Merge pull request #6390 from sethalves/average-near-holds

Average near holds
This commit is contained in:
Philip Rosedale 2015-11-17 20:01:46 -08:00
commit 450608bf5b
7 changed files with 85 additions and 30 deletions

View file

@ -10,7 +10,6 @@
//
#include "QVariantGLM.h"
#include "avatar/MyAvatar.h"
#include "avatar/AvatarManager.h"
#include "AvatarActionHold.h"
@ -22,8 +21,7 @@ AvatarActionHold::AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntit
_relativePosition(glm::vec3(0.0f)),
_relativeRotation(glm::quat()),
_hand("right"),
_holderID(QUuid())
{
_holderID(QUuid()) {
_type = ACTION_TYPE_HOLD;
#if WANT_DEBUG
qDebug() << "AvatarActionHold::AvatarActionHold";
@ -36,13 +34,10 @@ AvatarActionHold::~AvatarActionHold() {
#endif
}
void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
bool gotLock = false;
glm::quat rotation;
glm::vec3 position;
std::shared_ptr<Avatar> AvatarActionHold::getTarget(glm::quat& rotation, glm::vec3& position) {
std::shared_ptr<Avatar> holdingAvatar = nullptr;
gotLock = withTryReadLock([&]{
withTryReadLock([&]{
QSharedPointer<AvatarManager> avatarManager = DependencyManager::get<AvatarManager>();
AvatarSharedPointer holdingAvatarData = avatarManager->getAvatarBySessionID(_holderID);
holdingAvatar = std::static_pointer_cast<Avatar>(holdingAvatarData);
@ -65,22 +60,53 @@ void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
}
});
if (holdingAvatar) {
return holdingAvatar;
}
void AvatarActionHold::updateActionWorker(float deltaTimeStep) {
glm::quat rotation;
glm::vec3 position;
bool valid = false;
int holdCount = 0;
auto ownerEntity = _ownerEntity.lock();
if (!ownerEntity) {
return;
}
QList<EntityActionPointer> holdActions = ownerEntity->getActionsOfType(ACTION_TYPE_HOLD);
foreach (EntityActionPointer action, holdActions) {
std::shared_ptr<AvatarActionHold> holdAction = std::static_pointer_cast<AvatarActionHold>(action);
glm::quat rotationForAction;
glm::vec3 positionForAction;
std::shared_ptr<Avatar> holdingAvatar = holdAction->getTarget(rotationForAction, positionForAction);
if (holdingAvatar) {
holdCount ++;
if (holdAction.get() == this) {
// only use the rotation for this action
valid = true;
rotation = rotationForAction;
}
position += positionForAction;
}
}
if (valid && holdCount > 0) {
position /= holdCount;
bool gotLock = withTryWriteLock([&]{
_positionalTarget = position;
_rotationalTarget = rotation;
_positionalTargetSet = true;
_rotationalTargetSet = true;
_active = true;
});
if (gotLock) {
gotLock = withTryWriteLock([&]{
_positionalTarget = position;
_rotationalTarget = rotation;
_positionalTargetSet = true;
_rotationalTargetSet = true;
_active = true;
});
if (gotLock) {
if (_kinematic) {
doKinematicUpdate(deltaTimeStep);
} else {
activateBody();
ObjectActionSpring::updateActionWorker(deltaTimeStep);
}
if (_kinematic) {
doKinematicUpdate(deltaTimeStep);
} else {
activateBody();
ObjectActionSpring::updateActionWorker(deltaTimeStep);
}
}
}
@ -109,7 +135,8 @@ void AvatarActionHold::doKinematicUpdate(float deltaTimeStep) {
if (_previousSet) {
// smooth velocity over 2 frames
glm::vec3 positionalDelta = _positionalTarget - _previousPositionalTarget;
glm::vec3 positionalVelocity = (positionalDelta + _previousPositionalDelta) / (deltaTimeStep + _previousDeltaTimeStep);
glm::vec3 positionalVelocity =
(positionalDelta + _previousPositionalDelta) / (deltaTimeStep + _previousDeltaTimeStep);
rigidBody->setLinearVelocity(glmToBullet(positionalVelocity));
_previousPositionalDelta = positionalDelta;
_previousDeltaTimeStep = deltaTimeStep;

View file

@ -17,6 +17,9 @@
#include <EntityItem.h>
#include <ObjectActionSpring.h>
#include "avatar/MyAvatar.h"
class AvatarActionHold : public ObjectActionSpring {
public:
AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntity);
@ -32,6 +35,8 @@ public:
virtual bool shouldSuppressLocationEdits() { return _active && !_ownerEntity.expired(); }
std::shared_ptr<Avatar> getTarget(glm::quat& rotation, glm::vec3& position);
private:
static const uint16_t holdVersion;

View file

@ -12,11 +12,14 @@
#ifndef hifi_EntityActionInterface_h
#define hifi_EntityActionInterface_h
#include <memory>
#include <QUuid>
#include <glm/glm.hpp>
#include "EntityItem.h"
class EntityItem;
class EntitySimulation;
using EntityItemPointer = std::shared_ptr<EntityItem>;
using EntityItemWeakPointer = std::weak_ptr<EntityItem>;
enum EntityActionType {
// keep these synchronized with actionTypeFromString and actionTypeToString
@ -34,6 +37,8 @@ public:
const QUuid& getID() const { return _id; }
EntityActionType getType() const { return _type; }
bool isActive() { return _active; }
virtual void removeFromSimulation(EntitySimulation* simulation) const = 0;
virtual EntityItemWeakPointer getOwnerEntity() const = 0;
virtual void setOwnerEntity(const EntityItemPointer ownerEntity) = 0;
@ -81,6 +86,7 @@ protected:
QUuid _id;
EntityActionType _type;
bool _active { false };
};

View file

@ -1844,3 +1844,18 @@ bool EntityItem::shouldSuppressLocationEdits() const {
return false;
}
QList<EntityActionPointer> EntityItem::getActionsOfType(EntityActionType typeToGet) {
QList<EntityActionPointer> result;
QHash<QUuid, EntityActionPointer>::const_iterator i = _objectActions.begin();
while (i != _objectActions.end()) {
EntityActionPointer action = i.value();
if (action->getType() == typeToGet && action->isActive()) {
result += action;
}
i++;
}
return result;
}

View file

@ -30,6 +30,7 @@
#include "EntityTypes.h"
#include "SimulationOwner.h"
#include "SimulationFlags.h"
#include "EntityActionInterface.h"
class EntitySimulation;
class EntityTreeElement;
@ -419,7 +420,9 @@ public:
void setSourceUUID(const QUuid& sourceUUID) { _sourceUUID = sourceUUID; }
const QUuid& getSourceUUID() const { return _sourceUUID; }
bool matchesSourceUUID(const QUuid& sourceUUID) const { return _sourceUUID == sourceUUID; }
bool matchesSourceUUID(const QUuid& sourceUUID) const { return _sourceUUID == sourceUUID; }
QList<EntityActionPointer> getActionsOfType(EntityActionType typeToGet);
protected:

View file

@ -20,8 +20,8 @@
#include <OctreeRenderer.h> // for RenderArgs
class EntityItem;
typedef std::shared_ptr<EntityItem> EntityItemPointer;
typedef std::weak_ptr<EntityItem> EntityItemWeakPointer;
using EntityItemPointer = std::shared_ptr<EntityItem>;
using EntityItemWeakPointer = std::weak_ptr<EntityItem>;
inline uint qHash(const EntityItemPointer& a, uint seed) {
return qHash(a.get(), seed);

View file

@ -67,7 +67,6 @@ protected:
EntityItemWeakPointer _ownerEntity;
QString _tag;
quint64 _expires { 0 }; // in seconds since epoch
bool _active { false };
private:
int getEntityServerClockSkew() const;