remove dead code

This commit is contained in:
ZappoMan 2013-12-17 14:15:34 -08:00
parent 7b3a778fb4
commit 88c319a0da
2 changed files with 0 additions and 10 deletions
assignment-client/src

View file

@ -24,8 +24,6 @@
Agent::Agent(const unsigned char* dataBuffer, int numBytes) :
ThreadedAssignment(dataBuffer, numBytes)
{
//_particleScriptingInterface.init();
//_voxelScriptingInterface.init();
}
void Agent::processDatagram(const QByteArray& dataByteArray, const HifiSockAddr& senderSockAddr) {
@ -94,12 +92,6 @@ void Agent::run() {
connect(pingNodesTimer, SIGNAL(timeout()), nodeList, SLOT(pingInactiveNodes()));
pingNodesTimer->start(PING_INACTIVE_NODE_INTERVAL_USECS / 1000);
//const unsigned int VISUAL_DATA_CALLBACK_USECS = (1.0 / 60.0) * 1000 * 1000;
// let the VoxelPacketSender know how frequently we plan to call it
//_voxelScriptingInterface.getVoxelPacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
//_particleScriptingInterface.getParticlePacketSender()->setProcessCallIntervalHint(VISUAL_DATA_CALLBACK_USECS);
_scriptEngine.setScriptContents(scriptContents);
_scriptEngine.run();
}

View file

@ -34,8 +34,6 @@ signals:
void willSendAudioDataCallback();
void willSendVisualDataCallback();
private:
//VoxelScriptingInterface _voxelScriptingInterface;
//ParticleScriptingInterface _particleScriptingInterface;
ScriptEngine _scriptEngine;
};