Merge pull request #4784 from thoys/20522

Added transparency and positioning updating of Planky button
This commit is contained in:
Andrew Meadows 2015-05-07 16:55:06 -07:00
commit c7952311e5

View file

@ -52,7 +52,7 @@ var button = Overlays.addOverlay('image', {
width: BUTTON_DIMENSIONS.width,
height: BUTTON_DIMENSIONS.height,
imageURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/planky_button.svg',
alpha: 1
alpha: 0.8
});
@ -93,7 +93,7 @@ function resetBlocks() {
type: 'Model',
modelURL: HIFI_PUBLIC_BUCKET + 'marketplace/hificontent/Games/blocks/block.fbx',
shapeType: 'box',
name: 'JengaBlock' + ((layerIndex * BLOCKS_PER_LAYER) + blockIndex),
name: 'PlankyBlock' + ((layerIndex * BLOCKS_PER_LAYER) + blockIndex),
dimensions: BLOCK_SIZE,
position: {
x: basePosition.x + localTransform.x,
@ -133,7 +133,10 @@ function cleanup() {
}
function onUpdate() {
if (windowWidth != Window.innerWidth) {
windowWidth = Window.innerWidth;
Overlays.editOverlay(button, {x: getButtonPosX()});
}
}
Script.update.connect(onUpdate)