14:13 -0800 Subject: [PATCH] have the Agent ask for an audio-mixer for audio scripting --- assignment-client/src/Agent.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/assignment-client/src/Agent.cpp b/assignment-client/src/Agent.cpp index 6b5a4923f8..ca89d3998f 100644 --- a/assignment-client/src/Agent.cpp +++ b/assignment-client/src/Agent.cpp @@ -55,7 +55,8 @@ void Agent::run() { // XXXBHG - this seems less than ideal. There might be classes (like jurisdiction listeners, that need access to // other node types, but for them to get access to those node types, we have to add them here. It seems like // NodeList should support adding types of interest - const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER }; + const NODE_TYPE AGENT_NODE_TYPES_OF_INTEREST[] = { NODE_TYPE_VOXEL_SERVER, NODE_TYPE_PARTICLE_SERVER, + NODE_TYPE_AUDIO_MIXER }; nodeList->setNodeTypesOfInterest(AGENT_NODE_TYPES_OF_INTEREST, sizeof(AGENT_NODE_TYPES_OF_INTEREST));