Commit graph

79 commits

Author SHA1 Message Date
Seth Alves
e2a39b4597 airhockey -- drop from slightly lower so paddle doesn't flip over. update grab script with new table name 2015-05-18 12:18:27 -07:00
Seth Alves
6d9db21d88 Merge branch 'master' of github.com:highfidelity/hifi into airhockey-hull 2015-05-18 12:09:10 -07:00
Seth Alves
5ea506f2c1 use a collision hull for table. make deletion code safer 2015-05-18 11:47:06 -07:00
Andrew Meadows
257a730029 keep hokey paddle in playing field 2015-05-18 09:42:55 -07:00
Eric Levin
9bfca7f54d 'moved icons up so they don't interfere with dice icons and changed spanw icon from dice to puck icon'
'
2015-05-15 15:43:23 -07:00
Eric Levin
6e1c5d704c 'modified airHockey script to be able to spawn and delete using buttons, added light flashing on score, and puck now respawns on player's side who just got scored on 2015-05-15 15:24:10 -07:00
Philip Rosedale
cb0112e14e remove line pointers from grab and hockey grab 2015-05-15 13:21:58 -07:00
Seth Alves
3471c0a44f Merge pull request #4878 from PhilipRosedale/hockeygame
new paddle models, low friction on field
2015-05-14 18:23:27 -07:00
Philip Rosedale
7be463388b new paddle models, low friction on field 2015-05-14 18:22:30 -07:00
Eric Levin
7a12a4d58e added support for both right and left hydras for hydra scripts, and made picking accurate 2015-05-14 17:00:40 -07:00
Eric Levin
ebb590e58a added new hydragrab script which works similarly to mouse grab script, and added header to hydraGrabHockey script 2015-05-14 11:46:52 -07:00
Eric Levin
3393b60aba added hydraHockeyGrab.js, which constrains moving object to xz plane and disables rotation 2015-05-14 11:39:04 -07:00
Philip Rosedale
1e01aeb9ed first version, air hockey game 2015-05-13 23:11:24 -07:00
Thijs Wenker
77e5e7a547 random blockheight variation in Planky 2015-05-12 21:38:49 +02:00
ZappoMan
17c3c1a18d add support for automatic hour/day calculations and backward compatibility on stage properties 2015-05-10 15:22:02 -07:00
Andrew Meadows
c7952311e5 Merge pull request #4784 from thoys/20522
Added transparency and positioning updating of Planky button
2015-05-07 16:55:06 -07:00
ZappoMan
496da6fcd5 wire up the skybox color property to the new skybox renderer 2015-05-06 20:36:06 -07:00
ZappoMan
af2c3d91cf Merge branch 'master' of https://github.com/highfidelity/hifi into skyboxPropertiesInZones 2015-05-06 18:05:54 -07:00
Thijs Wenker
b76e22c952 spelling mistake 2015-05-07 01:14:16 +02:00
Thijs Wenker
b3af1840c7 Added transparency and positioning updating of Planky button 2015-05-07 00:14:49 +02:00
Thijs Wenker
477447b95f Planky game script 2015-05-06 23:36:44 +02:00
ZappoMan
f2ebb6e821 fix output of group names to be lowercase 2015-05-06 11:30:41 -07:00
ZappoMan
0cb14650b6 added skybox group properties to zones 2015-05-05 14:12:02 -07:00
ZappoMan
5fc5df7c55 change skyboxMode to backgroundMode 2015-05-05 12:38:44 -07:00
ZappoMan
4422c63c79 another sample for changing atmosphere properties 2015-05-04 20:31:37 -07:00
ZappoMan
4b9c6728e7 fix issue with skyboxMode getting randomly set 2015-05-04 18:58:35 -07:00
ZappoMan
8b3b32c70d add example 2015-05-04 17:21:50 -07:00
Andrew Meadows
0daaf20f01 Merge pull request #4675 from sethalves/detect-ballistic
Detect ballistic motion + fix up simulation-owner code + fix up EntityItem constructor
2015-04-23 14:19:51 -07:00
ZappoMan
aac5675579 add full domain example 2015-04-23 13:45:00 -07:00
Seth Alves
bc65616bb3 Merge branch 'master' of github.com:highfidelity/hifi into detect-ballistic 2015-04-23 13:09:22 -07:00
Atlante45
d18229d52d Merge branch 'master' of https://github.com/highfidelity/hifi into zones 2015-04-23 15:58:57 +02:00
Atlante45
c91ca146d5 Add different shapes to zone example 2015-04-23 15:22:58 +02:00
Seth Alves
5a7f8a2f5a git rid of unneeded bump code. re-indent billiards.js and rez in balls with some y velocity so they fall to the table 2015-04-22 17:06:21 -07:00
ZappoMan
fb4e334c70 implement volume priority for zones 2015-04-22 12:38:34 -07:00
ZappoMan
ac81e3e847 added example script 2015-04-22 11:27:35 -07:00
Sam Gateau
48364cb598 refined the names of the key light porperties in Stage 2015-04-21 11:04:14 -07:00
Sam Gateau
687ca7fee5 Update the cookies.js to be able to edit and test direction and color, validate that the SunDirection and color and on/off is working 2015-04-17 19:00:40 -07:00
Sam Gateau
1c5c7cc239 faking a checkbox to do a boolean property control 2015-04-16 17:55:55 -07:00
Sam Gateau
b5b146b81b Training Team: improving the sun lighting interface to javascript to enable / disable the earthSkyModel, assign explicitely the SUnDirection and getter, and expose a AmbientINtensity to control the amount of the ambient lighting contribution
Expose these to javascript
2015-04-16 17:35:37 -07:00
Thijs Wenker
0cb5ee5bd1 - Scripts JS object renamed to ScriptDiscoveryService.
- Renamed Example script file for the ScriptDiscoveryService.
- Moved ScriptDiscoveryService functions to the RunningScriptWidget
2015-04-09 23:46:49 +02:00
Thijs Wenker
af34add63c added example for the new Scripts functions:
example\misc\scriptsExample.js
2015-04-07 17:39:50 +02:00
Sam Gateau
3b92910a91 Adding the cookies sciprt that provide a simple ui useful for debug and exemple, complete the interface on the scene script interface to provide the getters 2015-04-01 12:22:35 -07:00
Stojce Slavkovski
72f1f5ba62 stop makeHouses.js gracefully
remove exit cleanup
2015-03-30 22:08:26 +02:00
Stojce Slavkovski
463625f101 revert cleanup 2015-03-28 00:53:57 +01:00
Stojce Slavkovski
42a1079322 limit 20 per sec. / don't delete on script stop 2015-03-28 00:27:57 +01:00
Stojce Slavkovski
57011c2d4b get models from S3 2015-03-19 20:55:18 +01:00
Stojce Slavkovski
d0c4dddc1b Merge branch 'master' of https://github.com/highfidelity/hifi into 20397 2015-03-19 19:34:34 +01:00
Stojce Slavkovski
00f1d96af5 Use existing house models 2015-03-18 19:30:08 +01:00
Stojce Slavkovski
af789f842d #20397 initial version of script 2015-03-17 22:47:18 +01:00
ZappoMan
1e03335012 implement scripting interface for LODManager 2015-03-17 13:18:29 -07:00