Commit graph

1653 commits

Author SHA1 Message Date
Brad Hefta-Gaub
2f3cf82202 don't apply out of order edits to entities that have been deleted 2015-11-18 14:26:18 -08:00
Philip Rosedale
5b853ddf57 Merge pull request #6402 from sethalves/grab-equip
grab script bumper is an equip toggle
2015-11-17 20:15:26 -08:00
Philip Rosedale
450608bf5b Merge pull request #6390 from sethalves/average-near-holds
Average near holds
2015-11-17 20:01:46 -08:00
Seth Alves
1d4e1eabcb Merge branch 'master' of github.com:highfidelity/hifi into grab-equip 2015-11-17 11:01:22 -08:00
Seth Alves
b062d23f61 bumper is now an equip toggle 2015-11-17 09:51:52 -08:00
David Rowe
b3b73e8cd1 Fix particle aging 2015-11-17 12:02:35 +13:00
Seth Alves
b567a4846d Merge branch 'master' of github.com:highfidelity/hifi into average-near-holds 2015-11-16 10:08:01 -08:00
Seth Alves
89ed3751ae Merge branch 'master' of github.com:highfidelity/hifi into rework-visual-physics-debug 2015-11-14 14:00:20 -08:00
Seth Alves
b0d24be58f add a way to get a list of all actions of a certain type from an entity. hold actions average their positional targets. 2015-11-13 16:02:39 -08:00
Seth Alves
3746920655 allow action updates from others when we are the simulation owner 2015-11-13 13:56:30 -08:00
Seth Alves
6ec5b12081 send to network when an action is deleted, also 2015-11-13 09:52:35 -08:00
Seth Alves
3f7f5a2bbd send to network when an action is deleted, also 2015-11-13 09:49:31 -08:00
Seth Alves
5acbb74362 send to network when an action is deleted, also 2015-11-13 09:45:06 -08:00
Seth Alves
7979fb38cf don't always send actiondata along with other physics related properties 2015-11-13 09:25:17 -08:00
Seth Alves
dbaea5770a include action data in properties suppressed by non-simulation ownership 2015-11-12 18:28:26 -08:00
Brad Hefta-Gaub
ecaa50c0ff fix for infinite loop in erase entities special packet 2015-11-12 18:25:18 -08:00
Seth Alves
d7be1699a7 adjust how the decision to send action changes over the wire is made 2015-11-12 15:27:10 -08:00
Seth Alves
a8cd891e48 adjust how the decision to send action changes over the wire is made 2015-11-12 14:19:23 -08:00
Seth Alves
cffe4551dd merge from upstream 2015-11-11 16:15:07 -08:00
Seth Alves
07f3d8eca0 more debugging prints 2015-11-11 16:03:08 -08:00
Brad Hefta-Gaub
2f903a9513 CR feedback and some cleanup 2015-11-11 14:21:14 -08:00
Brad Hefta-Gaub
bdfe304f7a remove some logging 2015-11-11 14:08:15 -08:00
Brad Hefta-Gaub
040bae6014 more debugging 2015-11-11 12:31:50 -08:00
Brad Hefta-Gaub
866116d285 more debugging 2015-11-11 12:13:47 -08:00
Seth Alves
31ebe5dba1 terse logging for sim ownership 2015-11-11 08:51:10 -08:00
Seth Alves
39b92d2b52 terse log when ownership changes 2015-11-10 17:06:12 -08:00
Brad Hefta-Gaub
3316b63bf6 add a fixme comment 2015-11-10 15:46:53 -08:00
Brad Hefta-Gaub
006a1d60c8 keep some additional erase entities history and send to viewers 2015-11-10 15:31:51 -08:00
Seth Alves
df5d161721 adjust how EntityMotionState updates its idea of what the server knows about an entity 2015-11-10 15:02:17 -08:00
Seth Alves
82bd506086 adjust how EntityMotionState updates its idea of what the server knows about an entity 2015-11-10 14:32:57 -08:00
Seth Alves
5e4f30b2bb improve terse entity logging. change how action data sending is triggered 2015-11-10 13:58:09 -08:00
Eric Levin
7700e67734 Merge pull request #6326 from imgntn/entity_params
Add Ability to Pass Parameters When Calling Methods on Entities
2015-11-09 12:17:58 -08:00
James B. Pollack
1812444614 Merge pull request #6278 from ericrius1/particleSorting
Added additiveBlending property to particle effect entity
2015-11-09 11:32:44 -08:00
James B. Pollack
e928c8278b overload a single function and cleanup, add examples 2015-11-06 11:48:51 -08:00
Seth Alves
4ed8a1e5d1 changes to send an update to entity-server when AvatarActionHold releases an entity 2015-11-06 09:25:53 -08:00
James B. Pollack
3cee569bae pass parameters to entities 2015-11-05 16:57:39 -08:00
James Pollack
b229b5289c entity call params 2015-11-05 14:24:21 -08:00
James Pollack
751d51ee72 entity call params 2015-11-05 14:19:11 -08:00
ericrius1
4e5b806934 particle effect entities no longer intersect with rays 2015-11-04 16:05:29 -08:00
ericrius1
31fe5fa953 Bump version num, use different shader for additive blending effect 2015-11-03 17:15:10 -08:00
ericrius1
a722ad46f6 Merge branch 'master' into particleSorting 2015-11-03 15:47:44 -08:00
ericrius1
777fbe6d83 moved additive_blending flag to proper location 2015-11-03 12:43:41 -08:00
ericrius1
0ed868077d Added additive blending as option for particle effect 2015-11-03 10:02:51 -08:00
Howard Stearns
79f05c63e5 Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds 2015-10-31 11:23:18 -07:00
Bradley Austin Davis
46d87dda5a Fixing paths for SDL2 and Sixense libs 2015-10-30 19:00:26 -07:00
Howard Stearns
28246c1951 Merge branch 'master' of https://github.com/highfidelity/hifi into dont-use-other-avatar-sounds 2015-10-30 13:21:56 -07:00
samcake
393f6a4c76 Fixing a bad field ID for keyLight.AmbientURL and bumping the domain version 2015-10-30 11:35:50 -07:00
Howard Stearns
ce1d0fe07c Git rid of unused (un-emitted and intended to be removed long ago) script signal. 2015-10-30 11:25:54 -07:00
Stephen Birarda
fb55f0becb guard timeElapsed for simulateKinematicMotion to max 1s 2015-10-29 12:50:34 -07:00
Brad Hefta-Gaub
3bbba99e2b Merge pull request #6178 from samcake/color
Refactor the KeyLIght properties in their own group
2015-10-29 10:44:44 -07:00